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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2024-03-11 18:23:44 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2024-03-11 18:23:44 -0400
commitd0e8844b4bce31b72e38c10c3467f23ac69e4072 (patch)
treef336a4e0f61110f5a096e15f64dce8dca368c0cb /include/d
parent029ddf6bb978f76c55fc98ef9079abd5fc0bbdf2 (diff)
Add uint typedef
Diffstat (limited to 'include/d')
-rw-r--r--include/d/actor/d_a_agb.h4
-rw-r--r--include/d/actor/d_a_auction.h2
-rw-r--r--include/d/actor/d_a_mozo.h2
-rw-r--r--include/d/actor/d_a_npc_ba1.h2
-rw-r--r--include/d/actor/d_a_npc_bj1.h2
-rw-r--r--include/d/actor/d_a_npc_bm1.h2
-rw-r--r--include/d/actor/d_a_npc_de1.h2
-rw-r--r--include/d/actor/d_a_npc_gk1.h2
-rw-r--r--include/d/actor/d_a_npc_gp1.h2
-rw-r--r--include/d/actor/d_a_npc_hi1.h2
-rw-r--r--include/d/actor/d_a_npc_kf1.h2
-rw-r--r--include/d/actor/d_a_npc_kk1.h2
-rw-r--r--include/d/actor/d_a_npc_ko1.h2
-rw-r--r--include/d/actor/d_a_npc_ls1.h2
-rw-r--r--include/d/actor/d_a_npc_ob1.h2
-rw-r--r--include/d/actor/d_a_npc_pf1.h2
-rw-r--r--include/d/actor/d_a_npc_yw1.h2
-rw-r--r--include/d/actor/d_a_npc_zk1.h2
-rw-r--r--include/d/actor/d_a_npc_zl1.h2
-rw-r--r--include/d/actor/d_a_obj_buoyflag.h6
-rw-r--r--include/d/actor/d_a_obj_search.h2
-rw-r--r--include/d/actor/d_a_player.h4
-rw-r--r--include/d/actor/d_a_player_main.h8
-rw-r--r--include/d/actor/d_a_tama.h2
-rw-r--r--include/d/d_attention.h8
-rw-r--r--include/d/d_bg_s.h4
-rw-r--r--include/d/d_bg_s_acch.h2
-rw-r--r--include/d/d_camera.h4
-rw-r--r--include/d/d_cc_d.h16
-rw-r--r--include/d/d_com_inf_game.h2
-rw-r--r--include/d/d_event.h4
-rw-r--r--include/d/d_kankyo.h2
-rw-r--r--include/d/d_stage.h2
33 files changed, 53 insertions, 53 deletions
diff --git a/include/d/actor/d_a_agb.h b/include/d/actor/d_a_agb.h
index 87d46ebb..3e355819 100644
--- a/include/d/actor/d_a_agb.h
+++ b/include/d/actor/d_a_agb.h
@@ -110,8 +110,8 @@ public:
BOOL isHold() { return mHold; }
BOOL getFollowTarget() { return mFollowTarget; }
void setFollowTarget(bool follow) { mFollowTarget = follow; }
- unsigned int getTargetID() { return mTargetID; }
- void setTargetID(unsigned int pid) { mTargetID = pid; }
+ uint getTargetID() { return mTargetID; }
+ void setTargetID(uint pid) { mTargetID = pid; }
struct daAgb_ItemBuy {
union {
diff --git a/include/d/actor/d_a_auction.h b/include/d/actor/d_a_auction.h
index 0efe6136..5b7bfe69 100644
--- a/include/d/actor/d_a_auction.h
+++ b/include/d/actor/d_a_auction.h
@@ -27,7 +27,7 @@ public:
void setAucMdlNo(unsigned char, unsigned char) {}
void setItemNo(unsigned char) {}
void setKind(unsigned char, unsigned char) {}
- void setNpcID(int, unsigned int) {}
+ void setNpcID(int, uint) {}
void setStart(unsigned char) {}
s32 _create();
diff --git a/include/d/actor/d_a_mozo.h b/include/d/actor/d_a_mozo.h
index 1600b567..839ec480 100644
--- a/include/d/actor/d_a_mozo.h
+++ b/include/d/actor/d_a_mozo.h
@@ -21,7 +21,7 @@ public:
BOOL CreateHeap();
s32 CreateInit();
