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#ifndef D_D_PATH_H
#define D_D_PATH_H
#include <types.h>
#include <mtx.h>
class cBgS_PolyInfo;
struct cXyz;
struct dPnt {
/* 0x0 */ u8 mArg1;
/* 0x1 */ u8 mArg2;
/* 0x2 */ u8 mArg3;
/* 0x3 */ u8 mArg0;
/* 0x4 */ Vec m_position;
}; // Size: 0x10
struct dPath {
/* 0x0 */ u16 m_num;
/* 0x2 */ u16 m_nextID;
/* 0x4 */ u8 field_0x4;
/* 0x5 */ bool m_closed;
/* 0x6 */ u8 swbit;
/* 0x7 */ u8 field_0x7;
/* 0x8 */ dPnt* m_points;
};
#if VERSION == VERSION_SHIELD_DEBUG
void dPath_Move();
void dPath_Draw();
void dPath_Dt();
void dPath_Ct();
#endif
inline BOOL dPath_ChkClose(const dPath* i_path) { return i_path->m_closed & 1; }
dPath* dPath_GetRoomPath(int path_index, int room_no);
dPath* dPath_GetNextRoomPath(dPath const* i_path, int room_no);
dPnt* dPath_GetPnt(dPath const* i_path, int pnt_index);
#if !PLATFORM_GCN // Fakematch due to differing return type on non-GCN platforms
int dPath_GetPolyRoomPathVec(cBgS_PolyInfo const& poly, cXyz* p_pathVec, int* param_2);
#else
u8 dPath_GetPolyRoomPathVec(cBgS_PolyInfo const& poly, cXyz* p_pathVec, int* param_2);
#endif
#endif /* D_D_PATH_H */
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