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author123456789758 <205478182+123456789758@users.noreply.github.com>2025-05-31 17:06:01 -0400
committerGitHub <noreply@github.com>2025-05-31 17:06:01 -0400
commitf71ec718fe9c74e74267c89afd34ccfd209793a2 (patch)
tree806b853affb9b16cfe124f54197a13060d6aa8e8 /src/d/actor/d_a_ff.cpp
parent46f3fdddaf8a49ed6447befc57f3feecd364c733 (diff)
d_a_ff - 98% matching (#776)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
Diffstat (limited to 'src/d/actor/d_a_ff.cpp')
-rw-r--r--src/d/actor/d_a_ff.cpp345
1 files changed, 324 insertions, 21 deletions
diff --git a/src/d/actor/d_a_ff.cpp b/src/d/actor/d_a_ff.cpp
index ffeeb64c..c33fc0da 100644
--- a/src/d/actor/d_a_ff.cpp
+++ b/src/d/actor/d_a_ff.cpp
@@ -1,55 +1,358 @@
-//
-// Generated by dtk
-// Translation Unit: d_a_ff.cpp
-//
+/**
+ * d_a_ff.cpp
+ * Object - Firefly (not collectable)
+ */
#include "d/actor/d_a_ff.h"
+#include "d/actor/d_a_player.h"
+#include "d/d_bg_s_gnd_chk.h"
+#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
+#include "d/d_s_play.h"
+#include "m_Do/m_Do_lib.h"
+#include "d/res/res_ff.h"
+
+static s32 ff_count = 0;
/* 00000078-000001E4 .text fire_fly_draw__FP8ff_class */
-void fire_fly_draw(ff_class*) {
- /* Nonmatching */
+static void fire_fly_draw(ff_class* i_this) {
+ MtxTrans(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z, false);
+ MtxScale(i_this->mScale, i_this->mScale, i_this->mScale, true);
+ i_this->mpModel[0]->setBaseTRMtx(*calc_mtx);
+ if (i_this->mScale > 0.01f) {
+ i_this->mBrkAnm[0]->play();
+ i_this->mBrkAnm[0]->entry(i_this->mpModel[0]->getModelData());
+ dComIfGd_setListMaskOff();
+ mDoExt_modelUpdate(i_this->mpModel[0]);
+ if (i_this->mGlowScale > 0.01f) {
+ mDoMtx_YrotM(*calc_mtx, i_this->mLiveTimer * 0x100);
+ MtxScale(i_this->mGlowScale, i_this->mGlowScale * i_this->mGlowScaleY,
+ i_this->mGlowScale, true);
+ i_this->mpModel[1]->setBaseTRMtx(*calc_mtx);
+ i_this->mBrkAnm[1]->play();
+ i_this->mBrkAnm[1]->entry(i_this->mpModel[1]->getModelData());
+ mDoExt_modelUpdate(i_this->mpModel[1]);
+ }
+ dComIfGd_setList();
+ }
}
/* 000001E4-000002EC .text z_check__FP8ff_classP4cXyz */
-void z_check(ff_class*, cXyz*) {
- /* Nonmatching */
+static void z_check(ff_class* i_this, cXyz* param_2) {
+ u32 local_28;
+
+ if ((param_2->x < 0.0f) || (param_2->x > 638.99f) || (param_2->y < 0.0f) ||
+ (param_2->y > 526.99f) || (param_2->z >= 0.0f))
+ {
+ i_this->mbNotVisibleZ = 1;
+ } else {
+ GXDrawDone();
+ GXPeekZ((u16)param_2->x, (u16)param_2->y, &local_28);
