summaryrefslogtreecommitdiff
path: root/src/d/actor/d_a_alink_HIO.inc
blob: a2692ae4adc5a7e63ce3b82a79caab6a4941e2df (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
/**
 * d_a_alink_HIO.inc
 * Player HostIO interface handling
 */

#include "JSystem/JHostIO/JORFile.h"
#include "d/actor/d_a_alink.h"
#include "d/d_com_inf_game.h"
#include <cstring>

#if DEBUG

static void daAlinkHIO_setAnmGenMessage(daAlinkHIO_anm_c* i_anmP, JORMContext* ctx, char* param_3,
                                        f32 param_4, int param_5) {
    size_t sVar1;
    char labelbuf[100];

    sVar1 = strlen(param_3);
    sprintf(labelbuf, param_3);

    // A Speed
    sprintf(labelbuf + sVar1, "A速度");
    ctx->genSlider(labelbuf, &i_anmP->mSpeed, 0.0f, 10.0f);

    // Starting F
    sprintf(labelbuf + sVar1, "開始F");
    ctx->genSlider(labelbuf, &i_anmP->mStartFrame, 0.0f, param_4);

    // Ending F
    sprintf(labelbuf + sVar1, "終了F");
    ctx->genSlider(labelbuf, &i_anmP->mEndFrame, 0, param_4);

    if (param_5 != 0) {
        sprintf(labelbuf + sVar1, "CF");
        ctx->genSlider(labelbuf, &i_anmP->mCancelFrame, -1.0f, param_4 + 1.0f);
    }

    // Interpolation
    sprintf(labelbuf + sVar1, "補間");
    ctx->genSlider(labelbuf, &i_anmP->mInterpolation, 0.0f, 20.0f);
}

static void daAlinkHIO_setReverseAnmGenMessage(daAlinkHIO_anm_c* i_anmP, JORMContext* ctx,
                                               char* param_3, f32 param_4, int param_5) {
    size_t sVar1;
    char labelbuf[100];

    sVar1 = strlen(param_3);
    sprintf(labelbuf, param_3);

    // A Speed
    sprintf(labelbuf + sVar1, "A速度");
    ctx->genSlider(labelbuf, &i_anmP->mSpeed, -10.0f, 0.0f);

    // Starting F
    sprintf(labelbuf + sVar1, "開始F");
    ctx->genSlider(labelbuf, &i_anmP->mEndFrame, 0, param_4);

    // Ending F
    sprintf(labelbuf + sVar1, "終了F");
    ctx->genSlider(labelbuf, &i_anmP->mStartFrame, 0.0f, param_4);

    if (param_5 != 0) {
        sprintf(labelbuf + sVar1, "CF");
        ctx->genSlider(labelbuf, &i_anmP->mCancelFrame, -1.0f, param_4 + 1.0f);
    }

    // Interpolation
    sprintf(labelbuf + sVar1, "補間");
    ctx->genSlider(labelbuf, &i_anmP->mInterpolation, 0.0f, 20.0f);
}

void daAlinkHIO_data_c::setStructData(char* o_data) {
    int i, j;
    s16* ps16data;
    f32* pf32data;
    daAlinkHIO_anm_c* panmdata;
    u8* pu8data;

    // open struct data string
    sprintf(o_data + strlen(o_data), m_name_string);
    panmdata = (daAlinkHIO_anm_c*)mp_data;

    // create daAlinkHIO_anm_c data string
    for (i = 0; i < m_anm_num; i++) {
        sprintf(o_data + strlen(o_data), "\t{\n");

        ps16data = (s16*)panmdata;
        for (j = 0; j < 2; j++) {
            sprintf(o_data + strlen(o_data), "\t\t%d,\n", *ps16data);
            ps16data++;
        }

        pf32data = (f32*)ps16data;
        for (j = 0; j < 4; j++) {
            sprintf(o_data + strlen(o_data), "\t\t%ff,\n", *pf32data);
            pf32data++;
        }

        panmdata++;
        sprintf(o_data + strlen(o_data), "\t},\n");
    }

    // create u8 data string
    pu8data = (u8*)panmdata;
    for (i = 0; i < m_u8_num; i++) {
        sprintf(o_data + strlen(o_data), "\t%d,\n", *pu8data);
        pu8data++;
    }

    // create s16 data string
    ps16data = (s16*)pu8data;
    for (i = 0; i < m_s16_num; i++) {
        sprintf(o_data + strlen(o_data), "\t%d,\n", *ps16data);
        ps16data++;
    }

    // create f32 data string
    pf32data = (f32*)ps16data;
    for (i = 0; i < m_f32_num; i++) {
        sprintf(o_data + strlen(o_data), "\t%ff,\n", *pf32data);
        pf32data++;
    }

    // close struct data string
    sprintf(o_data + strlen(o_data), "};\n\n");
}

daAlinkHIO_data_c* l_HIO_before;
daAlinkHIO_data_c* l_HIO_top;

void daAlinkHIO_data_c::checkDataSize() {
    u32 dataSize = (m_u8_num + m_anm_num * sizeof(daAlinkHIO_anm_c)) + (m_s16_num * sizeof(s16)) + (m_f32_num * sizeof(f32));
    JUT_ASSERT(188, dataSize == m_len);

    if (l_HIO_before != NULL) {
        l_HIO_before->mpNext = this;
    } else {
        l_HIO_top = this;
    }

    mpNext = NULL;
    l_HIO_before = this;
}

void daAlinkHIO_data_c::baseCopy() {
    cLib_memCpy(mp_data, mp_src_data, m_len);
}

void daAlinkHIO_data_c::update() {
    int i, j;
    s16* ps16data;
    u8* pu8data;
    f32* pf32data;
    daAlinkHIO_anm_c* panmdata;

    baseCopy();

    JORMContext* ctx = attachJORMContext(8);
    ctx->startUpdateNode(this);

    panmdata = (daAlinkHIO_anm_c*)mp_data;
    for (i = 0; i < m_anm_num; i++) {
        ps16data = (s16*)panmdata;
        ctx->updateSlider(2, ps16data, 0, 0, 0);
        ps16data++;
        ps16data++;

        pf32data = (f32*)ps16data;
        for (j = 0; j < 4; j++) {
            ctx->updateSlider(2, pf32data, 0.0f, 0.0f, 0);
            pf32data++;
        }

        panmdata++;
    }

    pu8data = (u8*)panmdata;
    for (i = 0; i < f14; i++) {
        ctx->updateCheckBox(2, pu8data, 1, 0);
        pu8data++;
    }

    for (i = 0; i < f18; i++) {
        ctx->updateComboBox(2, pu8data, 0);
        pu8data++;
    }

    int spC = m_u8_num - (f14 + f18);
    for (i = 0; i < spC; i++) {
        pu8data++;
    }

    ps16data = (s16*)pu8data;
    int sp8 = m_s16_num - f1c;
    for (i = 0; i < sp8; i++) {
        ctx->updateSlider(2, ps16data, 0, 0, 0);
        ps16data++;
    }

    for (i = 0; i < f1c; i++) {
        ps16data++;
    }

    pf32data = (f32*)ps16data;
    for (i = 0; i < m_f32_num; i++) {
        ctx->updateSlider(2, pf32data, 0.0f, 0.0f, 0);
        pf32data++;
    }

    ctx->endUpdateNode();
    releaseJORMContext(ctx);
}

void daAlinkHIO_data_c::listenPropertyEvent(const JORPropertyEvent* event) {
    JORReflexible::listenPropertyEvent(event);

    switch ((u32)event->id)
    case 0x4000003:
        update();
}

void daAlinkHIO_basic_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Basic Interpolation
    ctx->genSlider("基本補間", &m.mBasicInterpolation, 0.0f, 50.0f);
    // Rotation A Speed
    ctx->genSlider("旋回A速度", &m.mRotationASpeed, 0.0f, 10.0f);
    // Max horizontal head turn
    ctx->genSlider("首横向き最大", &m.mHeadMaxTurnHorizontal, 0, 0x7fff);
    // Max vertical head turn up
    ctx->genSlider("首上向き最大", &m.mHeadMaxTurnUp, -0x7fff, 0);
    // Max vertical head turn down
    ctx->genSlider("首下向き最大", &m.mHeadMaxTurnDown, 0, 0x7fff);
    // Standing guard interpolation
    ctx->genSlider("立ち防御補間", &m.mStandingGuardInterpolation, 0.0f, 50.0f);
    // One hit death
    ctx->genCheckBox("一撃死", (u8*)(&m.mOneHitKill), 0x1);
    // Adult water effect height
    ctx->genSlider("大人水面エフェクト高さ", &m.mWaterSurfaceEffectHeight, 0.0f, 100.0f);
    // Wolf water effect height
    ctx->genSlider("狼水面エフェクト高さ", &m.mWolfWaterSurfaceEffectHeight, 0.0f, 100.0f);
    // Max wind influence distance
    ctx->genSlider("風影響最大距離", &m.mMaxWindInfluenceDist, 0.0f, 1000.0f);
    // No wind influence distance
    ctx->genSlider("風影響無し距離", &m.mNoWindInfluenceDist, 0.0f, 1000.0f);
    // Max wind speed
    ctx->genSlider("風最大速度", &m.mMaxWindSpeed, 0.0f, 100.0f);
    // Lava instant death depth
    ctx->genSlider("溶岩即死深さ", &m.mLavaDeathDepth, 0.0f, 100.0f);
    // Link -> Wolf Cancel Frame
    ctx->genSlider("リンク→狼CF", &m.mLinkToWolfCancelFrame, 0.0f, 35.0f);
    // Wolf -> Link Cancel Frame
    ctx->genSlider("狼→リンクCF", &m.mWolfToLinkCancelFrame, 0.0f, 30.0f);
    // Room speed rate
    ctx->genSlider("部屋速度率", &m.mIndoorSpeedFactor, 0.0f, 1.0f);
    // Hot spring heal time
    ctx->genSlider("温泉回復時間", &m.mHotspringRecoverTime, 0, 0xff);
    // Sand sinking speed
    ctx->genSlider("砂沈み速度", &m.mSandSinkSpeed, 0.0f, 5.0f);
    // Sand floating speed
    ctx->genSlider("砂浮上速度", &m.mSandSurfaceSpeed, 0.0f, 5.0f);
    // Wii perspective camera speed (horizontal)
    ctx->genSlider("Wii主観カメラ速度横", &m.mWiiCamSpeedH, 0, 0x7fff);
    // Wii perspective camera speed (vertical)
    ctx->genSlider("Wii主観カメラ速度縦", &m.mWiiCamSpeedV, 0, 0x7fff);
    // Transformation prohibit distance (near)
    ctx->genSlider("変身禁止距離(近)", &m.mTransformBlockNearDis, 0.0f, 10000.0f);
    // Transformation prohibit distance (far)
    ctx->genSlider("変身禁止距離(遠)", &m.mTransformBlockFarDis, 0.0, 10000.0f);
    // Transformation prohibit angle (far)
    ctx->genSlider("変身禁止角度(遠)", &m.mTransformBlockFarAngle, 0, 0x7fff);
}

daAlinkHIO_basic_c::daAlinkHIO_basic_c() {
    const static char plabel[] = "const daAlinkHIO_basic_c1 daAlinkHIO_basic_c0::m = {\n";
    m_len = 88;
    mp_src_data = (void*)&daAlinkHIO_basic_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 2;
    m_s16_num = 9;
    m_f32_num = 17;
    f14 = 1;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

daAlinkHIO_data_c::~daAlinkHIO_data_c() {}
daAlinkHIO_data_c::daAlinkHIO_data_c() {}

void daAlinkHIO_move_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0, 50.0);
    // Acceleration
    ctx->genSlider("加速度", &m.mAcceleration, 0.0, 10.0);
    // Wait A speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.01, 10.0);
    // Walking A speed
    ctx->genSlider("歩きA速度", &m.mWalkAnmSpeed, 0.01, 10.0);
    // Running A speed
    ctx->genSlider("走りA速度", &m.mRunAnmSpeed, 0.01, 10.0);
    // Walking change rate
    ctx->genSlider("歩き変更率", &m.mWalkChangeRate, 0.0, 1.0);
    // Running change rate
    ctx->genSlider("走り変更率", &m.mRunChangeRate, 0.0, 1.0);
    // Walking minimum synthesis rate
    ctx->genSlider("歩き最低合成率", &m.mMinWalkRate, 0.0, 1.0);
    // Tired walking minimum synthesis rate
    ctx->genSlider("疲れ歩き最低合成率", &m.mMinTiredWalkRate, 0.0, 1.0);
    // Rotation angle max
    ctx->genSlider("旋回角度最大", &m.mMaxTurnAngle, 0, 0x4000);
    // Rotation angle min
    ctx->genSlider("旋回角度最小", &m.mMinTurnAngle, 0, 0x4000);
    // Rotation angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0, 20.0);
    // Slide
    daAlinkHIO_setAnmGenMessage(&m.mSlideAnm, ctx, "滑り", 11.0f, 0);
    // Slide start
    ctx->genSlider("滑り開始", &m.mSlideThresholdSpeed, 0.0, 1.0);
    // Slide initial speed rate
    ctx->genSlider("滑り初速率", &m.mSlideSpeed, 0.0, 10.0);
    // Slide deceleration
    ctx->genSlider("滑り減速", &m.mSlideDeceleration, 0.0, 20.0);
    // Foot propotional placement when walking
    ctx->genSlider("歩き時足位置比率", &m.mFootPositionRatio, 0.0, 1.0);
    // Light stance interpolation
    ctx->genSlider("軽く構え補間", &m.mWaitBInterpolation, 0.0, 10.0);
}

daAlinkHIO_move_c::daAlinkHIO_move_c() {
    static const char plabel[] = "const daAlinkHIO_move_c1 daAlinkHIO_move_c0::m = {\n";
    m_len = 88;
    mp_src_data = (void*)&daAlinkHIO_move_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 15;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_atnMove_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0, 50.0);
    // Acceleration
    ctx->genSlider("加速度", &m.mAcceleration, 0.0, 10.0);
    // Idle A speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.01, 10.0);
    // Walking A speed
    ctx->genSlider("歩きA速度", &m.mWalkAnmSpeed, 0.01, 10.0);
    // Running A speed
    ctx->genSlider("走りA速度", &m.mRunAnmSpeed, 0.01, 10.0);
    // Walking update rate
    ctx->genSlider("歩き変更率", &m.mWalkChangeRate, 0.0, 1.0);
    // Running update rate
    ctx->genSlider("走り変更率", &m.mRunChangeRate, 0.0, 1.0);
    // Walking minimum synthesis rate
    ctx->genSlider("歩き最低合成率", &m.mMinWalkFrame, 0.0, 1.0);
    // Forward walk A speed
    ctx->genSlider("前歩きA速度", &m.mWalkForwardAnmSpeed, 0.01, 10.0);
    // Forward run A speed
    ctx->genSlider("前走りA速度", &m.mRunForwardAnmSpeed, 0.01, 10.0);
    // Max rotation angle
    ctx->genSlider("旋回角度最大", &m.mMaxTurnAngle, 0, 0x4000);
    // Min rotation angle
    ctx->genSlider("旋回角度最小", &m.mMinTurnAngle, 0, 0x4000);
    // Rotation angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0, 20.0);
    // Max speed backwards
    ctx->genSlider("後方最高速度", &m.mMaxBackwardsSpeed, 0.0, 50.0);
    // Acceleration backwards
    ctx->genSlider("後方加速度", &m.mBackAcceleration, 0.0, 10.0);
    // Back walk A speed
    ctx->genSlider("後歩A速度", &m.mBackWalkAnmSpeed, 0.01, 10.0);
    // Back run A speed
    ctx->genSlider("後走A速度", &m.mBackRunAnmSpeed, 0.01, 10.0);
    // Back walk rate of change
    ctx->genSlider("後歩変更率", &m.mBackWalkChangeRate, 0.0, 1.0);
    // Back run rate of change
    ctx->genSlider("後走変更率", &m.mBackRunChangeRate, 0.0, 1.0);
    // Back walk minimum synthesis rate
    ctx->genSlider("後歩最低合成率", &m.mMinBackWalkFrame, 0.0, 1.0);
    // Back walk deceleration
    ctx->genSlider("後方減速", &m.mBackDeceleration, 0.0, 20.0);
}

daAlinkHIO_atnMove_c::daAlinkHIO_atnMove_c() {
    static const char plabel[] = "const daAlinkHIO_atnMove_c1 daAlinkHIO_atnMove_c0::m = {\n";
    m_len = 84;
    mp_src_data = (void*)&daAlinkHIO_atnMove_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 19;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_noActAtnMove_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0, 50.0);
    // Acceleration
    ctx->genSlider("加速度", &m.mAcceleration, 0.0, 10.0);
    // Wait A speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.01, 10.0);
    // Walk A speed
    ctx->genSlider("歩きA速度", &m.mWalkAnmSpeed, 0.01, 10.0);
    // Run A speed
    ctx->genSlider("走りA速度", &m.mRunAnmSpeed, 0.01, 10.0);
    // Walk rate of change
    ctx->genSlider("歩き変更率", &m.mWalkChangeRate, 0.0, 1.0);
    // Run rate of change
    ctx->genSlider("走り変更率", &m.mRunChangeRate, 0.0, 1.0);
    // Walk minimum synthesis rate
    ctx->genSlider("歩き最低合成率", &m.mMinWalkFrame, 0.0, 1.0);
    // Max rotation angle
    ctx->genSlider("旋回角度最大", &m.mMaxTurnAngle, 0, 0x4000);
    // Min rotation angle
    ctx->genSlider("旋回角度最小", &m.mMinTurnAngle, 0, 0x4000);
    // Rotation angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0, 20.0);
    // Max backwards speed
    ctx->genSlider("後方最高速度", &m.mMaxBackwardsSpeed, 0.0, 50.0);
    // Backwards acceleration
    ctx->genSlider("後方加速度", &m.mBackAcceleration, 0.0, 10.0);
    // Back walk A speed
    ctx->genSlider("後歩A速度", &m.mBackWalkAnmSpeed, 0.01, 10.0);
    // Back run A speed
    ctx->genSlider("後走A速度", &m.mBackRunAnmSpeed, 0.01, 10.0);
    // Backwards walk rate of change
    ctx->genSlider("後歩変更率", &m.mBackWalkChangeRate, 0.0, 1.0);
    // Backwards run rate of change
    ctx->genSlider("後走変更率", &m.mBackRunChangeRate, 0.0, 1.0);
    // Minimum back walk synthesis rate
    ctx->genSlider("後歩最低合成率", &m.mMinBackWalkFrame, 0.0, 1.0);
    // Backwards deceleration
    ctx->genSlider("後方減速", &m.mBackDeceleration, 0.0, 20.0);
    // Minimum rotation A speed
    ctx->genSlider("旋回A速度最小", &m.mWalkForwardAnmSpeed, 0.0, 5.0);
    // Maximum backwards A speed
    ctx->genSlider("後方A速度最大", &m.mRunForwardAnmSpeed, 0.0, 5.0);
}

daAlinkHIO_noActAtnMove_c::daAlinkHIO_noActAtnMove_c() {
    static const char plabel[] =
        "const daAlinkHIO_noActAtnMove_c1 daAlinkHIO_noActAtnMove_c0::m = {\n";
    m_len = 84;
    mp_src_data = (void*)&daAlinkHIO_noActAtnMove_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 19;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_frontRoll_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Forward roll
    daAlinkHIO_setAnmGenMessage(&m.mRollAnm, ctx, "前転", 29.0, 1);
    // Initial speed
    ctx->genSlider("初速", &m.mInitSpeed, 0.0, 50.0);
    // Speed rate of change
    ctx->genSlider("速度率", &m.mSpeedRate, 0.0f, 5.0f);
    // Minimum speed
    ctx->genSlider("最低速度", &m.mMinSpeed, 0.0f, 50.0f);
    // Rotation rate
    ctx->genSlider("旋回率", &m.mTurnRate, 0, 100);
    // Max rotation angle
    ctx->genSlider("旋回最大角度", &m.mMaxTurnAngle, 0, 0x7fff);
    // Min rotation angle
    ctx->genSlider("旋回最小角度", &m.mTurnMinAngle, 0, 0x7fff);
    // Boots attack start F
    ctx->genSlider("ブーツ攻撃開始F", &m.mBootsAttackInitF, 0.0f, 33.0f);
    // Boots attack end F
    ctx->genSlider("ブーツ攻撃終了F", &m.mBootsAttackEndF, 0.0f, 33.0f);
    // Boots attack radius
    ctx->genSlider("ブーツ攻撃半径", &m.mBootsAttackRadius, 0.0f, 100.0f);
    // Required impact speed
    ctx->genSlider("衝突必要速度", &m.mCrashSpeedThreshold, 0.0f, 50.0f);
    // Required impact angle
    ctx->genSlider("衝突必要角度", &m.mCrashAngleThreshold, 0, 0x7fff);
    // Impact allowed start F
    ctx->genSlider("衝突許可開始F", &m.mCrashInitF, 0.0f, 29.0f);
    // Impact allowed end F
    ctx->genSlider("衝突許可終了F", &m.mCrashEndF, 0.0f, 29.0f);
    // Impact
    daAlinkHIO_setAnmGenMessage(&m.mCrashAnm, ctx, "衝突", 29.0f, 1);
    // Impact horizontal speed
    ctx->genSlider("衝突水平速度", &m.mCrashSpeedH, 0.0f, 50.0f);
    // Impact vertical speed
    ctx->genSlider("衝突垂直速度", &m.mCrashSpeedV, 0.0f, 50.0f);
    // Impact success
    daAlinkHIO_setAnmGenMessage(&m.mCrashHitAnm, ctx, "衝突成功", 33.0f, 1);
}

daAlinkHIO_frontRoll_c::daAlinkHIO_frontRoll_c() {
    static const char plabel[] = "const daAlinkHIO_frontRoll_c1 daAlinkHIO_frontRoll_c0::m = {\n";
    m_len = 112;
    mp_src_data = (void*)&daAlinkHIO_frontRoll_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 11;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_backJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Backflip
    daAlinkHIO_setAnmGenMessage(&m.mBackflipAnm, ctx, "バク転", 9.0f, 0);
    // Backflip horizontal speed
    ctx->genSlider("バク転水平速度", &m.mBackflipSpeedH, 0.0f, 50.0f);
    // Backflip vertical speed
    ctx->genSlider("バク転垂直速度", &m.mBackflipSpeedV, 0.0f, 50.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 17.0f, 1);
    // Fall height
    ctx->genSlider("落下高さ", &m.mFallHeight, 0.0f, 500.0f);
    // Fall interpolation
    ctx->genSlider("落下補間", &m.mFallInterpolation, 0.0f, 30.0f);
}

daAlinkHIO_backJump_c::daAlinkHIO_backJump_c() {
    static const char plabel[] = "const daAlinkHIO_backJump_c1 daAlinkHIO_backJump_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_backJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_sideStep_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Side step
    daAlinkHIO_setAnmGenMessage(&m.mSideJumpAnm, ctx, "横飛", 5.0f, 0);
    // Side step horizontal speed
    ctx->genSlider("横飛水平速度", &m.mSideJumpSpeedH, 0.0f, 50.0f);
    // Side step vertical speed
    ctx->genSlider("横飛垂直速度", &m.mSideJumpSpeedV, 0.0f, 50.0f);
    // Side landing
    daAlinkHIO_setAnmGenMessage(&m.mSideLandAnm, ctx, "横着地", 9.0f, 1);
    // Back step
    daAlinkHIO_setAnmGenMessage(&m.mBackJumpAnm, ctx, "後飛", 6.0f, 0);
    // Back step horizontal speed
    ctx->genSlider("後飛水平速度", &m.mBackJumpSpeedH, 0.0f, 50.0f);
    // Back step vertical speed
    ctx->genSlider("後飛垂直速度", &m.mBackJumpSpeedV, 0.0f, 50.0f);
    // Back landing
    daAlinkHIO_setAnmGenMessage(&m.mBackLandAnm, ctx, "後着地", 9.0f, 1);
    // Fall height
    ctx->genSlider("落下高さ", &m.mFallHeight, 0.0f, 500.0f);
    // Fall interpolation
    ctx->genSlider("落下補間", &m.mFallInterpolation, 0.0f, 30.0f);
}

daAlinkHIO_sideStep_c::daAlinkHIO_sideStep_c() {
    static const char plabel[] = "const daAlinkHIO_sideStep_c1 daAlinkHIO_sideStep_c0::m = {\n";
    m_len = 104;
    mp_src_data = (void*)&daAlinkHIO_sideStep_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 6;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_slide_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Slide angle
    ctx->genSlider("滑り角度", &m.mSlideAngle, 0.0f, 90.0f);
    // Slope climb angle
    ctx->genSlider("登坂角度", &m.mClimbAngle, 0.0f, 90.0f);
    // Slope climb A minimum speed
    ctx->genSlider("登坂A速度最小", &m.mClimbAnmMinSpeed, 0.0f, 10.0f);
    // Slope climb A max speed
    ctx->genSlider("登坂A速度最大", &m.mMaxClimbAnmSpeed, 0.0f, 10.0f);
    // Slope climb max speed
    ctx->genSlider("登坂最高速度", &m.mMaxClimbSpeed, 0.0f, 100.0f);
    // Forward slide
    daAlinkHIO_setAnmGenMessage(&m.mForwardSlideAnm, ctx, "前滑り", 14.0f, 0);
    // Back slide
    daAlinkHIO_setAnmGenMessage(&m.mBackwardSlideAnm, ctx, "後滑り", 6.0f, 0);
    // Max speed
    ctx->genSlider("最大速度", &m.mMaxSpeed, 0.0f, 100.0f);
    // Acceleration
    ctx->genSlider("加速度", &m.mAcceleration, 0.0f, 10.0f);
    // Forward landing
    daAlinkHIO_setAnmGenMessage(&m.mForwardLandAnm, ctx, "前着地", 15.0f, 1);
    // Backward landing
    daAlinkHIO_setAnmGenMessage(&m.mBackwardLandAnm, ctx, "後着地", 20.0f, 1);
    // Lava floor slide angle
    ctx->genSlider("溶岩床滑り角度", &m.mLV2MinibossFloorSlideAngle, 0.0f, 90.0f);
    // Lava floor weak slide angle
    ctx->genSlider("溶岩床弱滑り角度", &m.mLV2MinibossFloorWeakSlideAngle, 0.0f, 90.0f);
    // Lava floor weak slide speed
    ctx->genSlider("溶岩床弱滑り速度", &m.mLV2MinibossFloorWeakSlideSpeed, 0.0f, 100.0f);
}

daAlinkHIO_slide_c::daAlinkHIO_slide_c() {
    static const char plabel[] = "const daAlinkHIO_slide_c1 daAlinkHIO_slide_c0::m = {\n";
    m_len = 120;
    mp_src_data = (void*)&daAlinkHIO_slide_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 10;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutNormal_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", field_0x34, 1);
    // Speed
    ctx->genSlider("速度", &m.mSpeed, 0.0f, 50.0f);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, field_0x34);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, field_0x34);
}

daAlinkHIO_cutNormal_c::daAlinkHIO_cutNormal_c(int param_0, float param_1) {
    field_0x34 = param_1;

    static const char plabel0[] = "const daAlinkHIO_cutNormal_c1 daAlinkHIO_cutNmV_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_cutNormal_c1 daAlinkHIO_cutNmL_c0::m = {\n";
    static const char plabel2[] = "const daAlinkHIO_cutNormal_c1 daAlinkHIO_cutNmR_c0::m = {\n";
    static const char plabel3[] = "const daAlinkHIO_cutNormal_c1 daAlinkHIO_cutNmSL_c0::m = {\n";
    static const char plabel4[] = "const daAlinkHIO_cutNormal_c1 daAlinkHIO_cutNmSR_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1, plabel2, plabel3, plabel4};
    static void* baseP[5] = {(void*)&daAlinkHIO_cutNmV_c0::m, (void*)&daAlinkHIO_cutNmL_c0::m,
                             (void*)&daAlinkHIO_cutNmR_c0::m, (void*)&daAlinkHIO_cutNmSL_c0::m,
                             (void*)&daAlinkHIO_cutNmSR_c0::m};

