diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-04-17 00:15:24 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-04-17 00:15:24 -0400 |
| commit | 2b71216c8b1c3523888e137a4e50c40a7b739ec1 (patch) | |
| tree | 11729f8036e67f159d90fb19ddbd54ca8f5721bd /src/d/actor/d_a_am2.cpp | |
| parent | bc85a947e6d074129b0bcf29a2ca8db8e12d63db (diff) | |
Add enum for attention types
Diffstat (limited to 'src/d/actor/d_a_am2.cpp')
| -rw-r--r-- | src/d/actor/d_a_am2.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/d/actor/d_a_am2.cpp b/src/d/actor/d_a_am2.cpp index 1eb05b3d..52ea0f96 100644 --- a/src/d/actor/d_a_am2.cpp +++ b/src/d/actor/d_a_am2.cpp @@ -197,7 +197,7 @@ static BOOL medama_atari_check(am2_class* i_this) { ret = true; if (i_this->mCurrBckIdx == AM2_BCK_SLEEP) { anm_init(i_this, AM2_BCK_WAIT, 1.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1); - i_this->attention_info.flags = fopAc_Attn_LOCKON_ENEMY_e; + i_this->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e; fopAcM_OnStatus(i_this, fopAcStts_SHOWMAP_e); i_this->mNeedleCyl.OnAtSetBit(); i_this->mNeedleCyl.OnAtHitBit(); @@ -499,7 +499,7 @@ static void action_dousa(am2_class* i_this) { cXyz centerPos = player->current.pos; centerPos.y += 100.0f + g_regHIO.mChild[12].mFloatRegs[19]; if (Line_check(i_this, centerPos)) { - i_this->attention_info.flags = fopAc_Attn_LOCKON_ENEMY_e; + i_this->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e; fopAcM_OnStatus(i_this, fopAcStts_SHOWMAP_e); anm_init(i_this, AM2_BCK_START, 1.0f, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, -1); fopAcM_monsSeStart(i_this, JA_SE_CV_AM2_AWAKE, 0); @@ -785,7 +785,7 @@ static void action_mahi(am2_class* i_this) { actor->shape_angle.y += 0x1000; if (i_this->mAcch.ChkGroundHit()) { actor->gravity = -3.0f; - actor->attention_info.flags = fopAc_Attn_LOCKON_ENEMY_e; + actor->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e; fopAcM_OnStatus(actor, fopAcStts_SHOWMAP_e); i_this->mAction = ACTION_DOUSA; i_this->mState = 3; @@ -1329,7 +1329,7 @@ static s32 daAM2_Create(fopAc_ac_c* i_actor) { i_this->mEnemyIce.mpActor = i_this; i_this->mEnemyIce.mWallRadius = 50.0f; i_this->mEnemyIce.mCylHeight = 100.0f; - i_this->attention_info.distances[4] = 9; + i_this->attention_info.distances[fopAc_Attn_TYPE_CARRY_e] = 9; fopAcM_OnStatus(i_this, fopAcStts_UNK8000000_e); |
