diff options
| author | Jcw87 <Jcw87@users.noreply.github.com> | 2023-12-18 00:15:36 -0800 |
|---|---|---|
| committer | Jcw87 <Jcw87@users.noreply.github.com> | 2023-12-19 03:30:16 -0800 |
| commit | fe28552c28e371f102369c3b3c225e3a5e5fa475 (patch) | |
| tree | a47d0a3b38d1efa79f2f4b322bd02cc198c94e2b | |
| parent | fa59660bf249e00a75dd5afe37b2f05ef4484128 (diff) | |
move placement new to MSL_C
94 files changed, 18 insertions, 99 deletions
diff --git a/include/JSystem/JKernel/JKRHeap.h b/include/JSystem/JKernel/JKRHeap.h index 5f5dacb1..53638ec8 100644 --- a/include/JSystem/JKernel/JKRHeap.h +++ b/include/JSystem/JKernel/JKRHeap.h @@ -187,10 +187,6 @@ void* operator new[](size_t size, JKRHeap* heap, int alignment); void operator delete(void* ptr); void operator delete[](void* ptr); -inline void* operator new(size_t size, void* ptr) { - return ptr; -} - void JKRDefaultMemoryErrorRoutine(void* heap, u32 size, int alignment); inline void* JKRAllocFromHeap(JKRHeap* heap, u32 size, int alignment) { diff --git a/include/MSL_C/new.h b/include/MSL_C/new.h new file mode 100644 index 00000000..17053c7f --- /dev/null +++ b/include/MSL_C/new.h @@ -0,0 +1,10 @@ +#ifndef MSL_NEW_H_ +#define MSL_NEW_H_ + +#include "MSL_C/MSL_Common/Src/stddef.h" + +inline void* operator new(size_t size, void* ptr) { + return ptr; +} + +#endif diff --git a/include/f_op/f_op_actor_mng.h b/include/f_op/f_op_actor_mng.h index dafa934f..56c0b338 100644 --- a/include/f_op/f_op_actor_mng.h +++ b/include/f_op/f_op_actor_mng.h @@ -1,6 +1,7 @@ #ifndef F_OP_ACTOR_MNG_H_ #define F_OP_ACTOR_MNG_H_ +#include "MSL_C/new.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_iter.h" #include "f_pc/f_pc_manager.h" diff --git a/src/JSystem/JKernel/JKRSolidHeap.cpp b/src/JSystem/JKernel/JKRSolidHeap.cpp index 4cd450b2..16056ae6 100644 --- a/src/JSystem/JKernel/JKRSolidHeap.cpp +++ b/src/JSystem/JKernel/JKRSolidHeap.cpp @@ -6,6 +6,7 @@ #include "JSystem/JKernel/JKRSolidHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "JSystem/JUtility/JUTConsole.h" +#include "MSL_C/new.h" #include "global.h" /* 802B3290-802B333C .text create__12JKRSolidHeapFUlP7JKRHeapb */ diff --git a/src/JSystem/JKernel/JKRStdHeap.cpp b/src/JSystem/JKernel/JKRStdHeap.cpp index 147e417e..e7cac7c4 100644 --- a/src/JSystem/JKernel/JKRStdHeap.cpp +++ b/src/JSystem/JKernel/JKRStdHeap.cpp @@ -6,6 +6,7 @@ #include "JSystem/JKernel/JKRStdHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "JSystem/JUtility/JUTConsole.h" +#include "MSL_C/new.h" #include "global.h" /* 802B0F34-802B0FE0 .text create__10JKRStdHeapFUlP7JKRHeapb */ diff --git a/src/JSystem/JUtility/JUTConsole.cpp b/src/JSystem/JUtility/JUTConsole.cpp index b66c51ce..a6117add 100644 --- a/src/JSystem/JUtility/JUTConsole.cpp +++ b/src/JSystem/JUtility/JUTConsole.cpp @@ -9,6 +9,7 @@ #include "JSystem/JUtility/JUTAssert.h" #include "JSystem/JUtility/JUTDirectPrint.h" #include "JSystem/JUtility/JUTVideo.h" +#include "MSL_C/new.h" #include "MSL_C/stdio.h" #include "dolphin/types.h" diff --git a/src/d/actor/d_a_agbsw0.cpp b/src/d/actor/d_a_agbsw0.cpp index f288e0b2..9d46b787 100644 --- a/src/d/actor/d_a_agbsw0.cpp +++ b/src/d/actor/d_a_agbsw0.cpp @@ -12,7 +12,6 @@ static u8 dummy3[4] = {0x02, 0x00, 0x02, 0x01}; static f64 dummy4[2] = {3.0, 0.5}; #include "d/actor/d_a_agbsw0.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_alldie.cpp b/src/d/actor/d_a_alldie.cpp index 3678768e..3a341e67 100644 --- a/src/d/actor/d_a_alldie.cpp +++ b/src/d/actor/d_a_alldie.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_alldie.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "f_op/f_op_actor_mng.h" diff --git a/src/d/actor/d_a_am.cpp b/src/d/actor/d_a_am.cpp index 6087140f..eb3afc44 100644 --- a/src/d/actor/d_a_am.cpp +++ b/src/d/actor/d_a_am.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_am.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/J3DGraphAnimator/J3DNode.h" #include "SSystem/SComponent/c_xyz.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_am2.cpp b/src/d/actor/d_a_am2.cpp index 663e948f..390d52a6 100644 --- a/src/d/actor/d_a_am2.cpp +++ b/src/d/actor/d_a_am2.