1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
|
//
// Generated By: dol2asm
// Translation Unit: m_Do/m_Do_machine
//
#include "m_Do/m_Do_machine.h"
#include "dol2asm.h"
#include "dolphin/types.h"
//
// Types:
//
struct mDoRst {
static u8 mResetData[4 + 4 /* padding */];
};
struct mDoMemCd_Ctrl_c {
/* 80016730 */ void ThdInit();
};
struct mDoMch_render_c {
static void* mRenderModeObj[1 + 1 /* padding */];
};
struct mDoMain {
static u32 memMargin;
static u8 sHungUpTime[4];
};
struct mDoDvdThd {
/* 80015858 */ void create(s32);
};
struct JKRHeap {
/* 802CE438 */ void becomeCurrentHeap();
/* 802CE72C */ void getFreeSize();
/* 802CE784 */ void getTotalFreeSize();
/* 802CEB78 */ void setErrorFlag(bool);
/* 802CEB88 */ void setErrorHandler(void (*)(void*, u32, int));
static u8 sSystemHeap[4];
static u8 sRootHeap[4];
};
struct cMl {
/* 80263220 */ void init(JKRHeap*);
};
struct OSThread {};
struct OSContext {};
struct JUTVideo {
/* 802E4CAC */ void destroyManager();
};
struct JUTGamePad {
struct EPadPort {};
/* 802E06DC */ JUTGamePad(JUTGamePad::EPadPort);
/* 802E07B0 */ ~JUTGamePad();
};
struct JUTFont {};
struct JUTException {
/* 802E2F18 */ void isEnablePad() const;
/* 802E2F54 */ void readPad(u32*, u32*);
/* 802E3980 */ void waitTime(s32);
/* 802E3AEC */ void setPreUserCallback(void (*)(u16, OSContext*, u32, u32));
/* 802E3AFC */ void setPostUserCallback(void (*)(u16, OSContext*, u32, u32));
/* 802E3B0C */ void appendMapFile(char const*);
static u8 sErrorManager[4];
static u8 sConsole[4];
};
struct JUTDbPrint {
/* 802E0190 */ void start(JUTFont*, JKRHeap*);
static u8 sDebugPrint[4 + 4 /* padding */];
};
struct JUTConsole {
/* 802E7BB8 */ void print_f(char const*, ...);
/* 802E7C38 */ void print(char const*);
/* 802E80A8 */ void scroll(int);
/* 802E8184 */ void getUsedLine() const;
/* 802E81A8 */ void getLineOffset() const;
};
struct JUTConsoleManager {
/* 802E8450 */ void drawDirect(bool) const;
/* 802E84C4 */ void setDirectConsole(JUTConsole*);
static u8 sManager[4];
};
struct JUTAssertion {
/* 802E4C34 */ void setVisible(bool);
};
struct JKRThreadSwitch {
/* 802D1A14 */ void createManager(JKRHeap*);
};
struct JKRThread {
/* 802D16B8 */ JKRThread(OSThread*, int);
};
struct JKRDvdRipper {
static u32 sSZSBufferSize;
};
struct JKRDvdAramRipper {
static u32 sSZSBufferSize;
};
struct JKRAramStream {
/* 802D4034 */ void setTransBuffer(u8*, u32, JKRHeap*);
};
struct JKRAram {
static u32 sSZSBufferSize[1 + 1 /* padding */];
};
struct JFWSystem {
struct CSetUpParam {
static u32 maxStdHeaps;
static u32 sysHeapSize;
static u32 fifoBufSize;
static u32 aramAudioBufSize;
static u32 aramGraphBufSize;
static void* renderMode;
};
/* 80271CD0 */ void firstInit();
/* 80271D18 */ void init();
static u8 systemHeap[4];
static u8 systemConsole[4];
};
//
// Forward References:
//
extern "C" static void myGetHeapTypeByString__FP7JKRHeap();
extern "C" static void myMemoryErrorRoutine__FPvUli();
extern "C" static void myHeapCheckRecursive__FP7JKRHeap();
extern "C" void mDoMch_HeapCheckAll__Fv();
extern "C" static void developKeyCheck__FUlUl();
extern "C" static void mDoMch_IsProgressiveMode__Fv();
extern "C" static void exceptionReadPad__FPUlPUl();
extern "C" static void exceptionRestart__Fv();
extern "C" static void myExceptionCallback__FUsP9OSContextUlUl();
extern "C" static void fault_callback_scroll__FUsP9OSContextUlUl();
extern "C" static void my_PrintHeap__FPCcUl();
extern "C" static void my_SysPrintHeap__FPCcPvUl();
extern "C" void mDoMch_Create__Fv();