+ f32 fVar1 = 0.5f - param_2->z * -1.0f;
+ if (fVar1 < 0.0f) {
+ fVar1 = 0.0f;
+ }
+ if ((u32)(fVar1 * 33553002.0f) > local_28) {
+ i_this->mbNotVisibleZ = 1;
+ } else {
+ i_this->mbNotVisibleZ = 0;
+ }
+ }
}
/* 000002EC-0000037C .text daFf_Draw__FP8ff_class */
-static BOOL daFf_Draw(ff_class*) {
- /* Nonmatching */
+static BOOL daFf_Draw(ff_class* i_this) {
+ cXyz cStack_18;
+
+ mDoLib_project(&i_this->current.pos, &cStack_18);
+ z_check(i_this, &cStack_18);
+ if (i_this->mbNotVisibleZ != 0) {
+ cLib_addCalc0(&i_this->mGlowScale, 1.0f, 0.33333f);
+ } else {
+ cLib_addCalc2(&i_this->mGlowScale, 1.0f, 1.0f, 0.3333f);
+ }
+ fire_fly_draw(i_this);
+ return TRUE;
}
/* 0000037C-00000D18 .text fire_fly_move__FP8ff_class */
-void fire_fly_move(ff_class*) {
- /* Nonmatching */
+static void fire_fly_move(ff_class* i_this) {
+ /* Nonmatching - regalloc */
+ s8 cVar1;
+ f32 fVar2;
+ f32 fVar3;
+ f32 dVar7;
+ f32 dVar8;
+ f32 dVar9;
+ f32 fVar10;
+ cXyz local_cc;
+
+ daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
+ dBgS_GndChk chk;
+ i_this->mLiveTimer++;
+ if (i_this->mTimers[2] == 0) {
+ i_this->mTimers[1] = cM_rndF(50.0f) + 40.0f;
+ i_this->mTimers[2] = cM_rndF(200.0f) + 100.0f;
+ }
+ if (i_this->mTimers[1] == 0) {
+ i_this->mScaleTarget = cM_ssin(i_this->mLiveTimer * 1000) * 0.15f * 0.25f + 0.225f;
+ } else {
+ i_this->mScaleTarget = 0.0f;
+ }
+ cLib_addCalc2(&i_this->mScale, i_this->mScaleTarget, 0.1f, 0.05f);
+ cVar1 = i_this->mState;
+ switch (cVar1) {
+ case 0:
+ Vec pos;
+ pos = i_this->current.pos;
+ pos.y += 250.0f;
+ chk.SetPos(&pos);
+ fVar10 = dComIfG_Bgsp()->GroundCross(&chk);
+ i_this->mGroundY = fVar10 + 12.5f;
+ if (i_this->mbNoUseGroundY == 0) {
+ i_this->current.pos.y = i_this->mGroundY;
+ }
+ i_this->mHomePos = i_this->current.pos;
+ i_this->mState++;
+ cLib_addCalc2(&i_this->current.pos.x, i_this->mHomePos.x, 0.1f, std::abs(i_this->speed.x));
+ cLib_addCalc2(&i_this->current.pos.y, i_this->mHomePos.y, 0.1f, std::abs(i_this->speed.y));
+ cLib_addCalc2(&i_this->current.pos.z, i_this->mHomePos.z, 0.1f, std::abs(i_this->speed.z));
+ fVar10 = player->current.pos.x - i_this->current.pos.x;
+ fVar2 = player->current.pos.y - i_this->current.pos.y;
+ fVar3 = player->current.pos.z - i_this->current.pos.z;
+ fVar10 = std::sqrtf(fVar3 * fVar3 + fVar10 * fVar10 + fVar2 * fVar2);
+ if (fVar10 < 250.0f) {
+ i_this->mState++;
+ fVar10 = cM_rndF(100.0f);
+ i_this->mTimers[3] = (fVar10 + 1000.0f);
+ i_this->current.angle.x = -0x3000;