void event_move();
- fopAc_ac_c* getBeamActor(unsigned int);
+ fopAc_ac_c* getBeamActor(uint);
void search_beam_proc_init();
void search_beam_proc();
void search_fire_proc_init();
diff --git a/include/d/actor/d_a_npc_ba1.h b/include/d/actor/d_a_npc_ba1.h
index c05f6731..cc5ef79d 100644
--- a/include/d/actor/d_a_npc_ba1.h
+++ b/include/d/actor/d_a_npc_ba1.h
@@ -52,7 +52,7 @@ public:
void getMsg();
void chkAttention();
void setAttention(bool);
- void searchByID(unsigned int);
+ void searchByID(uint);
void partner_srch_sub(void* (*)(void*, void*));
void partner_srch();
void check_useFairyArea();
diff --git a/include/d/actor/d_a_npc_bj1.h b/include/d/actor/d_a_npc_bj1.h
index d1a61ec1..8fa97906 100644
--- a/include/d/actor/d_a_npc_bj1.h
+++ b/include/d/actor/d_a_npc_bj1.h
@@ -55,7 +55,7 @@ public:
void getMsg();
void chkAttention();
void setAttention(bool);
- void searchByID(unsigned int);
+ void searchByID(uint);
void partner_srch_sub(void* (*)(void*, void*));
void partner_srch();
void setCollision_SP_();
diff --git a/include/d/actor/d_a_npc_bm1.h b/include/d/actor/d_a_npc_bm1.h
index b4dd74ad..4e1f8839 100644
--- a/include/d/actor/d_a_npc_bm1.h
+++ b/include/d/actor/d_a_npc_bm1.h
@@ -84,7 +84,7 @@ public:
void getMsg();
void chkAttention();
void setAttention(bool);
- void searchByID(unsigned int);
+ void searchByID(uint);
void partner_srch_sub(void* (*)(void*, void*));
void partner_srch();
void bm_movPass(bool);
diff --git a/include/d/actor/d_a_npc_de1.h b/include/d/actor/d_a_npc_de1.h
index d831ca95..bd30b52c 100644
--- a/include/d/actor/d_a_npc_de1.h
+++ b/include/d/actor/d_a_npc_de1.h
@@ -28,7 +28,7 @@ public:
void checkOrder();
void chkAttention();
void setAttention();
- void searchByID(unsigned int);
+ void searchByID(uint);
void setDemoStartCenter();
void partner_srch();
void ccCreate();
diff --git a/include/d/actor/d_a_npc_gk1.h b/include/d/actor/d_a_npc_gk1.h
index d4d8fc86..a7c511be 100644
--- a/include/d/actor/d_a_npc_gk1.h
+++ b/include/d/actor/d_a_npc_gk1.h
@@ -38,7 +38,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void lookBack();
void chkAttention();
void setAttention(bool);
diff --git a/include/d/actor/d_a_npc_gp1.h b/include/d/actor/d_a_npc_gp1.h
index f2697aa1..b92cb3d6 100644
--- a/include/d/actor/d_a_npc_gp1.h
+++ b/include/d/actor/d_a_npc_gp1.h
@@ -41,7 +41,7 @@ public:
void getMsg();
void chkAttention();
void setAttention(bool);
- void searchByID(unsigned int);
+ void searchByID(uint);
void partner_srch_sub(void* (*)(void*, void*));
void partner_srch();
void ctrl_WAITanm();
diff --git a/include/d/actor/d_a_npc_hi1.h b/include/d/actor/d_a_npc_hi1.h
index 21d92774..ed5a772a 100644
--- a/include/d/actor/d_a_npc_hi1.h
+++ b/include/d/actor/d_a_npc_hi1.h
@@ -41,7 +41,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void lookBack();
void chkAttention();
void setAttention(bool);
diff --git a/include/d/actor/d_a_npc_kf1.h b/include/d/actor/d_a_npc_kf1.h
index a59c1f98..b665faf3 100644
--- a/include/d/actor/d_a_npc_kf1.h
