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#ifndef NW4HBM_SND_SOUND_HANDLE_H
#define NW4HBM_SND_SOUND_HANDLE_H
#include <revolution/types.h>
#include "BasicSound.h"
#include "../ut/inlines.h"
namespace nw4hbm {
namespace snd {
class SoundHandle : private ut::NonCopyable {
public:
SoundHandle() : mSound(NULL) {}
~SoundHandle() { DetachSound(); }
void detail_AttachSound(detail::BasicSound* sound);
void detail_AttachSoundAsTempHandle(detail::BasicSound* sound);
bool IsAttachedSound() const { return mSound != NULL; }
detail::BasicSound* detail_GetAttachedSound() { return mSound; }
void DetachSound();
bool IsPrepared() const {
if (IsAttachedSound()) {
return mSound->IsPrepared();
}
return false;
}
u32 GetId() const {
if (IsAttachedSound()) {
return mSound->GetId();
}
return -1;
}
void StartPrepared() {
if (IsAttachedSound()) {
mSound->StartPrepared();
}
}
void Stop(int frames) {
if (IsAttachedSound()) {
mSound->Stop(frames);
}
}
void Pause(bool flag, int frames) {
if (IsAttachedSound()) {
mSound->Pause(flag, frames);
}
}
void SetVolume(f32 volume, int frames) {
if (IsAttachedSound()) {
mSound->SetVolume(volume, frames);
}
}
void SetPan(f32 pan) {
if (IsAttachedSound()) {
mSound->SetPan(pan);
}
}
void SetPitch(f32 pitch) {
if (IsAttachedSound()) {
mSound->SetPitch(pitch);
}
}
void SetOutputLine(int flag) {
if (IsAttachedSound()) {
mSound->SetOutputLine(flag);
}
}
void SetMainOutVolume(f32 volume) {
if (IsAttachedSound()) {
mSound->SetMainOutVolume(volume);
}
}
void SetRemoteOutVolume(int remote, f32 volume) {
if (IsAttachedSound()) {
mSound->SetRemoteOutVolume(remote, volume);
}
}
void SetFxSend(AuxBus bus, f32 send) {
if (IsAttachedSound()) {
mSound->SetFxSend(bus, send);
}
}
private:
/* 0x00 */ detail::BasicSound* mSound;
};
} // namespace snd
} // namespace nw4hbm
#endif
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