+ i_this->speedF = 10.0f;
+ }
+ break;
+ case 2:
+ if (i_this->mTimers[0] == 0) {
+ i_this->mScatterPos.x = i_this->mHomePos.x + cM_rndFX(750.0f);
+ i_this->mScatterPos.z = i_this->mHomePos.z + cM_rndFX(750.0f);
+ i_this->mScatterPos.y = i_this->mHomePos.y + cM_rndFX(225.0f) + 137.5f;
+ i_this->mRotVel = 0.0f;
+ i_this->mVelocityFwdTarget = cM_rndF(20.0f) + 10.0f;
+ fVar2 = i_this->mScatterPos.x - i_this->current.pos.x;
+ dVar7 = i_this->mScatterPos.y - i_this->current.pos.y;
+ fVar3 = i_this->mScatterPos.z - i_this->current.pos.z;
+ dVar9 = fVar3 * fVar3;
+ dVar8 = fVar2 * fVar2;
+ fVar10 = std::sqrtf(dVar9 + (dVar8 + (dVar7 * dVar7)));
+ i_this->mTimers[0] = fVar10 / i_this->mVelocityFwdTarget;
+ i_this->mTargetRotY = cM_atan2s(fVar2, fVar3);
+ fVar10 = std::sqrtf(dVar8 + dVar9);
+ i_this->mTargetRotX = -cM_atan2s(dVar7, fVar10);
+ }
+ if (i_this->mTimers[3] == 0) {
+ i_this->mState++;
+ i_this->mScatterPos.x = i_this->mHomePos.x;
+ i_this->mScatterPos.y = i_this->mHomePos.y;
+ i_this->mScatterPos.z = i_this->mHomePos.z;
+ i_this->mRotVel = 0.0f;
+ }
+ break;
+ case 4:
+ /* attacked */
+ fVar10 = i_this->mScatterPos.x - i_this->current.pos.x;
+ dVar8 = fVar10;
+ dVar7 = i_this->mScatterPos.y - i_this->current.pos.y;
+ fVar2 = i_this->mScatterPos.z - i_this->current.pos.z;
+ dVar9 = fVar2;
+ i_this->mTargetRotY = cM_atan2s(fVar10, fVar2);
+ dVar8 = dVar8 * dVar8;
+ dVar9 = dVar9 * dVar9;
+ fVar10 = std::sqrtf(dVar8 + dVar9);
+ i_this->mTargetRotX = -cM_atan2s(dVar7, fVar10);
+ if ((dVar9 + (dVar8 + (dVar7 * dVar7))) < 2500.0f) {
+ i_this->mState = 1;
+ }
+ cLib_addCalc2(&i_this->mRotVel, 10.0f, 1.0f, 0.15f);
+ break;
+ default:
+ if (i_this->mTimers[4] == 0) {
+ i_this->mState = 2;
+ fVar10 = cM_rndF(100.0f);
+ i_this->mTimers[3] = (fVar10 + 1000.0f);
+ } else {
+ i_this->mVelImpulse += i_this->m2C0;
+ fVar10 = cM_rndF(1.0f);
+ if (fVar10 < REG13_F(0) + 0.1f) {
+ fVar10 = cM_rndFX(REG13_F(1) + 1.0f);
+ i_this->m2C0.x = fVar10;
+ }
+ fVar10 = cM_rndF(1.0f);
+ if (fVar10 < REG13_F(0) + 0.1f) {
+ fVar10 = cM_rndFX(REG13_F(1) + 1.0f);
+ i_this->m2C0.z = fVar10;
+ }
+ i_this->m2C0.y = REG13_F(2) + 2.0f;
+ if (i_this->mVelImpulse.y > REG13_F(3) + 10.0f) {
+ i_this->mVelImpulse.y = REG13_F(3) + 10.0f;
+ }
+ }
+ break;
+ }
+ cLib_addCalcAngleS2(&i_this->current.angle.y, i_this->mTargetRotY, 10,
+ i_this->mRotVel * 500.0f);
+ cLib_addCalcAngleS2(&i_this->current.angle.x, i_this->mTargetRotX, 10,
+ i_this->mRotVel * 500.0f);
+ cLib_addCalc2(&i_this->mRotVel, 1.0f, 1.0f, 0.1f);