+++ b/include/d/actor/d_a_npc_kf1.h
@@ -37,7 +37,7 @@ public:
void eventOrder();
void checkOrder();
void chk_talk();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void srch_Tsubo();
void create_rupee(cXyz, int);
void ready_kutaniCamera(int, int);
diff --git a/include/d/actor/d_a_npc_kk1.h b/include/d/actor/d_a_npc_kk1.h
index 1d5b466a..ee7dcf25 100644
--- a/include/d/actor/d_a_npc_kk1.h
+++ b/include/d/actor/d_a_npc_kk1.h
@@ -41,7 +41,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void partner_search_sub(void* (*)(void*, void*));
void partner_search();
void lookBack();
diff --git a/include/d/actor/d_a_npc_ko1.h b/include/d/actor/d_a_npc_ko1.h
index f0e289c6..58f0ecd2 100644
--- a/include/d/actor/d_a_npc_ko1.h
+++ b/include/d/actor/d_a_npc_ko1.h
@@ -63,7 +63,7 @@ public:
void getMsg();
void chkAttention();
void setAttention(bool);
- void searchByID(unsigned int);
+ void searchByID(uint);
void partner_srch_sub(void* (*)(void*, void*));
void partner_srch();
void check_landOn();
diff --git a/include/d/actor/d_a_npc_ls1.h b/include/d/actor/d_a_npc_ls1.h
index 706b73f0..ceced343 100644
--- a/include/d/actor/d_a_npc_ls1.h
+++ b/include/d/actor/d_a_npc_ls1.h
@@ -67,7 +67,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void partner_search_sub(void* (*)(void*, void*));
void partner_search();
void setEyeCtrl();
diff --git a/include/d/actor/d_a_npc_ob1.h b/include/d/actor/d_a_npc_ob1.h
index 7c42d41a..35d4d268 100644
--- a/include/d/actor/d_a_npc_ob1.h
+++ b/include/d/actor/d_a_npc_ob1.h
@@ -44,7 +44,7 @@ public:
void getMsg();
void chkAttention();
void setAttention(bool);
- void searchByID(unsigned int);
+ void searchByID(uint);
void partner_srch();
void bitCount(unsigned char);
void set_pigCnt();
diff --git a/include/d/actor/d_a_npc_pf1.h b/include/d/actor/d_a_npc_pf1.h
index bf4a872e..05886757 100644
--- a/include/d/actor/d_a_npc_pf1.h
+++ b/include/d/actor/d_a_npc_pf1.h
@@ -38,7 +38,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void lookBack();
void chkAttention();
void setAttention(bool);
diff --git a/include/d/actor/d_a_npc_yw1.h b/include/d/actor/d_a_npc_yw1.h
index 0ac039f0..19bb13f8 100644
--- a/include/d/actor/d_a_npc_yw1.h
+++ b/include/d/actor/d_a_npc_yw1.h
@@ -45,7 +45,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void partner_search_sub(void* (*)(void*, void*));
void partner_search();
void lookBack();
diff --git a/include/d/actor/d_a_npc_zk1.h b/include/d/actor/d_a_npc_zk1.h
index c07495a1..752b7b06 100644
--- a/include/d/actor/d_a_npc_zk1.h
+++ b/include/d/actor/d_a_npc_zk1.h
@@ -37,7 +37,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void lookBack();
void chkAttention();
void setAttention(bool);
diff --git a/include/d/actor/d_a_npc_zl1.h b/include/d/actor/d_a_npc_zl1.h
index 0a2d51dc..072cab3a 100644
--- a/include/d/actor/d_a_npc_zl1.h
+++ b/include/d/actor/d_a_npc_zl1.h
@@ -69,7 +69,7 @@ public:
void checkOrder();
void chk_talk();
void chk_parts_notMov();
- void searchByID(unsigned int, int*);