    m_len = 32;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutFinish_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", field_0x34, 1);
    // Speed
    ctx->genSlider("速度", &m.mSpeed, 0.0f, 50.0f);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, field_0x34);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, field_0x34);
    // Stop time
    ctx->genSlider("停止時間", &m.mStopTime, 0, 300);
    // Mid-combo start F
    ctx->genSlider("コンボ中開始F", &m.mComboStartFrame, 0.0f, field_0x34 + 1.0f);
    // Mid-combo CF
    ctx->genSlider("コンボ中CF", &m.mComboCheckFrame, 0.0f, field_0x34 + 1.0f);
    // Mid-combo stop time
    ctx->genSlider("コンボ中停止時間", &m.mComboStopTime, 0, 300);
}

daAlinkHIO_cutFinish_c::daAlinkHIO_cutFinish_c(int param_0, float param_1) {
    field_0x34 = param_1;

    static const char plabel0[] = "const daAlinkHIO_cutFinish_c1 daAlinkHIO_cutFnL_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_cutFinish_c1 daAlinkHIO_cutFnV_c0::m = {\n";
    static const char plabel2[] = "const daAlinkHIO_cutFinish_c1 daAlinkHIO_cutFnS_c0::m = {\n";
    static const char plabel3[] = "const daAlinkHIO_cutFinish_c1 daAlinkHIO_cutFnSl_c0::m = {\n";
    static const char plabel4[] = "const daAlinkHIO_cutFinish_c1 daAlinkHIO_cutFnSm_c0::m = {\n";
    static const char plabel5[] = "const daAlinkHIO_cutFinish_c1 daAlinkHIO_cutFnR_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1, plabel2, plabel3, plabel4, plabel5};

    static void* baseP[6] = {(void*)&daAlinkHIO_cutFnL_c0::m,  (void*)&daAlinkHIO_cutFnV_c0::m,
                             (void*)&daAlinkHIO_cutFnS_c0::m,  (void*)&daAlinkHIO_cutFnSl_c0::m,
                             (void*)&daAlinkHIO_cutFnSm_c0::m, (void*)&daAlinkHIO_cutFnR_c0::m};

    m_len = 44;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 5;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutFnJU_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", 19.0f, 0);
    // Horizontal speed
    ctx->genSlider("水平速度", &m.mSpeedH, 0.0f, 50.0f);
    // Vertical speed
    ctx->genSlider("垂直速度", &m.mSpeedV, 0.0f, 100.0f);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, 19.0f);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, 19.0f);
    // Stop time
    ctx->genSlider("停止時間", &m.mStopTime, 0, 300);
    // Mid-combo start F
    ctx->genSlider("コンボ中開始F", &m.mComboStartFrame, 0.0f, 19.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 17.0f, 1);
    // Mid-combo CF
    ctx->genSlider("コンボ中CF", &m.mComboCheckFrame, 0.0f, 18.0f);
    // Mid-combo stop time
    ctx->genSlider("コンボ中停止時間", &m.mComboStopTime, 0, 300);
    // Fall height
    ctx->genSlider("落下高さ", &m.mFallHeight, 0.0f, 1000.0f);
    // Fall interpolation
    ctx->genSlider("落下補間", &m.mFallInterpolation, 0.0f, 50.0f);
    // Attack radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 200.0f);
    // Attack offset
    ctx->genSlider("攻撃オフセット", &m.mAttackOffset, 0.0f, 1000.0f);
}

daAlinkHIO_cutFnJU_c::daAlinkHIO_cutFnJU_c() {
    static const char plabel[] = "const daAlinkHIO_cutFnJU_c1 daAlinkHIO_cutFnJU_c0::m = {\n";
    m_len = 84;
    mp_src_data = (void*)&daAlinkHIO_cutFnJU_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 10;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutDash_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", field_0x34, 1);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, field_0x34);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, field_0x34);
}

daAlinkHIO_cutDash_c::daAlinkHIO_cutDash_c(int param_0, float param_1) {
    field_0x34 = param_1;

    static const char plabel0[] = "const daAlinkHIO_cutDash_c1 daAlinkHIO_cutDaL_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_cutDash_c1 daAlinkHIO_cutDaR_c0::m = {\n";
    static const char plabel2[] = "const daAlinkHIO_cutDash_c1 daAlinkHIO_cutDaCharge_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1, plabel2};

    static void* baseP[3] = {
        (void*)&daAlinkHIO_cutDaL_c0::m,
        (void*)&daAlinkHIO_cutDaR_c0::m,
        (void*)&daAlinkHIO_cutDaCharge_c0::m,
    };

    m_len = 28;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 2;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", 17.0f, 0);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mStartAttackFrame, 0.0f, 17.0f);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mEndAttackFrame, 0.0f, 14.0f);
    // Horizontal cut speed
    ctx->genSlider("斬り水平速度", &m.mBaseJumpSpeedH, 0.0f, 50.0f);
    // Vertical cut speed
    ctx->genSlider("斬り垂直速度", &m.mBaseJumpSpeedV, 0.0f, 50.0f);
    // Cut short horizontal speed
    ctx->genSlider("斬り短い水平速度", &m.mAirJumpSpeedH, 0.0f, 50.0f);
    // Cut short vertical speed
    ctx->genSlider("斬り短い垂直速度", &m.mAirJumpSpeedV, 0.0f, 50.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 29.0f, 1);
    // Spin attack CF
    ctx->genSlider("回転斬りCF", &m.mJumpSpinDelay, 0.0f, 29.0f);
}

daAlinkHIO_cutJump_c::daAlinkHIO_cutJump_c() {
    static const char plabel[] = "const daAlinkHIO_cutJump_c1 daAlinkHIO_cutJump_c0::m = {\n";
    m_len = 68;
    mp_src_data = (void*)&daAlinkHIO_cutJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 7;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutTurn_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Right spin
    daAlinkHIO_setAnmGenMessage(&m.mRightTurnAnm, ctx, "右回り", 47.0f, 1);
    // Right mid-combo start F
    ctx->genSlider("右コンボ中開始F", &m.mRightComboStartFrame, 0.0f, 47.0f);
    // Right spin input time start F
    ctx->genSlider("右回転入力時開始F", &m.mRightTurnInputStartFrame, 0.0f, 47.0f);
    // Right attack start F
    ctx->genSlider("右攻撃開始F", &m.mRightAttackStartFrame, 0.0f, 47.0f);
    // Right attack end F
    ctx->genSlider("右攻撃終了F", &m.mRightAttackEndFrame, 0.0f, 47.0f);
    // Left spin
    daAlinkHIO_setAnmGenMessage(&m.mLeftTurnAnm, ctx, "左回り", 42.0f, 1);
    // Left mid-combo start F
    ctx->genSlider("左コンボ中開始F", &m.mLeftComboStartFrame, 0.0f, 42.0f);
    // Left spin input time start F
    ctx->genSlider("左回転入力時開始F", &m.mLeftTurnInputStartFrame, 0.0f, 42.0f);
    // Left attack start F
    ctx->genSlider("左攻撃開始F", &m.mLeftAttackStartFrame, 0.0f, 42.0f);
    // Left attack end F
    ctx->genSlider("左攻撃終了F", &m.mLeftAttackEndFrame, 0.0f, 42.0f);
    // Stop time
    ctx->genSlider("停止時間", &m.mStopTime, 0, 300);
    // Charge movement
    daAlinkHIO_setAnmGenMessage(&m.mChargeAnm, ctx, "ため移行", 9.0f, 0);
    // Forward/back movement A speed
    ctx->genSlider("前後移動A速度", &m.mMoveFBAnmSpeed, 0.0f, 10.0f);
    // Forward/back movement interpolation
    ctx->genSlider("前後移動補間", &m.mMoveFBInterpolation, 0.0f, 10.0f);
    // Left/right movement A speed
    ctx->genSlider("左右移動A速度", &m.mMoveLRAnmSpeed, 0.0f, 10.0f);
    // Left/right movement interpolation
    ctx->genSlider("左右移動補間", &m.mMoveLRInterpolation, 0.0f, 10.0f);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0f, 30.0f);
    // Charge movement acceleration
    ctx->genSlider("ため移動加速", &m.mChargeMoveAccel, 0.0f, 5.0f);
    // Charge movement deceleration
    ctx->genSlider("ため移動減速", &m.mChargeMoveDecel, 0.0f, 5.0f);
    // Speed
    ctx->genSlider("速度", &m.mSpeed, 0.0f, 50.0f);
    // Attack radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 500.0f);
    // Attack radius speed increase
    ctx->genSlider("攻撃半径増加速度", &m.mAttackRadiusAccel, 0.0f, 100.0f);
    // Light sword attack radius
    ctx->genSlider("光攻撃半径", &m.mLightAttackRadius, 0.0f, 1000.0f);
    // Light sword attack radius speed increase
    ctx->genSlider("光攻撃半径増加速度", &m.mLightAttackRadiusAccel, 0.0f, 100.0f);
    // Big attack radius
    ctx->genSlider("大攻撃半径", &m.mLargeAttackRadius, 0.0f, 1000.0f);
    // Big attack radius speed increase
    ctx->genSlider("大攻撃半径増加速度", &m.mLargeAttackAccel, 0.0f, 100.0f);
}

daAlinkHIO_cutTurn_c::daAlinkHIO_cutTurn_c() {
    static const char plabel[] = "const daAlinkHIO_cutTurn_c1 daAlinkHIO_cutTurn_c0::m = {\n";
    m_len = 152;
    mp_src_data = (void*)&daAlinkHIO_cutTurn_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 22;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_hoCut_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", field_0x34, 1);
    // Post-cut interpolation
    ctx->genSlider("斬り後補間", &m.mAfterCutMorf, 0.0f, 10.0f);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, field_0x34);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, field_0x34);
}

daAlinkHIO_hoCut_c::daAlinkHIO_hoCut_c(int param_0, float param_1) {
    field_0x34 = param_1;

    static const char plabel0[] = "const daAlinkHIO_hoCut_c1 daAlinkHIO_hoCutLA_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_hoCut_c1 daAlinkHIO_hoCutLB_c0::m = {\n";
    static const char plabel2[] = "const daAlinkHIO_hoCut_c1 daAlinkHIO_hoCutRA_c0::m = {\n";
    static const char plabel3[] = "const daAlinkHIO_hoCut_c1 daAlinkHIO_hoCutRB_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1, plabel2, plabel3};

    static void* baseP[4] = {
        (void*)&daAlinkHIO_hoCutLA_c0::m,
        (void*)&daAlinkHIO_hoCutLB_c0::m,
        (void*)&daAlinkHIO_hoCutRA_c0::m,
        (void*)&daAlinkHIO_hoCutRB_c0::m,
    };

    m_len = 32;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_hoCutCharge_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Charge
    daAlinkHIO_setAnmGenMessage(&m.mChargeAnm, ctx, "ため", 6.0f, 0);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", 21.0f, 0);
    // Cut attack start F
    ctx->genSlider("斬り攻撃開始F", &m.mCutAttackStartFrame, 0.0f, 21.0f);
    // Cut attack end F
    ctx->genSlider("斬り攻撃終了F", &m.mCutAttackEndFrame, 0.0f, 21.0f);
    // Cut stop time
    ctx->genSlider("斬り停止時間", &m.mCutStopTime, 0, 300);
    // Spin
    daAlinkHIO_setAnmGenMessage(&m.mSpinAnm, ctx, "回転", 49.0f, 1);
    // Spin attack start F
    ctx->genSlider("回転攻撃開始F", &m.mSpinAttackStartFrame, 0.0f, 49.0f);
    // Spin attack end F
    ctx->genSlider("回転攻撃終了F", &m.mSpinAttackEndFrame, 0.0f, 49.0f);
    // Spin attack radius
    ctx->genSlider("回転攻撃半径", &m.mSpinAttackRadius, 0.0f, 500.0f);
    // Spin stop time
    ctx->genSlider("回転停止時間", &m.mSpinStopTime, 0, 300);
}

daAlinkHIO_hoCutCharge_c::daAlinkHIO_hoCutCharge_c() {
    static const char plabel[] =
        "const daAlinkHIO_hoCutCharge_c1 daAlinkHIO_hoCutCharge_c0::m = {\n";
    m_len = 84;
    mp_src_data = (void*)&daAlinkHIO_hoCutCharge_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 5;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutDown_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Vertical speed
    ctx->genSlider("垂直速度", &m.mRecoverSpeedH, 0.0f, 50.0f);
    // Jump
    daAlinkHIO_setAnmGenMessage(&m.mJumpAnm, ctx, "飛出", 8.0f, 0);
    // Brace
    daAlinkHIO_setAnmGenMessage(&m.mFallAnm, ctx, "構え", 15.0f, 0);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 16.0f, 0);
    // Success stop time
    ctx->genSlider("成功停止時間", &m.mSuccessStopTime, 0, 0x96);
    // Failure stop time
    ctx->genSlider("失敗停止時間", &m.mFailStopTime, 0, 0x96);
    // Return horizontal speed
    ctx->genSlider("戻り水平速度", &m.mRecoverSpeedV, 0.0f, 50.0f);
    // Return vertical speed
    ctx->genSlider("戻り垂直速度", &m.mSpeedV, 0.0f, 50.0f);
    // Return
    daAlinkHIO_setAnmGenMessage(&m.mRecoverAnm, ctx, "戻り", 9.0f, 0);
    // Failure
    daAlinkHIO_setAnmGenMessage(&m.mMissAnm, ctx, "失敗", 73.0f, 1);
}

daAlinkHIO_cutDown_c::daAlinkHIO_cutDown_c() {
    static const char plabel[] = "const daAlinkHIO_cutDown_c1 daAlinkHIO_cutDown_c0::m = {\n";
    m_len = 116;
    mp_src_data = (void*)&daAlinkHIO_cutDown_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 5;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutHead_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Jump
    daAlinkHIO_setAnmGenMessage(&m.mJumpAnm, ctx, "飛出", 8.0f, 0);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -10.0f, 0.0f);
    // Max height
    ctx->genSlider("最大高さ", &m.mMaxHeight, 0.0f, 1000.0f);
    // Max distance
    ctx->genSlider("最大距離", &m.mMaxDistance, 0.0f, 1000.0f);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", 21.0f, 0);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, 21.0f);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, 21.0f);
    // Sword length ratio
    ctx->genSlider("剣長さ比率", &m.mSwordLength, 0.0f, 5.0f);
    // Sword radius
    ctx->genSlider("剣半径", &m.mSwordRadius, 0.0f, 100.0f);
    // Additional vertical speed
    ctx->genSlider("追加垂直速度", &m.mAddSpeedV, 0.0f, 100.0f);
    // Additional horizontal speed
    ctx->genSlider("追加水平速度", &m.mAddSpeedH, 0.0f, 100.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 21.0f, 1);
}

daAlinkHIO_cutHead_c::daAlinkHIO_cutHead_c() {
    static const char plabel[] = "const daAlinkHIO_cutHead_c1 daAlinkHIO_cutHead_c0::m = {\n";
    m_len = 96;
    mp_src_data = (void*)&daAlinkHIO_cutHead_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 9;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cutLargeJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Charge
    daAlinkHIO_setAnmGenMessage(&m.mChargeAnm, ctx, "ため", 29.0f, 0);
    // Jump forward
    daAlinkHIO_setAnmGenMessage(&m.mChargeMoveAnm, ctx, "飛前", 6.0f, 0);
    // Jump forward attack start F
    ctx->genSlider("飛前攻撃開始F", &m.mJumpAttackStartFrame, 0.0f, 6.0f);
    // Jump forward attack end F
    ctx->genSlider("飛前攻撃終了F", &m.mJumpAttackEndFrame, 0.0f, 6.0f);
    // Cut
    daAlinkHIO_setAnmGenMessage(&m.mCutAnm, ctx, "斬り", 16.0f, 0);
    // Cut attack start F
    ctx->genSlider("斬り攻撃開始F", &m.mCutInitFrame, 0.0f, 16.0f);
    // Cut horizontal speed
    ctx->genSlider("斬り水平速度", &m.mCutSpeedH, 0.0f, 50.0f);
    // Cut vertical speed
    ctx->genSlider("斬り垂直速度", &m.mCutSpeedV, 0.0f, 50.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 35.0f, 1);
    // Spin attack CF
    ctx->genSlider("回転斬りCF", &m.mSpinSlashCheckFrame, 0.0f, 35.0f);
    // Landing attack start F
    ctx->genSlider("着地攻撃開始F", &m.mLandAttackInitFrame, 0.0f, 35.0f);
    // Landing attack end F
    ctx->genSlider("着地攻撃終了F", &m.mLandAttackEndFrame, 0.0f, 35.0f);
    // Landing attack radius
    ctx->genSlider("着地攻撃半径", &m.mLandAttackRadius, 0.0f, 500.0f);
}

daAlinkHIO_cutLargeJump_c::daAlinkHIO_cutLargeJump_c() {
    static const char plabel[] =
        "const daAlinkHIO_cutLargeJump_c1 daAlinkHIO_cutLargeJump_c0::m = {\n";
    m_len = 116;
    mp_src_data = (void*)&daAlinkHIO_cutLargeJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 9;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_cut_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Vertical
    ctx->genNode("縦", &mCutVertical, 0, 0);
    // Left
    ctx->genNode("左", &mCutLeft, 0, 0);
    // Right
    ctx->genNode("右", &mCutRight, 0, 0);
    // Left stab
    ctx->genNode("左突", &mCutLeftStab, 0, 0);
    // Right stab
    ctx->genNode("右突", &mCutRightStab, 0, 0);
    // E left
    ctx->genNode("E左", &mCutFinishLeft, 0, 0);
    // E vertical
    ctx->genNode("E縦", &mCutFinishVertical, 0, 0);
    // E stab
    ctx->genNode("E突", &mCutFinishStab, 0, 0);
    // E sweep
    ctx->genNode("E払", &mCutFinishSweep, 0, 0);
    // E slash
    ctx->genNode("E袈裟", &mCutFinishSlash, 0, 0);
    // E right
    ctx->genNode("E右", &mCutFinishRight, 0, 0);
    // E J upper cut
    ctx->genNode("EJ斬上", &mCutFinishJumpUppercut, 0, 0);
    // Jump
    ctx->genNode("ジャンプ", &mCutJump, 0, 0);
    // Spin
    ctx->genNode("回転", &mCutTurn, 0, 0);
    // Horse left A
    ctx->genNode("馬上左A", &mHorseCutLeftA, 0, 0);
    // Horse left B
    ctx->genNode("馬上左B", &mHorseCutLeftB, 0, 0);
    // Horse right A
    ctx->genNode("馬上右A", &mHorseCutRightA, 0, 0);
    // Horse right B
    ctx->genNode("馬上右B", &mHorseCutRightB, 0, 0);
    // Horse charge
    ctx->genNode("馬上ため", &mHorseCutCharge, 0, 0);
    // Run left
    ctx->genNode("走り左", &mCutDashLeft, 0, 0);
    // Run right
    ctx->genNode("走り右", &mCutDashRight, 0, 0);
    // Run charge
    ctx->genNode("走りため", &mCutDashCharge, 0, 0);
    // Ending Blow
    ctx->genNode("ダウン下突き", &mCutDown, 0, 0);
    // Helm Splitter
    ctx->genNode("兜割", &mCutHead, 0, 0);
    // Jump Strike
    ctx->genNode("大ジャンプ", &mCutLargeJump, 0, 0);
    // Equip
    daAlinkHIO_setReverseAnmGenMessage(&m.mEquipAnm, ctx, "装備", 22.0f, 0);
    // Cancel
    daAlinkHIO_setAnmGenMessage(&m.mUnequipAnm, ctx, "解除", 22.0f, 0);
    // Early cancel A speed
    ctx->genSlider("早解除A速度", &m.mFastUnequipAnmSpeed, 0.0f, 10.0f);
    // Combo continue time
    ctx->genSlider("コンボ持続時間", &m.mComboDuration, 0, 300);
    // Jump back
    daAlinkHIO_setAnmGenMessage(&m.mRecoilAnm, ctx, "跳返", 45.0f, 1);
    // Jump back speed
    ctx->genSlider("跳返速度", &m.mRecoilSpeed, 0.0f, 100.0f);
    // Jump back deceleration
    ctx->genSlider("跳返減速", &m.mRecoilDeceleration, 0.0f, 10.0f);
    // Blur alpha
    ctx->genSlider("ブラーアルファ", &m.mBlurAlpha, 0, 0xff);
    // Dash blur alpha
    ctx->genSlider("ダッシュブラーアルファ", &m.mDashBlurAlpha, 0, 0xff);
    // Special sword cancel A speed
    ctx->genSlider("特殊剣解除A速度", &m.mFlourishAnmSpeed, 0.0f, 10.0f);
    // Special sword cancel finish A speed
    ctx->genSlider("特殊剣解除終了A速度", &m.mFlourishEndAnmSpeed, 0.0f, 10.0f);
    // Special sword cancel CF
    ctx->genSlider("特殊剣解除CF", &m.mFlourishControlStartFrame, 0.0f, 59.0f);
    // Special sword cancel accept time
    ctx->genSlider("特殊剣解除受付時間", &m.mFlourishTime, 0, 1000);
    // Sword length ratio
    ctx->genSlider("剣長さ比率", &m.mSwordLength, 0.0f, 10.0f);
    // Sword radius
    ctx->genSlider("剣半径", &m.mSwordRadius, 0.0f, 100.0f);
    // Mounted sword length ratio
    ctx->genSlider("馬上剣長さ比率", &m.mSwordLengthHorseback, 0.0f, 10.0f);
    // Mounted sword radius
    ctx->genSlider("馬上剣半径", &m.mSwordRadiusHorseback, 0.0f, 100.0f);
    // Running sword length ratio
    ctx->genSlider("走り剣長さ比率", &m.mRunCutLength, 0.0f, 10.0f);
    // Running sword radius
    ctx->genSlider("走り剣半径", &m.mRunCutRadius, 0.0f, 100.0f);
    // Normal sword swing decision time
    ctx->genSlider("通常剣振り判定時間", &m.mNormalSwingDuration, 0, 0x1e);
    // Force hit combo
    ctx->genCheckBox("強制ヒットコンボ", (u8*)&m.mForceHitCombo, 0x1);
    // Mounted duel sword length ratio
    ctx->genSlider("一騎打ち馬上剣長さ比率", &m.mSwordLengthHorsebackFight, 0.0f, 10.0f);
    // Mounted duel sword radius
    ctx->genSlider("一騎打ち馬上剣半径", &m.mSwordRadiusHorsebackFight, 0.0f, 100.0f);
    // Mortal draw time
    ctx->genSlider("居合時間", &m.mUnkTime, 0, 1000);
    // Max body face up
    ctx->genSlider("体上向き最大", &m.mUnkBodyUpwards, -0x7fff, 0);
    // Max body face down
    ctx->genSlider("体下向き最大", &m.mUnkBodyDownwards, 0, 0x7fff);
    // OI stab
    daAlinkHIO_setAnmGenMessage(&m.mStabAnm, ctx, "OI刺し", 47.0f, 1);
    // Spin attack wait
    ctx->genSlider("回転斬り待ち", &m.mSpinSlashWait, 0, 1000);
}

daAlinkHIO_cut_c::daAlinkHIO_cut_c()
    : mCutVertical(0, 27.0f), mCutLeft(1, 27.0f), mCutRight(2, 27.0f), mCutLeftStab(3, 31.0f),
      mCutRightStab(4, 27.0f), mCutFinishLeft(0, 29.0f), mCutFinishVertical(1, 33.0f),
      mCutFinishStab(2, 31.0f), mCutFinishSweep(3, 33.0f), mCutFinishSlash(4, 31.0f),
      mCutFinishRight(5, 34.0f), mCutFinishJumpUppercut(), mCutJump(), mCutTurn(),
      mHorseCutLeftA(0, 21.0f), mHorseCutLeftB(1, 24.0f), mHorseCutRightA(2, 24.0f),
      mHorseCutRightB(3, 11.0f), mHorseCutCharge(), mCutDashLeft(0, 12.0f), mCutDashRight(1, 14.0f),
      mCutDashCharge(2, 14.0f), mCutDown(), mCutHead(), mCutLargeJump() {
    static const char plabel[] = "const daAlinkHIO_cut_c1 daAlinkHIO_cut_c0::m = {\n";
    m_len = 156;
    mp_src_data = (void*)&daAlinkHIO_cut_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 2;
    m_s16_num = 9;
    m_f32_num = 14;
    f14 = 1;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

daAlinkHIO_cutLargeJump_c::~daAlinkHIO_cutLargeJump_c() {}
daAlinkHIO_cutHead_c::~daAlinkHIO_cutHead_c() {}
daAlinkHIO_cutDown_c::~daAlinkHIO_cutDown_c() {}
daAlinkHIO_cutDash_c::~daAlinkHIO_cutDash_c() {}
daAlinkHIO_hoCutCharge_c::~daAlinkHIO_hoCutCharge_c() {}
daAlinkHIO_hoCut_c::~daAlinkHIO_hoCut_c() {}
daAlinkHIO_cutTurn_c::~daAlinkHIO_cutTurn_c() {}
daAlinkHIO_cutJump_c::~daAlinkHIO_cutJump_c() {}
daAlinkHIO_cutFnJU_c::~daAlinkHIO_cutFnJU_c() {}
daAlinkHIO_cutFinish_c::~daAlinkHIO_cutFinish_c() {}
daAlinkHIO_cutNormal_c::~daAlinkHIO_cutNormal_c() {}

void daAlinkHIO_guardAttack_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Attack
    daAlinkHIO_setAnmGenMessage(&m.mAttackAnm, ctx, "攻撃", field_0x34, 1);
    // Slash check frame
    ctx->genSlider("剣振りCF", &m.mSlashCheckFrame, 0.0f, field_0x34);
    // Speed
    ctx->genSlider("速度", &m.mSpeed, 0.0f, 50.0f);
    // Attack start F
    ctx->genSlider("攻撃開始F", &m.mAttackStartFrame, 0.0f, field_0x34);
    // Attack end F
    ctx->genSlider("攻撃終了F", &m.mAttackEndFrame, 0.0f, field_0x34);
}

daAlinkHIO_guardAttack_c::daAlinkHIO_guardAttack_c(int param_0, float param_1) {
    field_0x34 = param_1;

    static const char plabel0[] = "const daAlinkHIO_guardAttack_c1 daAlinkHIO_gAtPush_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_guardAttack_c1 daAlinkHIO_gAtKick_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1};

    static void* baseP[2] = {
        (void*)&daAlinkHIO_gAtPush_c0::m,
        (void*)&daAlinkHIO_gAtKick_c0::m,
    };

    m_len = 36;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_turnMove_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Return
    daAlinkHIO_setAnmGenMessage(&m.mTurnAnm, ctx, "回込", 27.0f, 1);
    // Half-turn rotation A speed
    ctx->genSlider("半回転回込A速度", &m.mHalfTurnAnmSpeed, 0.0f, 10.0f);
    // Slash up CF
    ctx->genSlider("斬上げCF", &m.mTwirlCutDelayF, 0.0f, 28.0f);
    // Rotation speed
    ctx->genSlider("回転速度率", &m.mTurnSpeedRate, 0, 100);
    // Maximum rotation speed
    ctx->genSlider("回転速度最大", &m.mMaxTurnSpeed, 0, 0x7fff);
    // Minimum rotation speed
    ctx->genSlider("回転速度最小", &m.mMinTurnSpeed, 0, 0x7fff);
    // Half rotation speed maximum
    ctx->genSlider("半回転速度最大", &m.mMaxHalfTurnSpeed, 0, 0x7fff);
    // Normal side roll A speed
    ctx->genSlider("通常側転A速度", &m.mSideRollAnmSpeed, 0.0f, 10.0f);
    // Normal side roll speed
    ctx->genSlider("通常側転速度", &m.mSideRollSpeed, 0.0f, 100.0f);
}

