diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-08-19 17:15:39 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-08-20 18:51:42 -0400 |
| commit | 217775af4ef41ac875d53efe4da8f2d19f46e2af (patch) | |
| tree | ea7683dbc31668db546d768bf8a165a7950d436e /src/d/actor/d_a_ks.cpp | |
| parent | a32174dff6bbac81945505d8d86e125ce3443405 (diff) | |
Use precompiled headers, fix weak data issues
Diffstat (limited to 'src/d/actor/d_a_ks.cpp')
| -rw-r--r-- | src/d/actor/d_a_ks.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/d/actor/d_a_ks.cpp b/src/d/actor/d_a_ks.cpp index 15a9b59f..61d09f8f 100644 --- a/src/d/actor/d_a_ks.cpp +++ b/src/d/actor/d_a_ks.cpp @@ -3,6 +3,7 @@ * Enemy - Morth */ +#include "d/dolzel.h" // IWYU pragma: keep // Fakematch? Having sym off before d_a_ks.h but then turning it on before // d_a_player_main.h fixes the weak function ordering of // `daPy_py_c::getSwordTopPos() const` and `daPy_py_c::getHeadTopPos() const` @@ -20,9 +21,6 @@ #include "d/actor/d_a_gm.h" #include "d/res/res_ks.h" -#include "weak_bss_936_to_1036.h" // IWYU pragma: keep -#include "weak_data_1811.h" // IWYU pragma: keep - static int KS_ALL_COUNT = 0; static int KUTTUKU_ALL_COUNT = 0; static BOOL HEAVY_IN = FALSE; |