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_am2.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_bg_s_lin_chk.h" #include "d/d_s_play.h" diff --git a/src/d/actor/d_a_andsw0.cpp b/src/d/actor/d_a_andsw0.cpp index 09d291d7..136a5127 100644 --- a/src/d/actor/d_a_andsw0.cpp +++ b/src/d/actor/d_a_andsw0.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_andsw0.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_andsw2.cpp b/src/d/actor/d_a_andsw2.cpp index f4c8f09c..6f880e86 100644 --- a/src/d/actor/d_a_andsw2.cpp +++ b/src/d/actor/d_a_andsw2.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_andsw2.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "dolphin/types.h" diff --git a/src/d/actor/d_a_arrow.cpp b/src/d/actor/d_a_arrow.cpp index 1f6c15db..e0d12e0d 100644 --- a/src/d/actor/d_a_arrow.cpp +++ b/src/d/actor/d_a_arrow.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_arrow.h" -#include "JSystem/JKernel/JKRHeap.h" #include "m_Do/m_Do_mtx.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_arrow_iceeff.cpp b/src/d/actor/d_a_arrow_iceeff.cpp index 146e276f..074af3b6 100644 --- a/src/d/actor/d_a_arrow_iceeff.cpp +++ b/src/d/actor/d_a_arrow_iceeff.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_arrow_iceeff.h" -#include "JSystem/JKernel/JKRHeap.h" #include "m_Do/m_Do_mtx.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_arrow_lighteff.cpp b/src/d/actor/d_a_arrow_lighteff.cpp index 4584c4aa..38a92244 100644 --- a/src/d/actor/d_a_arrow_lighteff.cpp +++ b/src/d/actor/d_a_arrow_lighteff.cpp @@ -11,7 +11,6 @@ #include "m_Do/m_Do_mtx.h" #include "m_Do/m_Do_graphic.h" #include "SSystem/SComponent/c_lib.h" -#include "JSystem/JKernel/JKRHeap.h" /* 00000078-00000108 .text setTopPos__18daArrow_Lighteff_cFv */ void daArrow_Lighteff_c::setTopPos() { @@ -424,4 +423,3 @@ actor_process_profile_definition g_profile_ARROW_LIGHTEFF = { fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, }; - diff --git a/src/d/actor/d_a_bg.cpp b/src/d/actor/d_a_bg.cpp index 18d4d5bc..0aec7eaa 100644 --- a/src/d/actor/d_a_bg.cpp +++ b/src/d/actor/d_a_bg.cpp @@ -18,7 +18,6 @@ #include "m_Do/m_Do_mtx.h" #include "SSystem/SComponent/c_lib.h" #include "JSystem/JKernel/JKRExpHeap.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JKernel/JKRSolidHeap.h" #include "JSystem/JUtility/JUTAssert.h" diff --git a/src/d/actor/d_a_bk.cpp b/src/d/actor/d_a_bk.cpp index e9b6e53a..f44f3231 100644 --- a/src/d/actor/d_a_bk.cpp +++ b/src/d/actor/d_a_bk.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_bk.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_com_inf_game.h" #include "d/actor/d_a_obj_search.h" diff --git a/src/d/actor/d_a_bomb.cpp b/src/d/actor/d_a_bomb.cpp index 67bcf34a..13586d3d 100644 --- a/src/d/actor/d_a_bomb.cpp +++ b/src/d/actor/d_a_bomb.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_bomb.h" -#include "JSystem/JKernel/JKRHeap.h" #include "SSystem/SComponent/c_counter.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_bomb2.cpp b/src/d/actor/d_a_bomb2.cpp index b7a679c6..48f42231 100644 --- a/src/d/actor/d_a_bomb2.cpp +++ b/src/d/actor/d_a_bomb2.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_bomb2.h" #include "d/d_procname.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_kankyo_wether.h" #include "f_op/f_op_camera_mng.h" #include "f_op/f_op_kankyo_mng.h" diff --git a/src/d/actor/d_a_boss_item.cpp b/src/d/actor/d_a_boss_item.cpp index 774e2d36..ef27ae76 100644 --- a/src/d/actor/d_a_boss_item.cpp +++ b/src/d/actor/d_a_boss_item.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_boss_item.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_branch.cpp b/src/d/actor/d_a_branch.cpp index 00e8870c..d28eb2f3 100644 --- a/src/d/actor/d_a_branch.cpp +++ b/src/d/actor/d_a_branch.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_branch.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "f_op/f_op_actor_mng.