+ void searchByID(uint, int*);
void partner_search_sub(void* (*)(void*, void*));
void partner_search();
void setEyeCtrl();
diff --git a/include/d/actor/d_a_obj_buoyflag.h b/include/d/actor/d_a_obj_buoyflag.h
index 0b3639da..5c97c800 100644
--- a/include/d/actor/d_a_obj_buoyflag.h
+++ b/include/d/actor/d_a_obj_buoyflag.h
@@ -48,7 +48,7 @@ namespace daObjBuoyflag {
class Act_c : public fopAc_ac_c {
public:
- static s32 make_norm(unsigned int parentPId, cXyz* pos, int roomNo, csXyz* angle) {
+ static s32 make_norm(uint parentPId, cXyz* pos, int roomNo, csXyz* angle) {
u32 params = prm_make(static_cast<Type_e>(0), static_cast<Texture_e>(0), false); // TODO: placeholder
return fopAcM_createChild(PROC_Obj_Buoyflag, parentPId, params, pos, roomNo, angle);
}
@@ -63,8 +63,8 @@ namespace daObjBuoyflag {
inline BOOL _draw();
inline BOOL _execute();
void jump_to_sea(float, float, short) {}
- void make_barrel2_mine(unsigned int, cXyz*, int, csXyz*, Texture_e, bool) {}
- void make_barrel2_norm(unsigned int, cXyz*, int, csXyz*, Texture_e) {}
+ void make_barrel2_mine(uint, cXyz*, int, csXyz*, Texture_e, bool) {}
+ void make_barrel2_norm(uint, cXyz*, int, csXyz*, Texture_e) {}
void attr_type() const; // weak but not inlined?
void prm_get_noCull() const {}
void prm_get_texture() const; // weak but not inlined?
diff --git a/include/d/actor/d_a_obj_search.h b/include/d/actor/d_a_obj_search.h
index 13557849..d50ddd52 100644
--- a/include/d/actor/d_a_obj_search.h
+++ b/include/d/actor/d_a_obj_search.h
@@ -20,7 +20,7 @@ namespace daObj_Search {
void isSecond() {}
void modeProcInit(int) {}
void setBkControl(bool) {}
- void setChildId(unsigned int) {}
+ void setChildId(uint) {}
void _createHeap();
void searchCreateHeap();
diff --git a/include/d/actor/d_a_player.h b/include/d/actor/d_a_player.h
index cd4dfdae..dbb4812e 100644
--- a/include/d/actor/d_a_player.h
+++ b/include/d/actor/d_a_player.h
@@ -483,7 +483,7 @@ public:
virtual BOOL checkCutCharge() const { return FALSE; }
virtual BOOL getBokoFlamePos(cXyz*);// { return FALSE; }
virtual BOOL checkTactWait() const { return FALSE; }
- virtual void setTactZev(unsigned int, int, char*) {}
+ virtual void setTactZev(uint, int, char*) {}
virtual void onDekuSpReturnFlg(u8) {}
virtual BOOL checkComboCutTurn() const { return false; }
virtual f32 getBaseAnimeFrameRate() = 0;
@@ -500,7 +500,7 @@ public:
virtual void onFrollCrashFlg(u32);// {}
virtual MtxP getModelJointMtx(u16) { return NULL; }
virtual f32 getOldSpeedY() { return 0.0f; }
- virtual BOOL setHookshotCarryOffset(unsigned int, const cXyz*) { return FALSE; }
+ virtual BOOL setHookshotCarryOffset(uint, const cXyz*) { return FALSE; }
virtual void setPlayerPosAndAngle(cXyz*, s16) {}
virtual void setPlayerPosAndAngle(cXyz*, csXyz*) {}
virtual void setPlayerPosAndAngle(MtxP) {}
diff --git a/include/d/actor/d_a_player_main.h b/include/d/actor/d_a_player_main.h
index c3cdfcc0..07b53e05 100644
--- a/include/d/actor/d_a_player_main.h
+++ b/include/d/actor/d_a_player_main.h
