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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-08-19 17:15:39 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-08-20 18:51:42 -0400
commit217775af4ef41ac875d53efe4da8f2d19f46e2af (patch)
treeea7683dbc31668db546d768bf8a165a7950d436e /src/d/actor/d_a_obj_canon.cpp
parenta32174dff6bbac81945505d8d86e125ce3443405 (diff)
Use precompiled headers, fix weak data issues
Diffstat (limited to 'src/d/actor/d_a_obj_canon.cpp')
-rw-r--r--src/d/actor/d_a_obj_canon.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/d/actor/d_a_obj_canon.cpp b/src/d/actor/d_a_obj_canon.cpp
index 30419919..006a5251 100644
--- a/src/d/actor/d_a_obj_canon.cpp
+++ b/src/d/actor/d_a_obj_canon.cpp
@@ -3,6 +3,7 @@
* Object - Great Sea enemy cannon
*/
+#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_canon.h"
#include "JSystem/J3DGraphAnimator/J3DModel.h"
#include "JSystem/J3DGraphAnimator/J3DNode.h"
@@ -19,8 +20,6 @@
#include "d/d_s_play.h"
#include "d/res/res_wallbom.h"
-#include "weak_data_1811.h" // IWYU pragma: keep
-
daObj_Canon_HIO_c l_HIO;
const u32 daObj_Canon_c::m_heapsize = 0x8C0;