diff options
| author | WilliamArnett <149556961+WilliamArnett@users.noreply.github.com> | 2026-07-22 19:10:59 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-22 20:10:59 -0400 |
| commit | bf372802ca81f2c2eb5ae18a5908a2d84e1d3139 (patch) | |
| tree | 9d9d5ed2652a64a7afe9f4b94bb989548475f9b0 /src/d/actor/d_a_lamp.cpp | |
| parent | 5c556d3c5356c2cc9ce93688902c62e7a7f47811 (diff) | |
d_a_npc_bm1 100% Matching Retail (#1107)
* 99% match
* Rewrote _execute to increase accuracy. Only issue in .text is a label not loading correctly. I have no idea how to fix this.
* Equivalent. Weak func ordering.
* 7% text
* 28% text
* 41% text
* 65% text
* Rewrote _execute to increase accuracy. Only issue in .text is a label not loading correctly. I have no idea how to fix this.
* Equivalent. Weak func ordering.
* 82% text
* Equivalent. A lot of work is needed to name variables and clean up functions. Weak function ordering is wrong.
* Cleaned some functions, named several variables, and began documenting dialog tree.
* Naming a couple more variables
* 21% text
* change out getMySubstanceP for getMyIntegerP inline
* 100% text
* Refactor to use JUT_ASSERT macro
* #181: d_a_tag_attention matching; TODO: implement chk_inside and dComIfGp_att_Look2RequestF
* #181: continue working on d_a_tag_attention, matching almost complete
* #181: revert naming class member (not certain enough)
* #181: preliminary changes to resolve #784 comments regarding usage of debug maps
* #181: commit suggestion by @WilliamArnett, fixing regalloc error
Co-authored-by: WilliamArnett <149556961+WilliamArnett@users.noreply.github.com>
* #181: fix missing curly bracket
* #181: resolve #784 comments with the kind help of @WilliamArnett;
move `daTagAttention::Act_c::chk_inside` to header file; split `plyrToObjVec` definition to match assembly;
remove temp variable, use values directly and swap operands;
implement `Look2RequestF` in `include/d/d_attention.h`;
remove non-matching use of temp variable `iVar1` and replace `current.pos` with uninitialized variable in `daTagAttention::Act_c::_execute`
* Update fork to match upstream
* some changes
* 12% text
* 21% text
* 26% text
* 43% text
* 51% text
* Revert unnecessary file changes
* Update d_a_tag_attention.cpp
* 55% text
* 52% text
* 52% text
* 56% text
* 68%
* 77% text
* 100% matching minus regswap
* 100% matching for retail
* Many more demo matches
* Fix broken match in _create()
* Demo Match
* Add some missing inlines
* Fix dComIfGp_setMesgCameraInfoActor
* More inline matching
* fix broken demo match
* Name some fields
* Utilize EventBit enum
* Name more fields, and add inline calls to d_a_npc_ls1
* Remove comments
* Implement @LagoLunatic suggested changes
* remove actor cast from dSnap_RegistFig calls
* Fix broken match in eInit_ATTENTION_
* Second round of @LagoLunatic 's suggested changes
---------
Co-authored-by: Skelp <skelp@pm.me>
Co-authored-by: Skelp <59535863+Skelp@users.noreply.github.com>
Diffstat (limited to 'src/d/actor/d_a_lamp.cpp')
0 files changed, 0 insertions, 0 deletions
