summaryrefslogtreecommitdiff
path: root/src/Z2AudioLib/Z2SoundObjMgr.cpp
blob: 45023dccd7c516aabfdd177a2066d0b191ceca56 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
//
// Generated By: dol2asm
// Translation Unit: Z2SoundObjMgr
//

#include "Z2AudioLib/Z2SoundObjMgr.h"
#include "Z2AudioLib/Z2Creature.h"
#include "Z2AudioLib/Z2SeqMgr.h"
#include "Z2AudioLib/Z2Calc.h"
#include "Z2AudioLib/Z2SceneMgr.h"

/* 802BF920-802BF980 2BA260 0060+00 0/0 1/1 0/0 .text            __ct__13Z2SoundObjMgrFv */
Z2SoundObjMgr::Z2SoundObjMgr() : JASGlobalInstance<Z2SoundObjMgr>(this) {
    mGhostEnemyState = 0;
    mTwilightBattle = 0;
    setBattleInit();
    setForceBattleArea(false, 700, 1100, 1500);
}

/* 802BF980-802BF994 2BA2C0 0014+00 1/1 3/3 3/3 .text setForceBattleArea__13Z2SoundObjMgrFbUsUsUs
 */
void Z2SoundObjMgr::setForceBattleArea(bool forceBattle, u16 param_1, u16 param_2, u16 param_3) {
    mForceBattle = forceBattle;
    mEnemyArea.field_0x2 = param_1;
    mEnemyArea.field_0x4 = param_2;
    mEnemyArea.field_0x6 = param_3;
}

/* 80455B80-80455B84 004180 0004+00 1/1 0/0 0/0 .sdata2          sAreaDefault */
static Z2EnemyArea const sAreaDefault = {true, 700, 1100, 1500};

/* 80455B88-80455B8C 004188 0004+00 1/1 0/0 0/0 .sdata2          sAreaFloating */
static Z2EnemyArea const sAreaFloating = {false, 700, 1100, 1500};

/* 80455B90-80455B94 004190 0004+00 1/1 0/0 0/0 .sdata2          sAreaWide */
static Z2EnemyArea const sAreaWide = {true, 700, 1500, 3300};

/* 80455B98-80455B9C 004198 0004+00 1/1 0/0 0/0 .sdata2          sAreaWideFloating */
static Z2EnemyArea const sAreaWideFloating = {false, 700, 1500, 3300};

/* 80455BA0-80455BA4 0041A0 0004+00 1/1 0/0 0/0 .sdata2          sAreaSmall */
static Z2EnemyArea const sAreaSmall = {true, 300, 700, 1000};

/* 80455BA8-80455BAC 0041A8 0004+00 1/1 0/0 0/0 .sdata2          sAreaSmallFloating */
static Z2EnemyArea const sAreaSmallFloating = {false, 500, 800, 1200};

struct EnemyInfo {
    char mName[8];
    Z2EnemyArea mEnemyArea;
};