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_demo_item.cpp b/src/d/actor/d_a_demo_item.cpp index 0992d9d3..a4d24f49 100644 --- a/src/d/actor/d_a_demo_item.cpp +++ b/src/d/actor/d_a_demo_item.cpp @@ -8,7 +8,6 @@ #include "d/d_drawlist.h" #include "f_op/f_op_actor_mng.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/d_item_data.h" #include "d/d_item.h" diff --git a/src/d/actor/d_a_disappear.cpp b/src/d/actor/d_a_disappear.cpp index 5d82b6ad..bf0e607e 100644 --- a/src/d/actor/d_a_disappear.cpp +++ b/src/d/actor/d_a_disappear.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_disappear.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_dr.cpp b/src/d/actor/d_a_dr.cpp index 6adfe895..f8e535d7 100644 --- a/src/d/actor/d_a_dr.cpp +++ b/src/d/actor/d_a_dr.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_dr.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "m_Do/m_Do_ext.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_fan.cpp b/src/d/actor/d_a_fan.cpp index 3a698ae2..dafd9807 100644 --- a/src/d/actor/d_a_fan.cpp +++ b/src/d/actor/d_a_fan.cpp @@ -9,7 +9,6 @@ #include "d/d_level_se.h" #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" const char* daFan_c::m_arcname[3] = { "Hsen1", "Hsen1", "Hsen3", }; diff --git a/src/d/actor/d_a_ghostship.cpp b/src/d/actor/d_a_ghostship.cpp index 1e5bab71..cb621d7b 100644 --- a/src/d/actor/d_a_ghostship.cpp +++ b/src/d/actor/d_a_ghostship.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_ghostship.h" -#include "JSystem/JKernel/JKRHeap.h" #include "SSystem/SComponent/c_math.h" #include "m_Do/m_Do_mtx.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_grass.cpp b/src/d/actor/d_a_grass.cpp index f3896e25..e2e6cdd8 100644 --- a/src/d/actor/d_a_grass.cpp +++ b/src/d/actor/d_a_grass.cpp @@ -12,7 +12,6 @@ #include "d/d_item_data.h" #include "d/d_procname.h" #include "d/d_tree.h" -#include "JSystem/JKernel/JKRHeap.h" #include "SSystem/SComponent/c_sxyz.h" namespace daGrass_prm { diff --git a/src/d/actor/d_a_hookshot.cpp b/src/d/actor/d_a_hookshot.cpp index 6fa9993e..141a795a 100644 --- a/src/d/actor/d_a_hookshot.cpp +++ b/src/d/actor/d_a_hookshot.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_hookshot.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" #include "SSystem/SComponent/c_counter.h" diff --git a/src/d/actor/d_a_hot_floor.cpp b/src/d/actor/d_a_hot_floor.cpp index 786596c1..52d84e32 100644 --- a/src/d/actor/d_a_hot_floor.cpp +++ b/src/d/actor/d_a_hot_floor.cpp @@ -6,7 +6,6 @@ #include "d/actor/d_a_hot_floor.h" #include "f_op/f_op_actor_mng.h" #include "JSystem/JParticle/JPAParticle.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_ib.cpp b/src/d/actor/d_a_ib.cpp index 4457a83e..9dd65cd3 100644 --- a/src/d/actor/d_a_ib.cpp +++ b/src/d/actor/d_a_ib.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_ib.h" #include "d/d_procname.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_com_inf_game.h" #include "d/d_s_play.h" diff --git a/src/d/actor/d_a_item.cpp b/src/d/actor/d_a_item.cpp index 2f74fb6a..27692e75 100644 --- a/src/d/actor/d_a_item.cpp +++ b/src/d/actor/d_a_item.cpp @@ -9,7 +9,6 @@ #include "d/actor/d_a_player_main.h" #include "d/actor/d_a_sea.h" #include "d/d_com_inf_game.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" #include "f_op/f_op_camera_mng.h" diff --git a/src/d/actor/d_a_kaji.cpp b/src/d/actor/d_a_kaji.cpp index 9f67b2af..9b9894aa 100644 --- a/src/d/actor/d_a_kaji.cpp +++ b/src/d/actor/d_a_kaji.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_kaji.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "m_Do/m_Do_mtx.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_kytag00.cpp b/src/d/actor/d_a_kytag00.cpp index 7766e877..ac7c83ac 100644 --- a/src/d/actor/d_a_kytag00.cpp +++ b/src/d/actor/d_a_kytag00.cpp @@ -13,7 +13,6 @@ #include "m_Do/m_Do_ext.h" #include "m_Do/m_Do_mtx.h" #include "SSystem/SComponent/c_lib.