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#ifndef JAUSOUNDANIMATOR_H
#define JAUSOUNDANIMATOR_H
#include "JSystem/JAudio2/JAISound.h"
class JAUSoundAnimation;
/**
* @ingroup jsystem-jaudio
*
*/
class JAUSoundAnimationSound {
public:
bool playsOnlyForward() const { return (mFlags & 1) != 0; }
bool playsOnlyReverse() const { return (mFlags & 2) != 0; }
bool stopsWhenAnimationChanges() const { return (mFlags & 4) != 0; }
bool playsOnlyOnce() const { return (mFlags & 8) != 0; }
bool stopsWhenNoteOff() const { return (mFlags & 0x10) != 0; }
bool stopsWhenSpeedIsZero() const { return (mFlags & 0x20) != 0; }
bool setsLifeTime() const { return (mFlags & 0x40) != 0; }
bool playsAtIntervals() const { return (mFlags & 0x80) != 0; }
bool isNoting(f32 param_0) const {
if (field_0x04 == field_0x08) {
return true;
}
if (field_0x04 > field_0x08) {
if (field_0x08 <= param_0 && param_0 < field_0x04) {
return true;
}
} else {
if (field_0x04 <= param_0 && param_0 < field_0x08) {
return true;
}
}
return false;
}
bool isNotingOn(f32 param_0, bool param_1) const {
if (setsLifeTime()) {
return isNoting(param_0);
}
if (param_1) {
return param_0 <= field_0x04;
} else {
return param_0 >= field_0x04;
}
}
bool isNotingOff(f32 param_0, bool param_1) const {
if (setsLifeTime()) {
return !isNoting(param_0);
}
if (field_0x04 == field_0x08) {
return false;
}
if (param_1) {
return param_0 <= field_0x08;
} else {
return param_0 >= field_0x08;
}
}
/* 0x00 */ JAISoundID mSoundId;
/* 0x04 */ f32 field_0x04;
/* 0x08 */ f32 field_0x08;
/* 0x0C */ f32 field_0x0c;
/* 0x10 */ u32 mFlags;
/* 0x14 */ u8 field_0x14;
/* 0x15 */ u8 field_0x15;
/* 0x16 */ u8 field_0x16;
/* 0x17 */ u8 field_0x17;
/* 0x18 */ u8 field_0x18;
/* 0x19 */ u8 field_0x19;
/* 0x1A */ s8 field_0x1a;
/* 0x1B */ u8 unk_0x1b[5];
}; /* size 0x20 */
/**
* @ingroup jsystem-jaudio
*
*/
class JAUSoundAnimationControl {
public:
virtual ~JAUSoundAnimationControl() = 0;
virtual JAUSoundAnimationSound* getSound(const JAUSoundAnimation*, int) = 0;
virtual u16 getNumSounds(const JAUSoundAnimation*) = 0;
};
/**
* @ingroup jsystem-jaudio
*
*/
class JAUSoundAnimation {
public:
/* 802A6F70 */ int getStartSoundIndex(f32) const;
/* 802A7044 */ int getEndSoundIndex(f32) const;
u16 getNumSounds() const {
if (mControl != NULL) {
return mControl->getNumSounds(this);
} else {
return mNumSounds;
}
}
const JAUSoundAnimationSound* getSound(int i_index) const {
if (mControl != NULL) {
return mControl->getSound(this, i_index);
} else {
return &mSounds + i_index;
}
}
/* 0x0 */ u16 mNumSounds;
/* 0x4 */ JAUSoundAnimationControl* mControl;
/* 0x8 */ JAUSoundAnimationSound mSounds; // actually an array
};
#endif /* JAUSOUNDANIMATOR_H */
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