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#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/J3DU/J3DUShadow.h"
#include "JSystem/JGeometry.h"
#include "JSystem/JMath/JMath.h"
#include "JSystem/JUtility/JUTTexture.h"
void J3DUShadow_dummy(JUTTexture* tex, JGeometry::TVec3<f32>* vec) {
JMAAbs(0.0f);
JMathInlineVEC::C_VECDotProduct(NULL, NULL);
vec->dot(*vec);
vec->length();
tex->getCaptureFlag();
tex->getFormat();
JMath::fastSqrt<f32>(0.0f);
JUTTexture tex2;
tex2.setCaptureFlag(false);
}
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