extern "C" extern char const* const m_Do_m_Do_machine__stringBase0;
extern "C" void* mRenderModeObj__15mDoMch_render_c[1 + 1 /* padding */];
//
// External References:
//
extern "C" void OSReportDisable();
extern "C" void OSReportEnable();
extern "C" void OSReport();
extern "C" void OSReport_Error();
extern "C" void OSReport_System();
extern "C" void mDoExt_createAssertHeap__FP7JKRHeap();
extern "C" void mDoExt_createDbPrintHeap__FUlP7JKRHeap();
extern "C" void mDoExt_getDbPrintHeap__Fv();
extern "C" void mDoExt_createGameHeap__FUlP7JKRHeap();
extern "C" void mDoExt_getGameHeap__Fv();
extern "C" void mDoExt_createZeldaHeap__FUlP7JKRHeap();
extern "C" void mDoExt_getZeldaHeap__Fv();
extern "C" void mDoExt_createCommandHeap__FUlP7JKRHeap();
extern "C" void mDoExt_getCommandHeap__Fv();
extern "C" void mDoExt_createArchiveHeap__FUlP7JKRHeap();
extern "C" void mDoExt_getArchiveHeap__Fv();
extern "C" void mDoExt_createJ2dHeap__FUlP7JKRHeap();
extern "C" void mDoExt_getJ2dHeap__Fv();
extern "C" void mDoRst_reset__FiUli();
extern "C" void create__9mDoDvdThdFl();
extern "C" void mDoDvdErr_ThdInit__Fv();
extern "C" void ThdInit__15mDoMemCd_Ctrl_cFv();
extern "C" void exception_addition__FP10JUTConsole();
extern "C" void init__3cMlFP7JKRHeap();
extern "C" void cAPICPad_recalibrate__Fv();
extern "C" void cM_initRnd__Fiii();
extern "C" void firstInit__9JFWSystemFv();
extern "C" void init__9JFWSystemFv();
extern "C" void becomeCurrentHeap__7JKRHeapFv();
extern "C" void getFreeSize__7JKRHeapFv();
extern "C" void getTotalFreeSize__7JKRHeapFv();
extern "C" void setErrorFlag__7JKRHeapFb();
extern "C" void setErrorHandler__7JKRHeapFPFPvUli_v();
extern "C" void* __nw__FUl();
extern "C" void __ct__9JKRThreadFP8OSThreadi();
extern "C" void createManager__15JKRThreadSwitchFP7JKRHeap();
extern "C" void setTransBuffer__13JKRAramStreamFPUcUlP7JKRHeap();
extern "C" void start__10JUTDbPrintFP7JUTFontP7JKRHeap();
extern "C" void __ct__10JUTGamePadFQ210JUTGamePad8EPadPort();
extern "C" void __dt__10JUTGamePadFv();
extern "C" void isEnablePad__12JUTExceptionCFv();
extern "C" void readPad__12JUTExceptionFPUlPUl();
extern "C" void waitTime__12JUTExceptionFl();
extern "C" void setPreUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v();
extern "C" void setPostUserCallback__12JUTExceptionFPFUsP9OSContextUlUl_v();
extern "C" void appendMapFile__12JUTExceptionFPCc();
extern "C" void setVisible__12JUTAssertionFb();
extern "C" void destroyManager__8JUTVideoFv();
extern "C" void print_f__10JUTConsoleFPCce();
extern "C" void print__10JUTConsoleFPCc();
extern "C" void scroll__10JUTConsoleFi();
extern "C" void getUsedLine__10JUTConsoleCFv();
extern "C" void getLineOffset__10JUTConsoleCFv();
extern "C" void drawDirect__17JUTConsoleManagerCFb();
extern "C" void setDirectConsole__17JUTConsoleManagerFP10JUTConsole();
extern "C" void PPCHalt();
extern "C" void OSGetConsoleType();
extern "C" void OSGetArenaHi();
extern "C" void OSGetArenaLo();
extern "C" void OSSetArenaHi();
extern "C" void OSEnableInterrupts();
extern "C" void OSResetSystem();
extern "C" void OSGetResetCode();
extern "C" void OSGetProgressiveMode();
extern "C" void OSSetProgressiveMode();
extern "C" void OSGetCurrentThread();
extern "C" void OSGetThreadPriority();
extern "C" void OSGetTime();
extern "C" void DVDChangeDir();
extern "C" void VIFlush();
extern "C" void VISetBlack();
extern "C" void VIGetRetraceCount();
extern "C" void VIGetDTVStatus();
extern "C" void GXSetDrawDoneCallback();
extern "C" void _savegpr_28();