daAlinkHIO_turnMove_c::daAlinkHIO_turnMove_c() {
    static const char plabel[] = "const daAlinkHIO_turnMove_c1 daAlinkHIO_turnMove_c0::m = {\n";
    m_len = 44;
    mp_src_data = (void*)&daAlinkHIO_turnMove_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_guard_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Shield
    ctx->genNode("盾", &mAtPush, 0, 0);
    // Sidestep
    ctx->genNode("回り込み", &mTurnMove, 0, 0);
    // Crouch guard anm speed
    ctx->genSlider("しゃがみ防御A速度", &m.mCrouchGuardAnmSpeed, 0.0f, 10.0f);
    // Crouch guard interpolation
    ctx->genSlider("しゃがみ防御補間", &m.mCrouchGuardInterpolation, 0.0f, 10.0f);
    // Guard hit
    daAlinkHIO_setAnmGenMessage(&m.mGuardHitAnm, ctx, "防御ヒット", 11.0f, 0);
    // Crouch guard hit
    daAlinkHIO_setAnmGenMessage(&m.mCrouchGuardHitAnm, ctx, "しゃがみ防御ヒット", 11.0f, 0);
    // Guard speed normal
    ctx->genSlider("防御通常速度", &m.mGuardSpeedNormal, 0.0f, 100.0f);
    // Guard speed large
    ctx->genSlider("防御大速度", &m.mGuardSpeedLarge, 0.0f, 100.0f);
    // Guard speed huge
    ctx->genSlider("防御強大速度", &m.mGuardSpeedHuge, 0.0f, 100.0f);
    // Magne guard speed
    ctx->genSlider("大マグネ速度", &m.mMagneGuardSpeed, 0.0f, 100.0f);
    // Magne heavy guard speed
    ctx->genSlider("大マグネ重い速度", &m.mMagneHvyGuardSpeed, 0.0f, 100.0f);
    // Guard front-back body angle max
    ctx->genSlider("防御前後体角度最大", &m.mGuardFBAngleMax, 0, 0x7fff);
    // Guard left-right body angle max
    ctx->genSlider("防御左右体角度最大", &m.mGuardLRAngleMax, 0, 0x7fff);
    // Guard body interpolation
    ctx->genSlider("防御体角度補間", &m.mGuardBodyInterpolation, 0, 0x1e);
    // Attack position offset
    ctx->genSlider("攻撃位置オフセット", &m.mAttackPosOffset, 0.0f, 500.0f);
    // Attack radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 300.0f);
    // Small guard front-back body angle max
    ctx->genSlider("小防御前後体角度最大", &m.mSmallGuardFBAngleMax, 0, 0x7fff);
    // Small guard left-right body angle max
    ctx->genSlider("小防御左右体角度最大", &m.mSmallGuardLRAngleMax, 0, 0x7fff);
    // Recoil
    daAlinkHIO_setAnmGenMessage(&m.mRecoilAnm, ctx, "跳返", 19.0f, 1);
    // Guard break
    daAlinkHIO_setAnmGenMessage(&m.mGuardBreakAnm, ctx, "崩され", 35.0f, 1);
}

daAlinkHIO_guard_c::daAlinkHIO_guard_c()
    : mAtPush(0, 17.0f), mAtKick(1, 21.0f), mTurnMove() {
    static const char plabel[] = "const daAlinkHIO_guard_c1 daAlinkHIO_guard_c0::m = {\n";
    m_len = 128;
    mp_src_data = (void*)&daAlinkHIO_guard_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 6;
    m_f32_num = 9;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

daAlinkHIO_turnMove_c::~daAlinkHIO_turnMove_c() {}
daAlinkHIO_guardAttack_c::~daAlinkHIO_guardAttack_c() {}

void daAlinkHIO_crouch_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Crouch animation speed
    ctx->genSlider("しゃがみA速度", &m.mCrouchAnmSpeed, 0.0f, 10.0f);
    // Crouch interpolation
    ctx->genSlider("しゃがみ補間", &m.mCrouchInterpolation, 0.0f, 10.0f);
    // Stand interpolation
    ctx->genSlider("立ち上がり補間", &m.mStandInterpolation, 0.0f, 10.0f);
    // Crawl start
    daAlinkHIO_setAnmGenMessage(&m.mCrawlStartAnm, ctx, "ほふく開始", 9.0f, 1);
    // Crawl minimum animation speed
    ctx->genSlider("ほふく最小A速度", &m.mCrawlAnmSpeedMin, 0.0f, 10.0f);
    // Crawl maximum animation speed
    ctx->genSlider("ほふく最大A速度", &m.mCrawlAnmSpeedMax, 0.0f, 10.0f);
    // Crawl movement interpolation
    ctx->genSlider("ほふく移動補間", &m.mCrawlInterpolation, 0.0f, 10.0f);
    // Crawl movement rate
    ctx->genSlider("ほふく移動率", &m.mCrawlMoveRate, 0.0f, 30.0f);
    // Crawl turn rate
    ctx->genSlider("ほふく旋回率", &m.mCrawlTurnRate, 0, 100);
    // Crawl turn maximum
    ctx->genSlider("ほふく旋回最大", &m.mCrawlTurnMax, 0, 0x7fff);
    // Crawl turn minimum
    ctx->genSlider("ほふく旋回最小", &m.mCrawlTurnMin, 0, 0x7fff);
    // Crawl end
    daAlinkHIO_setReverseAnmGenMessage(&m.mCrawlEndAnm, ctx, "ほふく終了", 9.0f, 1);
}

daAlinkHIO_crouch_c::daAlinkHIO_crouch_c() {
    static const char plabel[] = "const daAlinkHIO_crouch_c1 daAlinkHIO_crouch_c0::m = {\n";
    m_len = 76;
    mp_src_data = (void*)&daAlinkHIO_crouch_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 7;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_autoJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -10.0f, 0.0f);
    // Max fall speed
    ctx->genSlider("最大落下速度", &m.mMaxFallSpeed, -300.0f, 0.0f);
    // Jump
    daAlinkHIO_setAnmGenMessage(&m.mJumpAnm, ctx, "ジャンプ", 6.0f, 0);
    // Jump speed limit
    ctx->genSlider("ジャンプ限度速度", &m.mJumpSpeedLimit, 0.0f, 50.0f);
    // Min jump speed
    ctx->genSlider("ジャンプ最低速度", &m.mMinJumpSpeed, 0.0f, 50.0f);
    // Max jump speed
    ctx->genSlider("ジャンプ最高速度", &m.mMaxJumpSpeed, 0.0f, 50.0f);
    // Jump speed rate
    ctx->genSlider("ジャンプ速度率", &m.mJumpSpeedRate, 0.0f, 5.0f);
    // Jump angle
    ctx->genSlider("ジャンプ角度", &m.mJumpAngle, 0, 0x4000);
    // Airborne interpolation
    ctx->genSlider("滞空補間", &m.mAirborneInterpolation, 0.0f, 50.0f);
    // Jump fall interpolation
    ctx->genSlider("ジャンプ落下補間", &m.mJumpFallInterpolation, 0.0f, 50.0f);
    // Always max speed jump
    ctx->genCheckBox("必ず最高速度ジャンプ", (u8*)&m.mAlwaysMaxSpeedJump, 0x1);
    // Land
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 7.0f, 1);
    // Fall interpolation
    ctx->genSlider("通常落下補間", &m.mFallInterpolation, 0.0f, 50.0f);
    // Spin jump interpolation
    ctx->genSlider("回転ジャンプ補間", &m.mSpinJumpInterpolation, 0.0f, 10.0f);
    // Spin jump rotate speed
    ctx->genSlider("回転ジャンプ回転速度", &m.mSpinJumpRotateSpeed, 0, 0x7fff);
    // Spin jump fall interpolation
    ctx->genSlider("回転ジャンプ落下補間", &m.mSpinJumpFallInterpolation, 0.0f, 20.0f);
    // Spin jump land stop time
    ctx->genSlider("回転ジャンプ着地停止時間", &m.mSpinJumpLandStopTime, 0, 100);
    // Spin jump add speed
    ctx->genSlider("回転ジャンプ追加速度", &m.mSpinJumpAddSpeed, 0.0f, 100.0f);
    // Spin jump accel
    ctx->genSlider("回転ジャンプ加速度", &m.mSpinJumpAccel, 0.0f, 10.0f);
    // Hang height limit
    ctx->genSlider("ぶら下がり限界高さ", &m.mHangHeightLimit, 0.0f, 1000.0f);
    // Grab height limit
    ctx->genSlider("掴まり限界高さ", &m.mGrabHeightLimit, 0.0f, 1000.0f);
    // Ooccoo jump max speed
    ctx->genSlider("天空人滑空ジャンプ最高速度", &m.mOoccooJumpMaxSpeed, 0.0f, 50.0f);
    // Dive
    daAlinkHIO_setAnmGenMessage(&m.mDiveAnm, ctx, "飛込", 4.0f, 0);
    // Dive connect
    daAlinkHIO_setAnmGenMessage(&m.mDiveConnectAnm, ctx, "飛込繋", 10.0f, 0);
    // Dive horizontal speed
    ctx->genSlider("飛込水平速度", &m.mDiveSpeedH, 0.0f, 100.0f);
    // Dive vertical speed
    ctx->genSlider("飛込垂直速度", &m.mDiveSpeedV, 0.0f, 100.0f);
    // Dive gravity
    ctx->genSlider("飛込重力", &m.mDiveGravity, -10.0f, 0.0f);
    // Cucco jump max speed
    ctx->genSlider("コッコジャンプ最高速度", &m.mCuccoJumpMaxSpeed, 0.0f, 50.0f);
    // Cucco jump angle
    ctx->genSlider("コッコジャンプ角度", &m.mCuccoJumpAngle, 0, 0x4000);
    // Cucco max fall speed
    ctx->genSlider("コッコ最大落下速度", &m.mCuccoFallMaxSpeed, -300.0f, 0.0f);
    // Cucco start speed
    ctx->genSlider("コッコ初速", &m.mCuccoStartSpeed, 0.0f, 50.0f);
}

daAlinkHIO_autoJump_c::daAlinkHIO_autoJump_c() {
    static const char plabel[] = "const daAlinkHIO_autoJump_c1 daAlinkHIO_autoJump_c0::m = {\n";
    m_len = 180;
    mp_src_data = (void*)&daAlinkHIO_autoJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 2;
    m_s16_num = 5;
    m_f32_num = 22;
    f14 = 1;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_smallJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Small jump
    daAlinkHIO_setAnmGenMessage(&m.mSmallJumpAnm, ctx, "小ジャンプ", 8.0f, 0);
    // Horizontal speed
    ctx->genSlider("水平速度", &m.mSpeedH, 0.0f, 50.0f);
    // Target height offset
    ctx->genSlider("目標高さオフセット", &m.mTargetHeightOffset, 0.0f, 200.0f);
    // Fall interpolation
    ctx->genSlider("落下補間", &m.mFallInterpolation, 0.0f, 100.0f);
    // Step climb
    daAlinkHIO_setAnmGenMessage(&m.mStepClimbAnm, ctx, "段差登", 5.0f, 0);
    // Step land
    daAlinkHIO_setAnmGenMessage(&m.mStepLandAnm, ctx, "段差着地", 29.0f, 1);
}

daAlinkHIO_smallJump_c::daAlinkHIO_smallJump_c() {
    static const char plabel[] = "const daAlinkHIO_smallJump_c1 daAlinkHIO_smallJump_c0::m = {\n";
    m_len = 72;
    mp_src_data = (void*)&daAlinkHIO_smallJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wallCatch_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Grab A
    daAlinkHIO_setAnmGenMessage(&m.mGrabAAnm, ctx, "掴みA", 19.0f, 1);
    // Grab B
    daAlinkHIO_setAnmGenMessage(&m.mGrabBAnm, ctx, "掴みB", 7.0f, 0);
    // Climb
    daAlinkHIO_setAnmGenMessage(&m.mClimbAnm, ctx, "よじ登り", 29.0f, 1);
    // Climb midway start F
    ctx->genSlider("よじ登り途中開始F", &m.mClimbStartFrame, 0.0f, 29.0f);
    // Jump
    daAlinkHIO_setAnmGenMessage(&m.mJumpAnm, ctx, "ジャンプ", 13.0f, 0);
}

daAlinkHIO_wallCatch_c::daAlinkHIO_wallCatch_c() {
    static const char plabel[] = "const daAlinkHIO_wallCatch_c1 daAlinkHIO_wallCatch_c0::m = {\n";
    m_len = 84;
    mp_src_data = (void*)&daAlinkHIO_wallCatch_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 1;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wallFall_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // One hand grab
    daAlinkHIO_setAnmGenMessage(&m.mOneHandGrabAnm, ctx, "片手掴み", 22.0f, 0);
    // Two hand grab
    daAlinkHIO_setAnmGenMessage(&m.mTwoHandGrabAnm, ctx, "両手掴み", 12.0f, 0);
}
daAlinkHIO_wallFall_c::daAlinkHIO_wallFall_c() {
    static const char plabel[] = "const daAlinkHIO_wallFall_c1 daAlinkHIO_wallFall_c0::m = {\n";
    m_len = 40;
    mp_src_data = (void*)&daAlinkHIO_wallFall_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 0;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wallMove_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Minimum animation speed
    ctx->genSlider("最小A速度", &m.mMinAnmSpeed, 0.0f, 10.0f);
    // Maximum animation speed
    ctx->genSlider("最大A速度", &m.mMaxAnmSpeed, 0.0f, 10.0f);
    // Interpolation
    ctx->genSlider("補間", &m.mInterpolation, 0.0f, 30.0f);
    // Minimum speed
    ctx->genSlider("最小移動速度", &m.mMinSpeed, 0.0f, 50.0f);
    // Maximum speed
    ctx->genSlider("最大移動速度", &m.mMaxSpeed, 0.0f, 50.0f);
}

daAlinkHIO_wallMove_c::daAlinkHIO_wallMove_c() {
    static const char plabel[] = "const daAlinkHIO_wallMove_c1 daAlinkHIO_wallMove_c0::m = {\n";
    m_len = 20;
    mp_src_data = (void*)&daAlinkHIO_wallMove_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 5;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wallHang_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Small Jump
    ctx->genNode("小ジャンプ", &mSmallJump, 0, 0);
    // Wall Catch
    ctx->genNode("壁掴み", &mWallCatch, 0, 0);
    // Wall Fall
    ctx->genNode("落下掴み", &mWallFall, 0, 0);
    // Wall Move
    ctx->genNode("掴み移動", &mWallMove, 0, 0);
    // Auto walk height
    ctx->genSlider("自動歩き高さ", &m.auto_walk_height, 0.0f, 300.0f);
    // Small jump height
    ctx->genSlider("小ジャンプ高さ", &m.small_jump_height, 0.0f, 300.0f);
    // Climb height
    ctx->genSlider("よじ登り高さ", &m.climb_height, 0.0f, 300.0f);
    // Jump climb height
    ctx->genSlider("ジャンプ登り高さ", &m.jump_climb_height, 0.0f, 300.0f);
    // Jump hang height
    ctx->genSlider("ジャンプぶら下がり高さ", &m.jump_hang_height, 0.0f, 300.0f);
    // Hang foot position height
    ctx->genSlider("ぶら下がり足位置高さ", &m.hang_foot_pos_height, 0.0f, 300.0f);
    // Small jump key input time
    ctx->genSlider("小ジャンプキー入力時間", &m.small_jump_input_time, 0, 0x1e);
    // Grab key input time
    ctx->genSlider("掴みキー入力時間", &m.grab_input_time, 0, 0x1e);
}

daAlinkHIO_wallHang_c::daAlinkHIO_wallHang_c()
    : mSmallJump(), mWallCatch(), mWallFall(), mWallMove() {
    static const char plabel[] = " const daAlinkHIO_wallHang_c1 daAlinkHIO_wallHang_c0::m = {\n";
    m_len = 28;
    mp_src_data = (void*)&daAlinkHIO_wallHang_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 6;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

daAlinkHIO_wallMove_c::~daAlinkHIO_wallMove_c() {}
daAlinkHIO_wallFall_c::~daAlinkHIO_wallFall_c() {}
daAlinkHIO_wallCatch_c::~daAlinkHIO_wallCatch_c() {}
daAlinkHIO_smallJump_c::~daAlinkHIO_smallJump_c() {}

void daAlinkHIO_pushpull_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Standby A speed
    ctx->genSlider("待機A速度", &m.mStandbyASpeed, 0.0f, 10.0f);
    // Standby interpolation
    ctx->genSlider("待機補間", &m.mStandbyInterpolation, 0.0f, 10.0f);
    // Push A speed
    ctx->genSlider("押しA速度", &m.mPushASpeed, 0.0f, 10.0f);
    // Push A speed (heavy)
    ctx->genSlider("押しA速度(重)", &m.mPushASpeedHeavy, 0.0f, 10.0f);
    // Push interpolation
    ctx->genSlider("押し補間", &m.mPushInterpolation, 0.0f, 10.0f);
    // Pull interpolation
    ctx->genSlider("引き補間", &m.mPullInterpolation, 0.0f, 10.0f);
    // Sumo push A speed
    ctx->genSlider("相撲押しA速度", &m.mSumoPushASpeed, 0.0f, 10.0f);
    // Sumo push additional A speed
    ctx->genSlider("相撲押し追加A速度", &m.mSumoPushAddASpeed, 0.0f, 10.0f);
    // Sumo pushed A speed
    ctx->genSlider("相撲押されA速度", &m.mSumoPushedASpeed, 0.0f, 10.0f);
    // Sumo pushed additional A speed
    ctx->genSlider("相撲押され追加A速度", &m.mSumoPushedAddASpeed, 0.0f, 10.0f);
    // Sumo max gauge
    ctx->genSlider("相撲最大ゲージ", &m.mSumoMaxGauge, 0, 0x7fff);
    // Sumo increase gauge
    ctx->genSlider("相撲増加ゲージ", &m.mSumoIncreaseGauge, 0, 0x7fff);
    // Sumo penalty time
    ctx->genSlider("相撲ペナルティ時間", &m.mSumoPenaltyTime, 0, 0x7fff);
    // Sumo power 3/2 switch
    ctx->genSlider("相撲パワー3・2境界", &m.mSumoPower3To2Switch, 0, 0x7fff);
    // Sumo power 2/1 switch
    ctx->genSlider("相撲パワー2・1境界", &m.mSumoPower2To1Switch, 0, 0x7fff);
    // Sumo rotation allow power
    ctx->genSlider("相撲旋回許可パワー", &m.mSumoRotationAllowPower, 0, 3);
    // Sumo rotation angle
    ctx->genSlider("相撲旋回角度", &m.mSumoRotationAngle, 0, 0x7fff);
    // Sumo wait rotation allow
    ctx->genCheckBox("相撲待機旋回許可", &m.mEnableSumoWaitRotation, '\x01');
}

daAlinkHIO_pushpull_c::daAlinkHIO_pushpull_c() {
    static const char plabel[] = "const daAlinkHIO_pushpull_c1 daAlinkHIO_pushpull_c0::m = {\n";
    m_len = 60;
    mp_src_data = (void*)&daAlinkHIO_pushpull_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 2;
    m_s16_num = 7;
    m_f32_num = 11;
    f14 = 1;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_damNormal_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Front
    daAlinkHIO_setAnmGenMessage(&m.mFrontAnm, ctx, "前方", 22.0f, 1);
    // Rear
    daAlinkHIO_setAnmGenMessage(&m.mRearAnm, ctx, "後方", 19.0f, 1);
    // Left
    daAlinkHIO_setAnmGenMessage(&m.mLeftAnm, ctx, "左方", 19.0f, 1);
    // Right
    daAlinkHIO_setAnmGenMessage(&m.mRightAnm, ctx, "右方", 19.0f, 1);
    // Front-back body angle maximum
    ctx->genSlider("前後体角度最大", &m.mFrontBackBodyMaxAngle, 0, 0x7fff);
    // Left-right body angle maximum
    ctx->genSlider("左右体角度最大", &m.mLeftRightBodyMaxAngle, 0, 0x7fff);
    // Initial speed
    ctx->genSlider("初速", &m.mInitialSpeed, 0.0f, 100.0f);
    // Attack speed rate
    ctx->genSlider("攻撃速度率", &m.mAttackSpeedRate, 0.0f, 10.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Ice damage A speed
    ctx->genSlider("氷ダメージA速度", &m.mIceDamageASpeed, 0.0f, 10.0f);
}

daAlinkHIO_damNormal_c::daAlinkHIO_damNormal_c() {
    static const char plabel[] = "const daAlinkHIO_damNormal_c1 daAlinkHIO_damNormal_c0::m = {\n";
    m_len = 100;
    mp_src_data = (void*)&daAlinkHIO_damNormal_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_damLaHu_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Damage interpolation
    ctx->genSlider("ダメージ補間", &m.mDamageBlend, 0.0f, 20.0f);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -10.0f, 0.0f);
    // Horizontal speed
    ctx->genSlider("水平速度", &m.mHorizontalSpeed, 0.0f, 100.0f);
    // Vertical speed
    ctx->genSlider("垂直速度", &m.mVerticalSpeed, 0.0f, 100.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Bounce speed
    ctx->genSlider("跳ね返り速度", &m.mBounceSpeed, 0.0f, 100.0f);
    // Body rotation speed
    ctx->genSlider("体回転速度", &m.mBodyRotateRate, 0, 0x7fff);
    // Front get up
    daAlinkHIO_setAnmGenMessage(&m.mFrontGetUpAnm, ctx, "前起", 49.0f, 1);
    // Back get up
    daAlinkHIO_setAnmGenMessage(&m.mBackGetUpAnm, ctx, "後起", 64.0f, 1);
    // Left get up
    daAlinkHIO_setAnmGenMessage(&m.mLeftGetUpAnm, ctx, "左起", 39.0f, 1);
    // Right get up
    daAlinkHIO_setAnmGenMessage(&m.mRightGetUpAnm, ctx, "右起", 39.0f, 1);
    // Front wall hit
    daAlinkHIO_setAnmGenMessage(&m.mFrontWallHitAnm, ctx, "前壁", 49.0f, 0);
    // Back wall hit
    daAlinkHIO_setAnmGenMessage(&m.mBackWallHitAnm, ctx, "後壁", 39.0f, 0);
    // Left wall hit
    daAlinkHIO_setAnmGenMessage(&m.mLeftWallHitAnm, ctx, "左壁", 39.0f, 0);
    // Right wall hit
    daAlinkHIO_setAnmGenMessage(&m.mRightWallHitAnm, ctx, "右壁", 39.0f, 0);
}

daAlinkHIO_damLaHu_c::daAlinkHIO_damLaHu_c(int param_0) {

    static const char plabel0[] = "const daAlinkHIO_damLaHu_c1 daAlinkHIO_damLarge_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_damLaHu_c1 daAlinkHIO_damHuge_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1};

    static void* baseP[2] = {
        (void*)&daAlinkHIO_damLarge_c0::m,
        (void*)&daAlinkHIO_damHuge_c0::m,
    };

    m_len = 188;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 8;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 6;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_damHorse_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // No direction
    daAlinkHIO_setAnmGenMessage(&m.mNoDirectionAnm, ctx, "方向なし", 9.0f, 0);
    // With direction
    daAlinkHIO_setAnmGenMessage(&m.mWithDirectionAnm, ctx, "方向あり", 11.0f, 0);
    // Front-back body angle maximum
    ctx->genSlider("前後体角度最大", &m.mFrontBackBodyMaxAngle, 0, 0x7fff);
    // Left-right body angle maximum
    ctx->genSlider("左右体角度最大", &m.mLeftRightBodyMaxAngle, 0, 0x7fff);
}

daAlinkHIO_damHorse_c::daAlinkHIO_damHorse_c() {
    static const char plabel[] = "const daAlinkHIO_damHorse_c1 daAlinkHIO_damHorse_c0::m = {\n";
    m_len = 44;
    mp_src_data = (void*)&daAlinkHIO_damHorse_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 0;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_damFall_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Min safe landing height
    ctx->genSlider("受身可能最小高さ", &m.mMinRollHeight, 0.0f, 100.0f);
    // Max safe landing height
    ctx->genSlider("受身可能最大高さ", &m.mMaxRollHeight, 0.0f, 100.0f);
    // Small damage height
    ctx->genSlider("小ダメージ高さ", &m.mSmallDmgHeight, 0.0f, 100.0f);
    // Large damage height
    ctx->genSlider("大ダメージ高さ", &m.mBigDmgHeight, 0.0f, 100.0f);
    // Fall animation transition height
    ctx->genSlider("空中アニメ移行高さ", &m.mFallAnmTransitionHeight, 0.0f, 100.0f);
    // Fall animation interpolation
    ctx->genSlider("空中アニメ補間", &m.mFallAnmMorf, 0.0f, 20.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 11.0f, 0);
    // Small damage landing start F
    ctx->genSlider("小ダメージ着地開始F", &m.mSmallDmgLandStartFrame, 0.0f, 11.0f);
    // Small stop time
    ctx->genSlider("小停止時間", &m.mSmallStopTime, 0, 0x96);
    // Large stop time
    ctx->genSlider("大停止時間", &m.mBigStopTime, 0, 0x96);
    // Aerial get up
    daAlinkHIO_setAnmGenMessage(&m.mStandAnm, ctx, "起上り", 17.0f, 1);
}

daAlinkHIO_damFall_c::daAlinkHIO_damFall_c() {
    static const char plabel[] = "const daAlinkHIO_damFall_c1 daAlinkHIO_damFall_c0::m = {\n";
    m_len = 72;
    mp_src_data = (void*)&daAlinkHIO_damFall_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 7;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_damCaught_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Grab duration
    ctx->genSlider("捕まり時間", &m.mGrabDuration, 0, 1000);
    // Input fade time
    ctx->genSlider("入力減り時間", &m.mInputFadeTime, 0, 0x1e);
    // Standby add A speed
    ctx->genSlider("待機追加A速度", &m.mStandbyAddASpeed, 0.0f, 10.0f);
    // Standby interpolation
    ctx->genSlider("待機補間", &m.mStandbyInterp, 0.0f, 10.0f);
    // Escape
    daAlinkHIO_setAnmGenMessage(&m.mEscapeAnm, ctx, "脱出", 59.0f, 1);
}

daAlinkHIO_damCaught_c::daAlinkHIO_damCaught_c() {
    static const char plabel[] = "const daAlinkHIO_damCaught_c1 daAlinkHIO_damCaught_c0::m = {\n";
    m_len = 36;
    mp_src_data = (void*)&daAlinkHIO_damCaught_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_damSwim_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Front
    daAlinkHIO_setAnmGenMessage(&m.mFrontAnm, ctx, "前", 22.0f, 1);
    // Rear
    daAlinkHIO_setAnmGenMessage(&m.mRearAnm, ctx, "後", 19.0f, 1);
    // Left
    daAlinkHIO_setAnmGenMessage(&m.mLeftAnm, ctx, "左", 19.0f, 1);
    // Right
    daAlinkHIO_setAnmGenMessage(&m.mRightAnm, ctx, "右", 19.0f, 1);
    // Front-back body angle maximum
    ctx->genSlider("前後体角度最大", &m.mFrontBackBodyMaxAngle, 0, 0x7fff);
    // Left-right body angle maximum
    ctx->genSlider("左右体角度最大", &m.mLeftRightBodyMaxAngle, 0, 0x7fff);
    // Initial speed
    ctx->genSlider("初速", &m.mInitialSpeed, 0.0f, 100.0f);
    // Attack speed rate
    ctx->genSlider("攻撃速度率", &m.mAttackSpeedRate, 0.0f, 10.0f);
    // Max speed
    ctx->genSlider("最高速", &m.mMaxSpeed, 0.0f, 30.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Swimming
    daAlinkHIO_setAnmGenMessage(&m.mSinkAnm, ctx, "泳ぎ", 10.0f, 0);
    // Water surface
    daAlinkHIO_setAnmGenMessage(&m.mSurfaceAnm, ctx, "水面", 11.0f, 1);
}

