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#ifndef D_A_OBJ_LV4BRIDGE_H
#define D_A_OBJ_LV4BRIDGE_H
#include "f_op/f_op_actor_mng.h"
#include "d/d_bg_s_movebg_actor.h"
#include "d/d_event_lib.h"
/**
* @ingroup actors-objects
* @class daObjLv4Brg_c
* @brief Arbiter's Grounds Bridge
*
* @details
*
*/
class daObjLv4Brg_c : public dBgS_MoveBgActor, public dEvLib_callback_c {
public:
daObjLv4Brg_c() : dEvLib_callback_c(this) {}
void initBaseMtx();
void setBaseMtx();
int create1st();
void action();
void mode_init_wait();
void mode_wait();
void mode_init_move();
void mode_move();
void mode_init_dead();
void mode_dead();
virtual ~daObjLv4Brg_c() {}
virtual bool eventStart();
virtual int CreateHeap();
virtual int Create();
virtual int Execute(Mtx**);
virtual int Draw();
virtual int Delete();
u8 getSwbit() { return fopAcM_GetParamBit(this, 0, 8); }
u8 getEvID() { return fopAcM_GetParamBit(this, 8, 8); }
/* 0x5B0 */ request_of_phase_process_class mPhase;
/* 0x5B8 */ J3DModel* mpModel;
/* 0x5BC */ f32 field_0x5bc;
/* 0x5C0 */ u8 field_0x5c0;
/* 0x5C1 */ u8 mMode;
/* 0x5C4 */ cXyz field_0x5c4;
};
STATIC_ASSERT(sizeof(daObjLv4Brg_c) == 0x5d0);
#endif /* D_A_OBJ_LV4BRIDGE_H */
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