diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-03-11 18:23:44 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-03-11 18:23:44 -0400 |
| commit | d0e8844b4bce31b72e38c10c3467f23ac69e4072 (patch) | |
| tree | f336a4e0f61110f5a096e15f64dce8dca368c0cb /include/d | |
| parent | 029ddf6bb978f76c55fc98ef9079abd5fc0bbdf2 (diff) | |
Add uint typedef
Diffstat (limited to 'include/d')
33 files changed, 53 insertions, 53 deletions
diff --git a/include/d/actor/d_a_agb.h b/include/d/actor/d_a_agb.h index 87d46ebb..3e355819 100644 --- a/include/d/actor/d_a_agb.h +++ b/include/d/actor/d_a_agb.h @@ -110,8 +110,8 @@ public: BOOL isHold() { return mHold; } BOOL getFollowTarget() { return mFollowTarget; } void setFollowTarget(bool follow) { mFollowTarget = follow; } - unsigned int getTargetID() { return mTargetID; } - void setTargetID(unsigned int pid) { mTargetID = pid; } + uint getTargetID() { return mTargetID; } + void setTargetID(uint pid) { mTargetID = pid; } struct daAgb_ItemBuy { union { diff --git a/include/d/actor/d_a_auction.h b/include/d/actor/d_a_auction.h index 0efe6136..5b7bfe69 100644 --- a/include/d/actor/d_a_auction.h +++ b/include/d/actor/d_a_auction.h @@ -27,7 +27,7 @@ public: void setAucMdlNo(unsigned char, unsigned char) {} void setItemNo(unsigned char) {} void setKind(unsigned char, unsigned char) {} - void setNpcID(int, unsigned int) {} + void setNpcID(int, uint) {} void setStart(unsigned char) {} s32 _create(); diff --git a/include/d/actor/d_a_mozo.h b/include/d/actor/d_a_mozo.h index 1600b567..839ec480 100644 --- a/include/d/actor/d_a_mozo.h +++ b/include/d/actor/d_a_mozo.h @@ -21,7 +21,7 @@ public: BOOL CreateHeap(); s32 CreateInit(); void event_move(); - fopAc_ac_c* getBeamActor(unsigned int); + fopAc_ac_c* getBeamActor(uint); void search_beam_proc_init(); void search_beam_proc(); void search_fire_proc_init(); diff --git a/include/d/actor/d_a_npc_ba1.h b/include/d/actor/d_a_npc_ba1.h index c05f6731..cc5ef79d 100644 --- a/include/d/actor/d_a_npc_ba1.h +++ b/include/d/actor/d_a_npc_ba1.h @@ -52,7 +52,7 @@ public: void getMsg(); void chkAttention(); void setAttention(bool); - void searchByID(unsigned int); + void searchByID(uint); void partner_srch_sub(void* (*)(void*, void*)); void partner_srch(); void check_useFairyArea(); diff --git a/include/d/actor/d_a_npc_bj1.h b/include/d/actor/d_a_npc_bj1.h index d1a61ec1..8fa97906 100644 --- a/include/d/actor/d_a_npc_bj1.h +++ b/include/d/actor/d_a_npc_bj1.h @@ -55,7 +55,7 @@ public: void getMsg(); void chkAttention(); void setAttention(bool); - void searchByID(unsigned int); + void searchByID(uint); void partner_srch_sub(void* (*)(void*, void*)); void partner_srch(); void setCollision_SP_(); diff --git a/include/d/actor/d_a_npc_bm1.h b/include/d/actor/d_a_npc_bm1.h index b4dd74ad..4e1f8839 100644 --- a/include/d/actor/d_a_npc_bm1.h +++ b/include/d/actor/d_a_npc_bm1.h @@ -84,7 +84,7 @@ public: void getMsg(); void chkAttention(); void setAttention(bool); - void searchByID(unsigned int); + void searchByID(uint); void partner_srch_sub(void* (*)(void*, void*)); void partner_srch(); void bm_movPass(bool); diff --git a/include/d/actor/d_a_npc_de1.h b/include/d/actor/d_a_npc_de1.h index d831ca95..bd30b52c 100644 --- a/include/d/actor/d_a_npc_de1.h +++ b/include/d/actor/d_a_npc_de1.h @@ -28,7 +28,7 @@ public: void checkOrder(); void chkAttention(); void setAttention(); - void searchByID(unsigned int); + void searchByID(uint); void setDemoStartCenter(); void partner_srch(); void ccCreate(); diff --git a/include/d/actor/d_a_npc_gk1.h b/include/d/actor/d_a_npc_gk1.h index d4d8fc86..a7c511be 100644 --- a/include/d/actor/d_a_npc_gk1.h +++ b/include/d/actor/d_a_npc_gk1.h @@ -38,7 +38,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void lookBack(); void chkAttention(); void setAttention(bool); diff --git a/include/d/actor/d_a_npc_gp1.h b/include/d/actor/d_a_npc_gp1.h index f2697aa1..b92cb3d6 100644 --- a/include/d/actor/d_a_npc_gp1.h +++ b/include/d/actor/d_a_npc_gp1.h @@ -41,7 +41,7 @@ public: void getMsg(); void chkAttention(); void setAttention(bool); - void searchByID(unsigned int); + void searchByID(uint); void partner_srch_sub(void* (*)(void*, void*)); void partner_srch(); void ctrl_WAITanm(); diff --git a/include/d/actor/d_a_npc_hi1.h b/include/d/actor/d_a_npc_hi1.h index 21d92774..ed5a772a 100644 --- a/include/d/actor/d_a_npc_hi1.h +++ b/include/d/actor/d_a_npc_hi1.h @@ -41,7 +41,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void lookBack(); void chkAttention(); void setAttention(bool); diff --git a/include/d/actor/d_a_npc_kf1.h b/include/d/actor/d_a_npc_kf1.h index a59c1f98..b665faf3 100644 --- a/include/d/actor/d_a_npc_kf1.h +++ b/include/d/actor/d_a_npc_kf1.h @@ -37,7 +37,7 @@ public: void eventOrder(); void checkOrder(); void chk_talk(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void srch_Tsubo(); void create_rupee(cXyz, int); void ready_kutaniCamera(int, int); diff --git a/include/d/actor/d_a_npc_kk1.h b/include/d/actor/d_a_npc_kk1.h index 1d5b466a..ee7dcf25 100644 --- a/include/d/actor/d_a_npc_kk1.h +++ b/include/d/actor/d_a_npc_kk1.h @@ -41,7 +41,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void partner_search_sub(void* (*)(void*, void*)); void partner_search(); void lookBack(); diff --git a/include/d/actor/d_a_npc_ko1.h b/include/d/actor/d_a_npc_ko1.h index f0e289c6..58f0ecd2 100644 --- a/include/d/actor/d_a_npc_ko1.h +++ b/include/d/actor/d_a_npc_ko1.h @@ -63,7 +63,7 @@ public: void getMsg(); void chkAttention(); void setAttention(bool); - void searchByID(unsigned int); + void searchByID(uint); void partner_srch_sub(void* (*)(void*, void*)); void partner_srch(); void check_landOn(); diff --git a/include/d/actor/d_a_npc_ls1.h b/include/d/actor/d_a_npc_ls1.h index 706b73f0..ceced343 100644 --- a/include/d/actor/d_a_npc_ls1.h +++ b/include/d/actor/d_a_npc_ls1.h @@ -67,7 +67,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void partner_search_sub(void* (*)(void*, void*)); void partner_search(); void setEyeCtrl(); diff --git a/include/d/actor/d_a_npc_ob1.h b/include/d/actor/d_a_npc_ob1.h index 7c42d41a..35d4d268 100644 --- a/include/d/actor/d_a_npc_ob1.h +++ b/include/d/actor/d_a_npc_ob1.h @@ -44,7 +44,7 @@ public: void getMsg(); void chkAttention(); void setAttention(bool); - void searchByID(unsigned int); + void searchByID(uint); void partner_srch(); void bitCount(unsigned char); void set_pigCnt(); diff --git a/include/d/actor/d_a_npc_pf1.h b/include/d/actor/d_a_npc_pf1.h index bf4a872e..05886757 100644 --- a/include/d/actor/d_a_npc_pf1.h +++ b/include/d/actor/d_a_npc_pf1.h @@ -38,7 +38,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void lookBack(); void chkAttention(); void setAttention(bool); diff --git a/include/d/actor/d_a_npc_yw1.h b/include/d/actor/d_a_npc_yw1.h index 0ac039f0..19bb13f8 100644 --- a/include/d/actor/d_a_npc_yw1.h +++ b/include/d/actor/d_a_npc_yw1.h @@ -45,7 +45,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void partner_search_sub(void* (*)(void*, void*)); void partner_search(); void lookBack(); diff --git a/include/d/actor/d_a_npc_zk1.h b/include/d/actor/d_a_npc_zk1.h index c07495a1..752b7b06 100644 --- a/include/d/actor/d_a_npc_zk1.h +++ b/include/d/actor/d_a_npc_zk1.h @@ -37,7 +37,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void lookBack(); void chkAttention(); void setAttention(bool); diff --git a/include/d/actor/d_a_npc_zl1.h b/include/d/actor/d_a_npc_zl1.h index 0a2d51dc..072cab3a 100644 --- a/include/d/actor/d_a_npc_zl1.h +++ b/include/d/actor/d_a_npc_zl1.h @@ -69,7 +69,7 @@ public: void checkOrder(); void chk_talk(); void chk_parts_notMov(); - void searchByID(unsigned int, int*); + void searchByID(uint, int*); void partner_search_sub(void* (*)(void*, void*)); void partner_search(); void setEyeCtrl(); diff --git a/include/d/actor/d_a_obj_buoyflag.h b/include/d/actor/d_a_obj_buoyflag.h index 0b3639da..5c97c800 100644 --- a/include/d/actor/d_a_obj_buoyflag.h +++ b/include/d/actor/d_a_obj_buoyflag.h @@ -48,7 +48,7 @@ namespace daObjBuoyflag { class Act_c : public fopAc_ac_c { public: - static s32 make_norm(unsigned int parentPId, cXyz* pos, int roomNo, csXyz* angle) { + static s32 make_norm(uint parentPId, cXyz* pos, int roomNo, csXyz* angle) { u32 params = prm_make(static_cast<Type_e>(0), static_cast<Texture_e>(0), false); // TODO: placeholder return fopAcM_createChild(PROC_Obj_Buoyflag, parentPId, params, pos, roomNo, angle); } @@ -63,8 +63,8 @@ namespace daObjBuoyflag { inline BOOL _draw(); inline BOOL _execute(); void jump_to_sea(float, float, short) {} - void make_barrel2_mine(unsigned int, cXyz*, int, csXyz*, Texture_e, bool) {} - void make_barrel2_norm(unsigned int, cXyz*, int, csXyz*, Texture_e) {} + void make_barrel2_mine(uint, cXyz*, int, csXyz*, Texture_e, bool) {} + void make_barrel2_norm(uint, cXyz*, int, csXyz*, Texture_e) {} void attr_type() const; // weak but not inlined? void prm_get_noCull() const {} void prm_get_texture() const; // weak but not inlined? diff --git a/include/d/actor/d_a_obj_search.h b/include/d/actor/d_a_obj_search.h index 13557849..d50ddd52 100644 --- a/include/d/actor/d_a_obj_search.h +++ b/include/d/actor/d_a_obj_search.h @@ -20,7 +20,7 @@ namespace daObj_Search { void isSecond() {} void modeProcInit(int) {} void setBkControl(bool) {} - void setChildId(unsigned int) {} + void setChildId(uint) {} void _createHeap(); void searchCreateHeap(); diff --git a/include/d/actor/d_a_player.h b/include/d/actor/d_a_player.h index cd4dfdae..dbb4812e 100644 --- a/include/d/actor/d_a_player.h +++ b/include/d/actor/d_a_player.h @@ -483,7 +483,7 @@ public: virtual BOOL checkCutCharge() const { return FALSE; } virtual BOOL getBokoFlamePos(cXyz*);// { return FALSE; } virtual BOOL checkTactWait() const { return FALSE; } - virtual void setTactZev(unsigned int, int, char*) {} + virtual void