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" /* 00000078-0000024C .text get_check_pos__FP13kytag00_class */ diff --git a/src/d/actor/d_a_kytag01.cpp b/src/d/actor/d_a_kytag01.cpp index 9808b573..f870d7e2 100644 --- a/src/d/actor/d_a_kytag01.cpp +++ b/src/d/actor/d_a_kytag01.cpp @@ -7,7 +7,6 @@ #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" /* 00000078-0000007C .text wether_tag_move__FP13kytag01_class */ void wether_tag_move(kytag01_class* i_this) { diff --git a/src/d/actor/d_a_kytag04.cpp b/src/d/actor/d_a_kytag04.cpp index 68f84920..4835e13e 100644 --- a/src/d/actor/d_a_kytag04.cpp +++ b/src/d/actor/d_a_kytag04.cpp @@ -3,7 +3,6 @@ */ #include "d/actor/d_a_kytag04.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" @@ -83,4 +82,3 @@ actor_process_profile_definition g_profile_KYTAG04 = { fopAc_ACTOR_e, fopAc_CULLBOX_0_e, }; - diff --git a/src/d/actor/d_a_kytag05.cpp b/src/d/actor/d_a_kytag05.cpp index 5b056ac8..d9da620a 100644 --- a/src/d/actor/d_a_kytag05.cpp +++ b/src/d/actor/d_a_kytag05.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_kytag05.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JAZelAudio/JAIZelBasic.h" #include "d/actor/d_a_player.h" #include "d/actor/d_a_player_main.h" @@ -163,4 +162,4 @@ actor_process_profile_definition g_profile_KYTAG05 = { fopAcStts_UNK4000_e | fopAcStts_UNK40000_e, fopAc_ACTOR_e, fopAc_CULLBOX_0_e, -};
\ No newline at end of file +}; diff --git a/src/d/actor/d_a_kytag06.cpp b/src/d/actor/d_a_kytag06.cpp index 4344e7ee..0d948aeb 100644 --- a/src/d/actor/d_a_kytag06.cpp +++ b/src/d/actor/d_a_kytag06.cpp @@ -3,7 +3,6 @@ */ #include "d/actor/d_a_kytag06.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" @@ -92,4 +91,4 @@ actor_process_profile_definition g_profile_KYTAG06 = { fopAcStts_UNK4000_e | fopAcStts_UNK40000_e, fopAc_ACTOR_e, fopAc_CULLBOX_0_e, -};
\ No newline at end of file +}; diff --git a/src/d/actor/d_a_lamp.cpp b/src/d/actor/d_a_lamp.cpp index e042ab03..d12933da 100644 --- a/src/d/actor/d_a_lamp.cpp +++ b/src/d/actor/d_a_lamp.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_lamp.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_magma.cpp b/src/d/actor/d_a_magma.cpp index 5ccd503c..156220dc 100644 --- a/src/d/actor/d_a_magma.cpp +++ b/src/d/actor/d_a_magma.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_magma.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_procname.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_mbdoor.cpp b/src/d/actor/d_a_mbdoor.cpp index 7453fe2c..6e03dcde 100644 --- a/src/d/actor/d_a_mbdoor.cpp +++ b/src/d/actor/d_a_mbdoor.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_mbdoor.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_ext.h" diff --git a/src/d/actor/d_a_mmusic.cpp b/src/d/actor/d_a_mmusic.cpp index 6e70985f..b6c0e0cf 100644 --- a/src/d/actor/d_a_mmusic.cpp +++ b/src/d/actor/d_a_mmusic.cpp @@ -8,7 +8,6 @@ #include "d/d_item_data.h" #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" namespace daMmusic { namespace { diff --git a/src/d/actor/d_a_mozo.cpp b/src/d/actor/d_a_mozo.cpp index 85b1f715..cc10d371 100644 --- a/src/d/actor/d_a_mozo.cpp +++ b/src/d/actor/d_a_mozo.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_mozo.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_com_inf_game.h" #include "d/d_kankyo.h" diff --git a/src/d/actor/d_a_nh.cpp b/src/d/actor/d_a_nh.cpp index c480a9bf..924114a5 100644 --- a/src/d/actor/d_a_nh.cpp +++ b/src/d/actor/d_a_nh.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_nh.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_npc_kamome.cpp b/src/d/actor/d_a_npc_kamome.cpp index 2c1f010c..b46a8fc2 100644 --- a/src/d/actor/d_a_npc_kamome.cpp +++ b/src/d/actor/d_a_npc_kamome.cpp @@ -10,7 +10,6 @@ #include "d/d_item_data.h" #include "d/actor/d_a_player_main.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" #include "m_Do/m_Do_controller_pad.h" #include "d/d_npc.h" #include "d/d_snap.h" diff --git a/src/d/actor/d_a_npc_md.cpp b/src/d/actor/d_a_npc_md.cpp index 17b3b076..4cf2ae5c 100644 --- a/src/d/actor/d_a_npc_md.cpp +++ b/src/d/actor/d_a_npc_md.cpp @@ -6,7 +6,6 @@ #include "d/actor/d_a_npc_md.h" #include "d/d_procname.h" #include "d/d_com_inf_game.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_item_data.h" #include "m_Do/m_Do_controller_pad.