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author123456789758 <205478182+123456789758@users.noreply.github.com>2025-09-18 12:45:26 -0400
committerGitHub <noreply@github.com>2025-09-18 12:45:26 -0400
commitae94c57e7398b0e1c65970cae062caaa58377880 (patch)
tree303a8bcd9a65deab25e0d67d3895ef03e912b577 /src/d/actor/d_a_bst.cpp
parentc443b52572839919a12c108cebd8867b6555f3b8 (diff)
d_a_bpw - 95% matching (#890)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
Diffstat (limited to 'src/d/actor/d_a_bst.cpp')
-rw-r--r--src/d/actor/d_a_bst.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_bst.cpp b/src/d/actor/d_a_bst.cpp
index 8a7749ff..1b661d3b 100644
--- a/src/d/actor/d_a_bst.cpp
+++ b/src/d/actor/d_a_bst.cpp
@@ -2395,7 +2395,7 @@ void demo_camera(bst_class* i_this) {
i_this->mDamage = 10;
i_this->mRoomState = 4;
i_this->m2ED0 = 1.0f;
- g_dComIfG_gameInfo.save.getMemory().getBit().onStageBossEnemy();
+ dComIfGs_onStageBossEnemy();
local_40.x = 0.0f;
local_40.y = 0.0f;
local_40.z = 0.0f;