+ cLib_addCalc2(&i_this->speedF, i_this->mVelocityFwdTarget, 1.0f, 3.0f);
+ local_cc.x = 0.0f;
+ local_cc.y = 0.0f;
+ local_cc.z = i_this->speedF * 0.25f;
+ mDoMtx_YrotS(*calc_mtx, i_this->current.angle.y);
+ mDoMtx_XrotM(*calc_mtx, i_this->current.angle.x);
+ MtxPosition(&local_cc, &i_this->speed);
+ i_this->current.pos += (i_this->speed + i_this->mVelImpulse);
+ cLib_addCalc0(&i_this->mVelImpulse.x, 1.0f, 0.1f);
+ cLib_addCalc0(&i_this->mVelImpulse.y, 1.0f, 0.1f);
+ cLib_addCalc0(&i_this->mVelImpulse.z, 1.0f, 0.1f);
+ if (i_this->current.pos.y < i_this->mGroundY + 12.5f) {
+ if (i_this->current.pos.y < i_this->mGroundY) {
+ i_this->current.pos.y = i_this->mGroundY;
+ }
+ cLib_addCalc2(&i_this->mGlowScaleY, 0.5f, 0.2f, 0.1f);
+ } else {
+ cLib_addCalc2(&i_this->mGlowScaleY, 1.0f, 0.2f, 0.1f);
+ }
}
/* 00001098-00001168 .text daFf_Execute__FP8ff_class */
-static BOOL daFf_Execute(ff_class*) {
- /* Nonmatching */
+static BOOL daFf_Execute(ff_class* i_this) {
+ s16 sVar1;
+ int iVar3;
+
+ for (iVar3 = 0; iVar3 < 5; iVar3++) {
+ sVar1 = i_this->mTimers[iVar3];
+ if (sVar1 != 0) {
+ i_this->mTimers[iVar3]--;
+ }
+ }
+ fire_fly_move(i_this);
+ if (i_this->mSph.ChkTgHit() != 0) {
+ i_this->mState = 4;
+ i_this->mTimers[4] = REG13_F(9) + (cM_rndF(20.0f) + 30.0f);
+ }
+ i_this->mSph.SetC(i_this->current.pos);
+ g_dComIfG_gameInfo.play.mCcS.Set(&i_this->mSph);
+ return TRUE;
}
/* 00001168-00001170 .text daFf_IsDelete__FP8ff_class */
static BOOL daFf_IsDelete(ff_class*) {
- /* Nonmatching */
+ return TRUE;
}
/* 00001170-000011AC .text daFf_Delete__FP8ff_class */
-static BOOL daFf_Delete(ff_class*) {
- /* Nonmatching */
+static BOOL daFf_Delete(ff_class* i_this) {
+ dComIfG_resDelete(&i_this->mPhs, "Ff");
+ ff_count = 0;
+ return TRUE;
}
/* 000011AC-0000138C .text useHeapInit__FP10fopAc_ac_c */
-static BOOL useHeapInit(fopAc_ac_c*) {
- /* Nonmatching */
+static BOOL useHeapInit(fopAc_ac_c* i_this) {
+ static u32 ho_bmd[] = {FF_BMD_HO, FF_BMD_HOP};
+ static u32 ho_brk[] = {FF_BRK_HO, FF_BRK_HOP};
+ ff_class* a_this = (ff_class*)i_this;
+
+ for (int i = 0; i < 2; i++) {
+ J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Ff", ho_bmd[i]);
+ JUT_ASSERT(719, modelData != NULL);
+ if (modelData == NULL) {
+ return FALSE;
+ }
+ a_this->mpModel[i] = mDoExt_J3DModel__create(modelData, 0x10000, 0x11020203);
+ if (a_this->mpModel[i] == NULL) {
+ return FALSE;
+ }
+ a_this->mBrkAnm[i] = new mDoExt_brkAnm();
+ if (a_this->mBrkAnm[i] == NULL) {
+ return FALSE;
+ }
