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authormattias-blum <142374929+mattias-blum@users.noreply.github.com>2025-02-22 21:06:13 -0500
committerGitHub <noreply@github.com>2025-02-22 21:06:13 -0500
commit8338fd56e6fa75bdcbd32019bab56f1137babf0d (patch)
treecad3fcb329c060b3d0badaf3fcf4949d0955202e /src/JSystem/J3DGraphBase/J3DTransform.cpp
parent3f00e1e347879e49dc81d00b69c774c6a82efe54 (diff)
d_a_shutter 100% (#691)
* d_a_shutter 100% - Wasn't sure what to name some of the used member variables that have yet to be assigned names (ex. `field_0x339`) but if you have an intuitive guess based on the code/previous actors I'd be happy to change them * Requested PR changes made The only thing I was unsure about was the new name for `mCount`. I settled on `mFrameTimer` because it's initialized to 30 and counts down every frame (assuming `_execute()` is called every frame). * changed typing of `mbIsSwitch` to remove unnecessary cast * file reference changes
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