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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-28 18:15:14 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-28 18:15:14 -0400
commitbf2a5b9808fdafbf1e5f5ac77d1bcf7d2709688e (patch)
tree72ce366999993c144ea29a43d52d4a293e27a3af /src/d/actor/d_a_shand.cpp
parentd945c14cacc7ab92f903d623c8dabafb53481933 (diff)
shand OK, ship 99.8%, add some missing inlines
Diffstat (limited to 'src/d/actor/d_a_shand.cpp')
-rw-r--r--src/d/actor/d_a_shand.cpp78
1 files changed, 46 insertions, 32 deletions
diff --git a/src/d/actor/d_a_shand.cpp b/src/d/actor/d_a_shand.cpp
index 4d72abc8..fb7028ac 100644
--- a/src/d/actor/d_a_shand.cpp
+++ b/src/d/actor/d_a_shand.cpp
@@ -177,16 +177,17 @@ void cut_control3(shand_class* i_this) {
/* 00000C30-00000FF0 .text normal__FP11shand_class */
void normal(shand_class* i_this) {
- /* Nonmatching - regalloc */
+ fopAc_ac_c* actor = i_this;
+
cXyz unused;
unused.x = unused.y = 0;
if(i_this->field_318 != 0){
dBgS_LinChk local94;
- cXyz chk_start = i_this->current.pos, chk_end = i_this->current.pos;
+ cXyz chk_start = actor->current.pos, chk_end = actor->current.pos;
chk_start.y += 50.0f;
chk_end.y += 4000.0f;
- local94.Set(&chk_start, &chk_end, i_this);
+ local94.Set(&chk_start, &chk_end, actor);
if(dComIfG_Bgsp()->LineCross(&local94) != false)
i_this->field_31C[19].mPos = i_this->field_2D4 = i_this->field_2C8 = local94.GetCross();
i_this->field_318--;
@@ -198,11 +199,13 @@ void normal(shand_class* i_this) {
i_this->field_2BA = 1;
*i_this->field_314 = 2;
}
+ // Fall-through
case 1:
i_this->field_2D4 = i_this->field_2C8;
+ break;
}
- float y_diff = std::abs(i_this->home.pos.y - i_this->field_2C8.y);
+ float y_diff = std::abs(actor->home.pos.y - i_this->field_2C8.y);
cLib_addCalc2(&i_this->field_2F4, y_diff * (REG14_F(11) + 0.05f), 0.1f, 1.0f);
cLib_addCalc2(&i_this->field_300, REG14_F(12) + 10.0f, 0.1f, 0.5f);
control1(i_this);
@@ -226,16 +229,17 @@ void cut(shand_class* i_this) {
/* 00001508-00001DAC .text hand_move__FP11shand_class */
void hand_move(shand_class* i_this) {
- /* Nonmatching - regalloc */
+ fopAc_ac_c* actor = i_this;
+
shand_s* shand_i = i_this->field_31C;
i_this->field_30C = static_cast<shand_class*>(fopAcM_SearchByID(i_this->field_308));
if(i_this->field_30C != NULL){
- i_this->current.pos = *i_this->field_310;
- i_this->current.angle.y = i_this->home.angle.y + i_this->field_30C->shape_angle.y + REG14_S(3);
+ actor->current.pos = *i_this->field_310;
+ actor->current.angle.y = actor->home.angle.y + i_this->field_30C->shape_angle.y + REG14_S(3);
switch(i_this->mState){
case 0:
normal(i_this);
- i_this->attention_info.flags = fopAc_Attn_LOCKON_MISC_e;
+ actor->attention_info.flags = fopAc_Attn_LOCKON_MISC_e;
if(i_this->field_30C->health == 0){
i_this->mState = 1;
i_this->field_2BA = 0;
@@ -243,15 +247,15 @@ void hand_move(shand_class* i_this) {
break;
case 1:
- if((fopAcM_GetParam(i_this) & 0xFF) != 1){
+ if((fopAcM_GetParam(actor) & 0xFF) != 1){
dBgS_GndChk local_ac;
- float chk_pos_x = i_this->current.pos.x, chk_pos_y = i_this->current.pos.y, chk_pos_z = i_this->current.pos.z;
+ float chk_pos_x = actor->current.pos.x, chk_pos_y = actor->current.pos.y, chk_pos_z = actor->current.pos.z;
chk_pos_y -= 100.0f;
local_ac.GetPointP()->set(chk_pos_x, chk_pos_y, chk_pos_z);
i_this->ground_y = dComIfG_Bgsp()->GroundCross(&local_ac);
dBgS_ObjGndChk_Spl local_100;
- chk_pos_x = i_this->current.pos.x, chk_pos_y = i_this->current.pos.y, chk_pos_z = i_this->current.pos.z;
+ chk_pos_x = actor->current.pos.x, chk_pos_y = actor->current.pos.y, chk_pos_z = actor->current.pos.z;
chk_pos_y += 200.0f;
local_100.GetPointP()->set(chk_pos_x, chk_pos_y, chk_pos_z);
float spl_ground_y = dComIfG_Bgsp()->GroundCross(&local_100) + 10.0f;
@@ -264,16 +268,17 @@ void hand_move(shand_class* i_this) {
}
i_this->mState = 2;
+ // Fall-through
case 2:
cut(i_this);
- fopAcM_OffStatus(i_this, 0);
- i_this->attention_info.flags = 0;
+ fopAcM_OffStatus(actor, 0);
+ actor->attention_info.flags = 0;
break;
}
}
- cXyz* line_data = i_this->mLineMat.mpLines->mpSegments;
