diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2023-10-09 17:50:46 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2023-10-09 17:50:46 -0400 |
| commit | e7a2f4c20953fa266633a4945c064483041c57bd (patch) | |
| tree | d79c3394a4b86228aa48e6c79c5aeb1c0dfc24fd /src/d/d_bg_s_acch.cpp | |
| parent | 93040e270618c2c5ee9dd5623d899a47a2254f03 (diff) | |
Add sea headers
Diffstat (limited to 'src/d/d_bg_s_acch.cpp')
| -rw-r--r-- | src/d/d_bg_s_acch.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/d/d_bg_s_acch.cpp b/src/d/d_bg_s_acch.cpp index 108f8fce..0e63f469 100644 --- a/src/d/d_bg_s_acch.cpp +++ b/src/d/d_bg_s_acch.cpp @@ -9,9 +9,7 @@ #include "JSystem/JUtility/JUTAssert.h" #include "f_op/f_op_actor_mng.h" #include "d/d_com_inf_game.h" - -bool daSea_ChkArea(f32, f32); -f32 daSea_calcWave(f32, f32); +#include "d/actor/d_a_sea.h" #define CHECK_FLOAT_CLASS(line, x) JUT_ASSERT(line, !(((sizeof(x) == sizeof(float)) ? __fpclassifyf((float)(x)) : __fpclassifyd((double)(x)) ) == 1)); #define CHECK_FLOAT_RANGE(line, x) JUT_ASSERT(line, -1.0e32f < x && x < 1.0e32f); |
