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authorAmmar Askar <ammar@ammaraskar.com>2025-06-01 16:50:44 -0400
committerGitHub <noreply@github.com>2025-06-01 16:50:44 -0400
commit354a9625fef556950ec07e8d4129c2ca99f8978c (patch)
treee6d7e1b89ff7852f0009a8e989eee28452b61513 /include/d/actor/d_a_fallrock.h
parentf71ec718fe9c74e74267c89afd34ccfd209793a2 (diff)
Automatically generate dCcD_Src structs for most files (#778)
* Add missing enum members for colliders * Auto-generate most dCcD_Src* structs * Manually fix namespaces for 11 TUs
Diffstat (limited to 'include/d/actor/d_a_fallrock.h')
-rw-r--r--include/d/actor/d_a_fallrock.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/d/actor/d_a_fallrock.h b/include/d/actor/d_a_fallrock.h
index 10320b41..6efde7d7 100644
--- a/include/d/actor/d_a_fallrock.h
+++ b/include/d/actor/d_a_fallrock.h
@@ -3,6 +3,8 @@
#include "f_op/f_op_actor.h"
+class dCcD_SrcCyl;
+
class daFallRock_c : public fopAc_ac_c {
public:
inline cPhs_State create();
@@ -13,6 +15,8 @@ public:
void set_mtx();
void setParticle(int, cXyz*);
+ static const dCcD_SrcCyl m_cyl_src;
+
public:
/* Place member variables here */
};