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/**
* d_a_e_st_line.cpp
*
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_e_st_line.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_com_inf_game.h"
#include "d/d_s_play.h"
static int daE_ST_LINE_Draw(e_st_line_class* i_this) {
cXyz unused; // necessary to generate weak cXyz dtor
return 1;
}
static int daE_ST_LINE_Execute(e_st_line_class* i_this) {
return 1;
}
static int daE_ST_LINE_IsDelete(e_st_line_class* i_this) {
return 1;
}
static int daE_ST_LINE_Delete(e_st_line_class* i_this) {
dComIfG_resDelete(&i_this->mPhase, "E_st");
if (i_this->field_0xcc4 == 0 && i_this->heap != NULL) {
i_this->mSound.deleteObject();
}
return 1;
}
// fake functions to get float literal order. probably from some stripped HIO function?
f32 dummyLiteralOrder() {
f32 dummy = 70.0f;
f32 dummy2 = 0.0f;
dummy += dummy2;
dummy += 100.0f;
dummy += 10.0f;
dummy += 1444.0f;
dummy += 0.5;
dummy += 3.0;
return dummy;
}
f64 dummyLiteralOrder2() {
return 0.0;
}
f32 dummyLiteralOrder3() {
f32 dummy = 20.0f;
dummy += 5.0f;
dummy += 4.0f;
dummy += 40.0f;
dummy += 50.0f;
dummy += 5000.0f;
dummy += 1.0f;
dummy += 0.015f;
dummy += 0.0049999999f;
dummy += 0.3f;
dummy += 1000.0f;
dummy += 0.2f;
dummy += 60.0f;
dummy += 0.5f;
return dummy;
}
static int useHeapInit(fopAc_ac_c* i_this) {
e_st_line_class* a_this = (e_st_line_class*)i_this;
if (!a_this->mLine.init(1, 50, 1)) {
return 0;
}
f32* size_p = a_this->mLine.getSize(0);
for (int i = 0; i < 50; i++) {
*size_p = (XREG_S(0) * 0.1) + 0.3f;
size_p++;
}
return 1;
}
static int daE_ST_LINE_Create(fopAc_ac_c* i_this) {
fopAcM_ct(i_this, e_st_line_class);
e_st_line_class* a_this = (e_st_line_class*)i_this;
int phase_state = dComIfG_resLoad(&a_this->mPhase, "E_st");
if (phase_state == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(a_this, useHeapInit, 0xF40)) {
OS_REPORT("//////////////E_ST_LINE SET NON !!\n");
return cPhs_ERROR_e;
}
a_this->field_0x5d0 = cM_rndF(0xFFFF);
for (int i = 0; i < 64; i++) {
a_this->field_0x5dc[i] = a_this->current.pos;
}
a_this->field_0xcc4 = fopAcM_GetParam(a_this) & 0xFF;
a_this->field_0xcc6 = cM_rndFX(BREG_F(9) + 20.0f) + (BREG_F(8) + 170.0f);
if (a_this->field_0xcc4 == 0) {
a_this->mSound.init(&a_this->current.pos, 1);
}
daE_ST_LINE_Execute(a_this);
}
return phase_state;
}
static actor_method_class l_daE_ST_LINE_Method = {
(process_method_func)daE_ST_LINE_Create, (process_method_func)daE_ST_LINE_Delete,
(process_method_func)daE_ST_LINE_Execute, (process_method_func)daE_ST_LINE_IsDelete,
(process_method_func)daE_ST_LINE_Draw,
};
actor_process_profile_definition g_profile_E_ST_LINE = {
/* Layer ID */ fpcLy_CURRENT_e,
/* List ID */ 7,
/* List Prio */ fpcPi_CURRENT_e,
/* Proc Name */ fpcNm_E_ST_LINE_e,
/* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(e_st_line_class),
/* Size Other */ 0,
/* Parameters */ 0,
/* Leaf SubMtd */ &g_fopAc_Method.base,
/* Draw Prio */ fpcDwPi_E_ST_LINE_e,
/* Actor SubMtd */ &l_daE_ST_LINE_Method,
/* Status */ fopAcStts_UNK_0x40000_e | fopAcStts_UNK_0x4000_e,
/* Group */ fopAc_ENEMY_e,
/* Cull Type */ fopAc_CULLBOX_CUSTOM_e,
};
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