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| author | mattias-blum <142374929+mattias-blum@users.noreply.github.com> | 2025-02-22 21:06:13 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-22 21:06:13 -0500 |
| commit | 8338fd56e6fa75bdcbd32019bab56f1137babf0d (patch) | |
| tree | cad3fcb329c060b3d0badaf3fcf4949d0955202e /src/JSystem/J3DGraphBase/J3DTransform.cpp | |
| parent | 3f00e1e347879e49dc81d00b69c774c6a82efe54 (diff) | |
d_a_shutter 100% (#691)
* d_a_shutter 100%
- Wasn't sure what to name some of the used member variables that have yet to be assigned names (ex. `field_0x339`) but if you have an intuitive guess based on the code/previous actors I'd be happy to change them
* Requested PR changes made
The only thing I was unsure about was the new name for `mCount`. I settled on `mFrameTimer` because it's initialized to 30 and counts down every frame (assuming `_execute()` is called every frame).
* changed typing of `mbIsSwitch` to remove unnecessary cast
* file reference changes
Diffstat (limited to 'src/JSystem/J3DGraphBase/J3DTransform.cpp')
0 files changed, 0 insertions, 0 deletions
