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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2023-10-09 17:50:46 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2023-10-09 17:50:46 -0400
commite7a2f4c20953fa266633a4945c064483041c57bd (patch)
treed79c3394a4b86228aa48e6c79c5aeb1c0dfc24fd /src/d/d_bg_s_acch.cpp
parent93040e270618c2c5ee9dd5623d899a47a2254f03 (diff)
Add sea headers
Diffstat (limited to 'src/d/d_bg_s_acch.cpp')
-rw-r--r--src/d/d_bg_s_acch.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/d/d_bg_s_acch.cpp b/src/d/d_bg_s_acch.cpp
index 108f8fce..0e63f469 100644
--- a/src/d/d_bg_s_acch.cpp
+++ b/src/d/d_bg_s_acch.cpp
@@ -9,9 +9,7 @@
#include "JSystem/JUtility/JUTAssert.h"
#include "f_op/f_op_actor_mng.h"
#include "d/d_com_inf_game.h"
-
-bool daSea_ChkArea(f32, f32);
-f32 daSea_calcWave(f32, f32);
+#include "d/actor/d_a_sea.h"
#define CHECK_FLOAT_CLASS(line, x) JUT_ASSERT(line, !(((sizeof(x) == sizeof(float)) ? __fpclassifyf((float)(x)) : __fpclassifyd((double)(x)) ) == 1));
#define CHECK_FLOAT_RANGE(line, x) JUT_ASSERT(line, -1.0e32f < x && x < 1.0e32f);