summaryrefslogtreecommitdiff
path: root/src/d/actor/d_a_rd.cpp
diff options
context:
space:
mode:
authorLagoLunatic <LagoLunatic@users.noreply.github.com>2024-03-08 21:31:41 -0500
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2024-03-08 21:31:41 -0500
commit443691603d40fde49c29245374ce98ead02ac02b (patch)
treed9bb147fe8d41b3624c15b7ed290ec3c4c617228 /src/d/actor/d_a_rd.cpp
parent74d629665c05293cc22172330410258bd2ae7f47 (diff)
rename fopAc_ac_c member vars to match TP decomp
Diffstat (limited to 'src/d/actor/d_a_rd.cpp')
-rw-r--r--src/d/actor/d_a_rd.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp
index 1fbd39bf..d75549d6 100644
--- a/src/d/actor/d_a_rd.cpp
+++ b/src/d/actor/d_a_rd.cpp
@@ -427,7 +427,7 @@ bool daRd_c::createArrowHeap() {
};
mpJntHit = JntHit_create(mpMorf->getModel(), search_data, ARRAY_SIZE(search_data));
if (mpJntHit) {
- mJntHit = mpJntHit;
+ jntHit = mpJntHit;
} else {
return false;
}
@@ -610,7 +610,7 @@ bool daRd_c::checkTgHit() {
fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x44);
mEnemyIce.mFreezeDuration = l_HIO.m4A;
enemy_fire_remove(&mEnemyFire);
- mHealth += 4;
+ health += 4;
mHitType = 9;
break;
case AT_TYPE_FIRE_ARROW:
@@ -645,7 +645,7 @@ bool daRd_c::checkTgHit() {
}
break;
case AT_TYPE_GRAPPLING_HOOK:
- dComIfGp_particle_set(dPa_name::ID_COMMON_STARS_BLOW, &mAttentionInfo.mPosition);
+ dComIfGp_particle_set(dPa_name::ID_COMMON_STARS_BLOW, &attention_info.position);
fopAcM_seStart(this, JA_SE_LK_W_WEP_HIT, 0x44);
mHitType = 0xE;
r29 = false;
@@ -659,11 +659,11 @@ bool daRd_c::checkTgHit() {
if (r29) {
cXyz* hitPos = mCyl.GetTgHitPosP();
cc_at_check(this, &atInfo);
- if (mHitType == 1 || mHitType == 7 || mHitType == 8 || mHealth <= 0) {
+ if (mHitType == 1 || mHitType == 7 || mHitType == 8 || health <= 0) {
dComIfGp_particle_set(0x10, mCyl.GetTgHitPosP());
cXyz scale(2.0f, 2.0f, 2.0f);
dComIfGp_particle_set(dPa_name::ID_COMMON_BIG_HIT, hitPos, &player->shape_angle, &scale);
- if (mHealth <= 0) {
+ if (health <= 0) {
modeProcInit(MODE_DEATH);
} else {
modeProcInit(MODE_DAMAGE);
@@ -673,10 +673,10 @@ bool daRd_c::checkTgHit() {
modeProcInit(MODE_DAMAGE);
}
} else if (mHitType == 0xE) {
- s8 origHealth = mHealth;
- mHealth = 0xA;
+ s8 origHealth = health;
+ health = 0xA;
cc_at_check(this, &atInfo);
- mHealth = origHealth;
+ health = origHealth;
}
return true;
@@ -734,17 +734,17 @@ void daRd_c::setAttention() {
cXyz attnPos(60.0f, 0.0f, 0.0f);
cXyz eyePos(60.0f, 0.0f, 0.0f);
mDoMtx_stack_c::copy(mpMorf->getModel()->getAnmMtx(0x0C)); // ree_atama_1 joint
- mDoMtx_stack_c::multVec(&attnPos, &mAttentionInfo.mPosition);
+ mDoMtx_stack_c::multVec(&attnPos, &attention_info.position);
mDoMtx_stack_c::multVecZero(&eyePos);
- mEyePos = eyePos;
- mAttentionInfo.mPosition.y += l_HIO.m58;
- mEyePos.y += l_HIO.m5C;
+ eyePos = eyePos;
+ attention_info.position.y += l_HIO.m58;
+ eyePos.y += l_HIO.m5C;
if (dComIfGp_event_runCheck()) {
- mAttentionInfo.mPosition = current.pos;
- mEyePos = current.pos;
- mAttentionInfo.mPosition.y += 150.0f;
- mEyePos.y += 150.0f;
+ attention_info.position = current.pos;
+ eyePos = current.pos;
+ attention_info.position.y += 150.0f;
+ eyePos.y += 150.0f;
}
if (mEnemyIce.mFreezeTimer > 20) {
@@ -757,7 +757,7 @@ void daRd_c::setAttention() {
/* 00001970-000019F8 .text setMtx__6daRd_cFv */
void daRd_c::setMtx() {
J3DModel* model = mpMorf->getModel();
- model->setBaseScale(mScale);
+ model->setBaseScale(scale);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
model->setBaseTRMtx(mDoMtx_stack_c::get());
@@ -963,7 +963,7 @@ void daRd_c::modeCry() {
f32 stickPosX = g_mDoCPd_cpadInfo[0].mMainStickPosX;
f32 stickPosY = g_mDoCPd_cpadInfo[0].mMainStickPosY;
