diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-04-25 12:36:12 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-04-25 12:36:12 -0400 |
| commit | e235db537908cf03fcc6aefbb6c62bea148c48cd (patch) | |
| tree | ad4650570abcbf198bde6e5bbfd59f1d7966106a /src/d/actor/d_a_obj_zouK.cpp | |
| parent | ae0bc3ff9507a9b0bdbdf17e6a4ca0613cd66e6f (diff) | |
Use resource enums for all other old actors
Diffstat (limited to 'src/d/actor/d_a_obj_zouK.cpp')
| -rw-r--r-- | src/d/actor/d_a_obj_zouK.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/d/actor/d_a_obj_zouK.cpp b/src/d/actor/d_a_obj_zouK.cpp index 28b8797f..6ec541f2 100644 --- a/src/d/actor/d_a_obj_zouK.cpp +++ b/src/d/actor/d_a_obj_zouK.cpp @@ -4,6 +4,7 @@ // #include "d/actor/d_a_obj_zouK.h" +#include "d/res/res_vzouk.h" #include "f_op/f_op_actor_mng.h" #include "f_op/f_op_camera.h" #include "d/d_com_inf_game.h" @@ -65,9 +66,9 @@ BOOL daObjZouk::Act_c::solidHeapCB(fopAc_ac_c* i_this) { /* 0000009C-00000468 .text create_heap__Q29daObjZouk5Act_cFv */ bool daObjZouk::Act_c::create_heap() { - J3DModelData* mdl_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, 0x08); + J3DModelData* mdl_data = (J3DModelData*)dComIfG_getObjectRes(M_arcname, VZOUK_INDEX_BDL_VZOUK); JUT_ASSERT(0x171, mdl_data != 0); - M_bck_data = (J3DAnmTransformKey*)dComIfG_getObjectRes(M_arcname, 0x05); + M_bck_data = (J3DAnmTransformKey*)dComIfG_getObjectRes(M_arcname, VZOUK_INDEX_BCK_VZOUK); JUT_ASSERT(0x175, M_bck_data != 0); if (mdl_data != NULL && M_bck_data != NULL) { M_anm = new mDoExt_McaMorf( @@ -92,7 +93,7 @@ bool daObjZouk::Act_c::create_heap() { } set_mtx(); - cBgD_t* bgw_data_before = (cBgD_t*)dComIfG_getObjectRes(M_arcname, 0x0B); + cBgD_t* bgw_data_before = (cBgD_t*)dComIfG_getObjectRes(M_arcname, VZOUK_INDEX_DZB_MAEKISI); JUT_ASSERT(0x196, bgw_data_before != 0); if (bgw_data_before != NULL) { mBgBefore = new dBgW(); @@ -102,7 +103,7 @@ bool daObjZouk::Act_c::create_heap() { } } - cBgD_t* bgw_data_after = (cBgD_t*)dComIfG_getObjectRes(M_arcname, 0x0C); + cBgD_t* bgw_data_after = (cBgD_t*)dComIfG_getObjectRes(M_arcname, VZOUK_INDEX_DZB_ATOKISI); JUT_ASSERT(0x1a4, bgw_data_after != 0); if (bgw_data_after != NULL) { mBgAfter = new dBgW(); |