/* 803CAD70-803CB170 027E90 0400+00 3/3 0/0 0/0 .data            mEnemyInfo */
static EnemyInfo mEnemyInfo[64] = {
    {"Dummy", sAreaDefault},
    {"E_s1", {true, 700, 1200, 2000}},
    {"E_yk", sAreaSmallFloating},
    {"E_yr", sAreaWideFloating},
    {"E_yg", {true, 300, 500, 700}},
    {"E_yc", sAreaWideFloating},
    {"E_yd", {true, 500, 900, 1500}},
    {"E_rdy", sAreaDefault},
    {"E_ymb", {false, 10, 20, 30}},
    {"", sAreaDefault},
    {"E_wb", sAreaDefault},
    {"E_rd", sAreaDefault},
    {"E_dn", sAreaDefault},
    {"E_kr", sAreaWideFloating},
    {"E_st", sAreaDefault},
    {"E_tk", {true, 700, 1500, 2500}},
    {"E_tk2", {true, 700, 1500, 2500}},
    {"E_cr", sAreaSmall},
    {"E_df", sAreaDefault},
    {"E_fs", sAreaDefault},
    {"E_SB", sAreaDefault},
    {"E_PM", sAreaDefault},
    {"E_db", {true, 500, 900, 1800}},
    {"E_kg", sAreaSmall},
    {"E_sh", sAreaDefault},
    {"E_sf", sAreaDefault},
    {"E_bs", {true, 200, 400, 600}},
    {"E_SM", sAreaDefault},
    {"E_ba", sAreaSmallFloating},
    {"E_bu", sAreaFloating},
    {"E_HM", sAreaDefault},
    {"E_ge", sAreaFloating},
    {"E_hz", {false, 500, 800, 1300}},
    {"E_ws", sAreaSmallFloating},
    {"E_oc", sAreaDefault},
    {"E_fz", sAreaDefault},
    {"E_fb", sAreaDefault},
    {"E_bg", sAreaSmall},
    {"E_mm", {true, 500, 800, 1500}},
    {"E_nz", {true, 500, 700, 1100}},
    {"E_po", sAreaWide},
    {"E_rb", sAreaDefault},
    {"E_sg", {true, 500, 700, 900}},
    {"E_hb", {true, 500, 900, 1500}},
    {"E_gb", {true, 1600, 3000, 4000}},
    {"E_ms", {true, 500, 700, 1100}},
    {"E_dd", sAreaDefault},
    {"E_bi", {true, 500, 700, 900}},
    {"E_tt", sAreaSmallFloating},
    {"E_ai", sAreaDefault},
    {"E_dk", sAreaSmall},
    {"E_ww", sAreaWide},
    {"E_gi", sAreaDefault},
    {"E_sm2", sAreaDefault},
    {"E_sw", {true, 400, 600, 1500}},
    {"E_rdb", {true, 500, 1000, 1500}},
    {"E_kk", sAreaDefault},
    {"E_hp", sAreaDefault},
    {"E_zh", sAreaDefault},
    {"E_gm", sAreaSmall},
    {"B_GG", {false, 1000, 2000, 4000}},
    {"E_mf", sAreaDefault},
    {"E_zm", sAreaDefault},
    {"B_tn", sAreaDefault},
};

/* 802BF994-802BFFEC 2BA2D4 0658+00 1/0 1/1 0/0 .text            searchEnemy__13Z2SoundObjMgrFv */
void Z2SoundObjMgr::searchEnemy() {
    mTwilightBattle = 0;
    Z2CreatureLink* link = Z2GetLink();
    if (link == 0) {
        Z2GetSeqMgr()->stopBattleBgm(1, 1);
        return;
    }

    bool bVar7 = false;
    bool local_96 = false;
    bool iVar8 = false;
    if (Z2GetSeqMgr()->getMainBgmID() == Z2BGM_HOLY_FOREST) {
        iVar8 = true;
    }
    u8 iVar16 = 0;
    if (Z2GetSeqMgr()->getSubBgmID() == Z2BGM_HORSE_BATTLE) {
        iVar16 = 1;
    } else if (Z2GetSeqMgr()->getSubBgmID() == Z2BGM_FACE_OFF_BATTLE2) {
        iVar16 = 2;
    }
    field_0x14 = 0;
    mEnemyNumNear = 0;
    field_0x16 = 0;
    mEnemyNumVeryFar = 0;
    field_0x1a = false;
    field_0x18 = 0;
    f32 dVar18 = Z2Calc::getParamByExp(
        Z2GetLink()->getMoveSpeed(),
        0.0f,
        100.0f,
        0.3f,
        1.0f,
        2.5f,
        Z2Calc::CURVE_SIGN_1);
    f32 dVar19 = 5000.0f;

