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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-05-28 13:49:11 -0400
committerGitHub <noreply@github.com>2026-05-28 13:49:11 -0400
commit8b46c357e4b435b8bee091b66300816a8f508d8d (patch)
treef98e94d6a9d15878935ab6cb6c82f3b50ea49177 /configure.py
parenta70388d63fd14bbeaad776b07a90504e8be86bcc (diff)
Demo work and fakematch cleanup (#1034)
Diffstat (limited to 'configure.py')
-rwxr-xr-xconfigure.py28
1 files changed, 14 insertions, 14 deletions
diff --git a/configure.py b/configure.py
index e9f70f46..c6fe0b72 100755
--- a/configure.py
+++ b/configure.py
@@ -388,7 +388,7 @@ config.libs = [
"objects": [
Object(Matching, "m_Do/m_Do_main.cpp"),
Object(Matching, "m_Do/m_Do_printf.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_audio.cpp"),
+ Object(Matching, "m_Do/m_Do_audio.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_controller_pad.cpp"),
Object(NonMatching, "m_Do/m_Do_graphic.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_machine.cpp"),
@@ -397,12 +397,12 @@ config.libs = [
Object(Matching, "m_Do/m_Do_lib.cpp"),
Object(Matching, "m_Do/m_Do_hostIO.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_Reset.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_dvd_thread.cpp"),
+ Object(Matching, "m_Do/m_Do_dvd_thread.cpp"),
Object(Matching, "m_Do/m_Do_DVDError.cpp"),
Object(Matching, "m_Do/m_Do_MemCard.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_MemCardRWmng.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_gba_com.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "m_Do/m_Do_machine_exception.cpp"),
+ Object(Matching, "m_Do/m_Do_machine_exception.cpp"),
],
},
{
@@ -424,7 +424,7 @@ config.libs = [
"host": True,
"objects": [
# f_ap
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "f_ap/f_ap_game.cpp"),
+ Object(Matching, "f_ap/f_ap_game.cpp"),
# f_op
Object(Matching, "f_op/f_op_actor.cpp"),
@@ -435,7 +435,7 @@ config.libs = [
Object(Matching, "f_op/f_op_camera_mng.cpp"),
Object(Matching, "f_op/f_op_overlap.cpp"),
Object(Matching, "f_op/f_op_overlap_mng.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "f_op/f_op_overlap_req.cpp"),
+ Object(Matching, "f_op/f_op_overlap_req.cpp"),
Object(Matching, "f_op/f_op_scene.cpp"),
Object(Matching, "f_op/f_op_scene_iter.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "f_op/f_op_scene_mng.cpp"),
@@ -490,13 +490,13 @@ config.libs = [
"progress_category": "game",
"host": True,
"objects": [
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_stage.cpp"),
+ Object(Matching, "d/d_stage.cpp"),
Object(NonMatching, "d/d_map.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_com_inf_game.cpp"),
Object(Matching, "d/d_com_lib_game.cpp"),
Object(Matching, "d/d_com_static.cpp"),
Object(Matching, "d/d_lib.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_save.cpp"),
+ Object(Matching, "d/d_save.cpp"),
Object(Matching, "d/d_save_init.cpp"),
Object(Matching, "d/d_shop.cpp"),
Object(Matching, "d/d_jnt_hit.cpp"),
@@ -541,8 +541,8 @@ config.libs = [
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_s.cpp"),
Object(Matching, "d/d_bg_s_acch.cpp"),
Object(Matching, "d/d_bg_s_func.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_s_lin_chk.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_s_movebg_actor.cpp"),
+ Object(Matching, "d/d_bg_s_lin_chk.cpp"),
+ Object(Matching, "d/d_bg_s_movebg_actor.cpp"),
Object(Matching, "d/d_bg_s_spl_grp_chk.cpp"),
Object(Matching, "d/d_bg_s_wtr_chk.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_bg_w.cpp"),
@@ -564,10 +564,10 @@ config.libs = [
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_seafightgame.cpp"),
Object(Matching, "d/d_spline_path.cpp"),
Object(Matching, "d/d_s_actor_data_mng.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_item.cpp"),
+ Object(Matching, "d/d_item.cpp"),
Object(NonMatching, "d/d_2dnumber.cpp"),
Object(Matching, "d/d_a_npc_cb1_static.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_a_npc_mk_static.cpp"),
+ Object(Matching, "d/d_a_npc_mk_static.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_salvage.cpp"),
Object(Matching, "d/d_snap.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/d_point_wind.cpp"),
@@ -580,15 +580,15 @@ config.libs = [
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_dai_item.cpp"),
Object(Matching, "d/actor/d_a_demo00.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_disappear.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_esa.cpp"),
+ Object(Matching, "d/actor/d_a_esa.cpp"),
Object(NonMatching, "d/actor/d_a_grid.cpp"),
Object(NonMatching, "d/actor/d_a_himo2.cpp"),
Object(Matching, "d/actor/d_a_hookshot.cpp"),
- Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_ib.cpp"),
+ Object(Matching, "d/actor/d_a_ib.cpp"),
Object(NonMatching, "d/actor/d_a_item.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_itembase.cpp"),
Object(Matching, "d/actor/d_a_nh.cpp"),
- Object(Matching, "d/actor/d_a_npc_fa1.cpp"),
+ Object(Matching, "d/actor/d_a_npc_fa1.cpp"),
Object(NonMatching, "d/actor/d_a_obj_search.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_player.cpp"),
Object(MatchingFor("GZLJ01", "GZLE01", "GZLP01"), "d/actor/d_a_player_main.cpp"),