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#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DU/J3DUMotion.h"
#include "JSystem/J3DGraphAnimator/J3DJoint.h"
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
#include "JSystem/JMath/JMath.h"
static void dummy(J3DMtxCalcJ3DSysInitSoftimage* img, Vec* vec) {
Mtx mtx;
img->init(*vec, mtx);
checkScaleOne(*vec);
J3DMtxCalc::getMtxBuffer();
JMAFastReciprocal(0.0f);
JMath::fastReciprocal(0.0f);
}
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