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_obj_AjavW.cpp b/src/d/actor/d_a_obj_AjavW.cpp index 73153a0c..8343f015 100644 --- a/src/d/actor/d_a_obj_AjavW.cpp +++ b/src/d/actor/d_a_obj_AjavW.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_AjavW.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_Vteng.cpp b/src/d/actor/d_a_obj_Vteng.cpp index 2a0bbd11..625799e7 100644 --- a/src/d/actor/d_a_obj_Vteng.cpp +++ b/src/d/actor/d_a_obj_Vteng.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_Vteng.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_Yboil.cpp b/src/d/actor/d_a_obj_Yboil.cpp index 6684b686..e1a325a5 100644 --- a/src/d/actor/d_a_obj_Yboil.cpp +++ b/src/d/actor/d_a_obj_Yboil.cpp @@ -8,7 +8,6 @@ #include "d/d_com_inf_game.h" #include "d/d_kankyo.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_obj_Ygush00.cpp b/src/d/actor/d_a_obj_Ygush00.cpp index fc0a1846..32e7ca63 100644 --- a/src/d/actor/d_a_obj_Ygush00.cpp +++ b/src/d/actor/d_a_obj_Ygush00.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_Ygush00.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_a_obj.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_adnno.cpp b/src/d/actor/d_a_obj_adnno.cpp index de6bd99f..1a460fe7 100644 --- a/src/d/actor/d_a_obj_adnno.cpp +++ b/src/d/actor/d_a_obj_adnno.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_adnno.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_akabe.cpp b/src/d/actor/d_a_obj_akabe.cpp index c6df2887..9ef730bb 100644 --- a/src/d/actor/d_a_obj_akabe.cpp +++ b/src/d/actor/d_a_obj_akabe.cpp @@ -10,7 +10,6 @@ #include "d/d_procname.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" namespace daObjAkabe { const char* const Act_c::M_arcname[4] = { diff --git a/src/d/actor/d_a_obj_barrier.cpp b/src/d/actor/d_a_obj_barrier.cpp index 80240e6b..1405ee5c 100644 --- a/src/d/actor/d_a_obj_barrier.cpp +++ b/src/d/actor/d_a_obj_barrier.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_obj_barrier.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/actor/d_a_player_main.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_bscurtain.cpp b/src/d/actor/d_a_obj_bscurtain.cpp index 35624488..8b028c13 100644 --- a/src/d/actor/d_a_obj_bscurtain.cpp +++ b/src/d/actor/d_a_obj_bscurtain.cpp @@ -6,7 +6,6 @@ #include "d/actor/d_a_obj_bscurtain.h" #include "f_op/f_op_actor_mng.h" #include "JSystem/JParticle/JPAParticle.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_cafelmp.cpp b/src/d/actor/d_a_obj_cafelmp.cpp index beecc204..a9089748 100644 --- a/src/d/actor/d_a_obj_cafelmp.cpp +++ b/src/d/actor/d_a_obj_cafelmp.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_cafelmp.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_dmgroom.cpp b/src/d/actor/d_a_obj_dmgroom.cpp index ce9a535c..3c8b4f55 100644 --- a/src/d/actor/d_a_obj_dmgroom.cpp +++ b/src/d/actor/d_a_obj_dmgroom.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_dmgroom.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_dragonhead.cpp b/src/d/actor/d_a_obj_dragonhead.cpp index 171f39f8..c670c59b 100644 --- a/src/d/actor/d_a_obj_dragonhead.cpp +++ b/src/d/actor/d_a_obj_dragonhead.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_dragonhead.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_eayogn.cpp b/src/d/actor/d_a_obj_eayogn.cpp index 6bd253cf..2b9447f0 100644 --- a/src/d/actor/d_a_obj_eayogn.cpp +++ b/src/d/actor/d_a_obj_eayogn.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_eayogn.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_ganonbed.cpp b/src/d/actor/d_a_obj_ganonbed.cpp index 0b52e535..95d4dcd7 100644 --- a/src/d/actor/d_a_obj_ganonbed.cpp +++ b/src/d/actor/d_a_obj_ganonbed.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_ganonbed.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_gong.cpp b/src/d/actor/d_a_obj_gong.cpp index 4d988ef1..bce62d3d 100644 --- a/src/d/actor/d_a_obj_gong.cpp +++ b/src/d/actor/d_a_obj_gong.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_gong.