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#include "SoundPlayer.h"
#include "../db/assert.h"
namespace nw4hbm {
namespace snd {
void SoundPlayer::StopAllSound(int frames) {
for (detail::BasicSoundPlayerPlayList::Iterator it = mSoundList.GetBeginIter();
it != mSoundList.GetEndIter();)
{
detail::BasicSoundPlayerPlayList::Iterator currIt = it++;
currIt->Stop(frames);
}
}
void SoundPlayer::SetVolume(f32 volume) {
NW4HBM_ASSERT(153, volume >= 0.0f);
mVolume = volume;
}
} // namespace snd
} // namespace nw4hbm
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