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path: root/include/Z2AudioLib/Z2Param.h
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#ifndef Z2PARAM_H
#define Z2PARAM_H

#include "dolphin/types.h"

struct Z2Param {
    static f32 DISTANCE_MAX;
    static f32 MAX_VOLUME_DISTANCE;
    static f32 DOLBY_CENTER_VALUE;
    static f32 DOLBY_FLONT_DISTANCE_MAX;
    static f32 DOLBY_BEHIND_DISTANCE_MAX;
    static f32 DISTANCE_FX_PARAM;
    static f32 SONIC_SPEED;
    static f32 VOL_BGM_DEFAULT;
    static f32 VOL_SE_SYSTEM_DEFAULT;
    static f32 VOL_SE_LINK_VOICE_DEFAULT;
    static f32 VOL_SE_LINK_MOTION_DEFAULT;
    static f32 VOL_SE_LINK_FOOTNOTE_DEFAULT;
    static f32 VOL_SE_CHAR_VOICE_DEFAULT;
    static f32 VOL_SE_CHAR_MOVE_DEFAULT;
    static f32 VOL_SE_OBJECT_DEFAULT;
    static f32 VOL_SE_ATMOSPHERE_DEFAULT;
    static f32 VOL_BGM_TALKING;
    static f32 VOL_SE_SYSTEM_TALKING;
    static f32 VOL_SE_LINK_VOICE_TALKING;
    static f32 VOL_SE_LINK_MOTION_TALKING;
    static f32 VOL_SE_LINK_FOOTNOTE_TALKING;
    static f32 VOL_SE_CHAR_VOICE_TALKING;
    static f32 VOL_SE_CHAR_MOVE_TALKING;
    static f32 VOL_SE_OBJECT_TALKING;
    static f32 VOL_SE_ATMOSPHERE_TALKING;
    static f32 VOL_BGM_PAUSING;
    static f32 VOL_SE_SYSTEM_PAUSING;
    static f32 VOL_SE_LINK_VOICE_PAUSING;
    static f32 VOL_SE_LINK_MOTION_PAUSING;
    static f32 VOL_SE_LINK_FOOTNOTE_PAUSING;
    static f32 VOL_SE_CHAR_VOICE_PAUSING;
    static f32 VOL_SE_CHAR_MOVE_PAUSING;
    static f32 VOL_SE_OBJECT_PAUSING;
    static f32 VOL_SE_ATMOSPHERE_PAUSING;
    static f32 MIN_DISTANCE_VOLUME;
    static f32 ENEMY_LASTHIT_MUTE_VOLUME;
};

extern u8 struct_80450860;
extern u8 struct_80450861;
extern u8 struct_80450862;
extern u8 struct_80450863;
extern u8 struct_80450864;
extern u8 struct_80450865;
extern u8 struct_80450866;
extern u8 struct_80450867;
extern u8 struct_80450868;
extern u8 struct_80450869;
extern u8 struct_8045086A;
extern u8 struct_8045086B;
extern u8 data_8045086C;

extern u8 struct_80451340;
extern u8 struct_80451341;
extern u8 struct_80451342;

#endif /* Z2PARAM_H */