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_a_obj.h" #include "d/d_bg_w.h" diff --git a/src/d/actor/d_a_obj_hfuck1.cpp b/src/d/actor/d_a_obj_hfuck1.cpp index a71274bc..a11c49b4 100644 --- a/src/d/actor/d_a_obj_hfuck1.cpp +++ b/src/d/actor/d_a_obj_hfuck1.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_hfuck1.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_cc_d.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_hole.cpp b/src/d/actor/d_a_obj_hole.cpp index 6217bdb5..10b91c29 100644 --- a/src/d/actor/d_a_obj_hole.cpp +++ b/src/d/actor/d_a_obj_hole.cpp @@ -11,7 +11,6 @@ #include "d/d_procname.h" #include "f_op/f_op_actor_mng.h" #include "f_op/f_op_camera_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "m_Do/m_Do_ext.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_obj_homensmoke.cpp b/src/d/actor/d_a_obj_homensmoke.cpp index 09456403..47280444 100644 --- a/src/d/actor/d_a_obj_homensmoke.cpp +++ b/src/d/actor/d_a_obj_homensmoke.cpp @@ -6,7 +6,6 @@ #include "d/actor/d_a_obj_homensmoke.h" #include "d/d_procname.h" #include "d/d_particle.h" -#include "JSystem/JKernel/JKRHeap.h" #include "m_Do/m_Do_mtx.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_kanat.cpp b/src/d/actor/d_a_obj_kanat.cpp index 4a5ddb57..9d3ca4b9 100644 --- a/src/d/actor/d_a_obj_kanat.cpp +++ b/src/d/actor/d_a_obj_kanat.cpp @@ -7,7 +7,6 @@ #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" #include "d/d_com_inf_game.h" -#include "JSystem/JKernel/JKRHeap.h" Mtx daObjKanat::Act_c::M_tmp_mtx; const char daObjKanat::Act_c::M_arcname[] = "Kanat"; diff --git a/src/d/actor/d_a_obj_mknjd.cpp b/src/d/actor/d_a_obj_mknjd.cpp index 1c09c20e..39c14e49 100644 --- a/src/d/actor/d_a_obj_mknjd.cpp +++ b/src/d/actor/d_a_obj_mknjd.cpp @@ -8,7 +8,6 @@ #include "f_pc/f_pc_manager.h" #include "f_op/f_op_msg.h" #include "f_op/f_op_draw_tag.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "JSystem/J3DGraphBase/J3DSys.h" #include "JAZelAudio/JAIZelBasic.h" diff --git a/src/d/actor/d_a_obj_monument.cpp b/src/d/actor/d_a_obj_monument.cpp index 47e89078..1a2ebef7 100644 --- a/src/d/actor/d_a_obj_monument.cpp +++ b/src/d/actor/d_a_obj_monument.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_monument.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_a_obj.h" #include "d/d_bg_w.h" diff --git a/src/d/actor/d_a_obj_movebox.cpp b/src/d/actor/d_a_obj_movebox.cpp index 251914bb..4825f9cb 100644 --- a/src/d/actor/d_a_obj_movebox.cpp +++ b/src/d/actor/d_a_obj_movebox.cpp @@ -15,7 +15,6 @@ u8 dummy5[0x4C]; #include "d/actor/d_a_obj_movebox.h" #include "d/d_cc_d.h" #include "d/d_procname.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_obj_mtest.cpp b/src/d/actor/d_a_obj_mtest.cpp index 7072e5b5..3155ef63 100644 --- a/src/d/actor/d_a_obj_mtest.cpp +++ b/src/d/actor/d_a_obj_mtest.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_mtest.h" #include "d/d_procname.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/J3DGraphAnimator/J3DModel.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_obj_paper.cpp b/src/d/actor/d_a_obj_paper.cpp index e6d437ab..4981b1e4 100644 --- a/src/d/actor/d_a_obj_paper.cpp +++ b/src/d/actor/d_a_obj_paper.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_obj_paper.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" diff --git a/src/d/actor/d_a_obj_pbka.cpp b/src/d/actor/d_a_obj_pbka.cpp index 07bcca25..65410874 100644 --- a/src/d/actor/d_a_obj_pbka.cpp +++ b/src/d/actor/d_a_obj_pbka.cpp @@ -3,7 +3,6 @@ */ #include "d/actor/d_a_obj_pbka.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" @@ -117,4 +116,4 @@ actor_process_profile_definition g_profile_Obj_Pbka = { fopAcStts_UNK40000_e | fopAcStts_CULL_e, fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, -};