daAlinkHIO_damSwim_c::daAlinkHIO_damSwim_c() {
    static const char plabel[] = "const daAlinkHIO_damSwim_c1 daAlinkHIO_damSwim_c0::m = {\n";
    m_len = 140;
    mp_src_data = (void*)&daAlinkHIO_damSwim_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 6;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_damage_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Normal
    ctx->genNode("通常", &mDamNormal, 0, 0);
    // Large
    ctx->genNode("大", &mDamLarge, 0, 0);
    // Heavy large
    ctx->genNode("強大", &mDamHuge, 0, 0);
    // On horse
    ctx->genNode("馬上", &mDamHorse, 0, 0);
    // Fall
    ctx->genNode("落下", &mDamFall, 0, 0);
    // Captured
    ctx->genNode("捕縛", &mDamCaught, 0, 0);
    // Swim
    ctx->genNode("泳ぎ", &mDamSwim, 0, 0);
    // Invincible state
    ctx->genCheckBox("無敵状態", &m.mInvincible, '\x01');
    // Invincible time
    ctx->genSlider("無敵時間", &m.mInvincibleTime, 0, 0x96);
    // Wolf floor invincible time
    ctx->genSlider("狼ポリゴン時無敵時間", &m.mWolfFloorInvincibleTime, 0, 0x96);
    // Floor
    daAlinkHIO_setAnmGenMessage(&m.mFloorDmgAnm, ctx, "床", 14.0f, 1);
    // Dash
    daAlinkHIO_setAnmGenMessage(&m.mDashDmgAnm, ctx, "ダッシュ", 9.0f, 0);
    // Recover stand anm speed
    ctx->genSlider("復帰起き上がりA速度", &m.mRecoverStandAnmSpeed, 1.0f, 10.0f);
    // Inverted fall interpolation
    ctx->genSlider("逆さま落下補間", &m.mInvertedFallInterpolation, 0.0f, 50.0f);
    // Freeze wait time
    ctx->genSlider("凍り待ち時間", &m.mFreezeTime, 1, 0x7fff);
    // Freeze initial R
    ctx->genSlider("凍り初期R", &m.mFreezeInitR, -0x40, 0x40);
    // Freeze initial G
    ctx->genSlider("凍り初期G", &m.mFreezeInitG, -0x40, 0x40);
    // Freeze initial B
    ctx->genSlider("凍り初期B", &m.mFreezeInitB, -0x40, 0x40);
    // Freeze middle R
    ctx->genSlider("凍り中R", &m.mFreezeR, -0xff, 0xff);
    // Freeze middle G
    ctx->genSlider("凍り中G", &m.mFreezeG, -0xff, 0xff);
    // Freeze middle B
    ctx->genSlider("凍り中B", &m.mFreezeB, -0xff, 0xff);
    // Damage R0
    ctx->genSlider("ダメージR0", &m.mDamageR0, 0, 0xff);
    // Damage G0
    ctx->genSlider("ダメージG0", &m.mDamageG0, 0, 0xff);
    // Damage B0
    ctx->genSlider("ダメージB0", &m.mDamageB0, 0, 0xff);
    // Damage R1
    ctx->genSlider("ダメージR1", &m.mDamageR1, 0, 0xff);
    // Damage G1
    ctx->genSlider("ダメージG1", &m.mDamageG1, 0, 0xff);
    // Damage B1
    ctx->genSlider("ダメージB1", &m.mDamageB1, 0, 0xff);
    // Damage R2
    ctx->genSlider("ダメージR2", &m.mDamageR2, 0, 0xff);
    // Damage G2
    ctx->genSlider("ダメージG2", &m.mDamageG2, 0, 0xff);
    // Damage B2
    ctx->genSlider("ダメージB2", &m.mDamageB2, 0, 0xff);
}

daAlinkHIO_damage_c::daAlinkHIO_damage_c()
    : mDamNormal(), mDamLarge(0), mDamHuge(1), mDamHorse(), mDamFall(), mDamCaught(), mDamSwim() {
    static const char plabel[] = "const daAlinkHIO_damage_c1 daAlinkHIO_damage_c0::m = {\n";
    m_len = 88;
    mp_src_data = (void*)&daAlinkHIO_damage_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 2;
    m_s16_num = 19;
    m_f32_num = 2;
    f14 = 1;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

daAlinkHIO_damSwim_c::~daAlinkHIO_damSwim_c() {}
daAlinkHIO_damCaught_c::~daAlinkHIO_damCaught_c() {}
daAlinkHIO_damFall_c::~daAlinkHIO_damFall_c() {}
daAlinkHIO_damHorse_c::~daAlinkHIO_damHorse_c() {}
daAlinkHIO_damLaHu_c::~daAlinkHIO_damLaHu_c() {}
daAlinkHIO_damNormal_c::~daAlinkHIO_damNormal_c() {}

void daAlinkHIO_horse_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Sword up Animation speed
    ctx->genSlider("剣上A速度", &m.mSwordUpAnmSpeed, 0.0f, 10.0f);
    // Sword up interpolation
    ctx->genSlider("剣上補間", &m.mSwordUpInterpolation, 0.0f, 10.0f);
    // Sword up time
    ctx->genSlider("剣上時間", &m.mSwordUpTime, 0, 300);
    // Search range angle
    ctx->genSlider("サーチ範囲角度", &m.mSearchRangeAngle, 0, 0x7fff);
    // Walk out prohibition time
    ctx->genSlider("歩出禁止時間", &m.mWalkOutProhibitionTime, 0, 500);
    // Walk out
    daAlinkHIO_setAnmGenMessage(&m.mWalkOutAnm, ctx, "歩出", 18.0f, 0);
    // Run out
    daAlinkHIO_setAnmGenMessage(&m.mRunOutAnm, ctx, "走出", 22.0f, 0);
    // Horse walk start F
    ctx->genSlider("馬歩出開始F", &m.mHorseWalkStartFrame, 0.0f, 18.0f);
    // Whip(ctx,
    daAlinkHIO_setAnmGenMessage(&m.mWhipAnm, ctx, "鞭", 43.0f, 0);
    // Whip run out
    daAlinkHIO_setAnmGenMessage(&m.mWhipRunOutAnm, ctx, "鞭走出", 22.0f, 0);
    // Tired wait interpolation
    ctx->genSlider("疲れ待機補間", &m.mTiredWaitInterpolation, 0.0f, 10.0f);
    // Whip wait time
    ctx->genSlider("鞭打ち待ち時間", &m.mWhipWaitTime, 0, 300);
    // Subjective downward max angle
    ctx->genSlider("主観下向最大角度", &m.mSubjectiveDownwardMaxAngle, 0, 0x4000);
    // Subjective upward max angle
    ctx->genSlider("主観上向最大角度", &m.mSubjectiveUpwardMaxAngle, -0x4000, 0);
}

daAlinkHIO_horse_c::daAlinkHIO_horse_c() {
    static const char plabel[] = "const daAlinkHIO_horse_c1 daAlinkHIO_horse_c0::m = {\n";
    m_len = 108;
    mp_src_data = (void*)&daAlinkHIO_horse_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 6;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_canoe_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Stick rowing animation speed
    ctx->genSlider("スティック漕ぎA速度", &m.mStickRowAnmSpeed, 0.0f, 10.0f);
    // Button rowing animation speed
    ctx->genSlider("ボタン漕ぎA速度", &m.mBtnRowAnmSpeed, 0.0f, 10.0f);
    // Stick rowing start animation speed
    ctx->genSlider("スティック漕ぎ始めA速度", &m.mStickRowStartAnmSpeed, 0.0f, 10.0f);
    // Button rowing start animation speed
    ctx->genSlider("ボタン漕ぎ始めA速度", &m.mBtnRowStartAnmSpeed, 0.0f, 10.0f);
    // Canoe speed rate
    ctx->genSlider("カヌー速度率", &m.mSpeedRate, 0.0f, 10.0f);
    // Canoe maximum speed
    ctx->genSlider("カヌー最高速度", &m.mMaxSpeed, 0.0f, 30.0f);
    // Canoe backward speed rate
    ctx->genSlider("カヌー後退速度率", &m.mBackSpeedRate, 0.0f, 10.0f);
    // Canoe backward maximum speed
    ctx->genSlider("カヌー後退最高速度", &m.mBackMaxSpeed, 0.0f, 30.0f);
    // Canoe deceleration value
    ctx->genSlider("カヌー減速値", &m.mDeceleration, 0.0f, 10.0f);
    // Canoe maximum turning angle
    ctx->genSlider("カヌー最高旋回角度", &m.mMaxTurnAngle, 0, 0x7fff);
    // Left-right grip change
    daAlinkHIO_setAnmGenMessage(&m.mLeftRightChangeAnm, ctx, "左右持替", 23.0f, 0);
    // Downriver canoe maximum turning angle
    ctx->genSlider("川下りカヌー最高旋回角度", &m.mMaxTurnAngle_RiverRide, 0, 0x7fff);
    // Downriver canoe maximum speed
    ctx->genSlider("川下りカヌー最高速度", &m.mMaxSpeed_RiverRide, 0.0f, 200.0f);
    // Downriver canoe speed rate
    ctx->genSlider("川下りカヌー速度率", &m.mSpeedRate_RiverRide, 0.0f, 100.0f);
    // Downriver canoe deceleration value
    ctx->genSlider("川下りカヌー減速値", &m.mDeceleration_RiverRide, 0.0f, 10.0f);
}

daAlinkHIO_canoe_c::daAlinkHIO_canoe_c() {
    static const char plabel[] = "const daAlinkHIO_canoe_c1 daAlinkHIO_canoe_c0::m = {\n";
    m_len = 72;
    mp_src_data = (void*)&daAlinkHIO_canoe_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 12;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_bow_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Shoot
    daAlinkHIO_setAnmGenMessage(&m.mShootAnm, ctx, "撃つ", 9.0f, 1);
    // Load
    daAlinkHIO_setAnmGenMessage(&m.mLoadAnm, ctx, "装填", 6.0f, 0);
    // Start interpolation
    ctx->genSlider("開始補間", &m.mStartInterpolation, 0.0f, 10.0f);
    // Arrow speed
    ctx->genSlider("矢速度", &m.mArrowSpeed, 0.0f, 1000.0f);
    // Arrow distance
    ctx->genSlider("矢飛距離", &m.mArrowDistance, 0.0f, 100000.0f);
    // Charge time
    ctx->genSlider("ため時間", &m.mChargeArrowTime, 0, 300);
    // Charge arrow speed
    ctx->genSlider("ため矢速度", &m.mChargeArrowSpeed, 0.0f, 1000.0f);
    // Charge arrow distance
    ctx->genSlider("ため矢飛距離", &m.mChargeArrowDistance, 0.0f, 100000.0f);
    // Scope arrow speed
    ctx->genSlider("スコープ矢速度", &m.mScopeArrowSpeed, 0.0f, 1000.0f);
    // Scope arrow distance
    ctx->genSlider("スコープ矢飛距離", &m.mScopeArrowDistance, 0.0f, 100000.0f);
    // Arrow additional attack radius
    ctx->genSlider("矢追加攻撃半径", &m.mArrowAttackRadius, 0.0f, 300.0f);
    // Arrow additional attack radius start
    ctx->genSlider("矢追加攻撃半径開始", &m.mArrowIncAttackMaxStart, 0.0f, 100000.0f);
    // Arrow additional attack radius max
    ctx->genSlider("矢追加攻撃半径最大", &m.mArrowIncAttackMax, 0.0f, 100000.0f);
    // Bomb arrow speed
    ctx->genSlider("爆弾矢速度", &m.mBombArrowSpeed, 0.0f, 1000.0f);
    // Bomb arrow distance
    ctx->genSlider("爆弾矢飛距離", &m.mBombArrowDistance, 0.0f, 100000.0f);
    // Charge bomb arrow speed
    ctx->genSlider("ため爆弾矢速度", &m.mChargeBombArrowSpeed, 0.0f, 1000.0f);
    // Charge bomb arrow distance
    ctx->genSlider("ため爆弾矢飛距離", &m.mChargeBombArrowDistance, 0.0f, 100000.0f);
    // Arrow wait time
    ctx->genSlider("矢待ち時間", &m.mBombArrowHoldTime, 0, 300);
    // Bomb arrow fly explode time
    ctx->genSlider("爆弾矢飛行爆発時間", &m.mBombArrowFlyExplodeTime, 0, 1000);
    // Slingshot speed
    ctx->genSlider("パチンコ速度", &m.mSlingshotSpeed, 0.0f, 1000.0f);
    // Slingshot distance
    ctx->genSlider("パチンコ飛距離", &m.mSlingshotDistance, 0.0f, 100000.0f);
}

daAlinkHIO_bow_c::daAlinkHIO_bow_c() {
    static const char plabel[] = "const daAlinkHIO_bow_c1 daAlinkHIO_bow_c0::m = {\n";
    m_len = 112;
    mp_src_data = (void*)&daAlinkHIO_bow_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 16;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_boom_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Throw
    daAlinkHIO_setAnmGenMessage(&m.mThrowAnm, ctx, "投げ", 21.0f, 1);
    // Catch
    daAlinkHIO_setAnmGenMessage(&m.mCatchAnm, ctx, "キャッチ", 25.0f, 1);
    // Idle animation speed
    ctx->genSlider("待機A速度", &m.mIdleAnmSpeed, 0.0f, 10.0f);
    // Start interpolation
    ctx->genSlider("開始補間", &m.mStartInterpolation, 0.0f, 10.0f);
    // Fly speed
    ctx->genSlider("飛行速度", &m.mFlySpeed, 0.0f, 100.0f);
    // Charge fly speed
    ctx->genSlider("ため飛行速度", &m.mChargeFlySpeed, 0.0f, 100.0f);
    // Entangling fly speed
    ctx->genSlider("巻込飛行速度", &m.mCatchSpeed, 0.0f, 100.0f);
    // Fly distance max
    ctx->genSlider("飛行距離", &m.mFlyDistMax, 0.0f, 10000.0f);
    // Horseback fly distance max
    ctx->genSlider("馬上飛行距離", &m.mHorsebackFlyDistMax, 0.0f, 10000.0f);
    // Charge time
    ctx->genSlider("ため時間", &m.mChargeTime, 0, 0x7fff);
    // Lock distance max
    ctx->genSlider("ロック距離", &m.mLockDistMax, 0.0f, 10000.0f);
    // Wall piercing time
    ctx->genSlider("壁突き抜け時間", &m.mBgThroughTime, 0, 1000);
}

daAlinkHIO_boom_c::daAlinkHIO_boom_c() {
    static const char plabel[] = "const daAlinkHIO_boom_c1 daAlinkHIO_boom_c0::m = {\n";
    m_len = 76;
    mp_src_data = (void*)&daAlinkHIO_boom_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 8;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_bomb_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Explode time
    ctx->genSlider("爆発時間", &m.mExplodeTime, 0, 300);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -5.0f, 0.0f);
    // Max fall speed
    ctx->genSlider("最大落下速度", &m.mMaxFallSpeed, -500.0f, 0.0f);
    // Throw horizontal speed
    ctx->genSlider("投げ水平速度", &m.mThrowSpeedH, 0.0f, 100.0f);
    // Throw vertical speed
    ctx->genSlider("投げ垂直速度", &m.mThrowSpeedV, 0.0f, 100.0f);
    // Bounce rate
    ctx->genSlider("跳返率", &m.mBoundRate, 0.0f, 1.0f);
    // Vertical stop speed
    ctx->genSlider("垂直停止速度", &m.mStopSpeedY, 0.0f, 20.0f);
    // Bounce time max speed
    ctx->genSlider("跳返時最大速度", &m.mMaxSpeedY, 0.0f, 100.0f);
    // Effect scale
    ctx->genSlider("爆発エフェクトスケール", &m.mEffScale, 0.0f, 10.0f);
    // Underwater explode switch
    ctx->genSlider("水中爆発切替え", &m.mExplodeWaterEffectLimit, 0.0f, 1000.0f);
    // Explode attack radius
    ctx->genSlider("爆発攻撃半径", &m.mAttackRadius, 0.0f, 500.0f);
    // Bomb insect red blink
    ctx->genSlider("爆弾虫赤点滅", &m.mEnemyBombColorR, 0, 0xff);
    // Bomb insect effect track rate
    ctx->genSlider("爆弾虫エフェクト追従率", &m.mPokeBombTrackRate, 0.0f, 5.0f);
    // Water gravity
    ctx->genSlider("水中重力", &m.mWaterGravity, -5.0f, 0.0f);
    // Water max fall speed
    ctx->genSlider("水中最大落下速度", &m.mWaterMaxFallSpeed, -500.0f, 0.0f);
    // Water throw horizontal speed
    ctx->genSlider("水中投げ水平速度", &m.mWaterThrowSpeedH, 0.0f, 100.0f);
    // Water throw vertical speed
    ctx->genSlider("水中投げ垂直速度", &m.mWaterThrowSpeedV, 0.0f, 100.0f);
    // Wolf throw horizontal speed
    ctx->genSlider("狼投げ水平速度", &m.mWolfThrowSpeedH, 0.0f, 100.0f);
    // Wolf throw vertical speed
    ctx->genSlider("狼投げ垂直速度", &m.mWolfThrowSpeedV, 0.0f, 100.0f);
    // Poke insect limit angle
    ctx->genSlider("ポケムシ制限角度", &m.mBombInsectLimitAngle, 0, 0x5a);
}

daAlinkHIO_bomb_c::daAlinkHIO_bomb_c() {
    static const char plabel[] = "const daAlinkHIO_bomb_c1 daAlinkHIO_bomb_c0::m = {\n";
    m_len = 76;
    mp_src_data = (void*)&daAlinkHIO_bomb_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 17;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_light_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // X angle
    ctx->genSlider("X角度", &m.mXAngle, -0xb4, 0xb4);
    // Power
    ctx->genSlider("パワー", &m.mPower, 0.0f, 200.0f);
    // Width
    ctx->genSlider("幅", &m.mWidth, 0.0f, 200.0f);
    // Y offset
    ctx->genSlider("Yずらし", &m.mYOffset, -10000.0f, 10000.0f);
    // Z offset
    ctx->genSlider("Zずらし", &m.mZOffset, -10000.0f, 10000.0f);
    // Color R
    ctx->genSlider("色R", &m.mColorR, 0, 0xff);
    // Color G
    ctx->genSlider("色G", &m.mColorG, 0, 0xff);
    // Color B
    ctx->genSlider("色B", &m.mColorB, 0, 0xff);
    // Distance attenuation
    ctx->startComboBox("距離減衰", &m.mDistanceAttenuationType);
    // No attenuation [GX_DA_OFF]
    ctx->genComboBoxItem("減衰なし [GX_DA_OFF]", 0);
    // Gentle [GX_DA_GENTLE]
    ctx->genComboBoxItem("おだやか [GX_DA_GENTLE]", 1);
    // Medium [GX_DA_MEDIUM]
    ctx->genComboBoxItem("中間     [GX_DA_MEDIUM]", 2);
    // Steep [GX_DA_STEEP]
    ctx->genComboBoxItem("険しい   [GX_DA_STEEP]", 3);
    ctx->endComboBox();
    // Angle attenuation
    ctx->startComboBox("角度減衰", &m.mAngleAttenuationType);
    // Point [GX_SP_OFF]
    ctx->genComboBoxItem("ポイント [GX_SP_OFF]", 0);
    // Right angle [GX_SP_FLAT]
    ctx->genComboBoxItem("直角     [GX_SP_FLAT]", 1);
    // COS curve [GX_SP_COS]
    ctx->genComboBoxItem("COS曲線  [GX_SP_COS]", 2);
    // COS2 curve [GX_SP_COS2]
    ctx->genComboBoxItem("COS2曲線 [GX_SP_COS2]", 3);
    // Sharp [GX_SP_SHARP]
    ctx->genComboBoxItem("シャープ [GX_SP_SHARP]", 4);
    // Ring shape [GX_SP_RING1]
    ctx->genComboBoxItem("リング状 [GX_SP_RING1]", 5);
    // Ring shape 2 [GX_SP_RING2]
    ctx->genComboBoxItem("リング状2[GX_SP_RING2]", 6);
    ctx->endComboBox();
}

daAlinkHIO_light_c::daAlinkHIO_light_c(int param_0) {

    static const char plabel0[] = "const daAlinkHIO_light_c1 daAlinkHIO_huLight_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_light_c1 daAlinkHIO_wlLight_c0::m = {\n";
    static const char plabel2[] = "const daAlinkHIO_light_c1 daAlinkHIO_zwLight_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1, plabel2};

    static void* baseP[] = {
        (void*)&daAlinkHIO_huLight_c0::m,
        (void*)&daAlinkHIO_wlLight_c0::m,
        (void*)&daAlinkHIO_zwLight_c0::m,
    };

    m_len = 28;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 4;
    m_s16_num = 4;
    m_f32_num = 4;
    f14 = 0;
    f18 = 2;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_kandelaar_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Shake
    daAlinkHIO_setAnmGenMessage(&m.mShakeAnm, ctx, "振る", 30.0f, 1);
    // Color Reg 1 R
    ctx->genSlider("カラレジ1R", &m.mColorReg1R, 0, 0xff);
    // Color Reg 1 G
    ctx->genSlider("カラレジ1G", &m.mColorReg1G, 0, 0xff);
    // Color Reg 1 B
    ctx->genSlider("カラレジ1B", &m.mColorReg1B, 0, 0xff);
    // Color Reg 2 R
    ctx->genSlider("カラレジ2R", &m.mColorReg2R, 0, 0xff);
    // Color Reg 2 G
    ctx->genSlider("カラレジ2G", &m.mColorReg2G, 0, 0xff);
    // Color Reg 2 B
    ctx->genSlider("カラレジ2B", &m.mColorReg2B, 0, 0xff);
    // Flame Track Rate
    ctx->genSlider("炎追従率", &m.mFlameTrackRate, 0.0f, 1.0f);
    // Pour Begin
    daAlinkHIO_setAnmGenMessage(&m.mBeginUnkAnm, ctx, "注始", 11.0f, 0);
    // Pour End
    daAlinkHIO_setAnmGenMessage(&m.mEndUnkAnm, ctx, "注終", 17.0f, 0);
    // Normal Oil Loss
    ctx->genSlider("通常油減り", &m.mNormalOilLoss, 0, 30000);
    // Shake Oil Loss
    ctx->genSlider("振り油減り", &m.mShakeOilLoss, 0, 30000);
}

daAlinkHIO_kandelaar_c::daAlinkHIO_kandelaar_c() {
    static const char plabel[] = "const daAlinkHIO_kandelaar_c1 daAlinkHIO_kandelaar_c0::m = {\n";
    m_len = 80;
    mp_src_data = (void*)&daAlinkHIO_kandelaar_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 8;
    m_f32_num = 1;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_magneBoots_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Equip
    daAlinkHIO_setAnmGenMessage(&m.mEquipAnm, ctx, "装備", 29.0f, 1);
    // Key input rate
    ctx->genSlider("キー入力率", &m.mInputFactor, 0.0f, 1.0f);
    // Foot position ratio
    ctx->genSlider("足位置比率", &m.mFeetPositionRatio, 0.0f, 1.0f);
    // Walk A speed max
    ctx->genSlider("歩きA速度最大", &m.mWalkAnmSpeedMax, 0.0f, 10.0f);
    // Walk A speed min
    ctx->genSlider("歩きA速度最小", &m.mWalkAnmSpeedMin, 0.0f, 10.0f);
    // Underwater key input rate
    ctx->genSlider("水中キー入力率", &m.mWaterInputFactor, 0.0f, 1.0f);
    // Underwater A speed rate
    ctx->genSlider("水中A速度率", &m.mWaterStartWalkAnmRate, 0.0f, 1.0f);
    // Underwater A speed rate (slow)
    ctx->genSlider("水中A速度率(遅)", &m.mWaterWalkAnmRate, 0.0f, 1.0f);
    // Underwater A speed rate (sword)
    ctx->genSlider("水中A速度率(剣)", &m.mWaterVelRateSword, 0.0f, 1.0f);
    // Max fly speed
    ctx->genSlider("最大飛び速度", &m.mMaxMagneFlySpeed, 0.0f, 100.0f);
    // Fly acceleration
    ctx->genSlider("飛び加速度", &m.mMagneFlyAccelRate, 0.0f, 100.0f);
    // Underwater vertical speed rate
    ctx->genSlider("水中垂直速度率", &m.mWaterVelocityY, 0.0f, 1.0f);
    // Underwater horizontal speed rate
    ctx->genSlider("水中平面速度率", &m.mWaterVelocityX, 0.0f, 1.0f);
    // Underwater key input rate (Zora)
    ctx->genSlider("水中キー入力率(ゾーラ)", &m.mZoraWaterInputFactor, 0.0f, 1.0f);
    // Underwater A speed rate (Zora)
    ctx->genSlider("水中A速度率(ゾーラ)", &m.mZoraWaterAnmSpeed, 0.0f, 1.0f);
}

daAlinkHIO_magneBoots_c::daAlinkHIO_magneBoots_c() {
    static const char plabel[] = "const daAlinkHIO_magneBoots_c1 daAlinkHIO_magneBoots_c0::m = {\n";
    m_len = 76;
    mp_src_data = (void*)&daAlinkHIO_magneBoots_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 14;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_fmChain_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Grip
    daAlinkHIO_setAnmGenMessage(&m.mGripAnm, ctx, "掴み", 20.0f, 1);
    // Unfinished
    daAlinkHIO_setReverseAnmGenMessage(&m.mUnfinishedAnm, ctx, "放し", 20.0f, 1);
}

daAlinkHIO_fmChain_c::daAlinkHIO_fmChain_c() {
    static const char plabel[] = "const daAlinkHIO_fmChain_c1 daAlinkHIO_fmChain_c0::m = {\n";
    m_len = 40;
    mp_src_data = (void*)&daAlinkHIO_fmChain_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 0;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_hookshot_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Idle A speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.0f, 10.0f);
    // Start interpolation
    ctx->genSlider("開始補間", &m.mStartInterpolation, 0.0f, 10.0f);
    // Maximum length
    ctx->genSlider("最大長さ", &m.mMaxLength, 0.0f, 10000.0f);
    // Launch speed
    ctx->genSlider("発射速度", &m.mShootSpeed, 0.0f, 500.0f);
    // Return speed
    ctx->genSlider("戻り速度", &m.mReturnSpeed, 0.0f, 500.0f);
    // Pierce return speed
    ctx->genSlider("刺戻り速度", &m.mStickReturnSpeed, 0.0f, 500.0f);
    // Shoot
    daAlinkHIO_setAnmGenMessage(&m.mShootAnm, ctx, "撃つ", 12.0f, 0);
    // Throw wait
    daAlinkHIO_setAnmGenMessage(&m.mRoofHangAnm, ctx, "天井停止", 39.0f, 1);
    // Ceiling ascent speed
    ctx->genSlider("天井上昇速度", &m.mRoofHangRiseSpeed, 0.0f, 50.0f);
    // Ceiling descent speed
    ctx->genSlider("天井降下速度", &m.mRoofHangDecendSpeed, 0.0f, 50.0f);
    // Wall wait
    daAlinkHIO_setAnmGenMessage(&m.mWallHangAnm, ctx, "壁停止", 28.0f, 1);
    // Forced pierce
    ctx->genCheckBox("強制刺さり", &m.mForceStick, '\x01');
    // Boss battle maximum length
    ctx->genSlider("ボス戦最大長さ", &m.mBossMaxLength, 0.0f, 10000.0f);
    // Boss battle launch speed
    ctx->genSlider("ボス戦発射速度", &m.mBossShootSpeed, 0.0f, 500.0f);
    // Boss battle return speed
    ctx->genSlider("ボス戦戻り速度", &m.mBossReturnSpeed, 0.0f, 500.0f);
    // Boss battle pierce return speed
    ctx->genSlider("ボス戦刺戻り速度", &m.mBossStickReturnSpeed, 0.0f, 500.0f);
}