extern "C" void _restgpr_28();
extern "C" extern u8 g_mDoMemCd_control[8192];
extern "C" extern u32 data_80450580;
extern "C" u32 memMargin__7mDoMain;
extern "C" u32 maxStdHeaps__Q29JFWSystem11CSetUpParam;
extern "C" u32 sysHeapSize__Q29JFWSystem11CSetUpParam;
extern "C" u32 fifoBufSize__Q29JFWSystem11CSetUpParam;
extern "C" u32 aramAudioBufSize__Q29JFWSystem11CSetUpParam;
extern "C" u32 aramGraphBufSize__Q29JFWSystem11CSetUpParam;
extern "C" void* renderMode__Q29JFWSystem11CSetUpParam;
extern "C" extern u8 data_804508B0[8];
extern "C" u32 sSZSBufferSize__7JKRAram[1 + 1 /* padding */];
extern "C" u32 sSZSBufferSize__12JKRDvdRipper;
extern "C" u32 sSZSBufferSize__16JKRDvdAramRipper;
extern "C" u8 sHungUpTime__7mDoMain[4];
extern "C" extern u8 data_80450B14[4];
extern "C" extern u8 gameHeap[4];
extern "C" extern u8 zeldaHeap[4];
extern "C" extern u8 commandHeap[4];
extern "C" extern u8 archiveHeap[4];
extern "C" u8 mResetData__6mDoRst[4 + 4 /* padding */];
extern "C" u8 systemHeap__9JFWSystem[4];
extern "C" u8 systemConsole__9JFWSystem[4];
extern "C" u8 sSystemHeap__7JKRHeap[4];
extern "C" u8 sRootHeap__7JKRHeap[4];
extern "C" u8 sDebugPrint__10JUTDbPrint[4 + 4 /* padding */];
extern "C" extern u8 struct_80451500[4];
extern "C" u8 sErrorManager__12JUTException[4];
extern "C" u8 sConsole__12JUTException[4];
extern "C" u8 sManager__17JUTConsoleManager[4];
//
// Declarations:
//
/* ############################################################################################## */
/* 80450BF0-80450BF4 0000F0 0004+00 1/1 0/0 0/0 .sbss None */
static u8 data_80450BF0[4];
/* 80450BF4-80450BF8 0000F4 0004+00 1/1 0/0 0/0 .sbss solidHeapErrors */
static u8 solidHeapErrors[4];
/* 80450BF8-80450BFC 0000F8 0004+00 1/1 0/0 0/0 .sbss gameHeapErrors */
static u8 gameHeapErrors[4];
/* 80450BFC-80450C00 0000FC 0004+00 1/1 0/0 0/0 .sbss zeldaHeapErrors */
static u8 zeldaHeapErrors[4];
/* 80450C00-80450C04 000100 0004+00 1/1 0/0 0/0 .sbss commandHeapErrors */
static u8 commandHeapErrors[4];
/* 80450C04-80450C08 000104 0004+00 1/1 0/0 0/0 .sbss archiveHeapErrors */
static u8 archiveHeapErrors[4];
/* 80450C08-80450C0C 000108 0004+00 1/1 0/0 0/0 .sbss unknownHeapErrors */
static u8 unknownHeapErrors[4];
/* 80450C0C-80450C10 00010C 0004+00 1/1 0/0 0/0 .sbss heapErrors */
static u8 heapErrors[4];
/* 80450C10-80450C18 -00001 0008+00 2/2 0/0 0/0 .sbss None */
/* 80450C10 0005+00 data_80450C10 tmpString$3651 */
/* 80450C15 0001+00 data_80450C15 None */
/* 80450C16 0001+00 data_80450C16 None */
/* 80450C17 0001+00 data_80450C17 None */
static u8 struct_80450C10[8];
/* 8000B1EC-8000B3EC 005B2C 0200+00 2/2 0/0 0/0 .text myGetHeapTypeByString__FP7JKRHeap
*/
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void myGetHeapTypeByString(JKRHeap* param_0) {
nofralloc
#include "asm/m_Do/m_Do_machine/myGetHeapTypeByString__FP7JKRHeap.s"
}
#pragma pop
/* 8000B3EC-8000B5C8 005D2C 01DC+00 1/1 0/0 0/0 .text myMemoryErrorRoutine__FPvUli */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void myMemoryErrorRoutine(void* param_0, u32 param_1, int param_2) {
nofralloc
#include "asm/m_Do/m_Do_machine/myMemoryErrorRoutine__FPvUli.s"
}
#pragma pop
/* 8000B5C8-8000B668 005F08 00A0+00 1/1 0/0 0/0 .text myHeapCheckRecursive__FP7JKRHeap */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void myHeapCheckRecursive(JKRHeap* param_0) {
nofralloc
#include "asm/m_Do/m_Do_machine/myHeapCheckRecursive__FP7JKRHeap.s"
}
#pragma pop
