diff options
| author | Anders Gjerde <anders.gjerde@protonmail.com> | 2026-08-03 22:36:40 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-08-03 16:36:40 -0400 |
| commit | cb6a9205db1b6796274a0d475464eefe1f1a304f (patch) | |
| tree | c017dd42df947e1ff37072b084750c69216cd475 /src/JSystem/J3DGraphAnimator/J3DModelData.cpp | |
| parent | 27e65e0f29b966a0385b0ec976b86e86a2fcfd49 (diff) | |
d_a_salvage_tbox - 100% (GZLJ01, GZLE01, GZLP01) (#1113)
* First attempts at d_a_salvage_tbox
* CreateHeap match
* set_mtx 87%
* set_mtx 100%
* initWaitGetItem 93%
* initWaitGetItem 98.24%
* initWaitGetItem 98.24% - removed comments
* Removed unecessary fields
* actWait02 78.04%
* daSTBox_Draw 100%
* _create 39.71%
* _create 80.10%
* _create 98.50%
* Some changes in class members to be done, _create 99.99%, started on shadowEcallBack.
* _create 100%, shadowEcallBack.getMaxWaterY 84.93%, shadowEcallBack.setup 100%
* shadowEcallBack.getMaxWaterY 93.68%
* shadowEcallBack.getMaxWaterY 94.64%
* shadowEcallBack.getMaxWaterY 99.32%
* getWaterY 99.62%
* Swap position of mpAngle to get setup back to 100%
* actWait02 81.50%
* actDrop 74.60%
* actDrop 98.80%
* actWait 32.54%
* actWait 84.60%
* actWait 88.69%
* actWait 99.35%
* actWait02 100%
* _delete 55.71%
* _delete 97.57%
* _delete 99.12%
* shadowEcallBack_c::execute 79.13%
* shadowEcallBack_c::execute 99.70%
* CreateInit 94.92%
* CreateInit 98.64%
* shadowEcallBack_c::draw 21.24%
* shadowEcallBack_c::draw 34.81%
* shadowEcallBack_c::draw 54.72%
* shadowEcallBack_c::draw 69.86%
* shadowEcallBack_c::draw 97.99%
* shadowEcallBack_c::draw 99.10%
* actWait 99.43%
* _execute 40.58%
* _execute 73.14%
* _execute 98.29%
* initWaitGetItem improvements 98.24%
* initWaitGetItem 100%
* Removed unnecessary this->
* _delete 100%
* actWait 99.82%
* CreateInit 99.52%
* shadowEcallBack_c::getMaxWaterY 99.32%
* CreateInit 99.52%
* Simplified getStaffId in _execute
* shadowEcallBack_c::draw 99.11%
* shadowEcallBack_c::draw 99.23%
* shadowEcallBack_c::draw 99.48%
* actWait 99.85%
* Named shadowCallback
* actDrop 99.60%
* Renamed m_arc_name to m_arcname
* actWait 99.97% - using dComIfGp_particle_setShipTail
* _execute 99.58% - changed actIdx type to s16
* _execute 98.43% - reverting actIdx type back to int.
* CreateInit 99.92% - created cXyz position in shadowEcallBack.
* _execute 100% - cast on ship.
* .rodata 100% - Moved crane_offset above actWait where it first is used.
* Hoisted alpha_arr in shadowEcallBack_c::execute but to no avail.
* shadowEcallBack_c::execute 100% - emitter->setGlobalTranslation for regswap and used inline emitter->setGlobalRotation
* shadowEcallBack_c::draw 100% - moved fVar3 down a few lines to fix regswap
* shadowEcallBack_c::execute 100% - getting global translation object, only modifying its y property, and setting it again.
* Removed Nonmatching from matching functions and fixed memory offsets in shadowEcallBack_c.
* Linked - Added destructor for shadowEcallBack and added Matching in configure.py
* Set MatchingFor Japanese, United Statian and European versions - demo differs quite a bit.
* Removed incorrectly added include d_a_ship.h from d_com_inf_game.h
---------
Co-authored-by: Anders Gjerde <mail@mail.com>
Diffstat (limited to 'src/JSystem/J3DGraphAnimator/J3DModelData.cpp')
0 files changed, 0 insertions, 0 deletions