daAlinkHIO_hookshot_c::daAlinkHIO_hookshot_c() {
    static const char plabel[] = "const daAlinkHIO_hookshot_c1 daAlinkHIO_hookshot_c0::m = {\n";
    m_len = 112;
    mp_src_data = (void*)&daAlinkHIO_hookshot_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 4;
    m_s16_num = 0;
    m_f32_num = 12;
    f14 = 1;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_spinner_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -10.0f, 0.0f);
    // Max fall speed
    ctx->genSlider("最大落下速度", &m.mMaxFallSpeed, -100.0f, 0.0f);
    // Jump rate
    ctx->genSlider("ジャンプ比率", &m.mJumpRate, 0.0f, 1.0f);
    // Board wait time
    ctx->genSlider("乗込待ち時間", &m.mBoardWaitTime, 0, 1000);
    // Ride move time
    ctx->genSlider("乗り移動時間", &m.mRideMoveTime, 0, 0x7fff);
    // Ride speed
    ctx->genSlider("乗り速度", &m.mRideSpeed, 0.0f, 100.0f);
    // Ride decel max
    ctx->genSlider("乗り減速最大", &m.mDecelSpeedMax, 0.0f, 50.0f);
    // Ride decel min
    ctx->genSlider("乗り減速最小", &m.mDecelSpeedMin, 0.0f, 50.0f);
    // Ride decel rate
    ctx->genSlider("乗り減速率", &m.mDecelRate, 0.0f, 1.0f);
    // Ride rot max
    ctx->genSlider("乗り旋回最大", &m.mRideRotAngleMax, 0, 0x7fff);
    // Ride rot min
    ctx->genSlider("乗り旋回最小", &m.mRideRotAngleMin, 0, 0x7fff);
    // Kick
    daAlinkHIO_setAnmGenMessage(&m.mKickAnm, ctx, "蹴り", 21.0f, 1);
    // Boss ride move time
    ctx->genSlider("ボス乗り移動時間", &m.mBossRideMoveTime, 0, 0x7fff);
    // Boss ride speed
    ctx->genSlider("ボス乗り速度", &m.mBossRideSpeed, 0.0f, 100.0f);
}

daAlinkHIO_spinner_c::daAlinkHIO_spinner_c() {
    static const char plabel[] = "const daAlinkHIO_spinner_c1 daAlinkHIO_spinner_c0::m = {\n";
    m_len = 64;
    mp_src_data = (void*)&daAlinkHIO_spinner_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 6;
    m_f32_num = 8;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_ironBall_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Idle A speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.0f, 10.0f);
    // Foot position ratio
    ctx->genSlider("足位置比率", &m.mFeetPosRatio, 0.0f, 1.0f);
    // Walk A speed max
    ctx->genSlider("歩きA速度最大", &m.mWalkAnmSpeedMax, 0.0f, 10.0f);
    // Walk A speed min
    ctx->genSlider("歩きA速度最小", &m.mWalkAnmSpeedMin, 0.0f, 10.0f);
    // Prepare A speed
    ctx->genSlider("準備A速度", &m.mPrepareAnmSpeed, 0.0f, 10.0f);
    // Prepare interpolation
    ctx->genSlider("準備補間", &m.mPrepareInterpolation, 0.0f, 10.0f);
    // Swing A speed
    ctx->genSlider("回しA速度", &m.mTurnAnmSpeed, 0.0f, 10.0f);
    // Swing interpolation
    ctx->genSlider("回し補間", &m.mTurnInterpolation, 0.0f, 10.0f);
    // Pre-throw A speed
    ctx->genSlider("投げ前A速度", &m.mPreThrowAnmSpeed, 0.0f, 10.0f);
    // Pre-throw interpolation
    ctx->genSlider("投げ前補間", &m.mPreThrowAnmInterpolation, 0.0f, 10.0f);
    // Throw A speed
    ctx->genSlider("投げA速度", &m.mThrowAnmSpeed, 0.0f, 10.0f);
    // Throw interpolation
    ctx->genSlider("投げ補間", &m.mThrowInterpolation, 0.0f, 10.0f);
    // Pull A speed
    ctx->genSlider("引きA速度", &m.mPullAnmSpeed, 0.0f, 10.0f);
    // Pull interpolation
    ctx->genSlider("引き補間", &m.mPullInterpolation, 0.0f, 10.0f);
    // Catch
    daAlinkHIO_setAnmGenMessage(&m.mCatchAnm, ctx, "キャッチ", 19.0f, 1);
    // Ball gravity
    ctx->genSlider("球重力", &m.mBallGravity, -10.0f, 0.0f);
    // Ball max fall speed
    ctx->genSlider("球最大落下速度", &m.mBallMaxFallSpeed, -300.0f, 0.0f);
    // Throw ball gravity
    ctx->genSlider("投げ球重力", &m.mThrowBallGravity, -10.0f, 0.0f);
    // Throw ball speed Z
    ctx->genSlider("投げ球速度Z", &m.mThrowSpeedZ, 0.0f, 100.0f);
    // Throw ball speed Y
    ctx->genSlider("投げ球速度Y", &m.mThrowSpeedY, 0.0f, 100.0f);
    // Return ball gravity
    ctx->genSlider("戻り球重力", &m.mReturnBallGravity, -10.0f, 0.0f);
    // Chain speed rate
    ctx->genSlider("鎖速度率", &m.mChainSpeedRate, 0.0f, 1.0f);
    // Chain gravity
    ctx->genSlider("鎖重力", &m.mChainGravity, -10.0f, 0.0f);
    // Throw chain gravity
    ctx->genSlider("投げ鎖重力", &m.mThrowChainGravity, -10.0f, 0.0f);
    // Throw chain accel Z
    ctx->genSlider("投げ鎖付加速度Z", &m.mThrowChainAccelZ, 0.0f, 100.0f);
    // Throw chain accel Y
    ctx->genSlider("投げ鎖付加速度Y", &m.mThrowChainAccelY, 0.0f, 100.0f);
    // Throw chain add num
    ctx->genSlider("投げ鎖追加数", &m.mThrowChainNum, 0, 100);
    // Return chain accel Y
    ctx->genSlider("戻り鎖付加速度Y", &m.mReturnChainAccelY, 0.0f, 30.0f);
    // Return chain add rate
    ctx->genSlider("戻り鎖付加率", &m.mReturnChainRate, 0.0f, 1.0f);
    // Return chain reduce num
    ctx->genSlider("戻り鎖減少数", &m.mReturnChainRemoveNum, 0, 100);
    // Attack radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 200.0f);
}

daAlinkHIO_ironBall_c::daAlinkHIO_ironBall_c() {
    static const char plabel[] = "const daAlinkHIO_ironBall_c1 daAlinkHIO_ironBall_c0::m = {\n";
    m_len = 140;
    mp_src_data = (void*)&daAlinkHIO_ironBall_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 29;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_copyRod_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Swing
    daAlinkHIO_setAnmGenMessage(&m.mSwingAnm, ctx, "振り", 19.0f, 1);
    // Swing end
    daAlinkHIO_setAnmGenMessage(&m.mBigSwingAnm, ctx, "振り大", 39.0f, 1);
    // Ball speed
    ctx->genSlider("ボール速度", &m.mBallSpeed, 0.0f, 100.0f);
    // Ball return speed
    ctx->genSlider("ボール戻速度", &m.mBallReturnSpeed, 0.0f, 100.0f);
    // Ball fly distance
    ctx->genSlider("ボール飛距離", &m.mBallMaxDistance, 0.0f, 10000.0f);
    // Boss battle ball fly distance
    ctx->genSlider("ボス戦ボール飛距離", &m.mBossBallMaxDistance, 0.0f, 10000.0f);
}

daAlinkHIO_copyRod_c::daAlinkHIO_copyRod_c() {
    static const char plabel[] = "const daAlinkHIO_copyRod_c1 daAlinkHIO_copyRod_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_copyRod_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_pickUp_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Grab
    daAlinkHIO_setAnmGenMessage(&m.mGrabAnm, ctx, "掴み", 18.0f, 1);
    // Place
    daAlinkHIO_setReverseAnmGenMessage(&m.mPlaceAnm, ctx, "置く", 18.0f, 1);
}

daAlinkHIO_pickUp_c::daAlinkHIO_pickUp_c() {
    static const char plabel[] = "const daAlinkHIO_pickUp_c1 daAlinkHIO_pickUp_c0::m = {\n";
    m_len = 48;
    mp_src_data = (void*)&daAlinkHIO_pickUp_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 2;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_board_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最大速度", &m.mMaxSpeed, 0.0f, 100.0f);
    // Paddling acceleration
    ctx->genSlider("漕ぎ加速", &m.mPushAccel, 0.0f, 100.0f);
    // Paddling max speed
    ctx->genSlider("漕ぎ最大速度", &m.mMaxPushSpeed, 0.0f, 100.0f);
    // Start min speed
    ctx->genSlider("開始最低速度", &m.mStartMinSpeed, 0.0f, 100.0f);
    // Start add speed
    ctx->genSlider("開始追加速度", &m.mStartAddSpeed, 0.0f, 100.0f);
    // Min jump Y speed
    ctx->genSlider("最低ジャンプY速度", &m.mMinJumpSpeedY, 0.0f, 100.0f);
    // Max jump Y speed
    ctx->genSlider("最高ジャンプY速度", &m.mMaxJumpSpeedY, 0.0f, 100.0f);
    // Stand A speed
    ctx->genSlider("立ちA速度", &m.mStandAnmSpeed, 0.0f, 10.0f);
    // Stand interpolation
    ctx->genSlider("立ち補間", &m.mStandInterpolation, 0.0f, 10.0f);
    // Sit A speed
    ctx->genSlider("座りA速度", &m.mSitAnmSpeed, 0.0f, 10.0f);
    // Sit interpolation
    ctx->genSlider("座り補間", &m.mSitInterpolation, 0.0f, 10.0f);
    // Paddling max A speed
    ctx->genSlider("漕ぎ最高A速度", &m.mPushAnmMaxSpeed, 0.0f, 10.0f);
    // Paddling min A speed
    ctx->genSlider("漕ぎ最小A速度", &m.mPushAnmMinSpeed, 0.0f, 10.0f);
    // Paddling interpolation
    ctx->genSlider("漕ぎ補間", &m.mPushInterpolation, 0.0f, 10.0f);
    // Fast paddling switch speed
    ctx->genSlider("早漕ぎ切替速度", &m.mFastPushSwitchSpeed, 0.0f, 100.0f);
    // Fast paddling interpolation
    ctx->genSlider("早漕ぎ補間", &m.mFastPushInterpolation, 0.0f, 20.0f);
    // Fly out / Jump
    daAlinkHIO_setAnmGenMessage(&m.mJumpAnm, ctx, "飛出", 9.0f, 0);
    // Airborne
    daAlinkHIO_setAnmGenMessage(&m.mAirborneAnm, ctx, "滞空", 14.0f, 0);
    // Land
    daAlinkHIO_setAnmGenMessage(&m.mLandAnm, ctx, "着地", 24.0f, 0);
    // Rotation slash
    daAlinkHIO_setAnmGenMessage(&m.mSpinAnm, ctx, "回転斬り", 24.0f, 0);
    // Rotation slash min jump Y speed
    ctx->genSlider("回転斬最低ジャンプY速度", &m.mSpinMinJumpSpeedY, 0.0f, 100.0f);
    // Rotation slash max jump Y speed
    ctx->genSlider("回転斬最高ジャンプY速度", &m.mSpinMaxJumpSpeedY, 0.0f, 100.0f);
    // Dedicated effect max speed
    ctx->genSlider("専用エフェクト最大速度", &m.mEffectMaxSpeed, 0.1f, 200.0f);
}

daAlinkHIO_board_c::daAlinkHIO_board_c() {
    static const char plabel[] = "const daAlinkHIO_board_c1 daAlinkHIO_board_c0::m = {\n";
    m_len = 156;
    mp_src_data = (void*)&daAlinkHIO_board_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 19;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_bottle_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Start drink
    daAlinkHIO_setAnmGenMessage(&m.mStartDrinkAnm, ctx, "飲む始め", 56.0f, 0);
    // End drink
    daAlinkHIO_setAnmGenMessage(&m.mEndDrinkAnm, ctx, "飲終", 39.0f, 0);
    // Milk end drink
    daAlinkHIO_setAnmGenMessage(&m.mEndDrinkAnm, ctx, "まずい飲終", 86.0f, 0);
    // Open
    daAlinkHIO_setAnmGenMessage(&m.mOpenBottleAnm, ctx, "開ける", 49.0f, 0);
    // Scoop
    daAlinkHIO_setAnmGenMessage(&m.mPourAnm, ctx, "出す", 54.0f, 0);
    // Swing down
    daAlinkHIO_setAnmGenMessage(&m.mSwingDownAnm, ctx, "下振り", 24.0f, 1);
    // Swing side
    daAlinkHIO_setAnmGenMessage(&m.mSwingSideAnm, ctx, "横振り", 19.0f, 1);
    // Medicine
    daAlinkHIO_setAnmGenMessage(&m.mScoopAnm, ctx, "掬う", 29.0f, 0);
    // Get
    daAlinkHIO_setAnmGenMessage(&m.mGetAnm, ctx, "ゲット", 47.0f, 0);
}

daAlinkHIO_bottle_c::daAlinkHIO_bottle_c() {
    static const char plabel[] = "const daAlinkHIO_bottle_c1 daAlinkHIO_bottle_c0::m = {\n";
    m_len = 180;
    mp_src_data = (void*)&daAlinkHIO_bottle_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 9;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 0;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_item_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Bow
    ctx->genNode("弓", &mBow, 0, 0);
    // Boomerang
    ctx->genNode("ブーメラン", &mBoomerang, 0, 0);
    // Bomb
    ctx->genNode("爆弾", &mBomb, 0, 0);
    // Lantern PL
    ctx->genNode("カンテラPL", &mLanternPL, 0, 0);
    // Lantern
    ctx->genNode("カンテラ", &mLantern, 0, 0);
    // Fire Mage Chain
    ctx->genNode("火魔人鎖", &mFmChain, 0, 0);
    // Iron Boots
    ctx->genNode("アイアンブーツ", &mIronBoots, 0, 0);
    // Picked up item
    ctx->genNode("拾い物", &mPickUp, 0, 0);
    // Board
    ctx->genNode("ボード", &mBoard, 0, 0);
    // Bottle
    ctx->genNode("ビン", &mBottle, 0, 0);
    // Hookshot
    ctx->genNode("フックショット", &mHookshot, 0, 0);
    // Spinner
    ctx->genNode("スピナー", &mSpinner, 0, 0);
    // Iron Ball
    ctx->genNode("鉄球", &mIronBall, 0, 0);
    // Copy Rod
    ctx->genNode("コピーロッド", &mCopyRod, 0, 0);
    // Zora Armor PL
    ctx->genNode("ゾーラ服PL", &mZoraArmorPL, 0, 0);
    // Bag hold equip
    daAlinkHIO_setAnmGenMessage(&m.mOneHandEquipAnm, ctx, "片手装備", 12.0f, 1);
    // Bag hold quick release A speed
    ctx->genSlider("片手早解除A速度", &m.mOneHandReleaseAnmSpeed, 0.0f, 10.0f);
    // Two-hand hold equip
    daAlinkHIO_setAnmGenMessage(&m.mTwoHandEquipAnm, ctx, "両手装備", 14.0f, 1);
    // Two-hand hold quick release A speed
    ctx->genSlider("両手早解除A速度", &m.mTwoHandReleaseAnmSpeed, 0.0f, 10.0f);
    // Item first-person long press time
    ctx->genSlider("アイテム主観長押時間", &m.mItemFPTransitionTimer, 0, 0x78);
    // First-person downward max min move interval
    ctx->genSlider("主観下方最大", &m.mItemFPMaxUnk, 0, 0x4000);
    // First-person camera downward max min move interval
    ctx->genSlider("主観上方最大", &m.mItemFPUpMaxUnk, -0x4000, 0);
    // First-person upward max min move interval
    ctx->genSlider("Wii主観カメラ下方最大", &m.mWiiItemFPDownMaxUnk, 0, 0x4000);
    // First-person camera upward max min move interval
    ctx->genSlider("Wii主観カメラ上方最大", &m.mWiiItemFPUpMaxUnk, -0x4000, 0);
}

daAlinkHIO_item_c::daAlinkHIO_item_c()
    : mBow(), mBoomerang(), mBomb(), mLanternPL(0), mLantern(), mFmChain(), mIronBoots(), mPickUp(),
      mBoard(), mBottle(), mHookshot(), mSpinner(), mIronBall(), mCopyRod(), mZoraArmorPL(2) {
    static const char plabel[] = "const daAlinkHIO_item_c1 daAlinkHIO_item_c0::m = {\n";
    m_len = 60;
    mp_src_data = (void*)&daAlinkHIO_item_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 6;
    m_f32_num = 2;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

daAlinkHIO_copyRod_c::~daAlinkHIO_copyRod_c() {}
daAlinkHIO_ironBall_c::~daAlinkHIO_ironBall_c() {}
daAlinkHIO_spinner_c::~daAlinkHIO_spinner_c() {}
daAlinkHIO_hookshot_c::~daAlinkHIO_hookshot_c() {}
daAlinkHIO_bottle_c::~daAlinkHIO_bottle_c() {}
daAlinkHIO_board_c::~daAlinkHIO_board_c() {}
daAlinkHIO_pickUp_c::~daAlinkHIO_pickUp_c() {}
daAlinkHIO_magneBoots_c::~daAlinkHIO_magneBoots_c() {}
daAlinkHIO_fmChain_c::~daAlinkHIO_fmChain_c() {}
daAlinkHIO_kandelaar_c::~daAlinkHIO_kandelaar_c() {}
daAlinkHIO_light_c::~daAlinkHIO_light_c() {}
daAlinkHIO_bomb_c::~daAlinkHIO_bomb_c() {}
daAlinkHIO_boom_c::~daAlinkHIO_boom_c() {}
daAlinkHIO_bow_c::~daAlinkHIO_bow_c() {}

void daAlinkHIO_ladder_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Climb up start A speed
    ctx->genSlider("登開始A速度", &m.mClimbUpStartASpeed, 0.0f, 10.0f);
    // Climb up start interpolation
    ctx->genSlider("登開始補間", &m.mClimbUpStartInterp, 0.0f, 10.0f);
    // Climb up end A speed
    ctx->genSlider("登終了A速度", &m.mClimbUpEndASpeed, 0.0f, 10.0f);
    // Climb up end CF (transition frame?)
    ctx->genSlider("登終了CF", &m.mClimbUpEndCF, 0.0f, 45.0f);
    // Climb up end interpolation
    ctx->genSlider("登終了補間", &m.mClimbUpEndInterp, 0.0f, 10.0f);
    // Climb down start A speed
    ctx->genSlider("降開始A速度", &m.mClimbDownStartASpeed, 0.0f, 10.0f);
    // Climb down start interpolation
    ctx->genSlider("降開始補間", &m.mClimbDownStartInterp, 0.0f, 10.0f);
    // Climb down end A speed
    ctx->genSlider("降終了A速度", &m.mClimbDownEndASpeed, 0.0f, 10.0f);
    // Climb down end CF (transition frame?)
    ctx->genSlider("降終了CF", &m.mClimbDownEndCF, 0.0f, 20.0f);
    // Climb down end interpolation
    ctx->genSlider("降終了補間", &m.mClimbDownEndInterp, 0.0f, 10.0f);
    // Movement minimum A speed
    ctx->genSlider("移動最低A速度", &m.mMoveMinASpeed, 0.0f, 10.0f);
    // Movement maximum speed
    ctx->genSlider("移動最高A速度", &m.mMoveMaxSpeed, 0.0f, 10.0f);
    // Movement interpolation
    ctx->genSlider("移動補間", &m.mMoveInterp, 0.0f, 10.0f);
    // Wall attach animation
    daAlinkHIO_setAnmGenMessage(&m.mWallAttachAnm, ctx, "壁飛付", 13.0f, 1);
    // Wall approach offset
    ctx->genSlider("壁飛付オフセット", &m.mWallApproachOffset, 0.0f, 300.0f);
    // Wall attach miss animation
    daAlinkHIO_setAnmGenMessage(&m.mWallAttachMissAnm, ctx, "壁飛付ミス", 47.0f, 1);
    // Wall vertical movement minimum anm speed
    ctx->genSlider("壁縦移動最低A速度", &m.mWallVerticalMinAnmSpeed, 0.0f, 10.0f);
    // Wall vertical movement maximum anm speed
    ctx->genSlider("壁縦移動最高A速度", &m.mWallVerticalMaxAnmSpeed, 0.0f, 10.0f);
    // Wall horizontal movement minimum anm speed
    ctx->genSlider("壁横移動最低A速度", &m.mWallHorizontalMinAnmSpeed, 0.0f, 10.0f);
    // Wall horizontal movement maximum anm speed
    ctx->genSlider("壁横移動最高A速度", &m.mWallHorizontalMaxAnmSpeed, 0.0f, 10.0f);
}

daAlinkHIO_ladder_c::daAlinkHIO_ladder_c() {
    static const char plabel[] = "const daAlinkHIO_ladder_c1 daAlinkHIO_ladder_c0::m = {\n";
    m_len = 112;
    mp_src_data = (void*)&daAlinkHIO_ladder_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 18;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_roofHang_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Roof hang
    daAlinkHIO_setAnmGenMessage(&m.mRoofHangAnm, ctx, "張付", 34.0f, 1);
    // Standby A speed
    ctx->genSlider("待機A速度", &m.mStandbyASpeed, 0.0f, 10.0f);
    // Standby interpolation
    ctx->genSlider("待機補間", &m.mStandbyInterp, 0.0f, 10.0f);
    // Vertical movement minimum A speed
    ctx->genSlider("縦移動最低A速度", &m.mVertMoveMinASpeed, 0.0f, 10.0f);
    // Vertical movement maximum A speed
    ctx->genSlider("縦移動最高A速度", &m.mVertMoveMaxASpeed, 0.0f, 10.0f);
    // Vertical movement interpolation
    ctx->genSlider("縦移動補間", &m.mVertMoveInterp, 0.0f, 10.0f);
    // Vertical movement minimum speed
    ctx->genSlider("縦移動最低速度", &m.mVertMoveMinSpeed, 0.0f, 20.0f);
    // Vertical movement maximum speed
    ctx->genSlider("縦移動最高速度", &m.mVertMoveMaxSpeed, 0.0f, 20.0f);
    // Horizontal movement minimum A speed
    ctx->genSlider("横移動最低A速度", &m.mHorizMoveMinASpeed, 0.0f, 10.0f);
    // Horizontal movement maximum A speed
    ctx->genSlider("横移動最高A速度", &m.mHorizMoveMaxASpeed, 0.0f, 10.0f);
    // Horizontal movement interpolation
    ctx->genSlider("横移動補間", &m.mHorizMoveInterp, 0.0f, 10.0f);
    // Turn angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Maximum turn angle
    ctx->genSlider("旋回角度最大", &m.mMaxTurnAngle, 0, 0x7fff);
    // Minimum turn angle
    ctx->genSlider("旋回角度最小", &m.mMinTurnAngle, 0, 0x7fff);
    // Invert A speed
    ctx->genSlider("反転A速度", &m.mInvertASpeed, 0.0f, 10.0f);
    // Invert interpolation
    ctx->genSlider("反転補間", &m.mInvertInterp, 0.0f, 10.0f);
}

daAlinkHIO_roofHang_c::daAlinkHIO_roofHang_c() {
    static const char plabel[] = "const daAlinkHIO_roofHang_c1 daAlinkHIO_roofHang_c0::m = {\n";
    m_len = 76;
    mp_src_data = (void*)&daAlinkHIO_roofHang_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 12;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_grab_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Force weight specification
    ctx->genSlider("強制重さ指定", &m.mForceWeightSpec, 0, 3);
    // Preparation
    daAlinkHIO_setAnmGenMessage(&m.mPrepareAnm, ctx, "準備", 4.0f, 0);
    // Lift
    daAlinkHIO_setAnmGenMessage(&m.mLiftBackAnm, ctx, "持上", 9.0f, 1);
    // Throw
    daAlinkHIO_setAnmGenMessage(&m.mLiftAnm, ctx, "投げる", 39.0f, 1);
    // One-handed throw
    daAlinkHIO_setAnmGenMessage(&m.mCarryPlaceReverseAnm, ctx, "片手投げ", 12.0f, 1);
    // Place
    daAlinkHIO_setReverseAnmGenMessage(&m.mThrowAnm, ctx, "置く", 9.0f, 0);
    // Stand
    daAlinkHIO_setReverseAnmGenMessage(&m.mStandReverseAnm, ctx, "立つ", 4.0f, 1);
    // Recoil
    daAlinkHIO_setAnmGenMessage(&m.mCarryAnm, ctx, "反動", 19.0f, 1);
    // Failure
    daAlinkHIO_setAnmGenMessage(&m.mRecoilAnm, ctx, "失敗", 19.0f, 1);
    // Failure stop time
    ctx->genSlider("失敗停止時間", &m.mFailStopTime, 0, 300);
    // Lift up
    daAlinkHIO_setAnmGenMessage(&m.mFailAnm, ctx, "抱え上げ", 39.0f, 0);
    // Hold
    daAlinkHIO_setReverseAnmGenMessage(&m.mCarryLiftAnm, ctx, "抱え置き", 39.0f, 1);
    // Iron ball throw
    daAlinkHIO_setAnmGenMessage(&m.mIronBallThrowAnm, ctx, "鉄玉投げ", 49.0f, 1);
}

daAlinkHIO_grab_c::daAlinkHIO_grab_c() {
    static const char plabel[] = "const daAlinkHIO_grab_c1 daAlinkHIO_grab_c0::m = {\n";
    m_len = 228;
    mp_src_data = (void*)&daAlinkHIO_grab_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 11;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 1;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_swim_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Start height
    ctx->genSlider("開始高さ", &m.mStartHeight, 0.0f, 200.0f);
    // Float up height
    ctx->genSlider("浮上高さ", &m.mFloatUpHeight, 0.0f, 100.0f);
    // Float up
    daAlinkHIO_setAnmGenMessage(&m.mFloatUpAnm, ctx, "浮上", 25.0f, 1);
    // Turn rate
    ctx->genSlider("旋回率", &m.mTurnRate, 0, 100);
    // Max turn
    ctx->genSlider("旋回最大", &m.mMaxTurn, 0, 0x7fff);
    // Min turn
    ctx->genSlider("旋回最小", &m.mMinTurn, 0, 0x7fff);
    // Underwater turn rate
    ctx->genSlider("水中旋回率", &m.mUnderwaterTurnRate, 0, 100);
    // Underwater max turn
    ctx->genSlider("水中旋回最大", &m.mUnderwaterMaxTurn, 0, 0x7fff);
    // Underwater min turn
    ctx->genSlider("水中旋回最小", &m.mUnderwaterMinTurn, 0, 0x7fff);
    // Forward min speed
    ctx->genSlider("前最小速度", &m.mForwardMinSpeed, 0.0f, 50.0f);
    // Forward max speed
    ctx->genSlider("前最高速度", &m.mForwardMaxSpeed, 0.0f, 50.0f);
    // Strafe max speed
    ctx->genSlider("横最高速度", &m.mStrafeMaxSpeed, 0.0f, 50.0f);
    // Backward max speed
    ctx->genSlider("後最高速度", &m.mBackwardMaxSpeed, 0.0f, 50.0f);
    // Underwater max speed
    ctx->genSlider("水中最高速度", &m.mUnderwaterMaxSpeed, 0.0f, 50.0f);
    // Underwater button additional speed
    ctx->genSlider("水中ボタン追加速度", &m.mUnderwaterButtonAdditionalSpeed, 0.0f, 50.0f);
    // Underwater fall max speed
    ctx->genSlider("水中落下時最高速度", &m.mUnderwaterFallMaxSpeed, 0.0f, 50.0f);
    // Acceleration
    ctx->genSlider("加速", &m.mAcceleration, 0.0f, 20.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 20.0f);
    // Max fall speed
    ctx->genSlider("最大落下速度", &m.mMaxFallSpeed, -100.0f, 0.0f);
    // Standing max fall speed
    ctx->genSlider("立ち最大落下速度", &m.mStandingMaxFallSpeed, -100.0f, 0.0f);
    // Boots gravity
    ctx->genSlider("ブーツ重力", &m.mBootsGravity, -10.0f, 0.0f);
    // Boots max fall speed
    ctx->genSlider("ブーツ最大落下速度", &m.mBootsMaxFallSpeed, -100.0f, 0.0f);
    // Max float up speed
    ctx->genSlider("最大浮上速度", &m.mMaxFloatUpSpeed, 0.0f, 100.0f);
    // Buoyancy
    ctx->genSlider("浮力", &m.mBuoyancy, 0.0f, 10.0f);
    // Wait anm speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.0f, 10.0f);
    // Wait interpolation
    ctx->genSlider("待機補間", &m.mWaitInterpolation, 0.0f, 30.0f);
    // Wait up down shake amount
    ctx->genSlider("待機上下揺れ量", &m.mWaitUpDownShakeAmount, 0.0f, 10.0f);
    // Forward min anm speed
    ctx->genSlider("前最小A速度", &m.mForwardMinAnmSpeed, 0.0f, 10.0f);
    // Forward max anm speed
    ctx->genSlider("前最大A速度", &m.mForwardMaxAnmSpeed, 0.0f, 10.0f);
    // Strafe min anm speed
    ctx->genSlider("横最小A速度", &m.mStrafeMinAnmSpeed, 0.0f, 10.0f);
    // Strafe max anm speed
    ctx->genSlider("横最大A速度", &m.mStrafeMaxAnmSpeed, 0.0f, 10.0f);
    // Backward min anm speed
    ctx->genSlider("後最小A速度", &m.mBackwardMinAnmSpeed, 0.0f, 10.0f);
    // Backward max anm speed
    ctx->genSlider("後最大A速度", &m.mBackwardMaxAnmSpeed, 0.0f, 10.0f);
    // Underwater min anm speed
    ctx->genSlider("水中最小A速度", &m.mUnderwaterMinAnmSpeed, 0.0f, 10.0f);
    // Underwater max anm speed
    ctx->genSlider("水中最大A速度", &m.mUnderwaterMaxAnmSpeed, 0.0f, 10.0f);
    // Underwater additional A speed
    ctx->genSlider("水中追加A速度", &m.mUnderwaterAdditionalAnmSpeed, 0.0f, 5.0f);
    // Movement interpolation
    ctx->genSlider("移動補間", &m.mMoveInterpolation, 0.0f, 30.0f);
    // Climb height
    ctx->genSlider("よじ登り高さ", &m.mClimbHeight, 0.0f, 100.0f);
    // Climb water surface under
    ctx->genSlider("よじ登り水面下", &m.mClimbWaterSurfaceUnder, -100.0f, 0.0f);
    // Normal buoyancy water depth
    ctx->genSlider("通常浮力水深", &m.mNormalBuoyancyWaterDepth, 0.0f, 1000.0f);
    // Zora clothes buoyancy
    ctx->genSlider("ゾーラ服浮力", &m.mZoraClothesBuoyancy, 0.0f, 10.0f);
    // Dive
    daAlinkHIO_setAnmGenMessage(&m.mDiveAnm, ctx, "潜り", 23.0f, 0);
    // Underwater dive
    daAlinkHIO_setAnmGenMessage(&m.mUnderwaterDiveAnm, ctx, "水中潜り", 23.0f, 0);
    // Float up swim speed rate
    ctx->genSlider("浮上泳ぎ速度率", &m.mFloatUpSwimSpeedRate, 0.0f, 1.0f);
    // Dash max speed
    ctx->genSlider("D最高速度", &m.mDashMaxSpeed, 0.0f, 50.0f);
    // Dash deceleration
    ctx->genSlider("D減速", &m.mDashDeceleration, 0.0f, 20.0f);
    // Dash min A speed
    ctx->genSlider("D最小A速度", &m.mDashMinAnmSpeed, 0.0f, 10.0f);
    // Dash max A speed
    ctx->genSlider("D最大A速度", &m.mDashMaxAnmSpeed, 0.0f, 10.0f);
    // Dash
    daAlinkHIO_setAnmGenMessage(&m.mDashAnm, ctx, "ダッシュ", 37.0f, 0);
}

