1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
|
#ifndef RES_NPC_KS_H
#define RES_NPC_KS_H
enum dRes_INDEX_NPC_KS {
/* BCK */
dRes_INDEX_NPC_KS_BCK_SARU_BAKUCHU_e=0x5,
dRes_INDEX_NPC_KS_BCK_SARU_BIKKURI_e=0x6,
dRes_INDEX_NPC_KS_BCK_SARU_CALL_e=0x7,
dRes_INDEX_NPC_KS_BCK_SARU_CALLBACK_e=0x8,
dRes_INDEX_NPC_KS_BCK_SARU_CALLBACK_K_e=0x9,
dRes_INDEX_NPC_KS_BCK_SARU_CALL_K_e=0xA,
dRes_INDEX_NPC_KS_BCK_SARU_CLAP_WAIT_e=0xB,
dRes_INDEX_NPC_KS_BCK_SARU_CLIMB_e=0xC,
dRes_INDEX_NPC_KS_BCK_SARU_FALL_e=0xD,
dRes_INDEX_NPC_KS_BCK_SARU_FIRE_K_e=0xE,
dRes_INDEX_NPC_KS_BCK_SARU_GODOWN_e=0xF,
dRes_INDEX_NPC_KS_BCK_SARU_HANGCALL_e=0x10,
dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_A_e=0x11,
dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_B_e=0x12,
dRes_INDEX_NPC_KS_BCK_SARU_HANGWAIT_C_e=0x13,
dRes_INDEX_NPC_KS_BCK_SARU_HELP_e=0x14,
dRes_INDEX_NPC_KS_BCK_SARU_HELP_B_e=0x15,
dRes_INDEX_NPC_KS_BCK_SARU_HELP_C_e=0x16,
dRes_INDEX_NPC_KS_BCK_SARU_HOLDING_e=0x17,
dRes_INDEX_NPC_KS_BCK_SARU_HUNGING_e=0x18,
dRes_INDEX_NPC_KS_BCK_SARU_INDICATE_e=0x19,
dRes_INDEX_NPC_KS_BCK_SARU_JUMPRUN_e=0x1A,
dRes_INDEX_NPC_KS_BCK_SARU_JUMPRUN_K_e=0x1B,
dRes_INDEX_NPC_KS_BCK_SARU_JUMPWALK_e=0x1C,
dRes_INDEX_NPC_KS_BCK_SARU_JUMPWALK_K_e=0x1D,
dRes_INDEX_NPC_KS_BCK_SARU_JUMP_ATTN_e=0x1E,
dRes_INDEX_NPC_KS_BCK_SARU_JUMP_L_e=0x1F,
dRes_INDEX_NPC_KS_BCK_SARU_JUMP_S_e=0x20,
dRes_INDEX_NPC_KS_BCK_SARU_JUMP_T_e=0x21,
dRes_INDEX_NPC_KS_BCK_SARU_KAGO_JUMP_e=0x22,
dRes_INDEX_NPC_KS_BCK_SARU_LAND_e=0x23,
dRes_INDEX_NPC_KS_BCK_SARU_RECOVER_e=0x24,
dRes_INDEX_NPC_KS_BCK_SARU_RELIEF_e=0x25,
dRes_INDEX_NPC_KS_BCK_SARU_ROTATE_e=0x26,
dRes_INDEX_NPC_KS_BCK_SARU_SCARED_e=0x27,
dRes_INDEX_NPC_KS_BCK_SARU_SCAREDLOOK_K_e=0x28,
dRes_INDEX_NPC_KS_BCK_SARU_SCARED_B_e=0x29,
dRes_INDEX_NPC_KS_BCK_SARU_SCARED_K_e=0x2A,
dRes_INDEX_NPC_KS_BCK_SARU_SCARED_LOOK_e=0x2B,
dRes_INDEX_NPC_KS_BCK_SARU_SHAKE_K_e=0x2C,