@@ -1673,7 +1673,7 @@ public:
void getShadowID() const {}
void npcStartRestartRoom() {}
void setDaiokutaEnd() {}
- void setWhirlId(unsigned int) {}
+ void setWhirlId(uint) {}
void decrementBombCnt() {
if (mActivePlayerBombs != 0) {
mActivePlayerBombs--;
@@ -1777,7 +1777,7 @@ public:
virtual BOOL checkCutCharge() const { return mCurProc == daPyProc_CUT_TURN_MOVE_e; }
virtual BOOL getBokoFlamePos(cXyz*);
virtual BOOL checkTactWait() const { return mCurProc == daPyProc_TACT_WAIT_e; }
- virtual void setTactZev(unsigned int, int, char*);
+ virtual void setTactZev(uint, int, char*);
virtual void onDekuSpReturnFlg(u8 i_point);
virtual BOOL checkComboCutTurn() const { return mCurProc == daPyProc_CUT_TURN_e && m3570 != 0; }
virtual f32 getBaseAnimeFrameRate() { return mFrameCtrlUnder[UNDER_MOVE0_e].getRate(); }
@@ -1794,7 +1794,7 @@ public:
virtual void onFrollCrashFlg(u32 param_1) { m3620 = param_1; onNoResetFlg0(daPyFlg0_UNK8); }
virtual MtxP getModelJointMtx(u16 idx) { return mpCLModel->getAnmMtx(idx); }
virtual f32 getOldSpeedY() { return mOldSpeed.y; }
- virtual BOOL setHookshotCarryOffset(unsigned int, const cXyz*);
+ virtual BOOL setHookshotCarryOffset(uint, const cXyz*);
virtual void cancelChangeTextureAnime() { resetDemoTextureAnime(); }
public:
@@ -2085,7 +2085,7 @@ public:
/* 0x3620 */ u32 m3620;
/* 0x3624 */ int m3624;
/* 0x3628 */ int m3628;
- /* 0x362C */ unsigned int mTactZevPartnerPID;
+ /* 0x362C */ uint mTactZevPartnerPID;
/* 0x3630 */ u32 m3630;
/* 0x3634 */ int m3634;
/* 0x3638 */ int mMsgId;
diff --git a/include/d/actor/d_a_tama.h b/include/d/actor/d_a_tama.h
index 21dcc770..374cf08a 100644
--- a/include/d/actor/d_a_tama.h
+++ b/include/d/actor/d_a_tama.h
@@ -8,7 +8,7 @@
class daTama_c : public fopAc_ac_c {
public:
void setDis(f32 dis) { mDis = dis; }
- void setPartnerID(unsigned int id) { mPartnerID = id; }
+ void setPartnerID(uint id) { mPartnerID = id; }
void setSpd(f32 spd) { speedF = spd; }
BOOL createInit();
diff --git a/include/d/d_attention.h b/include/d/d_attention.h
index bfd2c2ad..9a3a5ed1 100644
--- a/include/d/d_attention.h
+++ b/include/d/d_attention.h
@@ -23,7 +23,7 @@ class dAttHint_c {
public:
dAttHint_c() {}
u32 getPId(void*);
- fopAc_ac_c* convPId(unsigned int);
+ fopAc_ac_c* convPId(uint);
int request(fopAc_ac_c*, int);
void init();
void proc();
@@ -39,7 +39,7 @@ private:
class dAttCatch_c {
public:
dAttCatch_c() {}
- fopAc_ac_c* convPId(unsigned int);
+ fopAc_ac_c* convPId(uint);
void init();
void proc();
void request(fopAc_ac_c*, u8, f32, f32, f32, s16, int);
@@ -81,7 +81,7 @@ public:
class dAttLook_c {
public:
- fopAc_ac_c* convPId(unsigned int);
+ fopAc_ac_c* convPId(uint);
void init();
void proc();
void request(fopAc_ac_c*, f32, f32, f32, s16, int);
@@ -156,7 +156,7 @@ public:
void Draw();
fopAc_ac_c* LockonTarget(s32);
void LockonReleaseDistanse();
- unsigned int LockonTargetPId(s32);
+ uint LockonTargetPId(s32);
fopAc_ac_c* ActionTarget(s32);
bool LockonTruth();
diff --git a/include/d/d_bg_s.h b/include/d/d_bg_s.h
