diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2026-05-29 15:45:57 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2026-05-29 16:34:55 -0400 |
| commit | bae595b973fd48b2c6606371ac577cbbccb7a9fb (patch) | |
| tree | 939f388f0dbd380db1045a7a4d8954cf43db2c33 /include | |
| parent | 5ac87a68855cbb4c9f5c3ab0095b2d969e4cd5de (diff) | |
Update all code to use the new enum formats
Diffstat (limited to 'include')
| -rw-r--r-- | include/d/actor/d_a_player_main.h | 30 | ||||
| -rw-r--r-- | include/d/d_com_inf_game.h | 2 | ||||
| -rw-r--r-- | include/d/d_name.h | 1 |
3 files changed, 17 insertions, 16 deletions
diff --git a/include/d/actor/d_a_player_main.h b/include/d/actor/d_a_player_main.h index dedc733d..8fff611d 100644 --- a/include/d/actor/d_a_player_main.h +++ b/include/d/actor/d_a_player_main.h @@ -10,8 +10,8 @@ #include "d/d_bg_w.h" #include "d/actor/d_a_player.h" #include "d/actor/d_a_player_HIO.h" -#include "d/res/res_link.h" // IWYU pragma: export -#include "d/res/res_lkanm.h" +#include "res/Object/Link.h" // IWYU pragma: export +#include "res/Object/LkAnm.h" class mDoExt_MtxCalcOldFrame; @@ -1808,23 +1808,23 @@ public: BOOL checkNoUpperAnime() const { return m_anm_heap_upper[UPPER_MOVE2_e].mIdx == 0xFFFF; } BOOL checkGrabAnime() const { return checkGrabAnimeLight() || checkGrabAnimeHeavy(); }; - BOOL checkGrabAnimeLight() const { return checkUpperAnime(LKANM_BCK_GRABWAIT); }; - BOOL checkGrabAnimeHeavy() const { return checkUpperAnime(LKANM_BCK_GRABWAITB); }; - BOOL checkBoomerangCatchAnime() const { return checkUpperAnime(LKANM_BCK_BOOMCATCH); }; - BOOL checkBoomerangThrowAnime() const { return checkUpperAnime(LKANM_BCK_BOOMTHROW); }; - BOOL checkBoomerangReadyAnime() const { return checkUpperAnime(LKANM_BCK_BOOMWAIT); }; - BOOL checkHookshotReadyAnime() const { return checkUpperAnime(LKANM_BCK_HOOKSHOTWAIT); } - BOOL checkDashDamageAnime() const { return checkUpperAnime(LKANM_BCK_DAMDASH); } - BOOL checkBowReloadAnime() const { return checkUpperAnime(LKANM_BCK_ARROWRELORD); } - BOOL checkBowShootAnime() const { return checkUpperAnime(LKANM_BCK_ARROWSHOOT); } - BOOL checkBowWaitAnime() const { return checkUpperAnime(LKANM_BCK_BOWWAIT); } + BOOL checkGrabAnimeLight() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_GRABWAIT_e); }; + BOOL checkGrabAnimeHeavy() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_GRABWAITB_e); }; + BOOL checkBoomerangCatchAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOOMCATCH_e); }; + BOOL checkBoomerangThrowAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOOMTHROW_e); }; + BOOL checkBoomerangReadyAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOOMWAIT_e); }; + BOOL checkHookshotReadyAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_HOOKSHOTWAIT_e); } + BOOL checkDashDamageAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_DAMDASH_e); } + BOOL checkBowReloadAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_ARROWRELORD_e); } + BOOL checkBowShootAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_ARROWSHOOT_e); } + BOOL checkBowWaitAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_BOWWAIT_e); } BOOL checkGuardSlip() const { return mCurProc == daPyProc_GUARD_SLIP_e || mCurProc == daPyProc_CROUCH_DEFENSE_SLIP_e; } BOOL checkUpperGuardAnime() const { - return checkUpperAnime(LKANM_BCK_ATNG) || - checkUpperAnime(LKANM_BCK_ATNGHAM); + return checkUpperAnime(dRes_INDEX_LKANM_BCK_ATNG_e) || + checkUpperAnime(dRes_INDEX_LKANM_BCK_ATNGHAM_e); } s16 checkTinkleShield() const { return mTinkleShieldTimer; } @@ -1979,7 +1979,7 @@ public: virtual BOOL checkGrabBarrel() { return checkGrabBarrelSearch(1); } virtual u32 checkPlayerNoDraw() { return dComIfGp_checkCameraAttentionStatus(mCameraInfoIdx, dCamAttnStts_SUBJECT_e) || checkNoResetFlg0(daPyFlg0_NO_DRAW); } virtual BOOL checkRopeTag() { return mActorKeepEquip.getActor() == NULL; } - virtual BOOL checkRopeReadyAnime() const { return checkUpperAnime(LKANM_BCK_ROPETHROWWAIT); } + virtual BOOL checkRopeReadyAnime() const { return checkUpperAnime(dRes_INDEX_LKANM_BCK_ROPETHROWWAIT_e); } virtual void voiceStart(u32); virtual void setOutPower(f32, s16, int); virtual void onFrollCrashFlg(u32 param_1) { m3620 = param_1; onNoResetFlg0(daPyFlg0_UNK8); } diff --git a/include/d/d_com_inf_game.h b/include/d/d_com_inf_game.h index 6fddb926..44660cf3 100644 --- a/include/d/d_com_inf_game.h +++ b/include/d/d_com_inf_game.h @@ -18,7 +18,7 @@ #include "d/d_demo.h" #include "d/d_timer.h" -#include "d/res/res_always.h" // IWYU pragma: export +#include "res/Object/Always.h" // IWYU pragma: export class JKRArchive; class JKRAramBlock; diff --git a/include/d/d_name.h b/include/d/d_name.h index 4a767220..6b85e1eb 100644 --- a/include/d/d_name.h +++ b/include/d/d_name.h @@ -12,6 +12,7 @@ public: }; class dDlst_NameIN_c : public dDlst_base_c { +public: virtual ~dDlst_NameIN_c() {} void draw(); }; |