\ No newline at end of file +}; diff --git a/src/d/actor/d_a_obj_toripost.cpp b/src/d/actor/d_a_obj_toripost.cpp index ebf374c8..df11438c 100644 --- a/src/d/actor/d_a_obj_toripost.cpp +++ b/src/d/actor/d_a_obj_toripost.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_obj_toripost.h" #include "JSystem/JUtility/JUTAssert.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/actor/d_a_player.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_obj_wood.cpp b/src/d/actor/d_a_obj_wood.cpp index f443639f..2e256e8c 100644 --- a/src/d/actor/d_a_obj_wood.cpp +++ b/src/d/actor/d_a_obj_wood.cpp @@ -7,7 +7,6 @@ #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" s32 daObjWood::Act_c::_create() { fopAcM_SetupActor(this, Act_c); diff --git a/src/d/actor/d_a_obj_zouK.cpp b/src/d/actor/d_a_obj_zouK.cpp index d4745062..b2ef0394 100644 --- a/src/d/actor/d_a_obj_zouK.cpp +++ b/src/d/actor/d_a_obj_zouK.cpp @@ -11,7 +11,6 @@ #include "d/d_kankyo_rain.h" #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" namespace daObjZouk { diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp index 283ea1c1..56267f1b 100644 --- a/src/d/actor/d_a_player_main.cpp +++ b/src/d/actor/d_a_player_main.cpp @@ -12,7 +12,6 @@ #include "d/actor/d_a_player_HIO.h" #include "d/d_com_inf_game.h" #include "d/d_com_lib_game.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_kankyo.h" #include "JSystem/JKernel/JKRSolidHeap.h" diff --git a/src/d/actor/d_a_race_item.cpp b/src/d/actor/d_a_race_item.cpp index 571adb25..6d14cd59 100644 --- a/src/d/actor/d_a_race_item.cpp +++ b/src/d/actor/d_a_race_item.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_race_item.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/actor/d_a_sea.h" #include "d/d_item_data.h" diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp index 84a07b6e..91c03175 100644 --- a/src/d/actor/d_a_rd.cpp +++ b/src/d/actor/d_a_rd.cpp @@ -6,7 +6,6 @@ #include "d/actor/d_a_rd.h" #include "d/d_procname.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" #include "d/d_lib.h" diff --git a/src/d/actor/d_a_scene_change.cpp b/src/d/actor/d_a_scene_change.cpp index 87657bb5..4ab1835c 100644 --- a/src/d/actor/d_a_scene_change.cpp +++ b/src/d/actor/d_a_scene_change.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_scene_change.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor.h" #include "f_op/f_op_actor_mng.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_sea.cpp b/src/d/actor/d_a_sea.cpp index 822437ec..7032498f 100644 --- a/src/d/actor/d_a_sea.cpp +++ b/src/d/actor/d_a_sea.cpp @@ -8,7 +8,6 @@ #include "d/d_procname.h" #include "d/d_stage.h" #include "m_Do/m_Do_lib.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/actor/d_a_daiocta.h" daSea_packet_c l_cloth; diff --git a/src/d/actor/d_a_seatag.cpp b/src/d/actor/d_a_seatag.cpp index ef8b85d3..561040eb 100644 --- a/src/d/actor/d_a_seatag.cpp +++ b/src/d/actor/d_a_seatag.cpp @@ -2,7 +2,6 @@ * d_a_seatag.cpp */ #include "d/actor/d_a_seatag.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_shop_item.cpp b/src/d/actor/d_a_shop_item.cpp index 66ea9b67..b62c3c1d 100644 --- a/src/d/actor/d_a_shop_item.cpp +++ b/src/d/actor/d_a_shop_item.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_shop_item.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_com_inf_game.h" #include "d/d_s_play.h" diff --git a/src/d/actor/d_a_spotbox.cpp b/src/d/actor/d_a_spotbox.cpp index 54b6f6b3..6bc56366 100644 --- a/src/d/actor/d_a_spotbox.cpp +++ b/src/d/actor/d_a_spotbox.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_spotbox.h" -#include "JSystem/JKernel/JKRHeap.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_swattack.cpp b/src/d/actor/d_a_swattack.cpp index 1852623d..06f98697 100644 --- a/src/d/actor/d_a_swattack.cpp +++ b/src/d/actor/d_a_swattack.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_swattack.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_cc_d.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_swc00.cpp b/src/d/actor/d_a_swc00.cpp index 608eea78..9cfc2ebd 100644 --- a/src/d/actor/d_a_swc00.cpp +++ b/src/d/actor/d_a_swc00.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_swc00.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_com_inf_game.h" diff --git a/src/d/actor/d_a_swhit0.cpp b/src/d/actor/d_a_swhit0.cpp index 7a93dee1..d5ec1861 100644 --- a/src/d/actor/d_a_swhit0.cpp +++ b/src/d/actor/d_a_swhit0.cpp @@ -7,7 +7,6 @@ #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "m_Do/m_Do_mtx.h" diff --git a/src/d/actor/d_a_switem.cpp b/src/d/actor/d_a_switem.cpp index c99789b7..eeb559e5 100644 --- a/src/d/actor/d_a_switem.cpp +++ b/src/d/actor/d_a_switem.cpp @@ -5,7 +5,6 @@ #include "d/actor/d_a_switem.h" #include "f_op/f_op_actor_mng.