daAlinkHIO_swim_c::daAlinkHIO_swim_c() {
    static const char plabel[] = "const daAlinkHIO_swim_c1 daAlinkHIO_swim_c0::m = {\n";
    m_len = 252;
    mp_src_data = (void*)&daAlinkHIO_swim_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 8;
    m_f32_num = 39;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlMove_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0f, 100.0f);
    // Idle A speed
    ctx->genSlider("待機A速度", &m.mIdleAnmSpeed, 0.0f, 10.0f);
    // Walk A speed
    ctx->genSlider("歩きA速度", &m.mWalkAnmSpeed, 0.0f, 10.0f);
    // Brisk walk A speed
    ctx->genSlider("速歩A速度", &m.mBriskWalkAnmSpeed, 0.0f, 10.0f);
    // Run A speed
    ctx->genSlider("走りA速度", &m.mRunAnmSpeed, 0.0f, 10.0f);
    // Quick run A speed
    ctx->genSlider("速走A速度", &m.mQuickRunAnmSpeed, 0.0f, 10.0f);
    // Idle to walk rate
    ctx->genSlider("待機→歩き率", &m.mIdleToWalkRate, 0.0f, 1.0f);
    // Walk to brisk walk rate
    ctx->genSlider("歩き→速歩率", &m.mWalkToBriskWalkRate, 0.0f, 1.0f);
    // Standby run to run rate
    ctx->genSlider("待走→走り率", &m.mStandbyRunToRunRate, 0.0f, 1.0f);
    // Run to quick run rate
    ctx->genSlider("走り→速走率", &m.mRunToQuickRunRate, 0.0f, 1.0f);
    // Run A minimum blend rate
    ctx->genSlider("走りA最低合成率", &m.mRunAnmMinBlendRate, 0.0f, 1.0f);
    // Normal interpolation
    ctx->genSlider("通常補間", &m.mNormalInterpolation, 0.0f, 10.0f);
    // Walk-run interpolation
    ctx->genSlider("歩き走り補間", &m.mWalkRunInterpolation, 0.0f, 30.0f);
    // Idle interpolation
    ctx->genSlider("待機補間", &m.mIdleInterpolation, 0.0f, 10.0f);
    // Turn maximum
    ctx->genSlider("旋回最大", &m.mTurnMax, 0, 0x7fff);
    // Turn minimum
    ctx->genSlider("旋回最小", &m.mTurnMin, 0, 0x7fff);
    // Turn angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Acceleration
    ctx->genSlider("加速", &m.mAcceleration, 0.0f, 10.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Slip
    daAlinkHIO_setAnmGenMessage(&m.mSlipAnm, ctx, "滑り", 14.0f, 0);
    // Slip start rate
    ctx->genSlider("滑り開始率", &m.mSlipStartRate, 0.0f, 1.0f);
    // Slip initial speed rate
    ctx->genSlider("滑り初速率", &m.mSlipInitSpeedRate, 0.0f, 10.0f);
    // Slip deceleration
    ctx->genSlider("滑り減速", &m.mSlipDeceleration, 0.0f, 20.0f);
    // Reverse turn
    daAlinkHIO_setAnmGenMessage(&m.mReverseAnm, ctx, "反転", 14.0f, 1);
    // Idle reverse start frame
    ctx->genSlider("待機反転開始F", &m.mIdleReverseStartFrame, 0.0f, 14.0f);
    // Reverse speed
    ctx->genSlider("反転速度", &m.mReverseSpeed, 0.0f, 50.0f);
    // Reverse fall height
    ctx->genSlider("反転落下高さ", &m.mReverseFallHeight, 0.0f, 500.0f);
    // Reverse fall interpolation
    ctx->genSlider("反転落下補間", &m.mReverseFallInterpolation, 0.0f, 30.0f);
    // Gaze max speed
    ctx->genSlider("注目最高速度", &m.mGazeMaxSpeed, 0.0f, 100.0f);
    // Gaze idle A speed
    ctx->genSlider("注目待機A速度", &m.mGazeIdleAnmSpeed, 0.0f, 10.0f);
    // A Dash
    daAlinkHIO_setAnmGenMessage(&m.mADashAnm, ctx, "Aダッシュ", 19.0f, 1);
    // A Dash duration
    ctx->genSlider("Aダッシュ時間", &m.mADashDuration, 0, 300);
    // A Dash cooldown time
    ctx->genSlider("Aダッシュ禁止時間", &m.mADashCooldownTime, 0, 300);
    // A Dash max speed
    ctx->genSlider("Aダッシュ最高速度", &m.mADashMaxSpeed, 0.0f, 100.0f);
    // A Dash initial speed
    ctx->genSlider("Aダッシュ初速", &m.mADashInitSpeed, 0.0f, 100.0f);
    // A Dash quick run A speed
    ctx->genSlider("Aダッシュ速走A速度", &m.mADashQuickRunAnmSpeed, 0.0f, 10.0f);
    // A Dash acceleration
    ctx->genSlider("Aダッシュ加速", &m.mADashAcceleration, 0.0f, 10.0f);
    // A Dash duration (slow)
    ctx->genSlider("Aダッシュ時間(遅)", &m.mADashDurationSlow, 0, 300);
    // A Dash cooldown time (slow)
    ctx->genSlider("Aダッシュ禁止時間(遅)", &m.mADashCooldownTimeSlow, 0, 300);
    // A Dash max speed (slow)
    ctx->genSlider("Aダッシュ最高速度(遅)", &m.mADashMaxSpeedSlow, 0.0f, 100.0f);
    // A Dash initial speed (slow)
    ctx->genSlider("Aダッシュ初速(遅)", &m.mADashInitSpeedSlow, 0.0f, 100.0f);
    // A Dash quick run A speed (slow)
    ctx->genSlider("Aダッシュ速走A速度(遅)", &m.mADashQuickRunASpeedSlow, 0.0f, 10.0f);
    // A Dash acceleration (slow)
    ctx->genSlider("Aダッシュ加速(遅)", &m.mADashAccelerationSlow, 0.0f, 10.0f);
    // A Dash duration (slow 2)
    ctx->genSlider("Aダッシュ時間(遅2)", &m.mADashDurationSlow2, 0, 300);
    // A Dash cooldown time (slow 2)
    ctx->genSlider("Aダッシュ禁止時間(遅2)", &m.mADashCooldownTimeSlow2, 0, 300);
    // A Dash max speed (slow 2)
    ctx->genSlider("Aダッシュ最高速度(遅2)", &m.mADashMaxSpeedSlow2, 0.0f, 100.0f);
    // A Dash initial speed (slow 2)
    ctx->genSlider("Aダッシュ初速(遅2)", &m.mADashInitSpeedSlow2, 0.0f, 100.0f);
    // A Dash quick run A speed (slow 2)
    ctx->genSlider("Aダッシュ速走A速度(遅2)", &m.mADashQuickRunASpeedSlow2, 0.0f, 10.0f);
    // A Dash acceleration (slow 2)
    ctx->genSlider("Aダッシュ加速(遅2)", &m.mADashAccelerationSlow2, 0.0f, 10.0f);
    // Dash rebound
    daAlinkHIO_setAnmGenMessage(&m.mDashReboundAnm, ctx, "ダッシュ跳返", 41.0f, 1);
    // Dash rebound horizontal speed
    ctx->genSlider("ダッシュ跳返水平速度", &m.mDashReboundHorizontalSpeed, 0.0f, 100.0f);
    // Dash rebound vertical speed
    ctx->genSlider("ダッシュ跳返垂直速度", &m.mDashReboundVerticalSpeed, 0.0f, 100.0f);
}

daAlinkHIO_wlMove_c::daAlinkHIO_wlMove_c() {
    static const char plabel[] = "const daAlinkHIO_wlMove_c1 daAlinkHIO_wlMove_c0::m = {\n";
    m_len = 256;
    mp_src_data = (void*)&daAlinkHIO_wlMove_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 10;
    m_f32_num = 39;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlMoveNoP_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0f, 100.0f);
    // Idle animation speed
    ctx->genSlider("待機A速度", &m.mIdleAnmSpeed, 0.0f, 10.0f);
    // Walk animation speed
    ctx->genSlider("歩きA速度", &m.mWalkAnmSpeed, 0.0f, 10.0f);
    // Jog animation speed
    ctx->genSlider("速歩A速度", &m.mJogAnmSpeed, 0.0f, 10.0f);
    // Run animation speed
    ctx->genSlider("走りA速度", &m.mRunAnmSpeed, 0.0f, 10.0f);
    // Idle to walk rate
    ctx->genSlider("待機→歩き率", &m.mIdleToWalkRate, 0.0f, 1.0f);
    // Walk to jog rate
    ctx->genSlider("歩き→速歩率", &m.mWalkToJogRate, 0.0f, 1.0f);
    // Jog to run rate
    ctx->genSlider("待走→走り率", &m.mJogToRunRate, 0.0f, 1.0f);
    // Run animation minimum blend rate
    ctx->genSlider("走りA最低合成率", &m.mRunAnmMinBlendRate, 0.0f, 1.0f);
    // Walk run interpolation
    ctx->genSlider("歩き走り補間", &m.mWalkRunInterpolation, 0.0f, 30.0f);
    // Max turn
    ctx->genSlider("旋回最大", &m.mTurnMax, 0, 0x7fff);
    // Min turn
    ctx->genSlider("旋回最小", &m.mTurnMin, 0, 0x7fff);
    // Turn angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Acceleration
    ctx->genSlider("加速", &m.mAcceleration, 0.0f, 10.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Slide start rate
    ctx->genSlider("滑り開始率", &m.mSlideStartRate, 0.0f, 1.0f);
    // Slide initial speed
    ctx->genSlider("滑り初速率", &m.mSlideInitSpeed, 0.0f, 10.0f);
    // Slide deceleration
    ctx->genSlider("滑り減速", &m.mSlideDeceleration, 0.0f, 20.0f);
    // Reverse speed
    ctx->genSlider("反転速度", &m.mReverseSpeed, 0.0f, 50.0f);
}

daAlinkHIO_wlMoveNoP_c::daAlinkHIO_wlMoveNoP_c() {
    static const char plabel[] = "const daAlinkHIO_wlMoveNoP_c1 daAlinkHIO_wlMoveNoP_c0::m = {\n";
    m_len = 72;
    mp_src_data = (void*)&daAlinkHIO_wlMoveNoP_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 16;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlAtnMove_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Max speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0f, 50.0f);
    // Acceleration
    ctx->genSlider("加速度", &m.mAcceleration, 0.0f, 10.0f);
    // Walk animation speed
    ctx->genSlider("歩きA速度", &m.mWalkAnmSpeed, 0.01f, 10.0f);
    // Run animation speed
    ctx->genSlider("走りA速度", &m.mRunAnmSpeed, 0.01f, 10.0f);
    // Walk change rate
    ctx->genSlider("歩き変更率", &m.mWalkChangeRate, 0.0f, 1.0f);
    // Run change rate
    ctx->genSlider("走り変更率", &m.mRunChangeRate, 0.0f, 1.0f);
    // Turn angle max
    ctx->genSlider("旋回角度最大", &m.mTurnAngleMax, 0, 0x4000);
    // Turn angle min
    ctx->genSlider("旋回角度最小", &m.mTurnAngleMin, 0, 0x4000);
    // Turn angle rate
    ctx->genSlider("旋回角度率", &m.mTurnAngleRate, 0, 0x14);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 20.0f);
    // Rear max speed
    ctx->genSlider("後方最高速度", &m.mRearMaxSpeed, 0.0f, 50.0f);
    // Rear acceleration
    ctx->genSlider("後方加速度", &m.mRearAcceleration, 0.0f, 10.0f);
    // Rear walk animation speed
    ctx->genSlider("後歩A速度", &m.mRearWalkAnmSpeed, 0.01f, 10.0f);
    // Rear walk change rate
    ctx->genSlider("後歩変更率", &m.mRearWalkChangeRate, 0.0f, 1.0f);
    // Rear deceleration
    ctx->genSlider("後方減速", &m.mRearDeceleration, 0.0f, 20.0f);
}

daAlinkHIO_wlAtnMove_c::daAlinkHIO_wlAtnMove_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtnMove_c1 daAlinkHIO_wlAtnMove_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_wlAtnMove_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 12;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlHowl_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Howl animation
    daAlinkHIO_setAnmGenMessage(&m.mHowlAnm, ctx, "遠吠え", 49.0f, 1);
    // Sitting howl animation
    daAlinkHIO_setAnmGenMessage(&m.mSittingHowlAnm, ctx, "座遠吠え", 71.0f, 1);
    // Threat animation
    daAlinkHIO_setAnmGenMessage(&m.mThreatAnm, ctx, "威嚇", 14.0f, 1);
    // Threat stance animation
    daAlinkHIO_setAnmGenMessage(&m.mThreatStanceAnm, ctx, "威嚇ため", 17.0f, 0);
    // Threat move interpolation
    ctx->genSlider("威嚇移動補間", &m.mThreatMoveInterp, 0.0f, 10.0f);
    // Threat move min anm speed
    ctx->genSlider("威嚇移動最小A速度", &m.mThreatMoveMinAnmSpeed, 0.0f, 10.0f);
    // Threat move max anm speed
    ctx->genSlider("威嚇移動最大A速度", &m.mThreatMoveMaxAnmSpeed, 0.0f, 10.0f);
    // Threat move rate
    ctx->genSlider("威嚇移動率", &m.mThreatMoveRate, 0.0f, 30.0f);
}

daAlinkHIO_wlHowl_c::daAlinkHIO_wlHowl_c() {
    static const char plabel[] = "const daAlinkHIO_wlHowl_c1 daAlinkHIO_wlHowl_c0::m = {\n";
    m_len = 96;
    mp_src_data = (void*)&daAlinkHIO_wlHowl_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlSideStep_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Side jump animation
    daAlinkHIO_setAnmGenMessage(&m.mSideJumpAnm, ctx, "横飛", 4.0f, 0);
    // Side jump horizontal speed
    ctx->genSlider("横飛水平速度", &m.mSideJumpHorizSpeed, 0.0f, 50.0f);
    // Side jump vertical speed
    ctx->genSlider("横飛垂直速度", &m.mSideJumpVertSpeed, 0.0f, 50.0f);
    // Side landing animation
    daAlinkHIO_setAnmGenMessage(&m.mSideLandAnm, ctx, "横着地", 23.0f, 1);
    // Back jump animation
    daAlinkHIO_setAnmGenMessage(&m.mBackJumpAnm, ctx, "後飛", 4.0f, 0);
    // Back jump horizontal speed
    ctx->genSlider("後飛水平速度", &m.mBackJumpHorizSpeed, 0.0f, 50.0f);
    // Back jump vertical speed
    ctx->genSlider("後飛垂直速度", &m.mBackJumpVertSpeed, 0.0f, 50.0f);
    // Back landing animation
    daAlinkHIO_setAnmGenMessage(&m.mBackLandAnm, ctx, "後着地", 23.0f, 1);
    // Fall height
    ctx->genSlider("落下高さ", &m.mFallHeight, 0.0f, 500.0f);
    // Fall interpolation
    ctx->genSlider("落下補間", &m.mFallInterp, 0.0f, 30.0f);
}

daAlinkHIO_wlSideStep_c::daAlinkHIO_wlSideStep_c() {
    static const char plabel[] = "const daAlinkHIO_wlSideStep_c1 daAlinkHIO_wlSideStep_c0::m = {\n";
    m_len = 104;
    mp_src_data = (void*)&daAlinkHIO_wlSideStep_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 6;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlBackJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Back jump animation
    daAlinkHIO_setAnmGenMessage(&m.mBackJumpAnm, ctx, "ジャンプ", 11.0f, 0);
    // Back jump horizontal speed
    ctx->genSlider("水平速度", &m.mBackJumpHorizSpeed, 0.0f, 50.0f);
    // Back jump vertical speed
    ctx->genSlider("垂直速度", &m.mBackJumpVertSpeed, 0.0f, 50.0f);
    // Back landing animation
    daAlinkHIO_setAnmGenMessage(&m.mBackLandAnm, ctx, "着地", 28.0f, 1);
    // Fall height
    ctx->genSlider("落下高さ", &m.mFallHeight, 0.0f, 500.0f);
    // Fall interpolation
    ctx->genSlider("落下補間", &m.mFallInterp, 0.0f, 30.0f);
}

daAlinkHIO_wlBackJump_c::daAlinkHIO_wlBackJump_c() {
    static const char plabel[] = "const daAlinkHIO_wlBackJump_c1 daAlinkHIO_wlBackJump_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_wlBackJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAutoJump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -10.0f, 0.0f);
    // Max fall speed
    ctx->genSlider("最大落下速度", &m.mMaxFallSpeed, -300.0f, 0.0f);
    // Jump animation
    daAlinkHIO_setAnmGenMessage(&m.mJumpAnm, ctx, "ジャンプ", 3.0f, 0);
    // Climb animation
    daAlinkHIO_setAnmGenMessage(&m.mClimbAnm, ctx, "空中", 6.0f, 0);
    // Jump limit speed
    ctx->genSlider("ジャンプ限度速度", &m.mJumpLimitSpeed, 0.0f, 100.0f);
    // Jump min speed
    ctx->genSlider("ジャンプ最低速度", &m.mJumpMinSpeed, 0.0f, 100.0f);
    // Jump max speed
    ctx->genSlider("ジャンプ最高速度", &m.mJumpMaxSpeed, 0.0f, 100.0f);
    // Jump speed rate
    ctx->genSlider("ジャンプ速度率", &m.mJumpSpeedRate, 0.0f, 5.0f);
    // Jump angle
    ctx->genSlider("ジャンプ角度", &m.mJumpAngle, 0, 0x4000);
    // Jump fall interpolation
    ctx->genSlider("ジャンプ落下補間", &m.mJumpFallInterp, 0.0f, 50.0f);
    // Always max speed jump
    ctx->genCheckBox("必ず最高速度ジャンプ", &m.mAlwaysMaxSpeedJump, '\x01');
    // Landing animation
    daAlinkHIO_setAnmGenMessage(&m.mLandingAnm, ctx, "着地", 24.0f, 1);
    // Normal fall interpolation
    ctx->genSlider("通常落下補間", &m.mNormalFallInterp, 0.0f, 50.0f);
    // Weak jump anm speed
    ctx->genSlider("ジャンプA速度(弱)", &m.mWeakJumpAnmSpeed, 0.0f, 10.0f);
    // Weak jump limit speed
    ctx->genSlider("ジャンプ限度速度(弱)", &m.mWeakJumpLimitSpeed, 0.0f, 100.0f);
    // Weak jump min speed
    ctx->genSlider("ジャンプ最低速度(弱)", &m.mWeakJumpMinSpeed, 0.0f, 100.0f);
    // Weak jump max speed
    ctx->genSlider("ジャンプ最高速度(弱)", &m.mWeakJumpMaxSpeed, 0.0f, 100.0f);
    // Weak jump speed rate
    ctx->genSlider("ジャンプ速度率(弱)", &m.mWeakJumpSpeedRate, 0.0f, 5.0f);
    // Weak jump angle
    ctx->genSlider("ジャンプ角度(弱)", &m.mWeakJumpAngle, 0, 0x4000);
    // Hang limit height
    ctx->genSlider("ぶら下がり限界高さ", &m.mHangLimitHeight, 0.0f, 1000.0f);
}

daAlinkHIO_wlAutoJump_c::daAlinkHIO_wlAutoJump_c() {
    static const char plabel[] = "const daAlinkHIO_wlAutoJump_c1 daAlinkHIO_wlAutoJump_c0::m = {\n";
    m_len = 124;
    mp_src_data = (void*)&daAlinkHIO_wlAutoJump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 4;
    m_s16_num = 2;
    m_f32_num = 14;
    f14 = 1;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlPush_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Idle Anm Speed
    ctx->genSlider("待機A速度", &m.mIdleAnmSpeed, 0.0f, 10.0f);
    // Idle Interpolation
    ctx->genSlider("待機補間", &m.mIdleInterp, 0.0f, 10.0f);
    // Push Anm Speed
    ctx->genSlider("押しA速度", &m.mPushAnmSpeed, 0.0f, 10.0f);
    // Heavy Push Anm Speed
    ctx->genSlider("押しA速度(重)", &m.mHeavyPushAnmSpeed, 0.0f, 10.0f);
    // Push Interpolation
    ctx->genSlider("押し補間", &m.mPushInterp, 0.0f, 10.0f);
}

daAlinkHIO_wlPush_c::daAlinkHIO_wlPush_c() {
    static const char plabel[] = "const daAlinkHIO_wlPush_c1 daAlinkHIO_wlPush_c0::m = {\n";
    m_len = 20;
    mp_src_data = (void*)&daAlinkHIO_wlPush_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 5;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlLie_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Sitting animation
    daAlinkHIO_setAnmGenMessage(&m.mSittingAnm, ctx, "座り", 14.0f, 1);
    // Sitting idle anm speed
    ctx->genSlider("座り待機A速度", &m.mSittingIdleAnmSpeed, 0.0f, 10.0f);
    // Sitting idle interp
    ctx->genSlider("座り待機補間", &m.mSittingIdleInterp, 0.0f, 10.0f);
    // Stand up interp
    ctx->genSlider("立ち上がり補間", &m.mStandUpInterp, 0.0f, 10.0f);
    // Prone start animation
    daAlinkHIO_setAnmGenMessage(&m.mProneStartAnm, ctx, "伏せ開始", 11.0f, 1);
    // Prone min anm speed
    ctx->genSlider("伏せ最小A速度", &m.mProneMinAnmSpeed, 0.0f, 10.0f);
    // Prone max anm speed
    ctx->genSlider("伏せ最大A速度", &m.mProneMaxAnmSpeed, 0.0f, 10.0f);
    // Prone move interp
    ctx->genSlider("伏せ移動補間", &m.mProneMoveInterp, 0.0f, 10.0f);
    // Prone move rate
    ctx->genSlider("伏せ移動率", &m.mProneMoveRate, 0.0f, 30.0f);
    // Prone turn rate
    ctx->genSlider("伏せ旋回率", &m.mProneTurnRate, 0, 100);
    // Prone turn max
    ctx->genSlider("伏せ旋回最大", &m.mProneTurnMax, 0, 0x7fff);
    // Prone turn min
    ctx->genSlider("伏せ旋回最小", &m.mProneTurnMin, 0, 0x7fff);
}

daAlinkHIO_wlLie_c::daAlinkHIO_wlLie_c() {
    static const char plabel[] = "const daAlinkHIO_wlLie_c1 daAlinkHIO_wlLie_c0::m = {\n";
    m_len = 76;
    mp_src_data = (void*)&daAlinkHIO_wlLie_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 4;
    m_f32_num = 7;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlWallHang_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Auto walk height
    ctx->genSlider("自動歩き高さ", &m.mAutoWalkHeight, 0.0f, 300.0f);
    // Small jump height
    ctx->genSlider("小ジャンプ高さ", &m.mSmallJumpHeight, 0.0f, 300.0f);
    // Wall grab height
    ctx->genSlider("壁掴み高さ", &m.mWallGrabHeight, 0.0f, 300.0f);
    // Climb height
    ctx->genSlider("よじ登り高さ", &m.mClimbHeight, 0.0f, 300.0f);
    // Hanging foot height
    ctx->genSlider("ぶら下がり足位置高さ", &m.mHangingFootHeight, 0.0f, 300.0f);
    // Jump horizontal speed
    ctx->genSlider("ジャンプ水平速度", &m.mJumpHorizontalSpeed, 0.0f, 50.0f);
    // Jump target height offset
    ctx->genSlider("ジャンプ目標高さオフセット", &m.mJumpTargetHeightOffset, 0.0f, 200.0f);
    // Jump to fall interpolation
    ctx->genSlider("ジャンプ→落下補間", &m.mJumpToFallInterp, 0.0f, 100.0f);
    // Pre-grab jump animation
    daAlinkHIO_setAnmGenMessage(&m.mPreGrabJumpAnm, ctx, "掴前ジャンプ", 13.0f, 0);
    // Wall grab animation
    daAlinkHIO_setAnmGenMessage(&m.mWallGrabAnm, ctx, "壁掴み", 5.0f, 0);
    // Climb animation
    daAlinkHIO_setAnmGenMessage(&m.mClimbAnm, ctx, "よじ登り", 39.0f, 1);
    // Fall grab animation
    daAlinkHIO_setAnmGenMessage(&m.mFallGrabAnm, ctx, "落下掴み", 39.0f, 0);
    // Hanging fall interpolation
    ctx->genSlider("ぶら下がり落下補間", &m.mHangingFallInterp, 0.0f, 200.0f);
    // Ledge climb animation
    daAlinkHIO_setAnmGenMessage(&m.mLedgeClimbAnm, ctx, "段差登", 6.0f, 0);
    // Ledge land animation
    daAlinkHIO_setAnmGenMessage(&m.mLedgeLandAnm, ctx, "段差着地", 16.0f, 1);
}

