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#ifndef D_A_OBJ_BALLOON_H
#define D_A_OBJ_BALLOON_H
#include "f_op/f_op_actor.h"
#include "d/d_bg_s_acch.h"
#include "SSystem/SComponent/c_m3d_g_sph.h"
#include "d/d_cc_d.h"
#include "SSystem/SComponent/c_phase.h"
/**
* @ingroup actors-objects
* @class daObj_Balloon_c
* @brief Balloon
*
* @details
*
*/
class daObj_Balloon_c : public fopAc_ac_c {
public:
enum Size_e {
SIZE_LARGE_e,
SIZE_MEDIUM_e,
SIZE_SMALL_e,
};
int draw();
void saveBestScore();
void cc_set();
void action();
void mtx_set();
int execute();
int _delete();
int CreateHeap();
int create();
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModel* mModel;
/* 0x574 */ u32 mShadowKey;
/* 0x578 */ u8 mType;
/* 0x579 */ u8 mRotateMode;
/* 0x57C */ int mRotateTimer;
/* 0x580 */ s16 mRotateZ;
/* 0x582 */ s16 mRotateY;
/* 0x584 */ s16 mRotZTarget;
/* 0x586 */ s16 mRotYTarget;
/* 0x588 */ dBgS_AcchCir mAcchCir;
/* 0x5C8 */ dBgS_ObjAcch mAcch;
/* 0x7A0 */ dCcD_Stts mStts;
/* 0x7D8 */ dCcD_Sph mSph;
/* 0x914 */ u8 mHIOInit;
/* 0x914 */ u8 mUnused[8];
};
class daObj_Balloon_HIO_c {
public:
daObj_Balloon_HIO_c();
virtual ~daObj_Balloon_HIO_c() {}
/* 0x04 */ s8 field_0x04;
/* 0x08 */ f32 mScale[3];
/* 0x14 */ f32 mScore[3];
};
#endif /* D_A_OBJ_BALLOON_H */
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