/* 8000B668-8000B68C 005FA8 0024+00 0/0 2/2 0/0 .text mDoMch_HeapCheckAll__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void mDoMch_HeapCheckAll() {
nofralloc
#include "asm/m_Do/m_Do_machine/mDoMch_HeapCheckAll__Fv.s"
}
#pragma pop
/* 8000B68C-8000B73C 005FCC 00B0+00 1/1 0/0 0/0 .text developKeyCheck__FUlUl */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void developKeyCheck(u32 param_0, u32 param_1) {
nofralloc
#include "asm/m_Do/m_Do_machine/developKeyCheck__FUlUl.s"
}
#pragma pop
/* 8000B73C-8000B768 00607C 002C+00 1/1 0/0 0/0 .text mDoMch_IsProgressiveMode__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void mDoMch_IsProgressiveMode() {
nofralloc
#include "asm/m_Do/m_Do_machine/mDoMch_IsProgressiveMode__Fv.s"
}
#pragma pop
/* 8000B768-8000B798 0060A8 0030+00 2/2 0/0 0/0 .text exceptionReadPad__FPUlPUl */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void exceptionReadPad(u32* param_0, u32* param_1) {
nofralloc
#include "asm/m_Do/m_Do_machine/exceptionReadPad__FPUlPUl.s"
}
#pragma pop
/* 8000B798-8000B7C8 0060D8 0030+00 1/1 0/0 0/0 .text exceptionRestart__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void exceptionRestart() {
nofralloc
#include "asm/m_Do/m_Do_machine/exceptionRestart__Fv.s"
}
#pragma pop
/* 8000B7C8-8000B95C 006108 0194+00 1/1 0/0 0/0 .text myExceptionCallback__FUsP9OSContextUlUl */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void myExceptionCallback(u16 param_0, OSContext* param_1, u32 param_2, u32 param_3) {
nofralloc
#include "asm/m_Do/m_Do_machine/myExceptionCallback__FUsP9OSContextUlUl.s"
}
#pragma pop
/* ############################################################################################## */
/* 80451B00-80451B04 000100 0004+00 1/1 0/0 0/0 .sdata2 @3940 */
SECTION_SDATA2 static f32 lit_3940 = 8.0f;
/* 80451B04-80451B08 000104 0004+00 1/1 0/0 0/0 .sdata2 @3941 */
SECTION_SDATA2 static f32 lit_3941 = 6.0f;
/* 8000B95C-8000BCF4 00629C 0398+00 1/1 0/0 0/0 .text fault_callback_scroll__FUsP9OSContextUlUl */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void fault_callback_scroll(u16 param_0, OSContext* param_1, u32 param_2, u32 param_3) {
nofralloc
#include "asm/m_Do/m_Do_machine/fault_callback_scroll__FUsP9OSContextUlUl.s"
}
#pragma pop
/* 8000BCF4-8000BCF8 006634 0004+00 1/1 0/0 0/0 .text my_PrintHeap__FPCcUl */
static void my_PrintHeap(char const* param_0, u32 param_1) {
/* empty function */
}
/* 8000BCF8-8000BD44 006638 004C+00 1/1 0/0 0/0 .text my_SysPrintHeap__FPCcPvUl */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
static asm void my_SysPrintHeap(char const* param_0, void* param_1, u32 param_2) {
nofralloc
#include "asm/m_Do/m_Do_machine/my_SysPrintHeap__FPCcPvUl.s"
}
#pragma pop
/* ############################################################################################## */
/* 803A2F60-803A2F9C 000080 003C+00 1/0 0/0 0/0 .data g_ntscZeldaIntDf */
SECTION_DATA static u8 g_ntscZeldaIntDf[60] = {
0x00, 0x00, 0x00, 0x00, 0x02, 0x60, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x1B, 0x00, 0x10, 0x02,
0x9A, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06,
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x08, 0x0A, 0x0C, 0x0A, 0x08, 0x08, 0x00, 0x00, 0x00,
};
/* 803A2F9C-803A2FD8 0000BC 003C+00 1/1 1/1 0/0 .data g_ntscZeldaProg */
SECTION_DATA extern u8 g_ntscZeldaProg[60] = {
0x00, 0x00, 0x00, 0x02, 0x02, 0x60, 0x01, 0xC0, 0x01, 0xC0, 0x00, 0x1B, 0x00, 0x10, 0x02,
0x9A, 0x01, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x06, 0x06, 0x06,
