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path: root/src/d/actor/d_a_obj_timer.cpp
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/**
 * @file d_a_obj_timer.cpp
 * 
*/

#include "d/dolzel_rel.h" // IWYU pragma: keep

#include "d/actor/d_a_obj_timer.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"

int daObjTimer::Act_c::_create() {
    fopAcM_ct(this, Act_c);
    fopAcM_offDraw(this);

    if (fopAcM_isSwitch(this, prm_get_sw2Save())) {
        return cPhs_ERROR_e;
    } else {
        if (fopAcM_isSwitch(this, prm_get_swSave())) {
            mode_count_init();
        } else {
            mode_wait_init();
        }
        return cPhs_COMPLEATE_e;
    }
}

bool daObjTimer::Act_c::_delete() {
    return true;
}

void daObjTimer::Act_c::mode_wait_init() {
    field_0x56c = 0;
    field_0x568 = 0;
}

void daObjTimer::Act_c::mode_wait() {
    if (fopAcM_isSwitch(this, prm_get_swSave())) {
        mode_count_init();
    }
}

void daObjTimer::Act_c::mode_count_init() {
    field_0x56c = prm_get_time() * 15;
    field_0x568 = 1;
}

void daObjTimer::Act_c::mode_count() {
    Z2SoundID soundID;
    
    if (!field_0x570) {
        field_0x56c--;
        if (prm_get_SeStop() && field_0x56c % 30 == 0) {
                if (dComIfGp_event_runCheck() && prm_get_demoStop()) {
                    field_0x56c += 30;
                }

                int iVar1 = field_0x56c / 30;
                if (iVar1 <= 20) {
                    if (iVar1 > 10) {
                        soundID = JA_SE_SYS_EV_TIMER_20;
                    } else if (iVar1 > 5) {
                        soundID = JA_SE_SYS_EV_TIMER_10;
                    } else if (iVar1 > 0) {
                        soundID = JA_SE_SYS_EV_TIMER_5;
                    } else {
                        soundID = JA_SE_SYS_EV_TIMER_0;
                    }

                    mDoAud_seStart(soundID, 0, 0, 0);
                }
        }

        if (field_0x56c > 0) {
            if (fopAcM_isSwitch(this, prm_get_swSave())) {
                return;
            }
        }

        fopAcM_offSwitch(this, prm_get_swSave());
        mode_wait_init();
    }
}

bool daObjTimer::Act_c::_execute() {
    static daObjTimer::Act_c::modeProc const mode_proc[2] = {
        &daObjTimer::Act_c::mode_wait,
        &daObjTimer::Act_c::mode_count,
    };

    if (fopAcM_isSwitch(this, prm_get_sw2Save())) {
        fopAcM_delete(this);
        return true;
    } else {
        (this->*mode_proc[field_0x568])();
        return true;
    }
}

namespace daObjTimer {

namespace {
    int Mthd_Create(void* i_this) {
        return static_cast<daObjTimer::Act_c*>(i_this)->_create();
    }

    int Mthd_Delete(void* i_this) {
        return static_cast<daObjTimer::Act_c*>(i_this)->_delete();
    }

    int Mthd_Execute(void* i_this) {
        return static_cast<daObjTimer::Act_c*>(i_this)->_execute();
    }

    int Mthd_Draw(void* i_this) {
        return 1;
    }

    int Mthd_IsDelete(void* i_this) {
        return 1;
    }

    actor_method_class l_daTimer_Method = {
        (process_method_func)Mthd_Create,
        (process_method_func)Mthd_Delete,
        (process_method_func)Mthd_Execute, 
        (process_method_func)Mthd_IsDelete,
        (process_method_func)Mthd_Draw,
    };
}  // namespace

};  // namespace daObjTimer

actor_process_profile_definition g_profile_Obj_Timer = {
    /* Layer ID     */ fpcLy_CURRENT_e,
    /* List ID      */ 10,
    /* List Prio    */ fpcPi_CURRENT_e,
    /* Proc Name    */ fpcNm_Obj_Timer_e,
    /* Proc SubMtd  */ &g_fpcLf_Method.base,
    /* Size         */ sizeof(daObjTimer::Act_c),
    /* Size Other   */ 0,
    /* Parameters   */ 0,
    /* Leaf SubMtd  */ &g_fopAc_Method.base,
    /* Draw Prio    */ fpcDwPi_Obj_Timer_e,
    /* Actor SubMtd */ &daObjTimer::l_daTimer_Method,
    /* Status       */ fopAcStts_UNK_0x40000_e,
    /* Group        */ fopAc_ACTOR_e,
    /* Cull Type    */ fopAc_CULLBOX_0_e,
};