daAlinkHIO_wlWallHang_c::daAlinkHIO_wlWallHang_c() {
    static const char plabel[] = "const daAlinkHIO_wlWallHang_c1 daAlinkHIO_wlWallHang_c0::m = {\n";
    m_len = 156;
    mp_src_data = (void*)&daAlinkHIO_wlWallHang_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 6;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 9;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlDamNormal_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Forward animation
    daAlinkHIO_setAnmGenMessage(&m.mForwardAnm, ctx, "前方", 9.0f, 1);
    // Backward animation
    daAlinkHIO_setAnmGenMessage(&m.mBackwardAnm, ctx, "後方", 9.0f, 1);
    // Left animation
    daAlinkHIO_setAnmGenMessage(&m.mLeftAnm, ctx, "左方", 9.0f, 1);
    // Right animation
    daAlinkHIO_setAnmGenMessage(&m.mRightAnm, ctx, "右方", 9.0f, 1);
    // Initial speed
    ctx->genSlider("初速", &m.mInitSpeed, 0.0f, 100.0f);
    // Attack speed rate
    ctx->genSlider("攻撃速度率", &m.mAttackSpeedRate, 0.0f, 10.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Ice damage A speed
    ctx->genSlider("氷ダメージA速度", &m.mIceDamageAnmSpeed, 0.0f, 10.0f);
}

daAlinkHIO_wlDamNormal_c::daAlinkHIO_wlDamNormal_c() {
    static const char plabel[] =
        "const daAlinkHIO_wlDamNormal_c1 daAlinkHIO_wlDamNormal_c0::m = {\n";
    m_len = 96;
    mp_src_data = (void*)&daAlinkHIO_wlDamNormal_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 4;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlDamLaHu_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Damage interpolation
    ctx->genSlider("ダメージ補間", &m.mDamageInterp, 0.0f, 20.0f);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -10.0f, 0.0f);
    // Horizontal speed
    ctx->genSlider("水平速度", &m.mHorizontalSpeed, 0.0f, 100.0f);
    // Vertical speed
    ctx->genSlider("垂直速度", &m.mVerticalSpeed, 0.0f, 100.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 10.0f);
    // Bounce speed
    ctx->genSlider("跳ね返り速度", &m.mBounceSpeed, 0.0f, 100.0f);
    // Body rotation speed
    ctx->genSlider("体回転速度", &m.mBodyRotationSpeed, 0, 0x7fff);
    // Front rise animation
    daAlinkHIO_setAnmGenMessage(&m.mFrontRiseAnm, ctx, "前起", 49.0f, 1);
    // Back rise animation
    daAlinkHIO_setAnmGenMessage(&m.mBackRiseAnm, ctx, "後起", 39.0f, 1);
    // Left rise animation
    daAlinkHIO_setAnmGenMessage(&m.mLeftRiseAnm, ctx, "左起", 34.0f, 1);
    // Right rise animation
    daAlinkHIO_setAnmGenMessage(&m.mRightRiseAnm, ctx, "右起", 34.0f, 1);
}

daAlinkHIO_wlDamLaHu_c::daAlinkHIO_wlDamLaHu_c(int param_0) {
    static const char plabel0[] = "const daAlinkHIO_wlDamLaHu_c1 daAlinkHIO_wlDamLarge_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_wlDamLaHu_c1 daAlinkHIO_wlDamHuge_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1};

    static void* baseP[] = {
        (void*)&daAlinkHIO_wlDamLarge_c0::m,
        (void*)&daAlinkHIO_wlDamHuge_c0::m,
    };

    m_len = 108;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 6;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlDamCaught_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Caught time
    ctx->genSlider("捕まり時間", &m.mCaughtTime, 0, 1000);
    // Input decay time
    ctx->genSlider("入力減り時間", &m.mInputDecayTime, 0, 0x1e);
    // Wait additional anm speed
    ctx->genSlider("待機追加A速度", &m.mWaitAddAnmSpeed, 0.0f, 10.0f);
    // Wait interpolation
    ctx->genSlider("待機補間", &m.mWaitInterp, 0.0f, 10.0f);
}

daAlinkHIO_wlDamCaught_c::daAlinkHIO_wlDamCaught_c() {
    static const char plabel[] =
        "const daAlinkHIO_wlDamCaught_c1 daAlinkHIO_wlDamCaught_c0::m = {\n";
    m_len = 16;
    mp_src_data = (void*)&daAlinkHIO_wlDamCaught_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlDamFall_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Small damage height
    ctx->genSlider("小ダメージ高さ", &m.mSmallDamageHeight, 0.0f, 100.0f);
    // Large damage height
    ctx->genSlider("大ダメージ高さ", &m.mLargeDamageHeight, 0.0f, 100.0f);
    // Air animation transition height
    ctx->genSlider("空中アニメ移行高さ", &m.mAirAnmTransitionHeight, 0.0f, 100.0f);
    // Air animation interpolation
    ctx->genSlider("空中アニメ補間", &m.mAirAnmInterp, 0.0f, 20.0f);
    // Landing animation
    daAlinkHIO_setAnmGenMessage(&m.mLandingAnm, ctx, "着地", 11.0f, 0);
    // Small damage landing start frame
    ctx->genSlider("小ダメージ着地開始F", &m.mSmallDamageLandingStartFrame, 0.0f, 11.0f);
    // Small stop time
    ctx->genSlider("小停止時間", &m.mSmallStopTime, 0, 0x96);
    // Large stop time
    ctx->genSlider("大停止時間", &m.mLargeStopTime, 0, 0x96);
    // Right rise animation
    daAlinkHIO_setAnmGenMessage(&m.mRightRiseAnm, ctx, "起上り", 17.0f, 1);
}

daAlinkHIO_wlDamFall_c::daAlinkHIO_wlDamFall_c() {
    static const char plabel[] = "const daAlinkHIO_wlDamFall_c1 daAlinkHIO_wlDamFall_c0::m = {\n";
    m_len = 64;
    mp_src_data = (void*)&daAlinkHIO_wlDamFall_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 5;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlDamage_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Normal
    ctx->genNode("通常", &mNormal, 0, 0);
    // Large
    ctx->genNode("大", &mLarge, 0, 0);
    // Huge
    ctx->genNode("強大", &mHuge, 0, 0);
    // Fall
    ctx->genNode("落下", &mFall, 0, 0);
    // Capture
    ctx->genNode("捕縛", &mCapture, 0, 0);
    // Running animation
    daAlinkHIO_setAnmGenMessage(&m.mRunningAnm, ctx, "走り", 9.0f, 0);
    // Polygon animation
    daAlinkHIO_setAnmGenMessage(&m.mPolygonAnm, ctx, "ポリゴン", 9.0f, 1);
    // Return wake-up anm speed
    ctx->genSlider("復帰起き上がりA速度", &m.mReturnWakeupAnmSpeed, 1.0f, 10.0f);
}

daAlinkHIO_wlDamage_c::daAlinkHIO_wlDamage_c()
    : mNormal(), mLarge(0), mHuge(1), mFall(), mCapture() {
    static const char plabel[] = "const daAlinkHIO_wlDamage_c1 daAlinkHIO_wlDamage_c0::m = {\n";
    m_len = 44;
    mp_src_data = (void*)&daAlinkHIO_wlDamage_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 1;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

daAlinkHIO_wlDamCaught_c::~daAlinkHIO_wlDamCaught_c() {}
daAlinkHIO_wlDamFall_c::~daAlinkHIO_wlDamFall_c() {}
daAlinkHIO_wlDamLaHu_c::~daAlinkHIO_wlDamLaHu_c() {}
daAlinkHIO_wlDamNormal_c::~daAlinkHIO_wlDamNormal_c() {}

void daAlinkHIO_wlSlide_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Sliding angle
    ctx->genSlider("滑り角度", &m.mSlidingAngle, 0.0f, 90.0f);
    // Climbing angle
    ctx->genSlider("登坂角度", &m.mClimbingAngle, 0.0f, 90.0f);
    // Climbing anm speed
    ctx->genSlider("登坂A速度", &m.mClimbingAnmSpeed, 0.0f, 10.0f);
    // Climbing max speed
    ctx->genSlider("登坂最高速度", &m.mClimbingMaxSpeed, 0.0f, 100.0f);
    // Front slide animation
    daAlinkHIO_setAnmGenMessage(&m.mFrontSlideAnm, ctx, "前滑り", 24.0f, 0);
    // Back slide animation
    daAlinkHIO_setAnmGenMessage(&m.mBackSlideAnm, ctx, "後滑り", 7.0f, 0);
    // Max speed
    ctx->genSlider("最大速度", &m.mMaxSpeed, 0.0f, 100.0f);
    // Acceleration
    ctx->genSlider("加速度", &m.mAcceleration, 0.0f, 10.0f);
    // Landing animation
    daAlinkHIO_setAnmGenMessage(&m.mLandingAnm, ctx, "着地", 14.0f, 1);
    // Climbing anm speed (weak)
    ctx->genSlider("登坂A速度(弱)", &m.mClimbingAnmSpeedWeak, 0.0f, 10.0f);
    // Climbing max speed (weak)
    ctx->genSlider("登坂最高速度(弱)", &m.mClimbingMaxSpeedWeak, 0.0f, 100.0f);
    // Slip down acceleration
    ctx->genSlider("ずり落ち加速度", &m.mSlipDownAcceleration, 0.0f, 10.0f);
    // Slip down max speed
    ctx->genSlider("ずり落ち最高速度", &m.mSlipDownMaxSpeed, 0.0f, 100.0f);
    // Slip down rotation max
    ctx->genSlider("ずり落ち回転最大", (short*)&m.mSlipDownRotationMax, 0, 0x7fff);
    // Slip down rotation min
    ctx->genSlider("ずり落ち回転最小", (short*)&m.mSlipDownRotationMin, 0, 0x7fff);
    // Slip down recovery animation
    daAlinkHIO_setAnmGenMessage(&m.mSlipDownRecoveryAnm, ctx, "ずり落ち復帰", 29.0f, 1);
}

daAlinkHIO_wlSlide_c::daAlinkHIO_wlSlide_c() {
    static const char plabel[] = "const daAlinkHIO_wlSlide_c1 daAlinkHIO_wlSlide_c0::m = {\n";
    m_len = 124;
    mp_src_data = (void*)&daAlinkHIO_wlSlide_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 10;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlRope_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Movement Min Anm Speed
    ctx->genSlider("移動最小A速度", &m.mMovementMinAnmSpeed, 0.0f, 10.0f);
    // Movement Max Anm Speed
    ctx->genSlider("移動最大A速度", &m.mMovementMaxAnmSpeed, 0.0f, 10.0f);
    // Back Movement Max Anm Speed
    ctx->genSlider("後移動最大A速度", &m.mBackMovementMaxAnmSpeed, 0.0f, 10.0f);
    // Movement Interpolation
    ctx->genSlider("移動補間", &m.mMovementInterpolation, 0.0f, 10.0f);
    // Movement Rate
    ctx->genSlider("移動率", &m.mMovementRate, 0.0f, 30.0f);
    // Twist Climb Anm Speed
    ctx->genSlider("よじ登りA速度", &m.mTwistClimbAnmSpeed, 0.0f, 10.0f);
    // Fall Interpolation
    ctx->genSlider("落下補間", &m.mFallInterpolation, 0.0f, 10.0f);
    // Twist Climb Interpolation
    ctx->genSlider("よじ登り補間", &m.mTwistClimbInterpolation, 0.0f, 10.0f);
    // Flip
    daAlinkHIO_setAnmGenMessage(&m.mFlipAnm, ctx, "反転", 16.0f, 0);
    // Movement Sway Transition Time
    ctx->genSlider("移動ふらつき移行時間", &m.mMovementSwayTransitionTime, 0, 0x7fff);
}

daAlinkHIO_wlRope_c::daAlinkHIO_wlRope_c() {
    static const char plabel[] = "const daAlinkHIO_wlRope_c1 daAlinkHIO_wlRope_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_wlRope_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 8;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtWait_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Attack animation
    daAlinkHIO_setAnmGenMessage(&m.mAttackAnm, ctx, "攻撃", field_0x34, 1);
    // Speed
    ctx->genSlider("速度", &m.mSpeed, 0.0f, 100.0f);
    // Speed addition F
    ctx->genSlider("速度追加F", &m.mSpeedAddForward, 0.0f, field_0x34);
    // Attack judgment start F
    ctx->genSlider("攻撃判定開始F", &m.mAttackJudgmentStartForward, 0.0f, field_0x34);
    // Attack judgment end F
    ctx->genSlider("攻撃判定終了F", &m.mAttackJudgmentEndForward, 0.0f, field_0x34);
    // Stop time
    ctx->genSlider("停止時間", (short*)&m.mStopTime, 0, 300);
    // Combo mid start F
    ctx->genSlider("コンボ中開始F", &m.mComboMidStartF, 0.0f, field_0x34 + 1.0f);
    // Combo mid C F
    ctx->genSlider("コンボ中CF", &m.mComboMidCF, 0.0f, field_0x34 + 1.0f);
    // Combo mid stop time
    ctx->genSlider("コンボ中停止時間", (short*)&m.mComboMidStopTime, 0, 300);
    // Attack radius offset
    ctx->genSlider("攻撃半径オフセット", &m.mAttackRadiusOffset, 0.0f, 200.0f);
    // Attack radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 250.0f);
    // Attack height
    ctx->genSlider("攻撃高さ", &m.mAttackHeight, 0.0f, 250.0f);
}

daAlinkHIO_wlAtWait_c::daAlinkHIO_wlAtWait_c(int param_0, float param_1) {
    field_0x34 = param_1;

    static const char plabel0[] = "const daAlinkHIO_wlAtWait_c1 daAlinkHIO_wlAtWaLr_c0::m = {\n";
    static const char plabel1[] = "const daAlinkHIO_wlAtWait_c1 daAlinkHIO_wlAtWaSc_c0::m = {\n";
    static const char plabel2[] = "const daAlinkHIO_wlAtWait_c1 daAlinkHIO_wlAtWaTl_c0::m = {\n";
    static const char* plabel[] = {plabel0, plabel1, plabel2};

    static void* baseP[] = {
        (void*)&daAlinkHIO_wlAtWaLr_c0::m,
        (void*)&daAlinkHIO_wlAtWaSc_c0::m,
        (void*)&daAlinkHIO_wlAtWaTl_c0::m,
    };

    m_len = 60;
    mp_src_data = baseP[param_0];
    mp_data = (void*)&m;
    m_name_string = plabel[param_0];
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 9;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtRoll_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Attack animation
    daAlinkHIO_setAnmGenMessage(&m.mAttackAnm, ctx, "攻撃", 40.0f, 1);
    // Spider thread escape start F
    ctx->genSlider("クモ糸脱出時開始F", &m.mSpiderThreadEscapeStartF, 0.0f, 40.0f);
    // Attack radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 1000.0f);
    // Attack speed
    ctx->genSlider("攻撃速度", &m.mAttackSpeed, 0.0f, 100.0f);
}

daAlinkHIO_wlAtRoll_c::daAlinkHIO_wlAtRoll_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtRoll_c1 daAlinkHIO_wlAtRoll_c0::m = {\n";
    m_len = 32;
    mp_src_data = (void*)&daAlinkHIO_wlAtRoll_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtNjump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Aerial Attack
    daAlinkHIO_setAnmGenMessage(&m.mAerialAttackAnm, ctx, "攻撃", 6.0f, 0);
    // Attack Initial Speed
    ctx->genSlider("攻撃初速", &m.mAttackInitSpeed, 0.0f, 50.0f);
    // Max Horizontal Speed
    ctx->genSlider("最高水平速度", &m.mMaxHorizontalSpeed, 0.0f, 100.0f);
    // Min Horizontal Speed
    ctx->genSlider("最低水平速度", &m.mMinHorizontalSpeed, 0.0f, 100.0f);
    // Max Vertical Speed
    ctx->genSlider("最高垂直速度", &m.mMaxVerticalSpeed, 0.0f, 100.0f);
    // Min Vertical Speed
    ctx->genSlider("最低垂直速度", &m.mMinVerticalSpeed, 0.0f, 100.0f);
    // Aerial Anm Speed
    ctx->genSlider("空中A速度", &m.mAerialAnmSpeed, 0.0f, 10.0f);
    // Aerial Interpolation
    ctx->genSlider("空中補間", &m.mAerialInterpolation, 0.0f, 10.0f);
    // Attack Radius Offset
    ctx->genSlider("攻撃半径オフセット", &m.mAttackRadiusOffset, 0.0f, 200.0f);
    // Attack Radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 250.0f);
    // Attack Height
    ctx->genSlider("攻撃高さ", &m.mAttackHeight, 0.0f, 250.0f);
}

daAlinkHIO_wlAtNjump_c::daAlinkHIO_wlAtNjump_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtNjump_c1 daAlinkHIO_wlAtNjump_c0::m = {\n";
    m_len = 60;
    mp_src_data = (void*)&daAlinkHIO_wlAtNjump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 10;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtCjump_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Aerial Attack
    daAlinkHIO_setAnmGenMessage(&m.mAerialAttackAnm, ctx, "攻撃", 3.0f, 0);
    // Attack Initial Speed
    ctx->genSlider("攻撃初速", &m.mAttackInitSpeed, 0.0f, 50.0f);
    // Max Horizontal Speed
    ctx->genSlider("最高水平速度", &m.mMaxHorizontalSpeed, 0.0f, 100.0f);
    // Min Horizontal Speed
    ctx->genSlider("最低水平速度", &m.mMinHorizontalSpeed, 0.0f, 100.0f);
    // Max Vertical Speed
    ctx->genSlider("最高垂直速度", &m.mMaxVerticalSpeed, 0.0f, 100.0f);
    // Min Vertical Speed
    ctx->genSlider("最低垂直速度", &m.mMinVerticalSpeed, 0.0f, 100.0f);
    // Aerial Anm Speed
    ctx->genSlider("空中A速度", &m.mAerialAnmSpeed, 0.0f, 10.0f);
    // Aerial Interpolation
    ctx->genSlider("空中補間", &m.mAerialInterpolation, 0.0f, 10.0f);
    // Attack Radius Offset
    ctx->genSlider("攻撃半径オフセット", &m.mAttackRadiusOffset, 0.0f, 200.0f);
    // Attack Radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 250.0f);
    // Attack Height
    ctx->genSlider("攻撃高さ", &m.mAttackHeight, 0.0f, 250.0f);
    // Flip Kick
    daAlinkHIO_setAnmGenMessage(&m.mFlipKickAnm, ctx, "反転蹴り", 7.0f, 0);
    // Flip Kick Post Start F
    ctx->genSlider("反転蹴り後開始F", &m.mFlipKickPostStartF, 0.0f, 11.0f);
    // Flip Kick Post Anm Speed
    ctx->genSlider("反転蹴り後A速度", &m.mFlipKickPostAnmSpeed, 0.0f, 10.0f);
    // Hit Decel Rate
    ctx->genSlider("ヒット時減速率", &m.mHitDecelRate, 0.0f, 1.0f);
    // Hit Min Speed
    ctx->genSlider("ヒット時最低速度", &m.mHitMinSpeed, 0.0f, 100.0f);
    // Hit Decel
    ctx->genSlider("ヒット時減速", &m.mHitDecel, 0.0f, 10.0f);
}

daAlinkHIO_wlAtCjump_c::daAlinkHIO_wlAtCjump_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtCjump_c1 daAlinkHIO_wlAtCjump_c0::m = {\n";
    m_len = 100;
    mp_src_data = (void*)&daAlinkHIO_wlAtCjump_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 15;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtLand_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Normal Landing
    daAlinkHIO_setAnmGenMessage(&m.mNormalLandingAnm, ctx, "通常着地", 19.0f, 1);
    // Front Slide
    daAlinkHIO_setAnmGenMessage(&m.mFrontSlideAnm, ctx, "前滑", 14.0f, 1);
    // Back Slide
    daAlinkHIO_setAnmGenMessage(&m.mBackSlideAnm, ctx, "後滑", 19.0f, 1);
    // Slide Deceleration
    ctx->genSlider("滑り減速", &m.mSlideDeceleration, 0.0f, 10.0f);
}
daAlinkHIO_wlAtLand_c::daAlinkHIO_wlAtLand_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtLand_c1 daAlinkHIO_wlAtLand_c0::m = {\n";
    m_len = 64;
    mp_src_data = (void*)&daAlinkHIO_wlAtLand_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 1;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtDown_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Low Stance
    daAlinkHIO_setAnmGenMessage(&m.mLowStanceAnm, ctx, "開始", 3.0f, 0);
    // Push Down
    daAlinkHIO_setAnmGenMessage(&m.mPushDownAnm, ctx, "滞空", 16.0f, 0);
    // Side Roll Movement Width
    ctx->genSlider("垂直速度", &m.mSideRollMovementWidth, 0.0f, 200.0f);
    // Front Roll
    daAlinkHIO_setAnmGenMessage(&m.mFrontRollAnm, ctx, "着地", 21.0f, 0);
    // Crouch
    daAlinkHIO_setAnmGenMessage(&m.mCrouchAnm, ctx, "引き", 49.0f, 0);
    // Prone Get Up
    daAlinkHIO_setAnmGenMessage(&m.mProneGetUpAnm, ctx, "引き抜き", 8.0f, 0);
    // Back Roll
    daAlinkHIO_setAnmGenMessage(&m.mBackRollAnm, ctx, "後転", 11.0f, 0);
    // Landing Side Roll Movement Width
    ctx->genSlider("後転垂直速度", &m.mLandingSideRollMovementWidth, 0.0f, 200.0f);
    // Landing Front-Back Movement Width
    ctx->genSlider("後転水平速度", &m.mLandingFrontBackMovementWidth, 0.0f, 200.0f);
    // Roll Over
    daAlinkHIO_setAnmGenMessage(&m.mRollOverAnm, ctx, "失敗", 84.0f, 1);
    // Fall Duration
    ctx->genSlider("停止時間", (s16*)&m.mFallDuration, 0, 0x7fff);
}

daAlinkHIO_wlAtDown_c::daAlinkHIO_wlAtDown_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtDown_c1 daAlinkHIO_wlAtDown_c0::m = {\n";
    m_len = 156;
    mp_src_data = (void*)&daAlinkHIO_wlAtDown_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 7;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlAtLock_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Start Radius
    ctx->genSlider("開始半径", &m.mStartRadius, 0.0f, 10000.0f);
    // Max Radius
    ctx->genSlider("最大半径", &m.mMaxRadius, 0.0f, 10000.0f);
    // Radius Acceleration
    ctx->genSlider("半径加速", &m.mRadiusAcceleration, 0.0f, 100.0f);
    // Attack Speed
    ctx->genSlider("攻撃速度", &m.mAttackSpeed, 0.0f, 100.0f);
    // Attack Radius Offset
    ctx->genSlider("攻撃半径オフセット", &m.mAttackRadiusOffset, 0.0f, 200.0f);
    // Attack Radius
    ctx->genSlider("攻撃半径", &m.mAttackRadius, 0.0f, 250.0f);
    // Attack Height
    ctx->genSlider("攻撃高さ", &m.mAttackHeight, 0.0f, 250.0f);
    // Auto Activation Time
    ctx->genSlider("自動発動時間", &m.mAutoActivationTime, 0, 0x7fff);
    // Front Landing Anm
    daAlinkHIO_setAnmGenMessage(&m.mFrontLandingAnm, ctx, "前着地", 14.0f, 0);
    // Rear Landing Anm
    daAlinkHIO_setAnmGenMessage(&m.mRearLandingAnm, ctx, "後着地", 19.0f, 0);
    // Gravity
    ctx->genSlider("重力", &m.mGravity, -15.0f, 0.0f);
    // Max Jump Height
    ctx->genSlider("最大ジャンプ高さ", &m.mMaxJumpHeight, 0.0f, 5000.0f);
    // Max Jump Distance
    ctx->genSlider("最大ジャンプ距離", &m.mMaxJumpDistance, 0.0f, 10000.0f);
}

daAlinkHIO_wlAtLock_c::daAlinkHIO_wlAtLock_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtLock_c1 daAlinkHIO_wlAtLock_c0::m = {\n";
    m_len = 84;
    mp_src_data = (void*)&daAlinkHIO_wlAtLock_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 10;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlAtBite_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Enemy Bite Throw Anm Speed
    ctx->genSlider("敵咥投げA速度", &m.mEnemyBiteThrowAnmSpeed, 0.0f, 10.0f);
    // Enemy Bite Throw Interpolation
    ctx->genSlider("敵咥投げ補間", &m.mEnemyBiteThrowInterpolation, 0.0f, 10.0f);
    // Enemy Bite Throw CF
    ctx->genSlider("敵咥投げCF", &m.mEnemyBiteThrowCF, 0.0f, 45.0f);
    // Bite Attach Time
    ctx->genSlider("噛付き時間", &m.mBiteAttachTime, 0, 0x7fff);
    // Bite Preparation
    daAlinkHIO_setAnmGenMessage(&m.mBitePreparationAnm, ctx, "噛準備", 5.0f, 0);
    // Bite Preparation Mid Start F
    ctx->genSlider("噛準備途中開始F", &m.mBitePreparationMidStartF, 0.0f, 5.0f);
    // Bite Mid Anm Speed Min
    ctx->genSlider("噛中A速度最小", &m.mBiteMidAnmSpeedMin, 0.0f, 10.0f);
    // Bite Mid Anm Speed Max
    ctx->genSlider("噛中A速度最大", &m.mBiteMidAnmSpeedMax, 0.0f, 10.0f);
    // Bite Mid Anm Speed Acceleration
    ctx->genSlider("噛中A速度加速", &m.mBiteMidAnmSpeedAcceleration, 0.0f, 1.0f);
    // Bite Mid Anm Speed Deceleration
    ctx->genSlider("噛中A速度減速", &m.mBiteMidAnmSpeedDeceleration, 0.0f, 1.0f);
    // Hanging Bite Preparation
    daAlinkHIO_setAnmGenMessage(&m.mHangingBitePreparationAnm, ctx, "ぶら下がり噛準備", 31.0f, 0);
    // Hanging Bite Mid Anm Speed Min
    ctx->genSlider("ぶら下がり噛中A速度最小", &m.mHangingBiteMidAnmSpeedMin, 0.0f, 10.0f);
    // Hanging Bite Mid Anm Speed Max
    ctx->genSlider("ぶら下がり噛中A速度最大", &m.mHangingBiteMidAnmSpeedMax, 0.0f, 10.0f);
    // Hanging Bite Mid Anm Speed Acceleration
    ctx->genSlider("ぶら下がり噛中A速度加速", &m.mHangingBiteMidAnmSpeedAcceleration, 0.0f, 1.0f);
    // Hanging Bite Mid Anm Speed Deceleration
    ctx->genSlider("ぶら下がり噛中A速度減速", &m.mHangingBiteMidAnmSpeedDeceleration, 0.0f, 1.0f);
}