dRes_INDEX_NPC_KS_BCK_SARU_STOPCALL_e=0x2D,
dRes_INDEX_NPC_KS_BCK_SARU_SURPRISE_K_e=0x2E,
dRes_INDEX_NPC_KS_BCK_SARU_SWIM_e=0x2F,
dRes_INDEX_NPC_KS_BCK_SARU_SWINGPOSE_e=0x30,
dRes_INDEX_NPC_KS_BCK_SARU_TO_ROTATE_e=0x31,
dRes_INDEX_NPC_KS_BCK_SARU_WAITSTAND_e=0x32,
dRes_INDEX_NPC_KS_BCK_SARU_WAIT_A_e=0x33,
dRes_INDEX_NPC_KS_BCK_SARU_WAIT_A_K_e=0x34,
dRes_INDEX_NPC_KS_BCK_SARU_WAIT_B_e=0x35,
dRes_INDEX_NPC_KS_BCK_SARU_WAIT_C_e=0x36,
dRes_INDEX_NPC_KS_BCK_SARU_WALKCLAP_e=0x37,
dRes_INDEX_NPC_KS_BCK_SARU_YOROKOBI_e=0x38,
/* BMDR */
dRes_INDEX_NPC_KS_BMD_SARU_e=0x3B,
dRes_INDEX_NPC_KS_BMD_SARU_BARA_e=0x3C,
dRes_INDEX_NPC_KS_BMD_SARU_STICK_e=0x3D,
/* BTP */
dRes_INDEX_NPC_KS_BTP_SARU_e=0x40,
dRes_INDEX_NPC_KS_BTP_SARU_RELIEF_e=0x41,
};
enum dRes_ID_NPC_KS {
/* BCK */
dRes_ID_NPC_KS_BCK_SARU_BAKUCHU_e=0x5,
dRes_ID_NPC_KS_BCK_SARU_BIKKURI_e=0x6,
dRes_ID_NPC_KS_BCK_SARU_CALL_e=0x7,
dRes_ID_NPC_KS_BCK_SARU_CALLBACK_e=0x8,
dRes_ID_NPC_KS_BCK_SARU_CALLBACK_K_e=0x9,
dRes_ID_NPC_KS_BCK_SARU_CALL_K_e=0xA,
dRes_ID_NPC_KS_BCK_SARU_CLAP_WAIT_e=0xB,
dRes_ID_NPC_KS_BCK_SARU_CLIMB_e=0xC,
dRes_ID_NPC_KS_BCK_SARU_FALL_e=0xD,
dRes_ID_NPC_KS_BCK_SARU_FIRE_K_e=0xE,
dRes_ID_NPC_KS_BCK_SARU_GODOWN_e=0xF,
dRes_ID_NPC_KS_BCK_SARU_HANGCALL_e=0x10,
dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_A_e=0x11,
dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_B_e=0x12,
dRes_ID_NPC_KS_BCK_SARU_HANGWAIT_C_e=0x13,
dRes_ID_NPC_KS_BCK_SARU_HELP_e=0x14,
dRes_ID_NPC_KS_BCK_SARU_HELP_B_e=0x15,
dRes_ID_NPC_KS_BCK_SARU_HELP_C_e=0x16,
dRes_ID_NPC_KS_BCK_SARU_HOLDING_e=0x17,
dRes_ID_NPC_KS_BCK_SARU_HUNGING_e=0x18,
dRes_ID_NPC_KS_BCK_SARU_INDICATE_e=0x19,
dRes_ID_NPC_KS_BCK_SARU_JUMPRUN_e=0x1A,
dRes_ID_NPC_KS_BCK_SARU_JUMPRUN_K_e=0x1B,
dRes_ID_NPC_KS_BCK_SARU_JUMPWALK_e=0x1C,
dRes_ID_NPC_KS_BCK_SARU_JUMPWALK_K_e=0x1D,
dRes_ID_NPC_KS_BCK_SARU_JUMP_ATTN_e=0x1E,
dRes_ID_NPC_KS_BCK_SARU_JUMP_L_e=0x1F,