setTactZev(uint, int, char*) {} virtual void onDekuSpReturnFlg(u8) {} virtual BOOL checkComboCutTurn() const { return false; } virtual f32 getBaseAnimeFrameRate() = 0; @@ -500,7 +500,7 @@ public: virtual void onFrollCrashFlg(u32);// {} virtual MtxP getModelJointMtx(u16) { return NULL; } virtual f32 getOldSpeedY() { return 0.0f; } - virtual BOOL setHookshotCarryOffset(unsigned int, const cXyz*) { return FALSE; } + virtual BOOL setHookshotCarryOffset(uint, const cXyz*) { return FALSE; } virtual void setPlayerPosAndAngle(cXyz*, s16) {} virtual void setPlayerPosAndAngle(cXyz*, csXyz*) {} virtual void setPlayerPosAndAngle(MtxP) {} diff --git a/include/d/actor/d_a_player_main.h b/include/d/actor/d_a_player_main.h index c3cdfcc0..07b53e05 100644 --- a/include/d/actor/d_a_player_main.h +++ b/include/d/actor/d_a_player_main.h @@ -1673,7 +1673,7 @@ public: void getShadowID() const {} void npcStartRestartRoom() {} void setDaiokutaEnd() {} - void setWhirlId(unsigned int) {} + void setWhirlId(uint) {} void decrementBombCnt() { if (mActivePlayerBombs != 0) { mActivePlayerBombs--; @@ -1777,7 +1777,7 @@ public: virtual BOOL checkCutCharge() const { return mCurProc == daPyProc_CUT_TURN_MOVE_e; } virtual BOOL getBokoFlamePos(cXyz*); virtual BOOL checkTactWait() const { return mCurProc == daPyProc_TACT_WAIT_e; } - virtual void setTactZev(unsigned int, int, char*); + virtual void setTactZev(uint, int, char*); virtual void onDekuSpReturnFlg(u8 i_point); virtual BOOL checkComboCutTurn() const { return mCurProc == daPyProc_CUT_TURN_e && m3570 != 0; } virtual f32 getBaseAnimeFrameRate() { return mFrameCtrlUnder[UNDER_MOVE0_e].getRate(); } @@ -1794,7 +1794,7 @@ public: virtual void onFrollCrashFlg(u32 param_1) { m3620 = param_1; onNoResetFlg0(daPyFlg0_UNK8); } virtual MtxP getModelJointMtx(u16 idx) { return mpCLModel->getAnmMtx(idx); } virtual f32 getOldSpeedY() { return mOldSpeed.y; } - virtual BOOL setHookshotCarryOffset(unsigned int, const cXyz*); + virtual BOOL setHookshotCarryOffset(uint, const cXyz*); virtual void cancelChangeTextureAnime() { resetDemoTextureAnime(); } public: @@ -2085,7 +2085,7 @@ public: /* 0x3620 */ u32 m3620; /* 0x3624 */ int m3624; /* 0x3628 */ int m3628; - /* 0x362C */ unsigned int mTactZevPartnerPID; + /* 0x362C */ uint mTactZevPartnerPID; /* 0x3630 */ u32 m3630; /* 0x3634 */ int m3634; /* 0x3638 */ int mMsgId; diff --git a/include/d/actor/d_a_tama.h b/include/d/actor/d_a_tama.h index 21dcc770..374cf08a 100644 --- a/include/d/actor/d_a_tama.h +++ b/include/d/actor/d_a_tama.h @@ -8,7 +8,7 @@ class daTama_c : public fopAc_ac_c { public: void setDis(f32 dis) { mDis = dis; } - void setPartnerID(unsigned int id) { mPartnerID = id; } + void setPartnerID(uint id) { mPartnerID = id; } void setSpd(f32 spd) { speedF = spd; } BOOL createInit(); diff --git a/include/d/d_attention.h b/include/d/d_attention.h index bfd2c2ad..9a3a5ed1 100644 --- a/include/d/d_attention.h +++ b/include/d/d_attention.h @@ -23,7 +23,7 @@ class dAttHint_c { public: dAttHint_c() {} u32 getPId(void*); - fopAc_ac_c* convPId(unsigned int); + fopAc_ac_c* convPId(uint); int request(fopAc_ac_c*, int); void init(); void proc(); @@ -39,7 +39,7 @@ private: class dAttCatch_c { public: dAttCatch_c() {} - fopAc_ac_c* convPId(unsigned int); + fopAc_ac_c* convPId(uint); void