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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-08-12 16:30:44 -0400
committerGitHub <noreply@github.com>2025-08-12 16:30:44 -0400
commit2eaf012e4f8749bf83a6dc00cf1900f64663a33f (patch)
treee4b512b394015bb6ab04946c0b59f37c7f3066a2 /src/d/actor/d_a_ff.cpp
parentc5878bf0687e54c23f72e72a1514fe7221b1350e (diff)
Fix some version differences (#852)
* Fix some version differences * Found real inline name for checkBowMiniGame
Diffstat (limited to 'src/d/actor/d_a_ff.cpp')
-rw-r--r--src/d/actor/d_a_ff.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/actor/d_a_ff.cpp b/src/d/actor/d_a_ff.cpp
index 385aded8..c95e4a84 100644
--- a/src/d/actor/d_a_ff.cpp
+++ b/src/d/actor/d_a_ff.cpp
@@ -233,7 +233,7 @@ static BOOL daFf_Execute(ff_class* i_this) {
i_this->mTimers[4] = REG13_F(9) + (cM_rndF(20.0f) + 30.0f);
}
i_this->mSph.SetC(i_this->current.pos);
- g_dComIfG_gameInfo.play.mCcS.Set(&i_this->mSph);
+ dComIfG_Ccsp()->Set(&i_this->mSph);
return TRUE;
}