dRes_ID_NPC_KS_BCK_SARU_JUMP_S_e=0x20,
dRes_ID_NPC_KS_BCK_SARU_JUMP_T_e=0x21,
dRes_ID_NPC_KS_BCK_SARU_KAGO_JUMP_e=0x22,
dRes_ID_NPC_KS_BCK_SARU_LAND_e=0x23,
dRes_ID_NPC_KS_BCK_SARU_RECOVER_e=0x24,
dRes_ID_NPC_KS_BCK_SARU_RELIEF_e=0x25,
dRes_ID_NPC_KS_BCK_SARU_ROTATE_e=0x26,
dRes_ID_NPC_KS_BCK_SARU_SCARED_e=0x27,
dRes_ID_NPC_KS_BCK_SARU_SCAREDLOOK_K_e=0x28,
dRes_ID_NPC_KS_BCK_SARU_SCARED_B_e=0x29,
dRes_ID_NPC_KS_BCK_SARU_SCARED_K_e=0x2A,
dRes_ID_NPC_KS_BCK_SARU_SCARED_LOOK_e=0x2B,
dRes_ID_NPC_KS_BCK_SARU_SHAKE_K_e=0x2C,
dRes_ID_NPC_KS_BCK_SARU_STOPCALL_e=0x2D,
dRes_ID_NPC_KS_BCK_SARU_SURPRISE_K_e=0x2E,
dRes_ID_NPC_KS_BCK_SARU_SWIM_e=0x2F,
dRes_ID_NPC_KS_BCK_SARU_SWINGPOSE_e=0x30,
dRes_ID_NPC_KS_BCK_SARU_TO_ROTATE_e=0x31,
dRes_ID_NPC_KS_BCK_SARU_WAITSTAND_e=0x32,
dRes_ID_NPC_KS_BCK_SARU_WAIT_A_e=0x33,
dRes_ID_NPC_KS_BCK_SARU_WAIT_A_K_e=0x34,
dRes_ID_NPC_KS_BCK_SARU_WAIT_B_e=0x35,
dRes_ID_NPC_KS_BCK_SARU_WAIT_C_e=0x36,
dRes_ID_NPC_KS_BCK_SARU_WALKCLAP_e=0x37,
dRes_ID_NPC_KS_BCK_SARU_YOROKOBI_e=0x38,
/* BMDR */
dRes_ID_NPC_KS_BMD_SARU_e=0x3B,
dRes_ID_NPC_KS_BMD_SARU_BARA_e=0x3C,
dRes_ID_NPC_KS_BMD_SARU_STICK_e=0x3D,
/* BTP */
dRes_ID_NPC_KS_BTP_SARU_e=0x40,
dRes_ID_NPC_KS_BTP_SARU_RELIEF_e=0x41,
};
enum SARU_JNT {
SARU_JNT_CENTER_e=0x0,
SARU_JNT_BACKBONE_1_e=0x1,
SARU_JNT_BACKBONE_2_e=0x2,
SARU_JNT_NECK_e=0x3,
SARU_JNT_HEAD_e=0x4,
SARU_JNT_CHIN_e=0x5,
SARU_JNT_MOUTH_e=0x6,
SARU_JNT_SHOULDER_L_e=0x7,
SARU_JNT_ARM_L_1_e=0x8,
SARU_JNT_ARM_L_2_e=0x9,
SARU_JNT_HAND_L_e=0xA,
SARU_JNT_SHOULDER_R_e=0xB,
SARU_JNT_ARM_R_1_e=0xC,
SARU_JNT_ARM_R_2_e=0xD,
SARU_JNT_HAND_R_e=0xE,
SARU_JNT_WAIST_e=0xF,
SARU_JNT_LEG_L_1_e=0x10,
SARU_JNT_LEG_L_2_e=0x11,
SARU_JNT_FOOT_L_e=0x12,
SARU_JNT_LEG_R_1_e=0x13,
SARU_JNT_LEG_R_2_e=0x14,
SARU_JNT_FOOT_R_e=0x15,
};
enum SARU_BARA_JNT {
SARU_BARA_JNT_SARU_BARA_e=0x0,
};
enum SARU_STICK_JNT {
SARU_STICK_JNT_SARU_STICK_A_e=0x0,
};
#endif /* !RES_NPC_KS_H */
|