diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-03-08 21:31:41 -0500 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-03-08 21:31:41 -0500 |
| commit | 443691603d40fde49c29245374ce98ead02ac02b (patch) | |
| tree | d9bb147fe8d41b3624c15b7ed290ec3c4c617228 /src/d/actor/d_a_rd.cpp | |
| parent | 74d629665c05293cc22172330410258bd2ae7f47 (diff) | |
rename fopAc_ac_c member vars to match TP decomp
Diffstat (limited to 'src/d/actor/d_a_rd.cpp')
| -rw-r--r-- | src/d/actor/d_a_rd.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp index 1fbd39bf..d75549d6 100644 --- a/src/d/actor/d_a_rd.cpp +++ b/src/d/actor/d_a_rd.cpp @@ -427,7 +427,7 @@ bool daRd_c::createArrowHeap() { }; mpJntHit = JntHit_create(mpMorf->getModel(), search_data, ARRAY_SIZE(search_data)); if (mpJntHit) { - mJntHit = mpJntHit; + jntHit = mpJntHit; } else { return false; } @@ -610,7 +610,7 @@ bool daRd_c::checkTgHit() { fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x44); mEnemyIce.mFreezeDuration = l_HIO.m4A; enemy_fire_remove(&mEnemyFire); - mHealth += 4; + health += 4; mHitType = 9; break; case AT_TYPE_FIRE_ARROW: @@ -645,7 +645,7 @@ bool daRd_c::checkTgHit() { } break; case AT_TYPE_GRAPPLING_HOOK: - dComIfGp_particle_set(dPa_name::ID_COMMON_STARS_BLOW, &mAttentionInfo.mPosition); + dComIfGp_particle_set(dPa_name::ID_COMMON_STARS_BLOW, &attention_info.position); fopAcM_seStart(this, JA_SE_LK_W_WEP_HIT, 0x44); mHitType = 0xE; r29 = false; @@ -659,11 +659,11 @@ bool daRd_c::checkTgHit() { if (r29) { cXyz* hitPos = mCyl.GetTgHitPosP(); cc_at_check(this, &atInfo); - if (mHitType == 1 || mHitType == 7 || mHitType == 8 || mHealth <= 0) { + if (mHitType == 1 || mHitType == 7 || mHitType == 8 || health <= 0) { dComIfGp_particle_set(0x10, mCyl.GetTgHitPosP()); cXyz scale(2.0f, 2.0f, 2.0f); dComIfGp_particle_set(dPa_name::ID_COMMON_BIG_HIT, hitPos, &player->shape_angle, &scale); - if (mHealth <= 0) { + if (health <= 0) { modeProcInit(MODE_DEATH); } else { modeProcInit(MODE_DAMAGE); @@ -673,10 +673,10 @@ bool daRd_c::checkTgHit() { modeProcInit(MODE_DAMAGE); } } else if (mHitType == 0xE) { - s8 origHealth = mHealth; - mHealth = 0xA; + s8 origHealth = health; + health = 0xA; cc_at_check(this, &atInfo); - mHealth = origHealth; + health = origHealth; } return true; @@ -734,17 +734,17 @@ void daRd_c::setAttention() { cXyz attnPos(60.0f, 0.0f, 0.0f); cXyz eyePos(60.0f, 0.0f, 0.0f); mDoMtx_stack_c::copy(mpMorf->getModel()->getAnmMtx(0x0C)); // ree_atama_1 joint - mDoMtx_stack_c::multVec(&attnPos, &mAttentionInfo.mPosition); + mDoMtx_stack_c::multVec(&attnPos, &attention_info.position); mDoMtx_stack_c::multVecZero(&eyePos); - mEyePos = eyePos; - mAttentionInfo.mPosition.y += l_HIO.m58; - mEyePos.y += l_HIO.m5C; + eyePos = eyePos; + attention_info.position.y += l_HIO.m58; + eyePos.y += l_HIO.m5C; if (dComIfGp_event_runCheck()) { - mAttentionInfo.mPosition = current.pos; - mEyePos = current.pos; - mAttentionInfo.mPosition.y += 150.0f; - mEyePos.y += 150.0f; + attention_info.position = current.pos; + eyePos = current.pos; + attention_info.position.y += 150.0f; + eyePos.y += 150.0f; } if (mEnemyIce.mFreezeTimer > 20) { @@ -757,7 +757,7 @@ void daRd_c::setAttention() { /* 00001970-000019F8 .text setMtx__6daRd_cFv */ void daRd_c::setMtx() { J3DModel* model = mpMorf->getModel(); - model->setBaseScale(mScale); + model->setBaseScale(scale); mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::YrotM(shape_angle.y); model->setBaseTRMtx(mDoMtx_stack_c::get()); @@ -963,7 +963,7 @@ void daRd_c::modeCry() { f32 stickPosX = g_mDoCPd_cpadInfo[0].mMainStickPosX; f32 stickPosY = g_mDoCPd_cpadInfo[0].mMainStickPosY; - if (mEvtInfo.checkCommandDemoAccrpt() || dComIfGp_evmng_startCheck("DEFAULT_RD_CRY")) { + if (eventInfo.checkCommandDemoAccrpt() || dComIfGp_evmng_startCheck("DEFAULT_RD_CRY")) { if (isLinkControl()) { dComIfGp_event_reset(); modeProcInit(MODE_RETURN); @@ -1072,7 +1072,7 @@ void daRd_c::modeAttack() { f32 stickPosX = g_mDoCPd_cpadInfo[0].mMainStickPosX; f32 stickPosY = g_mDoCPd_cpadInfo[0].mMainStickPosY; - if (mEvtInfo.checkCommandDemoAccrpt()) { + if (eventInfo.checkCommandDemoAccrpt()) { daPy_py_c* player = (daPy_py_c*)dComIfGp_getLinkPlayer(); if (isAnm(AnmPrm_ATACK)) { f32 frame = player->getBaseAnimeFrame(); @@ -1344,10 +1344,10 @@ void daRd_c::modeProc(daRd_c::Proc_e proc, int newMode) { if (newMode == MODE_DEATH || newMode == MODE_SW_WAIT) { fopAcM_OffStatus(this, fopAcStts_SHOWMAP_e); - cLib_offBit<u32>(mAttentionInfo.mFlags, fopAc_Attn_LOCKON_ENEMY_e); + cLib_offBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_ENEMY_e); } else { fopAcM_OnStatus(this, fopAcStts_SHOWMAP_e); - cLib_onBit<u32>(mAttentionInfo.mFlags, fopAc_Attn_LOCKON_ENEMY_e); + cLib_onBit<u32>(attention_info.flags, fopAc_Attn_LOCKON_ENEMY_e); } mMode = newMode; @@ -1695,7 +1695,7 @@ bool daRd_c::_execute() { modeProc(PROC_EXEC, MODE_NULL); setAnm(AnmPrm_NULL, false); setBtkAnm(0x5); - g_env_light.settingTevStruct(0, ¤t.pos, &mTevStr); + g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); return false; } @@ -1725,7 +1725,7 @@ bool daRd_c::_draw() { J3DModel* model = mpMorf->getModel(); J3DModelData* modelData = model->getModelData(); - g_env_light.setLightTevColorType(model, &mTevStr); + g_env_light.setLightTevColorType(model, &tevStr); if (mEnemyIce.mFreezeTimer > 20) { dMat_control_c::iceEntryDL(mpMorf, -1, &mInvisModel); @@ -1740,7 +1740,7 @@ bool daRd_c::_draw() { cXyz shadowPos(current.pos.x, current.pos.y + 150.0f, current.pos.z); mShadowId = dComIfGd_setShadow( mShadowId, 1, mpMorf->getModel(), &shadowPos, 800.0f, 40.0f, - current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &mTevStr, + current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr, 0, 1.0f, dDlst_shadowControl_c::getSimpleTex() ); @@ -1794,13 +1794,13 @@ void daRd_c::createInit() { mpMorf->play(¤t.pos, 0, 0); mBrkAnm.setFrame(0.0f); mpMorf->calc(); - g_env_light.settingTevStruct(0, ¤t.pos, &mTevStr); + g_env_light.settingTevStruct(0, ¤t.pos, &tevStr); fopAcM_SetMtx(this, mpMorf->getModel()->getBaseTRMtx()); fopAcM_setCullSizeBox(this, -100.0f, -10.0f, -100.0f, 100.0f, 250.0f, 150.0f); mD3C = 1; mD40 = 1; - mStealItemLeft = 5; + stealItemLeft = 5; mEnemyFire.mpMcaMorf = mpMorf; mEnemyFire.mpActor = this; @@ -1820,18 +1820,18 @@ void daRd_c::createInit() { mEnemyIce.mWallRadius = 50.0f; mEnemyIce.mCylHeight = 250.0f; - mMaxHealth = l_HIO.m46; - mHealth = mMaxHealth; + max_health = l_HIO.m46; + health = max_health; mSpawnPos = current.pos; mSpawnAngle = shape_angle.y; - mGravity = -4.5f; + gravity = -4.5f; // TODO: figure out if 1 and 2 actually drop different items if (mWhichIdleAnm == 0) { - mItemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead1", 0); + itemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead1", 0); } if (mWhichIdleAnm == 1) { - mItemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead2", 0); + itemTableIdx = dComIfGp_CharTbl()->GetNameIndex("Rdead2", 0); } } @@ -1916,7 +1916,7 @@ actor_process_profile_definition g_profile_RD = { /* ListID */ 7, /* ListPrio */ fpcLy_CURRENT_e, /* ProcName */ PROC_RD, - /* Proc SubMtd */ &g_fpcLf_Method.mBase, + /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daRd_c), /* SizeOther */ 0, /* Parameters */ 0, |
