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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-04-11 15:02:53 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-04-11 15:02:53 -0400
commit6aeaaef643db58fd2ed26d78eada3a33666f6a3b (patch)
tree5bb1ecef08ae668df57794075cad9f5660ea82ff /docs/coding_guidelines.md
parent309158e274a0613594ffabddec48765cbd4f9c83 (diff)
Added enum for Link's movement direction
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@@ -54,7 +54,7 @@ If a translation unit isn't fully decompiled yet, then there's no way to know if
Avoid unnecessary includes, especially in header files. clangd will give you a warning saying "Included header is not used directly (fix available)" if you aren't using a header at all.
-Forward declaring types where possible will reduce compile times. So instead of putting all the includes in a actor's header file, like so:
+Forward declaring types where possible will reduce compile times. So instead of putting all the includes in an actor's header file, like so:
```cpp
#include "d/d_path.h"