+ J3DAnmTevRegKey* pJVar5 = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Ff", ho_brk[i]);
+ modelData = a_this->mpModel[i]->getModelData();
+ int iVar6 = a_this->mBrkAnm[i]->init(modelData, pJVar5, true, J3DFrameCtrl::EMode_LOOP,
+ 0.9f + cM_rndF(0.15f), 0, -1, false, 0);
+ if (iVar6 == 0) {
+ return FALSE;
+ }
+ }
+ return TRUE;
}
/* 000013D4-0000164C .text daFf_Create__FP10fopAc_ac_c */
-static cPhs_State daFf_Create(fopAc_ac_c*) {
- /* Nonmatching */
+static cPhs_State daFf_Create(fopAc_ac_c* i_this) {
+ fopAcM_SetupActor(i_this, ff_class);
+ ff_class* a_this = (ff_class*)i_this;
+ cPhs_State phase_state = dComIfG_resLoad(&a_this->mPhs, "Ff");
+
+ if (phase_state == cPhs_COMPLEATE_e) {
+ if (fopAcM_entrySolidHeap(a_this, useHeapInit, 0x2320)) {
+ int uVar1 = fopAcM_GetParam(a_this) & 0xFF;
+ if (uVar1 != 0) {
+ a_this->base.mParameters = fopAcM_GetParam(a_this) & 0xFF00;
+ for (int iVar7 = 0; iVar7 < uVar1; iVar7 = iVar7 + 1) {
+ fopAcM_prm_class* pfVar4 = fopAcM_CreateAppend();
+ pfVar4->base.position.x = a_this->current.pos.x + cM_rndFX(500.0f);
+ pfVar4->base.position.y = a_this->current.pos.y;
+ pfVar4->base.position.z = a_this->current.pos.z + cM_rndFX(500.0f);
+ pfVar4->base.angle.z = 0;
+ pfVar4->base.angle.y = 0;
+ pfVar4->base.angle.x = 0;
+ pfVar4->base.parameters = fopAcM_GetParam(a_this);
+ fopAcM_create(PROC_FF, NULL, pfVar4);
+ }
+ }
+ a_this->mbNoUseGroundY = fopAcM_GetParam(a_this) >> 8;
+ ff_count++;
+ a_this->cullMtx = a_this->mpModel[0]->getBaseTRMtx();
+ a_this->mHomePos = a_this->current.pos;
+ a_this->m2EC = a_this->mHomePos;
+ a_this->mLiveTimer = cM_rndF(32768.0f);
+ a_this->mTimers[2] = cM_rndF(100.0f);
+ static dCcD_SrcSph cc_sph_src = {
+ // dCcD_SrcGObjInf
+ {
+ /* Flags */ 0,
+ /* SrcObjAt Type */ 0,
+ /* SrcObjAt Atp */ 0,
+ /* SrcObjAt SPrm */ 0,
+ /* SrcObjTg Type */ AT_TYPE_WIND,
+ /* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
+ /* SrcObjCo SPrm */ 0,
+ /* SrcGObjAt Se */ 0,
+ /* SrcGObjAt HitMark */ 0,
+ /* SrcGObjAt Spl */ 0,
+ /* SrcGObjAt Mtrl */ 0,
+ /* SrcGObjAt SPrm */ 0,
+ /* SrcGObjTg Se */ 0,
+ /* SrcGObjTg HitMark */ 0,
+ /* SrcGObjTg Spl */ 0,
+ /* SrcGObjTg Mtrl */ 0,
+ /* SrcGObjTg SPrm */ 0,
+ /* SrcGObjCo SPrm */ 0,
+ },
+ // cM3dGSphS
+ {
+ /* Center */ 0.0f, 0.0f, 0.0f,
+ /* Radius */ 60.0f,
+ },
+ };
+ a_this->mStts.Init(200, 0, a_this);
+ a_this->mSph.Set(cc_sph_src);
+ a_this->mSph.SetStts(&a_this->mStts);
+ } else {
+ return phase_state = cPhs_ERROR_e;
+ }
+ }
+ return phase_state;
}
static actor_method_class l_daFf_Method = {