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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-05-26 00:11:58 -0400
committerGitHub <noreply@github.com>2026-05-26 00:11:58 -0400
commit102042628fa139f4e509251bdd9095493f031e28 (patch)
treea5b37fcd76d8c0105f2e9b379b7e2daa7eae2266 /src/d/d_a_obj.cpp
parent79277cb2b2672104b87172d8ff620f923f450658 (diff)
Process profiles and enums cleanup (#1031)
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
Diffstat (limited to 'src/d/d_a_obj.cpp')
-rw-r--r--src/d/d_a_obj.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/d/d_a_obj.cpp b/src/d/d_a_obj.cpp
index 8ad9caa1..eb5bcd21 100644
--- a/src/d/d_a_obj.cpp
+++ b/src/d/d_a_obj.cpp
@@ -10,7 +10,6 @@
#include "d/d_bg_s_gnd_chk.h"
#include "d/d_com_inf_game.h"
#include "d/d_lib.h"
-#include "d/d_procname.h"
#include "d/d_kankyo_wether.h"
#include "d/d_path.h"
#include "JSystem/JParticle/JPAEmitter.h"
@@ -287,7 +286,7 @@ void HitSeStart(const cXyz* i_sePos, int i_roomNo, const dCcD_GObjInf* i_CcObj,
} else if (hit_obj->ChkAtType(AT_TYPE_HOOKSHOT)) {
sfx = JA_SE_LK_HS_REBOUND;
} else {
- if (fopAcM_GetProfName(hit_actor) == PROC_PLAYER) {
+ if (fopAcM_GetProfName(hit_actor) == fpcNm_PLAYER_e) {
daPy_py_c* sp14 = (daPy_py_c*)hit_actor;
if (sp14->checkMasterSwordEquip()) {
master_sword_hit = true;