summaryrefslogtreecommitdiff
path: root/src/d/actor
diff options
context:
space:
mode:
authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-17 15:57:18 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-17 15:57:18 -0400
commit5cb5fe848b314dff2ace754f10134408e6ed3d56 (patch)
tree917c09914bbed619de815d11eb18511505b30e79 /src/d/actor
parent9fd3443e35f2d9223bd8123be0c33dbe94f341b0 (diff)
Clean up mDoAud_seStart inline
The devs apparently made 4 versions of this inline instead of just using default arguments.
Diffstat (limited to 'src/d/actor')
-rw-r--r--src/d/actor/d_a_kytag05.cpp6
-rw-r--r--src/d/actor/d_a_npc_ji1.cpp2
-rw-r--r--src/d/actor/d_a_player_tact.inc10
3 files changed, 8 insertions, 10 deletions
diff --git a/src/d/actor/d_a_kytag05.cpp b/src/d/actor/d_a_kytag05.cpp
index bbb823dd..3a775d3b 100644
--- a/src/d/actor/d_a_kytag05.cpp
+++ b/src/d/actor/d_a_kytag05.cpp
@@ -5,13 +5,11 @@
#include "d/actor/d_a_kytag05.h"
#include "JAZelAudio/JAIZelBasic.h"
-#include "d/actor/d_a_player.h"
-#include "d/actor/d_a_player_main.h"
#include "f_op/f_op_actor_mng.h"
-#include "f_op/f_op_camera_mng.h"
#include "d/d_com_inf_game.h"
#include "d/d_kankyo_wether.h"
#include "d/actor/d_a_ykgr.h"
+#include "f_op/f_op_camera.h"
#include "m_Do/m_Do_audio.h"
#include "d/d_procname.h"
@@ -104,7 +102,7 @@ static BOOL daKytag05_Execute(kytag05_class* a_this) {
dKyw_evt_wind_set(0, -0x32C8);
}
- mDoAud_seStart(JA_SE_ATM_WIND_VAR, NULL, windPow * 100.0f, 0);
+ mDoAud_seStart(JA_SE_ATM_WIND_VAR, NULL, windPow * 100.0f);
return TRUE;
}
diff --git a/src/d/actor/d_a_npc_ji1.cpp b/src/d/actor/d_a_npc_ji1.cpp
index cb4c5ae2..1ab4c6b2 100644
--- a/src/d/actor/d_a_npc_ji1.cpp
+++ b/src/d/actor/d_a_npc_ji1.cpp
@@ -734,7 +734,7 @@ BOOL daNpc_Ji1_c::kaitenAction(void*) {
if(l_msg) {
if(actionNo == 2) {
dComIfGp_getVibration().StartShock(5, -0x11, cXyz(0.0f, 1.0f, 0.0f));
- mDoAud_seStart(JA_SE_CM_AJ_ANGRY_FOOT, 0, 0, 0);
+ mDoAud_seStart(JA_SE_CM_AJ_ANGRY_FOOT, NULL);
}
field_0xC78 += 1;
diff --git a/src/d/actor/d_a_player_tact.inc b/src/d/actor/d_a_player_tact.inc
index ae584587..4b93d32e 100644
--- a/src/d/actor/d_a_player_tact.inc
+++ b/src/d/actor/d_a_player_tact.inc
@@ -342,7 +342,7 @@ BOOL daPy_lk_c::procTactWait() {
if (m34D2 != 0) {
resetActAnimeUpper(UPPER_MOVE2_e, -1.0f);
resetActAnimeUpper(UPPER_MOVE1_e, -1.0f);
- mDoAud_seStart(JA_SE_TAKT_USE_CANCEL, 0);
+ mDoAud_seStart(JA_SE_TAKT_USE_CANCEL);
}
g_dComIfG_gameInfo.play.field_0x4947 = 0;
@@ -464,7 +464,7 @@ BOOL daPy_lk_c::procTactWait() {
)
) {
m34D2 = 30;
- mDoAud_seStart(JA_SE_WTAKT_MATCH_SIGNAL, 0);
+ mDoAud_seStart(JA_SE_WTAKT_MATCH_SIGNAL);
m35A0 = 0.0f;
} else {
m3574 = -1;
@@ -653,7 +653,7 @@ BOOL daPy_lk_c::procTactPlay() {
}
}
} else if (mFrameCtrlUnder[UNDER_MOVE0_e].getRate() < 0.01f) {
- mDoAud_seStart(JA_SE_TAKT_MATCHED, 0);
+ mDoAud_seStart(JA_SE_TAKT_MATCHED);
fopMsgM_messageSendOn();
m34D0 = 1;
@@ -688,7 +688,7 @@ BOOL daPy_lk_c::procTactPlayEnd_init(int r30) {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
dComIfGp_event_setTalkPartner(dComIfGp_getCb1Player());
fopAcM_orderChangeEvent(this, dComIfGp_getCb1Player(), l_tact_event_label, 0, -1);
- mDoAud_seStart(JA_SE_CTRL_LINK_TO_NPC, 0);
+ mDoAud_seStart(JA_SE_CTRL_LINK_TO_NPC);
} else if (r30 == 5) {
dCam_getBody()->EndEventCamera(fopAcM_GetID(this));
fopAcM_orderChangeEvent(this, l_tact_night_event_label, 0, -1);
@@ -803,7 +803,7 @@ BOOL daPy_lk_c::procTactPlayOriginal_init() {
/* 8014F690-8014F8A0 .text procTactPlayOriginal__9daPy_lk_cFv */
BOOL daPy_lk_c::procTactPlayOriginal() {
- mDoAud_seStart(JA_SE_LK_WTAKT_USING, 0);
+ mDoAud_seStart(JA_SE_LK_WTAKT_USING);
if (m_old_fdata->getOldFrameRate() < 0.01f) {
if (m34D6 > 0) {