- u8* line_size = i_this->mLineMat.mpLines->mpSize;
+ cXyz* line_data = i_this->mLineMat.getPos(0);
+ u8* line_size = i_this->mLineMat.getSize(0);
for(int i = 20; i != 0; i--){
*line_data = shand_i->mPos;
*line_size = shand_i->field_18;
@@ -281,17 +286,18 @@ void hand_move(shand_class* i_this) {
shand_i++; line_data++; line_size++;
}
- cXyz* line_segments = i_this->mLineMat.mpLines->mpSegments;
- i_this->eyePos = (line_segments + l_HIO.field_6)[10]; // Have not found any "clean" way to write that
- i_this->attention_info.position = i_this->eyePos;
+ cXyz* line_segments = i_this->mLineMat.getPos(0);
+ actor->eyePos = (line_segments + l_HIO.field_6)[10]; // Have not found any "clean" way to write that
+ actor->attention_info.position = actor->eyePos;
bool is_hit = false;
CcAtInfo hit_atInfo;
hit_atInfo.pParticlePos = NULL;
cXyz center;
+ int seg_idx;
if(i_this->field_2BC[1] == 0 && i_this->mState == 0){
- i_this->mSph.SetC(i_this->eyePos);
- i_this->mCylArr[0].SetC(i_this->current.pos);
+ i_this->mSph.SetC(actor->eyePos);
+ i_this->mCylArr[0].SetC(actor->current.pos);
for(int i = 0; i < 5; i++){
if(i_this->field_2C4 == 0 && i_this->mCylArr[i].ChkTgHit() != 0){
hit_atInfo.mpObj = i_this->mCylArr[i].GetTgHitObj();
@@ -301,7 +307,9 @@ void hand_move(shand_class* i_this) {
}
if(i > 0){
- center = line_segments[((i_this->mExecuteCount & 0b11) + (i * 4)) % 20];
+ seg_idx = ((i_this->mExecuteCount & 0b11) + (i * 4));
+ seg_idx %= 20;
+ center = line_segments[seg_idx];
center.y -= 200.0f;
i_this->mCylArr[i].SetC(center);
}
@@ -328,7 +336,7 @@ void hand_move(shand_class* i_this) {
hit_atInfo.mpActor = at_power_check(&hit_atInfo);
i_this->field_2C4 = 10;
if(hit_atInfo.mpActor != NULL){
- def_se_set(i_this, hit_atInfo.mpObj, 33);
+ def_se_set(actor, hit_atInfo.mpObj, 33);
if(i_this->field_30C != NULL){
i_this->mState = 1;
i_this->field_2BA = 0;
@@ -382,10 +390,15 @@ static BOOL daShand_Delete(shand_class* i_this) {
/* 000022D4-00002360 .text useHeapInit__FP11shand_class */
static BOOL useHeapInit(shand_class* i_this) {
- const int res_index = ((fopAcM_GetParam(i_this) & 0xff) == 53) ? SHAND_BTI_VHLIF_VINE : SHAND_BTI_SHAND;
- ResTIMG* res = static_cast<ResTIMG*>(dComIfG_getObjectRes("Shand", res_index));
+ int bti_idx;
+ if ((fopAcM_GetParam(i_this) & 0xff) == 53) {
+ bti_idx = SHAND_BTI_VHLIF_VINE;
+ } else {
+ bti_idx = SHAND_BTI_SHAND;
+ }
+ ResTIMG* img = static_cast<ResTIMG*>(dComIfG_getObjectRes("Shand", bti_idx));
- if(i_this->mLineMat.init(1, 20, res, 1) == FALSE){
+ if(i_this->mLineMat.init(1, 20, img, TRUE) == FALSE){
return FALSE;
}
else{
@@ -407,7 +420,7 @@ static cPhs_State daShand_Create(fopAc_ac_c* i_this) {
/* SrcObjAt Type */ 0,
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ 0,
- /* SrcObjTg Type */ ~(AT_TYPE_WATER | AT_TYPE_UNK20000 | AT_TYPE_WIND | AT_TYPE_UNK400000 | AT_TYPE_LIGHT), // 0xff1dfeff
+ /* SrcObjTg Type */ ~(AT_TYPE_WATER | AT_TYPE_UNK20000 | AT_TYPE_WIND | AT_TYPE_UNK400000 | AT_TYPE_LIGHT),
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsGrpAll_e,
/* SrcGObjAt Se */ 0,
@@ -459,21 +472,22 @@ static cPhs_State daShand_Create(fopAc_ac_c* i_this) {
},
};
- fopAcM_SetupActor(i_this, shand_class);
shand_class* s_this = static_cast<shand_class*>(i_this);
- int ret = dComIfG_resLoad(&s_this->mPhs, "Shand");
+ fopAcM_SetupActor(i_this, shand_class);
+
+ cPhs_State ret = dComIfG_resLoad(&s_this->mPhs, "Shand");
if(ret == cPhs_COMPLEATE_e){
- if(fopAcM_entrySolidHeap(s_this, daShand_solidHeapCB, 0x1040) != false){
- s_this->health = 2;
+ if(fopAcM_entrySolidHeap(i_this, daShand_solidHeapCB, 0x1040) != false){
+ i_this->health = 2;
s_this->mExecuteCount = cM_rndF(10000.0f);
s_this->field_318 = 10;
s_this->field_2BA = 1;
s_this->field_2F0 = 1.0f;
- if((fopAcM_GetParam(s_this) & 0xff) == 1)
+ if((fopAcM_GetParam(i_this) & 0xff) == 1)
s_this->field_304 = 15.75f;
else
s_this->field_304 = 10.5f;
- s_this->mStts.Init(0xff, 0xff, s_this);
+ s_this->mStts.Init(0xff, 0xff, i_this);
for(int i = 0; i < 5; i++){
s_this->mCylArr[i].Set(tg_cyl_src);
s_this->mCylArr[i].SetStts(&s_this->mStts);