    for (JSULink<Z2CreatureEnemy>* local_8c = getFirst(); local_8c != NULL; local_8c = local_8c->getNext()) {
        Z2CreatureEnemy* this_00 = local_8c->getObject();
        if (this_00 == NULL) {
            continue;
        }
        if (this_00->field_0xa1 < 1) {
            continue;
        }
        bool bVar6 = false;
        u8 enemyId = this_00->mEnemyID;
        switch (enemyId) {
        case Z2_ENEMY_SW:
            if (Z2GetSceneMgr()->getCurrentSceneNum() == 0x1c)
                continue;
            break;
        case Z2_ENEMY_CR:
            if (Z2GetSceneMgr()->getCurrentSceneNum() == 0x1e)
                continue;
            break;
        case Z2_ENEMY_NZ:
        case Z2_ENEMY_PO:
        case Z2_ENEMY_HP:
            bVar6 = true;
            break;
        case Z2_ENEMY_RDB:
            if (iVar16 == 0)
                continue;
            break;
        case Z2_ENEMY_WB:
        case Z2_ENEMY_RD:
            if (iVar16 != 0)
                continue;
        case Z2_ENEMY_DN:
        case Z2_ENEMY_DB:
        case Z2_ENEMY_GE:
        case Z2_ENEMY_OC:
        case Z2_ENEMY_MM:
        case Z2_ENEMY_RB:
        case Z2_ENEMY_HB:
        case Z2_ENEMY_TT:
        case Z2_ENEMY_SM2:
            if (!Z2GetLink()->isRiding())
                break;
            if (Z2GetLink()->getMoveSpeed() <= 0x26)
                break;
            continue;
        }
        Vec* iVar10 = this_00->getCurrentPos();
        if (iVar10 != NULL) {
            Vec* iVar14 = Z2GetLink()->getCurrentPos();
            if (iVar14 != NULL) {
                Z2EnemyArea local_88 = mEnemyInfo[enemyId].mEnemyArea;
                if (mForceBattle) {
                    local_88 = mEnemyArea;
                }
                f32 fVar2 = 2.0f;
                if (local_88.field_0x0 == true) {
                    fVar2 = 4.0f;
                }
                Vec local_80 = {0.0f, 0.0f, 0.0f};
                VECSubtract(iVar10, iVar14, &local_80);
                local_80.y *= fVar2;
                f32 dVar20 = VECMag(&local_80);
                if (dVar20 < local_88.field_0x6 * dVar18) {
                    if (bVar6) {
                        field_0x1a++;
                        
                        if (dVar20 < local_88.field_0x4 * dVar18) {
                            mGhostEnemyState |= 1;
                            if (mGhostEnemyState >= 0x10) {
                                mEnemyNumNear++;
                                if (dVar20 < local_88.field_0x2 * dVar18) {
                                    field_0x14++;
                                }
                            }
                        }
                        if (mGhostEnemyState >= 0x11) {
                            field_0x16++;
                            if (this_00->mLinkSearch) {
                                local_96 = true;
                            }
                        }
                    } else {
                        field_0x16++;
                        if (enemyId != 0 && enemyId < 9) {
                            if (mTwilightBattle == 0) {
                                mTwilightBattle = 1;
                            }
                            if (enemyId == 0x1 || enemyId == 0x5) {
                                mTwilightBattle = 2;
                            }
                            if (enemyId == 0x8) {
                                mTwilightBattle = 2;
                            } else {
                                Z2GetSeqMgr()->changeSubBgmStatus(mTwilightBattle);
                            }
                        }
                        if (enemyId != 0x2c && this_00->mLinkSearch) {
                            local_96 = true;
                        }
                        if (dVar20 < local_88.field_0x4 * dVar18)
                        {
                            mEnemyNumNear++;
                            if (dVar20 < local_88.field_0x2 * dVar18)
                            {
                                field_0x14++;
                            }
                        }
                    }
                }
                if (dVar20 < dVar19 * dVar18) {
                    mEnemyNumVeryFar++;
                }
                if (this_00->field_0xa3 != 0) {
                    bVar7 = true;
                    field_0x18++;
                }
            }
        }
    }

    if (mGhostEnemyState == 0x11) {
        if (field_0x1a >= field_0x16) {
            Z2GetSeqMgr()->setBattleGhostMute(false);
        } else {
            Z2GetSeqMgr()->setBattleGhostMute(true);
        }
    } else if (mGhostEnemyState < 0x20 && field_0x1a == 0x0) {
        setGhostEnemyState(0);
    }
    if (iVar16 == 1) {
        if (field_0x14 != 0x0) {
            Z2GetSeqMgr()->changeSubBgmStatus(1);
        } else {
            Z2GetSeqMgr()->changeSubBgmStatus(0);
        }
    } else if (iVar16 == 2) {
        if (mEnemyNumNear != 0x0) {
            Z2GetSeqMgr()->changeSubBgmStatus(1);
        } else {
            Z2GetSeqMgr()->changeSubBgmStatus(0);
        }
    } else if (iVar8) {
        if (field_0x16 != 0x0) {
            Z2GetSeqMgr()->changeBgmStatus(1);
        } else {
            Z2GetSeqMgr()->changeBgmStatus(0);
        }
    } else if (!bVar7) {
        Z2GetSeqMgr()->setBattleSearched(local_96);
        if (field_0x14 != 0x0) {
            Z2GetSeqMgr()->setBattleDistState(0);
        } else {
            if (mEnemyNumNear != 0x0) {
                Z2GetSeqMgr()->setBattleDistState(1);
            } else {
                if (field_0x16 != 0x0) {
                    Z2GetSeqMgr()->setBattleDistState(2);
                } else {
                    Z2GetSeqMgr()->setBattleDistState(3);
                }
            }
        }
    }
}