index 477c49ee..502d9a15 100644
--- a/include/d/d_bg_s.h
+++ b/include/d/d_bg_s.h
@@ -136,7 +136,7 @@ public:
// not 100% sure if this is right
Set(i_pos, i_line, fpcM_GetID(actor), param_3);
}
- void Set(cXyz* i_pos, cXyz* i_line, unsigned int actorPid, cXyz* param_3) {
+ void Set(cXyz* i_pos, cXyz* i_line, uint actorPid, cXyz* param_3) {
// not 100% sure if this is right
pm_pos = i_pos;
pm_old_pos = i_line;
@@ -177,7 +177,7 @@ public:
void SetCyl() { mCyl.Set(*pm_pos, mWallRadius, mWallHeight * 2.0f); }
void SetLin() { mLin.SetStartEnd(*pm_old_pos, *pm_pos); }
- void SetWallActorInfo(int bg_index, void* bgw, unsigned int actor_id) {
+ void SetWallActorInfo(int bg_index, void* bgw, uint actor_id) {
SetActorInfo(bg_index, bgw, actor_id);
}
void SetWallPolyIndex(int) {} // TODO
diff --git a/include/d/d_bg_s_acch.h b/include/d/d_bg_s_acch.h
index 05a71abb..1298e1b7 100644
--- a/include/d/d_bg_s_acch.h
+++ b/include/d/d_bg_s_acch.h
@@ -94,7 +94,7 @@ public:
f32 GetWallAllLowH_R();
f32 GetSpeedY();
f32 GetWallAddY(Vec&);
- void SetNowActorInfo(int bg_index, void* bgw, unsigned int apid) {
+ void SetNowActorInfo(int bg_index, void* bgw, uint apid) {
m_bg_index = bg_index;
field_0x78 = bgw;
field_0x7c = apid;
diff --git a/include/d/d_camera.h b/include/d/d_camera.h
index 6e27f913..a15f76e6 100644
--- a/include/d/d_camera.h
+++ b/include/d/d_camera.h
@@ -351,8 +351,8 @@ public:
void SubjectLockOn(fopAc_ac_c*);
void SubjectLockOff();
void GetForceLockOnActor();
- void ForceLockOn(unsigned int);
- void ForceLockOff(unsigned int);
+ void ForceLockOn(uint);
+ void ForceLockOff(uint);
void SetExtendedPosition(cXyz*);
void ScopeViewMsgModeOff();
diff --git a/include/d/d_cc_d.h b/include/d/d_cc_d.h
index a8add313..5739352d 100644
--- a/include/d/d_cc_d.h
+++ b/include/d/d_cc_d.h
@@ -121,12 +121,12 @@ public:
void Move();
void ClrAt() { mAtSpl = 0; }
void ClrTg() { mTgSpl = 0; }
- void SetAtApid(unsigned int id) { mAtApid = id; }
- void SetTgApid(unsigned int id) { mTgApid = id; }
+ void SetAtApid(uint id) { mAtApid = id; }
+ void SetTgApid(uint id) { mTgApid = id; }
u8 GetRoomId() { return mRoomId; }
void SetRoomId(int id) { mRoomId = id; }
- unsigned int GetAtOldApid() { return mAtOldApid; }
- unsigned int GetTgOldApid() { return mTgOldApid; }
+ uint GetAtOldApid() { return mAtOldApid; }
+ uint GetTgOldApid() { return mTgOldApid; }
bool ChkNoActor() { return field_0x1C & 1; }
bool ChkNoneActorPerfTblId() { return mActorPerfTblId == 0xFFFF; }
dCcG_At_Spl GetAtSpl() { return (dCcG_At_Spl)mAtSpl; }
@@ -197,7 +197,7 @@ public:
mHitCallback = NULL;
mEffCounter = 0;
}
- void SetHitApid(unsigned int id) {
+ void SetHitApid(uint id) {
mApid = id;
mAc = NULL;
}
@@ -387,9 +387,9 @@ public:
dCcD_HitCallback GetCoHitCallback() { return mGObjCo.GetHitCallback(); }
dCcD_HitCallback GetAtHitCallback() { return mGObjAt.GetHitCallback(); }
dCcD_HitCallback GetTgHitCallback() { return mGObjTg.GetHitCallback(); }
- void SetCoHitApid(unsigned int apid) { mGObjCo.SetHitApid(apid); }
