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#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JAISoundParams.h"
void JAISoundParamsMove::moveVolume(f32 newValue, u32 maxSteps) {
JUT_ASSERT(12, (newValue>=0.f));
if (maxSteps == 0) {
params_.mVolume = newValue;
transition_.volume_.remainingSteps_ = 0;
} else {
transition_.volume_.set(newValue, params_.mVolume, maxSteps);
}
}
void JAISoundParamsMove::movePitch(f32 newValue, u32 maxSteps) {
JUT_ASSERT(27, (newValue>=0.f));
if (maxSteps == 0) {
params_.mPitch = newValue;
transition_.pitch_.remainingSteps_ = 0;
} else {
transition_.pitch_.set(newValue, params_.mPitch, maxSteps);
}
}
void JAISoundParamsMove::moveFxMix(f32 newValue, u32 maxSteps) {
if (maxSteps == 0) {
params_.mFxMix = newValue;
transition_.fxMix_.remainingSteps_ = 0;
} else {
transition_.fxMix_.set(newValue, params_.mFxMix, maxSteps);
}
}
void JAISoundParamsMove::movePan(f32 newValue, u32 maxSteps) {
if (maxSteps == 0) {
params_.mPan = newValue;
transition_.pan_.remainingSteps_ = 0;
} else {
transition_.pan_.set(newValue, params_.mPan, maxSteps);
}
}
void JAISoundParamsMove::moveDolby(f32 newValue, u32 maxSteps) {
if (maxSteps == 0) {
params_.mDolby = newValue;
transition_.dolby_.remainingSteps_ = 0;
} else {
transition_.dolby_.set(newValue, params_.mDolby, maxSteps);
}
}
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