- if (mEvtInfo.checkCommandDemoAccrpt() || dComIfGp_evmng_startCheck("DEFAULT_RD_CRY")) {
+ if (eventInfo.checkCommandDemoAccrpt() || dComIfGp_evmng_startCheck("DEFAULT_RD_CRY")) {
if (isLinkControl()) {
dComIfGp_event_reset();
modeProcInit(MODE_RETURN);
@@ -1072,7 +1072,7 @@ void daRd_c::modeAttack() {
f32 stickPosX = g_mDoCPd_cpadInfo[0].mMainStickPosX;
f32 stickPosY = g_mDoCPd_cpadInfo[0].mMainStickPosY;
- if (mEvtInfo.checkCommandDemoAccrpt()) {
+ if (eventInfo.checkCommandDemoAccrpt()) {
daPy_py_c* player = (daPy_py_c*)dComIfGp_getLinkPlayer();
if (isAnm(AnmPrm_ATACK)) {
f32 frame = player->getBaseAnimeFrame();
@@ -1344,10 +1344,10 @@ void daRd_c::modeProc(daRd_c::Proc_e proc, int newMode) {
if (newMode == MODE_DEATH || newMode == MODE_SW_WAIT) {
fopAcM_OffStatus(this, fopAcStts_SHOWMAP_e);
- cLib_offBit<u32>(mAttentionInfo.mFlags, fopAc_Attn_LOCKON_ENEMY_e);
+ cLib_offBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_ENEMY_e);
} else {
fopAcM_OnStatus(this, fopAcStts_SHOWMAP_e);
- cLib_onBit<u32>(mAttentionInfo.mFlags, fopAc_Attn_LOCKON_ENEMY_e);
+ cLib_onBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_ENEMY_e);
}
mMode = newMode;
@@ -1695,7 +1695,7 @@ bool daRd_c::_execute() {
modeProc(PROC_EXEC, MODE_NULL);
setAnm(AnmPrm_NULL, false);
setBtkAnm(0x5);
- g_env_light.settingTevStruct(0, &current.pos, &mTevStr);
+ g_env_light.settingTevStruct(0, &current.pos, &tevStr);
return false;
}
@@ -1725,7 +1725,7 @@ bool daRd_c::_draw() {
J3DModel* model = mpMorf->getModel();
J3DModelData* modelData = model->getModelData();
- g_env_light.setLightTevColorType(model, &mTevStr);
+ g_env_light.setLightTevColorType(model, &tevStr);
if (mEnemyIce.mFreezeTimer > 20) {
dMat_control_c::iceEntryDL(mpMorf, -1, &mInvisModel);
@@ -1740,7 +1740,7 @@ bool daRd_c::_draw() {
cXyz shadowPos(current.pos.x, current.pos.y + 150.0f, current.pos.z);
mShadowId = dComIfGd_setShadow(
mShadowId, 1, mpMorf->getModel(), &shadowPos, 800.0f, 40.0f,
- current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &mTevStr,
+ current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr,
0, 1.0f, dDlst_shadowControl_c::getSimpleTex()
);
@@ -1794,13 +1794,13 @@ void daRd_c::createInit() {
mpMorf->play(&current.pos, 0, 0);
mBrkAnm.setFrame(0.0f);
mpMorf->calc();
- g_env_light.settingTevStruct(0, &current.pos, &mTevStr);
+ g_env_light.settingTevStruct(0, &current.pos, &tevStr);
fopAcM_SetMtx(this, mpMorf->getModel()->getBaseTRMtx());
fopAcM_setCullSizeBox(this, -100.0f, -10.0f, -100.0f, 100.0f, 250.0f, 150.0f);
mD3C = 1;
mD40 = 1;
- mStealItemLeft = 5;
+ stealItemLeft = 5;
mEnemyFire.mpMcaMorf = mpMorf;
mEnemyFire.mpActor = this;
@@ -1820,18 +1820,18 @@ void daRd_c::createInit() {
mEnemyIce.mWallRadius = 50.0f;
mEnemyIce.mCylHeight = 250.0f;
- mMaxHealth = l_HIO.m46;
- mHealth = mMaxHealth;
+ max_health = l_HIO.m46;
+ health = max_health;
mSpawnPos = current.pos;
mSpawnAngle = shape_angle.y;
- mGravity = -4.5f;
+ gravity = -4.5f;
// TODO: figure out if 1 and 2 actually drop different items
if (mWhichIdleAnm == 0) {
- mItemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead1", 0);
+ itemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead1", 0);
}
if (mWhichIdleAnm == 1) {
- mItemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead2", 0);
+ itemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead2", 0);
}
}
@@ -1916,7 +1916,7 @@ actor_process_profile_definition g_profile_RD = {
/* ListID */ 7,
/* ListPrio */ fpcLy_CURRENT_e,
/* ProcName */ PROC_RD,
- /* Proc SubMtd */ &g_fpcLf_Method.mBase,
+ /* Proc SubMtd */ &g_fpcLf_Method.base,
/* Size */ sizeof(daRd_c),
/* SizeOther */ 0,
/* Parameters */ 0,