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| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-08-22 23:14:23 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2025-08-22 23:14:23 -0400 |
| commit | 77cc6a61194623890f41ba1caa3e245d291d51b1 (patch) | |
| tree | 50ef99010f0243a90fd269f7552085fd26009446 /src/d/actor/d_a_obj_barrier.cpp | |
| parent | cae7597086ba65ac5b0411ae0903abf6b5e45974 (diff) | |
stone OK and misc demo matches
Diffstat (limited to 'src/d/actor/d_a_obj_barrier.cpp')
| -rw-r--r-- | src/d/actor/d_a_obj_barrier.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/d/actor/d_a_obj_barrier.cpp b/src/d/actor/d_a_obj_barrier.cpp index 20a0780d..089a51b2 100644 --- a/src/d/actor/d_a_obj_barrier.cpp +++ b/src/d/actor/d_a_obj_barrier.cpp @@ -279,7 +279,6 @@ bool daObjBarrier_c::break_check() { bool chk = false; #if VERSION <= VERSION_JPN - if (mMoya == 0) { if (dComIfGs_isEventBit(0x3980) == true) { daPy_py_c* player_p = (daPy_py_c*)daPy_getPlayerActorClass(); |