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x15, 0x16, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 804505A0-804505A8 -00001 0004+04 1/1 3/3 0/0 .sdata mRenderModeObj__15mDoMch_render_c
*/
SECTION_SDATA void* mDoMch_render_c::mRenderModeObj[1 + 1 /* padding */] = {
(void*)&g_ntscZeldaIntDf,
/* padding */
NULL,
};
/* 8000BD44-8000C0CC 006684 0388+00 0/0 2/1 0/0 .text mDoMch_Create__Fv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void mDoMch_Create() {
nofralloc
#include "asm/m_Do/m_Do_machine/mDoMch_Create__Fv.s"
}
#pragma pop
/* 80373DE8-803740C0 000448 02D8+00 7/7 0/0 0/0 .rodata @stringBase0 */
#pragma push
#pragma force_active on
#pragma section ".dead"
SECTION_DEAD static char const* const stringBase_80373DE8 = "SystemHeap";
SECTION_DEAD static char const* const stringBase_80373DF3 = "ZeldaHeap";
SECTION_DEAD static char const* const stringBase_80373DFD = "GameHeap";
SECTION_DEAD static char const* const stringBase_80373E06 = "ArchiveHeap";
SECTION_DEAD static char const* const stringBase_80373E12 = "CommandHeap";
SECTION_DEAD static char const* const stringBase_80373E1E = "DbPrintHeap";
SECTION_DEAD static char const* const stringBase_80373E2A = "J2dHeap";
SECTION_DEAD static char const* const stringBase_80373E32 = "ASTH";
SECTION_DEAD static char const* const stringBase_80373E37 = "EXPH";
SECTION_DEAD static char const* const stringBase_80373E3C = "SLID";
SECTION_DEAD static char const* const stringBase_80373E41 = "STDH";
SECTION_DEAD static char const* const stringBase_80373E46 = "UNIT";
SECTION_DEAD static char const* const stringBase_80373E4B = "(Null)";
SECTION_DEAD static char const* const stringBase_80373E52 =
"エラー: メモリを確保できません %d(0x%x)バイト、 %d バイトアライメント from "
"%08x\n";
SECTION_DEAD static char const* const stringBase_80373EA3 =
"FreeSize=%08x TotalFreeSize=%08x HeapType=%08x(%"
"c%c%c%c) HeapSize=%08x %s\n";
SECTION_DEAD static char const* const stringBase_80373EEE = "error in %08x(%s)\n";
SECTION_DEAD static char const* const stringBase_80373F01 = "振動停止&原点復帰\n";
SECTION_DEAD static char const* const stringBase_80373F15 = "例外マネージャがありません\n";
SECTION_DEAD static char const* const stringBase_80373F31 = "キー入力を受け付けています\n";
SECTION_DEAD static char const* const stringBase_80373F4D = "JUTAssertionを可視化しました\n";
SECTION_DEAD static char const* const stringBase_80373F6B = "3秒間停止\n";
SECTION_DEAD static char const* const stringBase_80373F76 = "/map/Final/Release";
SECTION_DEAD static char const* const stringBase_80373F89 = "(SRR0-3):%08X %08X %08X %08X\n";
SECTION_DEAD static char const* const stringBase_80373FA7 =
"PUSH START BUTTON TO ADDITIONAL INFOMATION\n";
SECTION_DEAD static char const* const stringBase_80373FD3 =
"--------------------------------------\n";
SECTION_DEAD static char const* const stringBase_80373FFB = ""
"\x1B"
"[32m%-24s = size=%d KB\n"
"\x1B"
"[m";
SECTION_DEAD static char const* const stringBase_80374017 = ""
"\x1B"
"[32m%-24s = %08x-%08x size=%d KB\n"
"\x1B"
"[m";
SECTION_DEAD static char const* const stringBase_8037403D = "アリーナ";
SECTION_DEAD static char const* const stringBase_80374046 = "システムヒープ";
SECTION_DEAD static char const* const stringBase_80374055 = "コマンドヒープ";
SECTION_DEAD static char const* const stringBase_80374064 = "アーカイブヒープ";
SECTION_DEAD static char const* const stringBase_80374075 = "J2D用ヒープ";
SECTION_DEAD static char const* const stringBase_80374084 = "ゲームヒープ";
SECTION_DEAD static char const* const stringBase_80374091 = "ゼルダヒープ";
SECTION_DEAD static char const* const stringBase_8037409E = "/map/Final/Release/frameworkF.map";
#pragma pop
|