daAlinkHIO_wlAtBite_c::daAlinkHIO_wlAtBite_c() {
    static const char plabel[] = "const daAlinkHIO_wlAtBite_c1 daAlinkHIO_wlAtBite_c0::m = {\n";
    m_len = 92;
    mp_src_data = (void*)&daAlinkHIO_wlAtBite_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 12;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlAttack_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Horizontal
    ctx->genNode("左右", &mHorizontalAttack, 0, 0);
    // Scratch
    ctx->genNode("引掻き", &mScratchAttack, 0, 0);
    // Tail
    ctx->genNode("尻尾", &mTailAttack, 0, 0);
    // Jump
    ctx->genNode("ジャンプ", &mWlAtNjump, 0, 0);
    // Corkscrew (Kick)
    ctx->genNode("きりもみ(蹴り)", &mWlAtCjump, 0, 0);
    // Landing
    ctx->genNode("着地", &mWlAtLand, 0, 0);
    // Rotation
    ctx->genNode("回転", &mAtRoll, 0, 0);
    // Down
    ctx->genNode("ダウン", &mWlAtDown, 0, 0);
    // Lock
    ctx->genNode("ロック", &mWlAtLock, 0, 0);
    // Bite
    ctx->genNode("噛付き", &mWlAtBite, 0, 0);
    // Attack Preparation Interpolation
    ctx->genSlider("攻撃準備補間", &m.mReadyInterpolation, 0.0f, 30.0f);
    // Charge Time
    ctx->genSlider("ため時間", &m.mChargeTime, 0, 300);
    // Fall Height
    ctx->genSlider("落下高さ", &m.mFallHeight, 0.0f, 500.0f);
    // Fall Interpolation
    ctx->genSlider("落下補間", &m.mFallInterpolation, 0.0f, 30.0f);
    // Combo Duration Time
    ctx->genSlider("コンボ持続時間", &m.mComboDuration, 0, 300);
    // Stationary Attack Distance
    ctx->genSlider("その場攻撃距離", &m.mAttackRange, 0.0f, 1000.0f);
    // Jump Back Landing
    daAlinkHIO_setAnmGenMessage(&m.mJumpBackLandAnm, ctx, "跳返着地", 59.0f, 1);
    // Jump Back Horizontal Speed
    ctx->genSlider("跳返水平速度", &m.mJumpBackSpeedH, 0.0f, 50.0f);
    // Jump Back Vertical Speed
    ctx->genSlider("跳返垂直速度", &m.mJumpBackSpeedV, 0.0f, 50.0f);
    // A Attack Vertical Speed
    ctx->genSlider("A攻撃垂直速度", &m.mJumpAttackSpeedV, 0.0f, 100.0f);
    // A Attack Horizontal Speed
    ctx->genSlider("A攻撃水平速度", &m.mJumpAttackSpeedH, 0.0f, 100.0f);
}

daAlinkHIO_wlAttack_c::daAlinkHIO_wlAttack_c()
    : mHorizontalAttack(0, 41.0f), mScratchAttack(1, 18.0f), mTailAttack(2, 42.0f), mAtRoll(),
      mWlAtNjump(), mWlAtCjump(), mWlAtLand(), mWlAtDown(), mWlAtLock(), mWlAtBite() {
    static const char plabel[] = "const daAlinkHIO_wlAttack_c1 daAlinkHIO_wlAttack_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_wlAttack_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 1;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 8;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

daAlinkHIO_wlAtBite_c::~daAlinkHIO_wlAtBite_c() {}
daAlinkHIO_wlAtLock_c::~daAlinkHIO_wlAtLock_c() {}
daAlinkHIO_wlAtDown_c::~daAlinkHIO_wlAtDown_c() {}
daAlinkHIO_wlAtLand_c::~daAlinkHIO_wlAtLand_c() {}
daAlinkHIO_wlAtCjump_c::~daAlinkHIO_wlAtCjump_c() {}
daAlinkHIO_wlAtNjump_c::~daAlinkHIO_wlAtNjump_c() {}
daAlinkHIO_wlAtRoll_c::~daAlinkHIO_wlAtRoll_c() {}
daAlinkHIO_wlAtWait_c::~daAlinkHIO_wlAtWait_c() {}

void daAlinkHIO_wlPoint_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Idle Anm Speed
    ctx->genSlider("待機A速度", &m.mIdleAnmSpeed, 0.0f, 10.0f);
    // Idle Interpolation
    ctx->genSlider("待機補間", &m.mIdleInterpolation, 0.0f, 10.0f);
    // Forward Jump
    daAlinkHIO_setAnmGenMessage(&m.mForwardJumpAnm, ctx, "前ジャンプ", 6.0f, 0);
    // Backward Jump
    daAlinkHIO_setAnmGenMessage(&m.mBackwardJumpAnm, ctx, "後ジャンプ", 7.0f, 0);
    // Aerial Interpolation
    ctx->genSlider("空中補間", &m.mAerialInterpolation, 0.0f, 10.0f);
    // Jump Speed
    ctx->genSlider("ジャンプ速度", &m.mJumpSpeed, 0.0f, 100.0f);
    // Landing
    daAlinkHIO_setAnmGenMessage(&m.mLandingAnm, ctx, "着地", 11.0f, 1);
    // Failure Jump Speed
    ctx->genSlider("失敗時ジャンプ速度", &m.mFailureJumpSpeed, 0.0f, 100.0f);
    // Tag Jump Speed
    ctx->genSlider("タグジャンプ速度", &m.mTagJumpSpeed, 0.0f, 100.0f);
    // Tag Landing
    daAlinkHIO_setAnmGenMessage(&m.mTagLandingAnm, ctx, "タグ着地", 14.0f, 1);
    // Lock Landing Ice Initial Speed
    ctx->genSlider("ロック着地氷初期速度", &m.mLockLandingIceInitSpeed, 0.0f, 50.0f);
    // Lock Landing Ice Deceleration Rate
    ctx->genSlider("ロック着地氷減速率", &m.mLockLandingIceDecelRate, 0.0f, 1.0f);
    // Lock Landing Ice Max Deceleration
    ctx->genSlider("ロック着地氷減速最大", &m.mLockLandingIceMaxDecel, 0.0f, 10.0f);
    // Lock Landing Ice Min Deceleration
    ctx->genSlider("ロック着地氷減速最小", &m.mLockLandingIceMinDecel, 0.0f, 10.0f);
    // Lock Jump Stop Time
    ctx->genSlider("ロックジャンプ停止時間", &m.mLockJumpStopTime, 0, 100);
}

daAlinkHIO_wlPoint_c::daAlinkHIO_wlPoint_c() {
    static const char plabel[] = "const daAlinkHIO_wlPoint_c1 daAlinkHIO_wlPoint_c0::m = {\n";
    m_len = 124;
    mp_src_data = (void*)&daAlinkHIO_wlPoint_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 4;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 10;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wlChain_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Lowering start
    daAlinkHIO_setAnmGenMessage(&m.mLoweringStartAnm, ctx, "下がり始め", 49.0f, 0);
    // Wait Anm Speed
    ctx->genSlider("待機A速度", &m.mWaitAnmSpeed, 0.0f, 10.0f);
    // Wait Interp
    ctx->genSlider("待機補間", &m.mWaitInterp, 0.0f, 10.0f);
    // Swing Anm Speed
    ctx->genSlider("振りA速度", &m.mSwingAnmSpeed, 0.0f, 10.0f);
    // Swing Interp
    ctx->genSlider("振り補間", &m.mSwingInterp, 0.0f, 10.0f);
    // Tension Wait Time
    ctx->genSlider("引張り待ち時間", &m.mTensionWaitTime, 0, 1000);
    // Fall Speed
    ctx->genSlider("落下速度", &m.mFallSpeed, 0.0f, 30.0f);
    // Release Wait Time
    ctx->genSlider("放し待ち時間", &m.mReleaseWaitTime, 0, 1000);
    // Dig
    daAlinkHIO_setAnmGenMessage(&m.mDigAnm, ctx, "掘る", 81.0f, 0);
    // Dig fall
    daAlinkHIO_setAnmGenMessage(&m.mDigFallAnm, ctx, "掘落下", 47.0f, 0);
    // Sniff Anm Speed
    ctx->genSlider("嗅ぐA速度", &m.mSniffAnmSpeed, 0.0f, 10.0f);
    // Sniff Interp
    ctx->genSlider("嗅ぐ補間", &m.mSniffInterp, 0.0f, 10.0f);
}

daAlinkHIO_wlChain_c::daAlinkHIO_wlChain_c() {
    static const char plabel[] = "const daAlinkHIO_wlChain_c1 daAlinkHIO_wlChain_c0::m = {\n";
    m_len = 92;
    mp_src_data = (void*)&daAlinkHIO_wlChain_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 7;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlSwim_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Start Height
    ctx->genSlider("開始高さ", &m.mStartHeight, 0.0f, 200.0f);
    // Surfacing Height
    ctx->genSlider("浮上高さ", &m.mSurfacingHeight, 0.0f, 100.0f);
    // Surfacing
    daAlinkHIO_setAnmGenMessage(&m.mSurfacingAnm, ctx, "浮上", 25.0f, 1);
    // Turn Rate
    ctx->genSlider("旋回率", &m.mTurnRate, 0, 100);
    // Turn Max
    ctx->genSlider("旋回最大", &m.mTurnMax, 0, 0x7fff);
    // Turn Min
    ctx->genSlider("旋回最小", &m.mTurnMin, 0, 0x7fff);
    // Idle Turn Rate
    ctx->genSlider("待機旋回率", &m.mIdleTurnRate, 0, 100);
    // Idle Turn Max
    ctx->genSlider("待機旋回最大", &m.mIdleTurnMax, 0, 0x7fff);
    // Idle Turn Min
    ctx->genSlider("待機旋回最小", &m.mIdleTurnMin, 0, 0x7fff);
    // Max Speed
    ctx->genSlider("最高速度", &m.mMaxSpeed, 0.0f, 50.0f);
    // Deceleration
    ctx->genSlider("減速", &m.mDeceleration, 0.0f, 20.0f);
    // Max Fall Speed
    ctx->genSlider("最大落下速度", &m.mMaxFallSpeed, -100.0f, 0.0f);
    // Max Surfacing Speed
    ctx->genSlider("最大浮上速度", &m.mMaxSurfacingSpeed, 0.0f, 100.0f);
    // Buoyancy
    ctx->genSlider("浮力", &m.mBuoyancy, 0.0f, 10.0f);
    // Idle Anm Speed
    ctx->genSlider("待機A速度", &m.mIdleAnmSpeed, 0.0f, 10.0f);
    // Idle Interp
    ctx->genSlider("待機補間", &m.mIdleInterp, 0.0f, 10.0f);
    // Idle Up-Down Sway Amount
    ctx->genSlider("待機上下揺れ量", &m.mIdleUpDownSwayAmount, 0.0f, 10.0f);
    // Move Min Anm Speed
    ctx->genSlider("移動最小A速度", &m.mMoveMinAnmSpeed, 0.0f, 10.0f);
    // Move Max Anm Speed
    ctx->genSlider("移動最大A速度", &m.mMoveMaxAnmSpeed, 0.0f, 10.0f);
    // Move Interp
    ctx->genSlider("移動補間", &m.mMoveInterp, 0.0f, 10.0f);
    // Climb Height
    ctx->genSlider("よじ登り高さ", &m.mClimbHeight, 0.0f, 100.0f);
    // Climb Below Water Surface
    ctx->genSlider("よじ登り水面下", &m.mClimbBelowWaterSurface, -100.0f, 0.0f);
    // Max Speed (Weak)
    ctx->genSlider("最高速度(弱)", &m.mMaxSpeedWeak, 0.0f, 50.0f);
    // Deceleration (Weak)
    ctx->genSlider("減速(弱)", &m.mDecelerationWeak, 0.0f, 20.0f);
    // Idle Anm Speed (Weak)
    ctx->genSlider("待機A速度(弱)", &m.mIdleAnmSpeedWeak, 0.0f, 10.0f);
    // Move Min Anm Speed (Weak)
    ctx->genSlider("移動最小A速度(弱)", &m.mMoveMinAnmSpeedWeak, 0.0f, 10.0f);
    // Move Max Anm Speed (Weak)
    ctx->genSlider("移動最大A速度(弱)", &m.mMoveMaxAnmSpeedWeak, 0.0f, 10.0f);
    // Water Splash Idle
    daAlinkHIO_setAnmGenMessage(&m.mWaterSplashIdleAnm, ctx, "水弾き待機", 45.0f, 1);
    // Heavy Idle Up-Down Sway Amount
    ctx->genSlider("重時待機上下揺れ量", &m.mHeavyIdleUpDownSwayAmount, 0.0f, 10.0f);
    // Heavy Buoyancy
    ctx->genSlider("重時浮力", &m.mHeavyBuoyancy, 0.0f, 10.0f);
    // Heavy Max Fall Speed
    ctx->genSlider("重時最大落下速度", &m.mHeavyMaxFallSpeed, -100.0f, 0.0f);
    // Heavy Max Surfacing Speed
    ctx->genSlider("重時最大浮上速度", &m.mHeavyMaxSurfacingSpeed, 0.0f, 100.0f);
    // Dash
    daAlinkHIO_setAnmGenMessage(&m.mDashAnm, ctx, "ダッシュ", 31.0f, 1);
}

daAlinkHIO_wlSwim_c::daAlinkHIO_wlSwim_c() {
    static const char plabel[] = "const daAlinkHIO_wlSwim_c1 daAlinkHIO_wlSwim_c0::m = {\n";
    m_len = 168;
    mp_src_data = (void*)&daAlinkHIO_wlSwim_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 3;
    m_u8_num = 0;
    m_s16_num = 6;
    m_f32_num = 24;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlGrab_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Pot Grab
    daAlinkHIO_setAnmGenMessage(&m.mPotGrabAnm, ctx, "壷咥え", 20.0f, 1);
    // Pot Release
    daAlinkHIO_setReverseAnmGenMessage(&m.mPotReleaseAnm, ctx, "壷置く", 20.0f, 1);
    // Bone Grab
    daAlinkHIO_setAnmGenMessage(&m.mBoneGrabAnm, ctx, "骨咥え", 14.0f, 1);
    // Bone Release
    daAlinkHIO_setReverseAnmGenMessage(&m.mBoneReleaseAnm, ctx, "骨置く", 14.0f, 1);
    // Throw
    daAlinkHIO_setAnmGenMessage(&m.mThrowAnm, ctx, "投げ", 19.0f, 1);
}

daAlinkHIO_wlGrab_c::daAlinkHIO_wlGrab_c() {
    static const char plabel[] = "const daAlinkHIO_wlGrab_c1 daAlinkHIO_wlGrab_c0::m = {\n";
    m_len = 100;
    mp_src_data = (void*)&daAlinkHIO_wlGrab_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 5;
    m_u8_num = 0;
    m_s16_num = 0;
    m_f32_num = 0;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

void daAlinkHIO_wlBall_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Full Body
    daAlinkHIO_setAnmGenMessage(&m.mFullBodyAnm, ctx, "全身", 64.0f, 1);
    // Neck
    daAlinkHIO_setAnmGenMessage(&m.mNeckAnm, ctx, "首", 54.0f, 0);
    // Life Orb Gravity
    ctx->genSlider("命珠重力", &m.mLifeOrbGravity, -10.0f, 0.0f);
    // Life Orb Horizontal Speed
    ctx->genSlider("命珠水平速度", &m.mLifeOrbHorizSpeed, 0.0f, 100.0f);
    // Life Orb Vertical Speed
    ctx->genSlider("命珠垂直速度", &m.mLifeOrbVertSpeed, 0.0f, 100.0f);
    // MP Consumption Time
    ctx->genSlider("MP消費時間", &m.mMpConsumptionTime, 0, 0xff);
}

daAlinkHIO_wlBall_c::daAlinkHIO_wlBall_c() {
    static const char plabel[] = "const daAlinkHIO_wlBall_c1 daAlinkHIO_wlBall_c0::m = {\n";
    m_len = 56;
    mp_src_data = (void*)&daAlinkHIO_wlBall_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 2;
    m_u8_num = 0;
    m_s16_num = 2;
    m_f32_num = 3;
    f14 = 0;
    f18 = 0;
    f1c = 1;
    checkDataSize();
}

void daAlinkHIO_wolf_c::genMessage(JORMContext* ctx) {
    // Reset
    ctx->genButton("リセット", 0x4000003);
    // Move
    ctx->genNode("移動", &mWlMove, 0, 0);
    // Move (Weak)
    ctx->genNode("移動(弱)", &mWlMoveNoP, 0, 0);
    // Attention Move
    ctx->genNode("注目移動", &mWlAtnMove, 0, 0);
    // Side Jump
    ctx->genNode("横っ飛び", &mWlSideStep, 0, 0);
    // Back Jump
    ctx->genNode("バックジャンプ", &mWlBackJump, 0, 0);
    // Howl / Intimidate
    ctx->genNode("遠吠・威嚇", &mWlHowl, 0, 0);
    // Auto Jump
    ctx->genNode("オートジャンプ", &mWlAutoJump, 0, 0);
    // Push
    ctx->genNode("押し", &mWlPush, 0, 0);
    // Lie Down
    ctx->genNode("伏せ", &mWlLie, 0, 0);
    // Light
    ctx->genNode("ライト", &mLight, 0, 0);
    // Wall Grab
    ctx->genNode("壁掴み", &mWlWallHang, 0, 0);
    // Damage
    ctx->genNode("ダメージ", &mWlDamage, 0, 0);
    // Slope Slide
    ctx->genNode("坂滑り", &mWlSlide, 0, 0);
    // Rope Walk
    ctx->genNode("綱渡り", &mWlRope, 0, 0);
    // Attack
    ctx->genNode("攻撃", &mWlAttack, 0, 0);
    // Small Platform Jump
    ctx->genNode("小足場飛", &mWlPoint, 0, 0);
    // Chain, Dig
    ctx->genNode("鎖、掘る", &mWlChain, 0, 0);
    // Swim
    ctx->genNode("泳ぎ", &mWlSwim, 0, 0);
    // Grab
    ctx->genNode("咥え", &mWlGrab, 0, 0);
    // Life Orb
    ctx->genNode("命珠", &mWlBall, 0, 0);
    // Max Neck Turn H
    ctx->genSlider("首横向き最大", &m.mMaxNeckTurnH, 0, 0x7fff);
    // Max Neck Turn Up
    ctx->genSlider("首上向き最大", &m.mMaxNeckTurnUp, -0x7fff, 0);
    // Max Neck Turn Down
    ctx->genSlider("首下向き最大", &m.mMaxNeckTurnDown, 0, 0x7fff);
    // Max Tired Neck Turn H
    ctx->genSlider("疲れ首横向き最大", &m.mMaxTiredNeckTurnH, 0, 0x7fff);
    // Max Tired Neck Turn Up
    ctx->genSlider("疲れ首上向き最大", &m.mMaxTiredNeckTurnUp, -0x7fff, 0);
    // Max Tired Neck Turn Down
    ctx->genSlider("疲れ首下向き最大", &m.mMaxTiredNeckTurnDown, 0, 0x7fff);
    // Senses Linger Time
    ctx->genSlider("五感余韻時間", &m.mSensesLingerTime, 0, 0x7fff);
    // Underwater Input Rate
    ctx->genSlider("沼キー率", &m.mUnderwaterInputRate, 0.0f, 1.0f);
    // Light Drop R
    ctx->genSlider("光雫R", &m.mLightDropR, -0x40, 0x40);
    // Light Drop G
    ctx->genSlider("光雫G", &m.mLightDropG, -0x40, 0x40);
    // Light Drop B
    ctx->genSlider("光雫B", &m.mLightDropB, -0x40, 0x40);
}

daAlinkHIO_wolf_c::daAlinkHIO_wolf_c()
    : mWlMove(), mWlMoveNoP(), mWlAtnMove(), mWlSideStep(), mWlBackJump(), mWlHowl(), mWlAutoJump(),
      mWlPush(), mWlLie(), mLight(1), mWlWallHang(), mWlDamage(), mWlSlide(), mWlRope(),
      mWlAttack(), mWlPoint(), mWlChain(), mWlSwim(), mWlGrab(), mWlBall() {
    static const char plabel[] = "const daAlinkHIO_wolf_c1 daAlinkHIO_wolf_c0::m = {\n";
    m_len = 24;
    mp_src_data = (void*)&daAlinkHIO_wolf_c0::m;
    mp_data = (void*)&m;
    m_name_string = plabel;
    baseCopy();
    m_anm_num = 0;
    m_u8_num = 0;
    m_s16_num = 10;
    m_f32_num = 1;
    f14 = 0;
    f18 = 0;
    f1c = 0;
    checkDataSize();
}

daAlinkHIO_wlBall_c::~daAlinkHIO_wlBall_c() {}
daAlinkHIO_wlGrab_c::~daAlinkHIO_wlGrab_c() {}
daAlinkHIO_wlSwim_c::~daAlinkHIO_wlSwim_c() {}
daAlinkHIO_wlChain_c::~daAlinkHIO_wlChain_c() {}
daAlinkHIO_wlPoint_c::~daAlinkHIO_wlPoint_c() {}
daAlinkHIO_wlAttack_c::~daAlinkHIO_wlAttack_c() {}
daAlinkHIO_wlRope_c::~daAlinkHIO_wlRope_c() {}
daAlinkHIO_wlSlide_c::~daAlinkHIO_wlSlide_c() {}
daAlinkHIO_wlDamage_c::~daAlinkHIO_wlDamage_c() {}
daAlinkHIO_wlWallHang_c::~daAlinkHIO_wlWallHang_c() {}
daAlinkHIO_wlLie_c::~daAlinkHIO_wlLie_c() {}
daAlinkHIO_wlPush_c::~daAlinkHIO_wlPush_c() {}
daAlinkHIO_wlAutoJump_c::~daAlinkHIO_wlAutoJump_c() {}
daAlinkHIO_wlHowl_c::~daAlinkHIO_wlHowl_c() {}
daAlinkHIO_wlBackJump_c::~daAlinkHIO_wlBackJump_c() {}
daAlinkHIO_wlSideStep_c::~daAlinkHIO_wlSideStep_c() {}
daAlinkHIO_wlAtnMove_c::~daAlinkHIO_wlAtnMove_c() {}
daAlinkHIO_wlMoveNoP_c::~daAlinkHIO_wlMoveNoP_c() {}
daAlinkHIO_wlMove_c::~daAlinkHIO_wlMove_c() {}

void daAlinkHIO_c::jumpStateUpdate(const cXyz* param_0, const cXyz* param_1, f32 param_2) {
    char buf[64];

    f32 xDiff = param_0->x - param_1->x;
    f32 zDiff = param_0->z - param_1->z;
    JORMContext* ctx = attachJORMContext(8);
    ctx->startUpdateNode(this);
    sprintf(buf, "水平距離 %-8.3f", JMAFastSqrt(xDiff * xDiff + zDiff * zDiff));
    ctx->updateLabel(2, PROPERTY_JUMP_HDIST_DISP_e, buf);
    sprintf(buf, "最頂点   %-8.3f", param_2);
    ctx->updateLabel(2, PROPERTY_JUMP_VDIST_DISP_e, buf);
    ctx->endUpdateNode();
    releaseJORMContext(ctx);
}

void daAlinkHIO_c::genMessage(JORMContext* ctx) {
    // ------ Info Display ------
    ctx->genLabel("------情報表示------", 0x4000001);
    // Horizontal Distance
    ctx->genLabel("水平距離", PROPERTY_JUMP_HDIST_DISP_e);
    // Vertical Distance
    ctx->genLabel("最頂点", PROPERTY_JUMP_VDIST_DISP_e);
    // Position
    ctx->genButton("位置", PROPERTY_POS_DISP_e);
    // Save to File
    ctx->genButton("ファイルに保存", PROPERTY_SAVE_FILE_e);
    // Load File
    ctx->genButton("ファイル読込", PROPERTY_LOAD_FILE_e);
    // Basic
    ctx->genNode("基本", &mBasic, 0, 0);
    // Move
    ctx->genNode("移動", &mMove, 0, 0);
    // Atn Move
    ctx->genNode("注目移動", &mAtnMove, 0, 0);
    // No Act Atn Move
    ctx->genNode("空注目移動", &mNoActAtnMove, 0, 0);
    // Front Roll
    ctx->genNode("前転", &mFrontRoll, 0, 0);
    // Back Jump
    ctx->genNode("バク転", &mBackJump, 0, 0);
    // Side Step
    ctx->genNode("横っ飛び", &mSideStep, 0, 0);
    // Slide
    ctx->genNode("坂滑り", &mSlide, 0, 0);
    // Cut
    ctx->genNode("剣振り", &mCut, 0, 0);
    // Guard
    ctx->genNode("ガード関連", &mGuard, 0, 0);
    // Crouch
    ctx->genNode("しゃがみ関連", &mCrouch, 0, 0);
    // Auto Jump
    ctx->genNode("オートジャンプ", &mAutoJump, 0, 0);
    // Wall Hang
    ctx->genNode("壁掴み関連", &mWallHang, 0, 0);
    // Pushpull
    ctx->genNode("押し引き", &mPushpull, 0, 0);
    // Damage
    ctx->genNode("ダメージ", &mDamage, 0, 0);
    // Horse
    ctx->genNode("馬", &mHorse, 0, 0);
    // Canoe
    ctx->genNode("カヌー", &mCanoe, 0, 0);
    // Item
    ctx->genNode("アイテム", &mItem, 0, 0);
    // Ladder, Wall Climb
    ctx->genNode("はしご、壁登", &mLadder, 0, 0);
    // Ceiling Hang
    ctx->genNode("天井ぶら下がり", &mRoofHang, 0, 0);
    // Grab
    ctx->genNode("持上げ", &mGrab, 0, 0);
    // Swim
    ctx->genNode("泳ぎ", &mSwim, 0, 0);
    // Wolf
    ctx->genNode("狼", &mWolf, 0, 0);
}

void daAlinkHIO_c::readFileData(char* o_fileData) {
    int position;
    daAlinkHIO_data_c* top;

    position = 0;
    for (top = l_HIO_top; top != NULL; top = top->mpNext) {
        cLib_memCpy(top->mp_src_data, o_fileData + position, top->m_len);
        top->update();
        position += top->m_len;
    }
}

size_t daAlinkHIO_c::makeFileOutData(char* o_fileData, char* o_structData) {
    int position;
    daAlinkHIO_data_c* top;

    position = 0;
    for (top = l_HIO_top; top != NULL; top = top->mpNext) {
        cLib_memCpy(o_fileData + position, top->mp_data, top->m_len);
        position += top->m_len;
    }

    o_fileData[position] = '\n';
    position++;
    top = l_HIO_top;
    *o_structData = 0;

    for (; top != NULL; top = top->mpNext) {
        top->setStructData(o_structData);
    }

    cLib_memCpy(o_fileData + position, o_structData, strlen(o_structData));
    return position + strlen(o_structData);
}

void daAlinkHIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
    fopAc_ac_c* player = dComIfGp_getPlayer(0);
    JORReflexible::listenPropertyEvent(event);
    JORFile file;

    switch ((u32)event->id) {
    case PROPERTY_POS_DISP_e: {
        OS_REPORT("X = %f, Y = %f, Z = %f,\n", player->current.pos.x, player->current.pos.y, player->current.pos.z);
        OS_REPORT("SHAPE_ANGLE = %x, %d\n", player->shape_angle.y, player->shape_angle.y);
        OS_REPORT("CURRENT_ANGLE = %x, %d\n", player->current.angle.y, player->current.angle.y);

        // "%s, Room No. %d, Start Position %d, Layer %d"
        OS_REPORT("%s, 部屋No %d, 開始位置 %d, レイヤー %d\n", dComIfGp_getStartStageName(),
                  fopAcM_GetRoomNo(player), dComIfGs_getStartPoint(),
                  dComIfG_play_c::getLayerNo(0));
        break;
    }
    case PROPERTY_SAVE_FILE_e: {
        if (file.open(6, "すべてのファイル(*.*)\0*.*\0", NULL, NULL, NULL)) {
            char* fileData = new (0x20) char[0x10000];
            char* structData = new (0x20) char[0x10000];

            if (fileData != NULL && structData != NULL) {
                size_t dataSize = makeFileOutData(fileData, structData);
                file.writeData(fileData, dataSize);

                // Write area %x\n
                OS_REPORT("書き込み領域%x\n", dataSize);

                if (dataSize > 0x20000) {
                    // Memory corruption has occurred!!!!!
                    OS_REPORT("メモリ破壊が起こりました!!!!!\n");
                }

                delete[] fileData;
                delete[] structData;
            } else {
                if (fileData != NULL) {
                    delete[] fileData;
                }

                if (structData != NULL) {
                    delete[] structData;
                }

                // Could not secure the write area
                OS_REPORT("書き込み用領域確保できませんでした\n");
            }
            file.close();
        } else {
            // Cannot open file
            OS_REPORT("ファイルが開けません\n");
        }
        break;
    }
    case PROPERTY_LOAD_FILE_e: {
        if (file.open(1, "すべてのファイル(*.*)\0*.*\0", NULL, NULL, NULL)) {
            char* fileData = new (0x20) char[0x10000];

            if (fileData != NULL) {
                file.readData(fileData, 0);
                readFileData(fileData);
                delete[] fileData;
            } else {
                // Could not secure the read area
                OS_REPORT("読み込み用領域確保できませんでした\n");
            }

            file.close();
        } else {
            // The file cannot be opened
            OS_REPORT("ファイルが開けません\n");
        }
    }
    }
}

#endif