init(); void proc(); void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int); @@ -81,7 +81,7 @@ public: class dAttLook_c { public: - fopAc_ac_c* convPId(unsigned int); + fopAc_ac_c* convPId(uint); void init(); void proc(); void request(fopAc_ac_c*, f32, f32, f32, s16, int); @@ -156,7 +156,7 @@ public: void Draw(); fopAc_ac_c* LockonTarget(s32); void LockonReleaseDistanse(); - unsigned int LockonTargetPId(s32); + uint LockonTargetPId(s32); fopAc_ac_c* ActionTarget(s32); bool LockonTruth(); diff --git a/include/d/d_bg_s.h b/include/d/d_bg_s.h index 477c49ee..502d9a15 100644 --- a/include/d/d_bg_s.h +++ b/include/d/d_bg_s.h @@ -136,7 +136,7 @@ public: // not 100% sure if this is right Set(i_pos, i_line, fpcM_GetID(actor), param_3); } - void Set(cXyz* i_pos, cXyz* i_line, unsigned int actorPid, cXyz* param_3) { + void Set(cXyz* i_pos, cXyz* i_line, uint actorPid, cXyz* param_3) { // not 100% sure if this is right pm_pos = i_pos; pm_old_pos = i_line; @@ -177,7 +177,7 @@ public: void SetCyl() { mCyl.Set(*pm_pos, mWallRadius, mWallHeight * 2.0f); } void SetLin() { mLin.SetStartEnd(*pm_old_pos, *pm_pos); } - void SetWallActorInfo(int bg_index, void* bgw, unsigned int actor_id) { + void SetWallActorInfo(int bg_index, void* bgw, uint actor_id) { SetActorInfo(bg_index, bgw, actor_id); } void SetWallPolyIndex(int) {} // TODO diff --git a/include/d/d_bg_s_acch.h b/include/d/d_bg_s_acch.h index 05a71abb..1298e1b7 100644 --- a/include/d/d_bg_s_acch.h +++ b/include/d/d_bg_s_acch.h @@ -94,7 +94,7 @@ public: f32 GetWallAllLowH_R(); f32 GetSpeedY(); f32 GetWallAddY(Vec&); - void SetNowActorInfo(int bg_index, void* bgw, unsigned int apid) { + void SetNowActorInfo(int bg_index, void* bgw, uint apid) { m_bg_index = bg_index; field_0x78 = bgw; field_0x7c = apid; diff --git a/include/d/d_camera.h b/include/d/d_camera.h index 6e27f913..a15f76e6 100644 --- a/include/d/d_camera.h +++ b/include/d/d_camera.h @@ -351,8 +351,8 @@ public: void SubjectLockOn(fopAc_ac_c*); void SubjectLockOff(); void GetForceLockOnActor(); - void ForceLockOn(unsigned int); - void ForceLockOff(unsigned int); + void ForceLockOn(uint); + void ForceLockOff(uint); void SetExtendedPosition(cXyz*); void ScopeViewMsgModeOff(); diff --git a/include/d/d_cc_d.h b/include/d/d_cc_d.h index a8add313..5739352d 100644 --- a/include/d/d_cc_d.h +++ b/include/d/d_cc_d.h @@ -121,12 +121,12 @@ public: void Move(); void ClrAt() { mAtSpl = 0; } void ClrTg() { mTgSpl = 0; } - void SetAtApid(unsigned int id) { mAtApid = id; } - void SetTgApid(unsigned int id) { mTgApid = id; } + void SetAtApid(uint id) { mAtApid = id; } + void SetTgApid(uint id) { mTgApid = id; } u8 GetRoomId() { return mRoomId; } void SetRoomId(int id) { mRoomId = id; } - unsigned int GetAtOldApid() { return mAtOldApid; } - unsigned int GetTgOldApid() { return mTgOldApid; } + uint GetAtOldApid() { return mAtOldApid; } + uint GetTgOldApid() { return mTgOldApid; } bool ChkNoActor() { return field_0x1C & 1; } bool ChkNoneActorPerfTblId() { return mActorPerfTblId == 0xFFFF; } dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAtSpl; } @@ -197,7 +197,7 @@ public: mHitCallback = NULL; mEffCounter = 0; } - void SetHitApid(unsigned int id) { + void SetHitApid(uint id) { mApid = id; mAc = NULL; } @@ -387,9 +387,9 @@ public: