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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-17 16:21:46 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-03-17 16:21:46 -0400
commitb97eeed779b9fb2bfcad07c650b2d4d09e88a9c9 (patch)
treee8127b28a6aee42a5f260dbd9c0c387659a0781d /src/d/d_attention.cpp
parent90a8e2db65ad09fe48a03f504302e8dc1f9c77c6 (diff)
Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
Diffstat (limited to 'src/d/d_attention.cpp')
-rw-r--r--src/d/d_attention.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/d_attention.cpp b/src/d/d_attention.cpp
index 3bce13c4..3c2b56b2 100644
--- a/src/d/d_attention.cpp
+++ b/src/d/d_attention.cpp
@@ -75,7 +75,7 @@ dAttention_c::dAttention_c(fopAc_ac_c* player, u32 playerNo) {
modelData,
&mCallBack, NULL,
(J3DAnmTransformKey*)dComIfG_getObjectRes("Always", ALWAYS_BCK_YJ_LOOP),
- J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, 1,
+ J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, 1,
NULL,
0x00080000,
0x01000003