void Z2SoundObjMgr::setGhostEnemyState(u8 p1) {
    if (p1 == 0x20) {
        if (field_0x1a >= field_0x16) {
            JASGlobalInstance<Z2SeqMgr>::getInstance()->setBattleGhostMute(true);
        }
    } else {
        if (field_0x1a == false) {
            mGhostEnemyState = 0;
            return;
        }
    }

    mGhostEnemyState = p1 + (mGhostEnemyState & 1);
}

/* 802C0074-802C0100 2BA9B4 008C+00 0/0 1/1 0/0 .text
 * getEnemyID__13Z2SoundObjMgrFPCcP26JSULink<15Z2CreatureEnemy> */
u8 Z2SoundObjMgr::getEnemyID(char const* param_0, JSULink<Z2CreatureEnemy>* param_1) {
    if (param_0 != NULL) {
        for (u8 uVar2 = 0; uVar2 < ARRAY_SIZE(mEnemyInfo); uVar2++) {
            if (strcmp(param_0, mEnemyInfo[(u32)uVar2].mName) == 0) {
                append(param_1);
                return uVar2;
            }
        }
    }
    return Z2_ENEMY_NULL;
}

/* 802C0100-802C0120 2BAA40 0020+00 1/1 1/1 0/0 .text            setBattleInit__13Z2SoundObjMgrFv */
void Z2SoundObjMgr::setBattleInit() {
    field_0x14 = 0;
    mEnemyNumNear = 0;
    field_0x16 = 0;
    mEnemyNumVeryFar = 0;
    field_0x18 = 0;
    field_0x1a = false;
}

/* 802C0120-802C013C 2BAA60 001C+00 0/0 1/1 0/0 .text checkBattleFinish__13Z2SoundObjMgrFv */
bool Z2SoundObjMgr::checkBattleFinish() {
    return mEnemyNumVeryFar - field_0x18 <= 0;
}

/* 802C013C-802C0190 2BAA7C 0054+00 0/0 1/1 0/0 .text            deleteEnemyAll__13Z2SoundObjMgrFv
 */
void Z2SoundObjMgr::deleteEnemyAll() {
    JSULink<Z2CreatureEnemy>* link;

    // not moving the link pointer forward looks like a bug, but deleteObject() actually unlinks the
    // enemy from its owning list
    while (link = this->getFirst(), link != NULL) {
        Z2CreatureEnemy* enemy = link->getObject();
        if (enemy == NULL) {
            // setWarningMessage_f((JUTAssertion *)0x1,(ulong)"Z2SoundObjMgr.cpp",(char
            // *)0x16f,(int)&*fill*,
            //                     "[Z2SoundObjMgr::searchEnemy] remain remove enemy\n",in_r8);
        } else {
            enemy->deleteObject();
        }
    }
}

/* 802C0190-802C01E4 2BAAD0 0054+00 0/0 2/2 0/0 .text
 * removeEnemy__13Z2SoundObjMgrFP26JSULink<15Z2CreatureEnemy>   */
bool Z2SoundObjMgr::removeEnemy(JSULink<Z2CreatureEnemy>* param_0) {
    if (param_0 == NULL) {
        return false;
    }

    Z2CreatureEnemy* enemy = param_0->getObject();
    if (enemy->field_0xa3 != 0 && field_0x18 != 0) {
        field_0x18--;
    }
    return remove(param_0);
}

/* 802C01E4-802C01EC 2BAB24 0008+00 0/0 4/4 0/0 .text            isTwilightBattle__13Z2SoundObjMgrFv
 */
u8 Z2SoundObjMgr::isTwilightBattle() {
    return mTwilightBattle;
}