dCcD_HitCallback GetCoHitCallback() { return mGObjCo.GetHitCallback(); } dCcD_HitCallback GetAtHitCallback() { return mGObjAt.GetHitCallback(); } dCcD_HitCallback GetTgHitCallback() { return mGObjTg.GetHitCallback(); } - void SetCoHitApid(unsigned int apid) { mGObjCo.SetHitApid(apid); } - void SetAtHitApid(unsigned int apid) { mGObjAt.SetHitApid(apid); } - void SetTgHitApid(unsigned int apid) { mGObjTg.SetHitApid(apid); } + void SetCoHitApid(uint apid) { mGObjCo.SetHitApid(apid); } + void SetAtHitApid(uint apid) { mGObjAt.SetHitApid(apid); } + void SetTgHitApid(uint apid) { mGObjTg.SetHitApid(apid); } void OnCoHitNoActor() { mGObjCo.OnRPrm(1); } void OffCoHitNoActor() { mGObjCo.OffRPrm(1); } void OnAtHitNoActor() { mGObjAt.OnRPrm(2); } diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h index 498fbacd..a848808f 100644 --- a/include/d/d_com_inf_game.h +++ b/include/d/d_com_inf_game.h @@ -2484,7 +2484,7 @@ inline void dComIfGp_event_setItemPartner(void* pt) { g_dComIfG_gameInfo.play.getEvent().setPtI(pt); } -inline void dComIfGp_event_setItemPartnerId(unsigned int id) { +inline void dComIfGp_event_setItemPartnerId(uint id) { g_dComIfG_gameInfo.play.getEvent().setPtI_Id(id); } diff --git a/include/d/d_event.h b/include/d/d_event.h index 6e7d5d6c..d4fda115 100644 --- a/include/d/d_event.h +++ b/include/d/d_event.h @@ -91,14 +91,14 @@ public: dStage_Event_dt_c* getStageEventDt(); dStage_Event_dt_c* nextStageEventDt(void*); u32 getPId(void*); - fopAc_ac_c* convPId(unsigned int); + fopAc_ac_c* convPId(uint); u8 getTactFreeMStick(int); u8 getTactFreeCStick(int); bool giveItemCut(u8); u8 getTalkXYBtn() { return mTalkButton; } bool chkTalkXY() { return mTalkButton == 1 || mTalkButton == 2 || mTalkButton == 3; } - void setPtI_Id(unsigned int id) { mPtItem = id; } + void setPtI_Id(uint id) { mPtItem = id; } void setPtI(void* actor) { mPtItem = getPId(actor); } fopAc_ac_c* getPtI() { return convPId(mPtItem); } void setGtItm(u8 itemNo) { mGetItemNo = itemNo; } diff --git a/include/d/d_kankyo.h b/include/d/d_kankyo.h index 4ac8f2c4..41f6808a 100644 --- a/include/d/d_kankyo.h +++ b/include/d/d_kankyo.h @@ -392,7 +392,7 @@ void dKy_set_nexttime(f32); void dKy_instant_timechg(f32); void dKy_instant_rainchg(); SND_INFLUENCE * dKy_Sound_get(); -void dKy_Sound_set(cXyz i_pos, int param_1, unsigned int i_actorID, int param_3); +void dKy_Sound_set(cXyz i_pos, int param_1, uint i_actorID, int param_3); void dKy_SordFlush_set(cXyz hitPos, int lightType); void dKy_itudemo_se(); void dKy_actor_addcol_set(s16, s16, s16, f32); diff --git a/include/d/d_stage.h b/include/d/d_stage.h index d1629989..ed9711d9 100644 --- a/include/d/d_stage.h +++ b/include/d/d_stage.h @@ -871,7 +871,7 @@ public: static void onStatusDraw(int i_roomNo) { mStatus[i_roomNo].mDraw = true; } static void setProcID(u32 id) { mProcID = id; } static u32 getProcID() { return mProcID; } - static void setStatusProcID(int i_roomNo, unsigned int i_id) { mStatus[i_roomNo].mProcID = i_id; } + static void setStatusProcID(int i_roomNo, uint i_id) { mStatus[i_roomNo].mProcID = i_id; } static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; } static dStage_darkStatus_c& getDarkStatus(int i_idx) { return mDarkStatus[i_idx]; } static char* getDemoArcName() { return mDemoArcName; } |