- void SetAtHitApid(unsigned int apid) { mGObjAt.SetHitApid(apid); }
- void SetTgHitApid(unsigned int apid) { mGObjTg.SetHitApid(apid); }
+ void SetCoHitApid(uint apid) { mGObjCo.SetHitApid(apid); }
+ void SetAtHitApid(uint apid) { mGObjAt.SetHitApid(apid); }
+ void SetTgHitApid(uint apid) { mGObjTg.SetHitApid(apid); }
void OnCoHitNoActor() { mGObjCo.OnRPrm(1); }
void OffCoHitNoActor() { mGObjCo.OffRPrm(1); }
void OnAtHitNoActor() { mGObjAt.OnRPrm(2); }
diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h
index 498fbacd..a848808f 100644
--- a/include/d/d_com_inf_game.h
+++ b/include/d/d_com_inf_game.h
@@ -2484,7 +2484,7 @@ inline void dComIfGp_event_setItemPartner(void* pt) {
g_dComIfG_gameInfo.play.getEvent().setPtI(pt);
}
-inline void dComIfGp_event_setItemPartnerId(unsigned int id) {
+inline void dComIfGp_event_setItemPartnerId(uint id) {
g_dComIfG_gameInfo.play.getEvent().setPtI_Id(id);
}
diff --git a/include/d/d_event.h b/include/d/d_event.h
index 6e7d5d6c..d4fda115 100644
--- a/include/d/d_event.h
+++ b/include/d/d_event.h
@@ -91,14 +91,14 @@ public:
dStage_Event_dt_c* getStageEventDt();
dStage_Event_dt_c* nextStageEventDt(void*);
u32 getPId(void*);
- fopAc_ac_c* convPId(unsigned int);
+ fopAc_ac_c* convPId(uint);
u8 getTactFreeMStick(int);
u8 getTactFreeCStick(int);
bool giveItemCut(u8);
u8 getTalkXYBtn() { return mTalkButton; }
bool chkTalkXY() { return mTalkButton == 1 || mTalkButton == 2 || mTalkButton == 3; }
- void setPtI_Id(unsigned int id) { mPtItem = id; }
+ void setPtI_Id(uint id) { mPtItem = id; }
void setPtI(void* actor) { mPtItem = getPId(actor); }
fopAc_ac_c* getPtI() { return convPId(mPtItem); }
void setGtItm(u8 itemNo) { mGetItemNo = itemNo; }
diff --git a/include/d/d_kankyo.h b/include/d/d_kankyo.h
index 4ac8f2c4..41f6808a 100644
--- a/include/d/d_kankyo.h
+++ b/include/d/d_kankyo.h
@@ -392,7 +392,7 @@ void dKy_set_nexttime(f32);
void dKy_instant_timechg(f32);
void dKy_instant_rainchg();
SND_INFLUENCE * dKy_Sound_get();
-void dKy_Sound_set(cXyz i_pos, int param_1, unsigned int i_actorID, int param_3);
+void dKy_Sound_set(cXyz i_pos, int param_1, uint i_actorID, int param_3);
void dKy_SordFlush_set(cXyz hitPos, int lightType);
void dKy_itudemo_se();
void dKy_actor_addcol_set(s16, s16, s16, f32);
diff --git a/include/d/d_stage.h b/include/d/d_stage.h
index d1629989..ed9711d9 100644
--- a/include/d/d_stage.h
+++ b/include/d/d_stage.h
@@ -871,7 +871,7 @@ public:
static void onStatusDraw(int i_roomNo) { mStatus[i_roomNo].mDraw = true; }
static void setProcID(u32 id) { mProcID = id; }
static u32 getProcID() { return mProcID; }
- static void setStatusProcID(int i_roomNo, unsigned int i_id) { mStatus[i_roomNo].mProcID = i_id; }
+ static void setStatusProcID(int i_roomNo, uint i_id) { mStatus[i_roomNo].mProcID = i_id; }
static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
static dStage_darkStatus_c& getDarkStatus(int i_idx) { return mDarkStatus[i_idx]; }
static char* getDemoArcName() { return mDemoArcName; }