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| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2026-05-28 13:49:11 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-05-28 13:49:11 -0400 |
| commit | 8b46c357e4b435b8bee091b66300816a8f508d8d (patch) | |
| tree | f98e94d6a9d15878935ab6cb6c82f3b50ea49177 /configure.py | |
| parent | a70388d63fd14bbeaad776b07a90504e8be86bcc (diff) | |
Demo work and fakematch cleanup (#1034)
Diffstat (limited to 'configure.py')
| -rwxr-xr-x | configure.py | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/configure.py b/configure.py index e9f70f46..c6fe0b72 100755 --- a/configure.py +++ b/configure.py @@ -388,7 +388,7 @@ config.libs = [ "objects": [ Object(Matching, "m_Do/m_Do_main.cpp"), Object(Matching, "m_Do/m_Do_printf.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_audio.cpp"), + Object(Matching, "m_Do/m_Do_audio.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_controller_pad.cpp"), Object(NonMatching, "m_Do/m_Do_graphic.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_machine.cpp"), @@ -397,12 +397,12 @@ config.libs = [ Object(Matching, "m_Do/m_Do_lib.cpp"), Object(Matching, "m_Do/m_Do_hostIO.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_Reset.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_dvd_thread.cpp"), + Object(Matching, "m_Do/m_Do_dvd_thread.cpp"), Object(Matching, "m_Do/m_Do_DVDError.cpp"), Object(Matching, "m_Do/m_Do_MemCard.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_MemCardRWmng.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_gba_com.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_machine_exception.cpp"), + Object(Matching, "m_Do/m_Do_machine_exception.cpp"), ], }, { @@ -424,7 +424,7 @@ config.libs = [ "host": True, "objects": [ # f_ap - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "f_ap/f_ap_game.cpp"), + Object(Matching, "f_ap/f_ap_game.cpp"), # f_op Object(Matching, "f_op/f_op_actor.cpp"), @@ -435,7 +435,7 @@ config.libs = [ Object(Matching, "f_op/f_op_camera_mng.cpp"), Object(Matching, "f_op/f_op_overlap.cpp"), Object(Matching, "f_op/f_op_overlap_mng.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "f_op/f_op_overlap_req.cpp"), + Object(Matching, "f_op/f_op_overlap_req.cpp"), Object(Matching, "f_op/f_op_scene.cpp"), Object(Matching, "f_op/f_op_scene_iter.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "f_op/f_op_scene_mng.cpp"), @@ -490,13 +490,13 @@ config.libs = [ "progress_category": "game", "host": True, "objects": [ - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_stage.cpp"), + Object(Matching, "d/d_stage.cpp"), Object(NonMatching, "d/d_map.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_com_inf_game.cpp"), Object(Matching, "d/d_com_lib_game.cpp"), Object(Matching, "d/d_com_static.cpp"), Object(Matching, "d/d_lib.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_save.cpp"), + Object(Matching, "d/d_save.cpp"), Object(Matching, "d/d_save_init.cpp"), Object(Matching, "d/d_shop.cpp"), Object(Matching, "d/d_jnt_hit.cpp"), @@ -541,8 +541,8 @@ config.libs = [ Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_s.cpp"), Object(Matching, "d/d_bg_s_acch.cpp"), Object(Matching, "d/d_bg_s_func.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_s_lin_chk.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_s_movebg_actor.cpp"), + Object(Matching, "d/d_bg_s_lin_chk.cpp"), + Object(Matching, "d/d_bg_s_movebg_actor.cpp"), Object(Matching, "d/d_bg_s_spl_grp_chk.cpp"), Object(Matching, "d/d_bg_s_wtr_chk.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_w.cpp"), @@ -564,10 +564,10 @@ config.libs = [ Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_seafightgame.cpp"), Object(Matching, "d/d_spline_path.cpp"), Object(Matching, "d/d_s_actor_data_mng.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_item.cpp"), + Object(Matching, "d/d_item.cpp"), Object(NonMatching, "d/d_2dnumber.cpp"), Object(Matching, "d/d_a_npc_cb1_static.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_a_npc_mk_static.cpp"), + Object(Matching, "d/d_a_npc_mk_static.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_salvage.cpp"), Object(Matching, "d/d_snap.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_point_wind.cpp"), @@ -580,15 +580,15 @@ config.libs = [ Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_dai_item.cpp"), Object(Matching, "d/actor/d_a_demo00.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_disappear.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_esa.cpp"), + Object(Matching, "d/actor/d_a_esa.cpp"), Object(NonMatching, "d/actor/d_a_grid.cpp"), Object(NonMatching, "d/actor/d_a_himo2.cpp"), Object(Matching, "d/actor/d_a_hookshot.cpp"), - Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_ib.cpp"), + Object(Matching, "d/actor/d_a_ib.cpp"), Object(NonMatching, "d/actor/d_a_item.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_itembase.cpp"), Object(Matching, "d/actor/d_a_nh.cpp"), - Object(Matching, "d/actor/d_a_npc_fa1.cpp"), + Object(Matching, "d/actor/d_a_npc_fa1.cpp"), Object(NonMatching, "d/actor/d_a_obj_search.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_player.cpp"), Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_player_main.cpp"), |
