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#ifndef D_A_OBJ_ZCLOTH_H
#define D_A_OBJ_ZCLOTH_H
#include "d/actor/d_a_itembase.h"
/**
* @ingroup actors-objects
* @class daObjZCloth_c
* @brief Zora Armor?
*
* @details
*
*/
class daObjZCloth_c : public daItemBase_c {
public:
void initBaseMtx();
void setBaseMtx();
int Create();
int create();
int execute();
int draw();
int _delete();
};
STATIC_ASSERT(sizeof(daObjZCloth_c) == 0x92C);
#endif /* D_A_OBJ_ZCLOTH_H */
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