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_procname.h" #include "d/d_cc_d.h" #include "f_op/f_op_draw_tag.h" diff --git a/src/d/actor/d_a_swtact.cpp b/src/d/actor/d_a_swtact.cpp index cd41c09d..5d16f20d 100644 --- a/src/d/actor/d_a_swtact.cpp +++ b/src/d/actor/d_a_swtact.cpp @@ -10,7 +10,6 @@ #include "d/actor/d_a_player.h" #include "m_Do/m_Do_ext.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" const char * daSwTact_c::m_arcname = "Itact"; diff --git a/src/d/actor/d_a_swtdoor.cpp b/src/d/actor/d_a_swtdoor.cpp index 21ac65be..03562cc1 100644 --- a/src/d/actor/d_a_swtdoor.cpp +++ b/src/d/actor/d_a_swtdoor.cpp @@ -11,7 +11,6 @@ #include "m_Do/m_Do_ext.h" #include "m_Do/m_Do_mtx.h" #include "SSystem/SComponent/c_lib.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" /* 00000078-000000C4 .text daSwtdoor_Draw__FP13swtdoor_class */ diff --git a/src/d/actor/d_a_tag_ghostship.cpp b/src/d/actor/d_a_tag_ghostship.cpp index 44aa63de..7e0fa95b 100644 --- a/src/d/actor/d_a_tag_ghostship.cpp +++ b/src/d/actor/d_a_tag_ghostship.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_tag_ghostship.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_tag_kb_item.cpp b/src/d/actor/d_a_tag_kb_item.cpp index 8813bbc9..eac802f2 100644 --- a/src/d/actor/d_a_tag_kb_item.cpp +++ b/src/d/actor/d_a_tag_kb_item.cpp @@ -4,7 +4,6 @@ */ #include "d/actor/d_a_tag_kb_item.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "dolphin/types.h" diff --git a/src/d/actor/d_a_tag_msg.cpp b/src/d/actor/d_a_tag_msg.cpp index b690adea..b5f1c397 100644 --- a/src/d/actor/d_a_tag_msg.cpp +++ b/src/d/actor/d_a_tag_msg.cpp @@ -3,7 +3,6 @@ // Translation Unit: d_a_tag_msg.cpp // #include "d/actor/d_a_tag_msg.h" -#include "JSystem/JKernel/JKRHeap.h" #include "d/actor/d_a_player_main.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" @@ -306,4 +305,4 @@ actor_process_profile_definition g_profile_TAG_MSG = { fopAcStts_UNK4000_e | fopAcStts_UNK40000_e, fopAc_ACTOR_e, fopAc_CULLBOX_6_e, -};
\ No newline at end of file +}; diff --git a/src/d/actor/d_a_tag_ret.cpp b/src/d/actor/d_a_tag_ret.cpp index 499ebd57..25b4b216 100644 --- a/src/d/actor/d_a_tag_ret.cpp +++ b/src/d/actor/d_a_tag_ret.cpp @@ -11,8 +11,6 @@ #include "d/d_procname.h" #include "d/d_com_inf_game.h" #include "d/actor/d_a_player_main.h" -#include "JSystem/JKernel/JKRHeap.h" -#include "dolphin/types.h" static dCcD_SrcCyl cyl_check_src = { // dCcD_SrcGObjInf diff --git a/src/d/actor/d_a_tbox.cpp b/src/d/actor/d_a_tbox.cpp index b0bde096..32327570 100644 --- a/src/d/actor/d_a_tbox.cpp +++ b/src/d/actor/d_a_tbox.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_tbox.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/JUtility/JUTAssert.h" #include "d/d_bg_s_acch.h" #include "d/d_bg_w.h" diff --git a/src/d/actor/d_a_vrbox.cpp b/src/d/actor/d_a_vrbox.cpp index 433603e7..64ec5282 100644 --- a/src/d/actor/d_a_vrbox.cpp +++ b/src/d/actor/d_a_vrbox.cpp @@ -4,7 +4,6 @@ // #include "d/actor/d_a_vrbox.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/J3DGraphBase/J3DMatBlock.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" diff --git a/src/d/actor/d_a_vrbox2.cpp b/src/d/actor/d_a_vrbox2.cpp index 3f2ad985..2a02e586 100644 --- a/src/d/actor/d_a_vrbox2.cpp +++ b/src/d/actor/d_a_vrbox2.cpp @@ -11,7 +11,6 @@ #include "d/d_kankyo_rain.h" #include "d/d_kankyo_wether.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" #include "JSystem/J3DGraphBase/J3DMatBlock.h" #include "JSystem/J3DGraphBase/J3DMaterial.h" diff --git a/src/d/d_throwstone.cpp b/src/d/d_throwstone.cpp index 13fd1a69..3b91f196 100644 --- a/src/d/d_throwstone.cpp +++ b/src/d/d_throwstone.cpp @@ -10,7 +10,6 @@ #include "d/d_demo.h" #include "d/d_procname.h" #include "m_Do/m_Do_mtx.h" -#include "JSystem/JKernel/JKRHeap.h" const char daThrowstone_c::M_arcname[] = "Aisi"; |
