summaryrefslogtreecommitdiff
path: root/libs/dolphin/src/ax/AXAux.c
blob: 7d392d8f1cc18fd00a324ad74501f317f8087028 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
#include <dolphin/dolphin.h>
#include <dolphin/ax.h>

#include "__ax.h"

static s32 __AXBufferAuxA[3][480] ATTRIBUTE_ALIGN(32);
static s32 __AXBufferAuxB[3][480] ATTRIBUTE_ALIGN(32);

static void (* __AXCallbackAuxA)(void*, void*);
static void (* __AXCallbackAuxB)(void*, void*);
static void* __AXContextAuxA;
static void* __AXContextAuxB;
static s32* __AXAuxADspWrite;
static s32* __AXAuxADspRead;
static s32* __AXAuxBDspWrite;
static s32* __AXAuxBDspRead;
static u32 __AXAuxDspWritePosition;
static u32 __AXAuxDspReadPosition;
static u32 __AXAuxDspWritePositionDpl2;
static u32 __AXAuxDspReadPositionDpl2;
static u32 __AXAuxCpuReadWritePosition;

void __AXAuxInit(void) {
    int i;
    s32* pA;
    s32* pB;

#if DEBUG
    OSReport("Initializing AXAux code module\n");
#endif
    __AXCallbackAuxA = NULL;
    __AXCallbackAuxB = NULL;
    __AXContextAuxA = 0;
    __AXContextAuxB = 0;
    __AXAuxDspWritePosition = 0;
    __AXAuxDspReadPosition = 1;
    __AXAuxDspWritePositionDpl2 = 0;
    __AXAuxDspReadPositionDpl2 = 1;
    __AXAuxCpuReadWritePosition = 2;

    pA = (s32*)&__AXBufferAuxA;
    pB = (s32*)&__AXBufferAuxB;

    for (i = 0; i < 480; i++) {
        *(pA) = 0; pA++;
        *(pB) = 0; pB++;
    }
}

void __AXAuxQuit(void) {
#if DEBUG
    OSReport("Shutting down AXAux code module\n");
#endif
    __AXCallbackAuxA = NULL;
    __AXCallbackAuxB = NULL;
}

void __AXGetAuxAInput(u32* p) {
    if (__AXCallbackAuxA) {
        *p = (u32)&__AXBufferAuxA[__AXAuxDspWritePosition][0];
    } else {
        *p = 0;
    }
}

void __AXGetAuxAInputDpl2(u32* p) {
    *p = (u32)&__AXBufferAuxB[__AXAuxDspWritePosition][320];
}

void __AXGetAuxAOutput(u32* p) {
    *p = (u32)&__AXBufferAuxA[__AXAuxDspReadPosition][0];
}

void __AXGetAuxAOutputDpl2R(u32* p) {
    *p = (u32)&__AXBufferAuxA[__AXAuxDspReadPosition][160];
}

void __AXGetAuxAOutputDpl2Ls(u32* p) {
    *p = (u32)&__AXBufferAuxA[__AXAuxDspReadPosition][320];
}

void __AXGetAuxAOutputDpl2Rs(u32* p) {
    *p = (u32)&__AXBufferAuxB[__AXAuxDspReadPosition][320];
}

void __AXGetAuxBInput(u32* p) {
    if (__AXCallbackAuxB) {
        *p = (u32)&__AXBufferAuxB[__AXAuxDspWritePosition][0];
    } else {
        *p = 0;
    }
}

void __AXGetAuxBOutput(u32* p) {
    *p = (u32)&__AXBufferAuxB[__AXAuxDspReadPosition][0];
}

void __AXGetAuxBForDPL2(u32* p) {
    *p = (u32)&__AXBufferAuxB[__AXAuxDspWritePositionDpl2][0];
}

void __AXGetAuxBOutputDPL2(u32* p) {
    *p = (u32)&__AXBufferAuxB[__AXAuxDspReadPositionDpl2][0];
}

void __AXProcessAux(void) {
    __AXAuxADspWrite = &__AXBufferAuxA[__AXAuxDspWritePosition][0];
    __AXAuxADspRead = &__AXBufferAuxA[__AXAuxDspReadPosition][0];
    __AXAuxBDspWrite = &__AXBufferAuxB[__AXAuxDspWritePosition][0];
    __AXAuxBDspRead = &__AXBufferAuxB[__AXAuxDspReadPosition][0];

    if (__AXCallbackAuxA) {
        if (__AXClMode == 2) {
            AX_AUX_DATA_DPL2 auxData;
            auxData.l = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][0];
            auxData.r = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][160];
            auxData.ls = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][320];
            auxData.rs = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][320];
            DCInvalidateRange(auxData.l, 0x780);
            DCInvalidateRange(auxData.rs, 0x280);
            __AXCallbackAuxA(&auxData.l, __AXContextAuxA);
            DCFlushRangeNoSync(auxData.l, 0x780);
            DCFlushRangeNoSync(auxData.rs, 0x280);
        } else {
            AX_AUX_DATA auxData;
            auxData.l = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][0];
            auxData.r = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][160];
            auxData.s = &__AXBufferAuxA[__AXAuxCpuReadWritePosition][320];
            DCInvalidateRange(auxData.l, 0x780);
            __AXCallbackAuxA(&auxData.l, __AXContextAuxA);
            DCFlushRangeNoSync(auxData.l, 0x780);
        }        
    }

    if (__AXCallbackAuxB && __AXClMode != 2) {
        AX_AUX_DATA auxData;
        auxData.l = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][0];
        auxData.r = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][160];
        auxData.s = &__AXBufferAuxB[__AXAuxCpuReadWritePosition][320];
        DCInvalidateRange(auxData.l, 0x780);
        __AXCallbackAuxB(&auxData.l, __AXContextAuxB);
        DCFlushRangeNoSync(auxData.l, 0x780);
    }

    __AXAuxDspWritePosition += 1;
    __AXAuxDspWritePosition %= 3;
    __AXAuxDspReadPosition += 1;
    __AXAuxDspReadPosition %= 3;

    __AXAuxDspWritePositionDpl2 += 1;
    __AXAuxDspWritePositionDpl2 &= 1;
    __AXAuxDspReadPositionDpl2 += 1;
    __AXAuxDspReadPositionDpl2 &= 1;

    __AXAuxCpuReadWritePosition += 1;
    __AXAuxCpuReadWritePosition %= 3;
}

void AXRegisterAuxACallback(void (*callback)(void*, void*), void* context) {
    __AXCallbackAuxA = callback;
    __AXContextAuxA = context;    
}

void AXRegisterAuxBCallback(void (*callback)(void*, void*), void* context) {
    __AXCallbackAuxB = callback;
    __AXContextAuxB = context;    
}