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#ifndef D_A_OBJ_ONSENFIRE_H
#define D_A_OBJ_ONSENFIRE_H

#include "d/d_com_inf_game.h"

/**
 * @ingroup actors-objects
 * @class daObjOnsenFire_c
 * @brief Hot Spring Fire
 *
 * @details
 *
 */
class daObjOnsenFire_c : public fopAc_ac_c {
public:    
    int create();
    int execute();
};

#endif /* D_A_OBJ_ONSENFIRE_H */