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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-06-15 13:59:16 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-06-15 13:59:16 -0400
commit0146d0b91f766a5c4ced31afd4a43e0961b4bde3 (patch)
treeeb766ed726e1312fea63f6b7700e61e7ce7a890d /src/d/d_com_inf_game.cpp
parenta15a72f209aa1e508bc540a95b6383dae44bf343 (diff)
d_a_player_main cleanup and inlines
Diffstat (limited to 'src/d/d_com_inf_game.cpp')
-rw-r--r--src/d/d_com_inf_game.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/d/d_com_inf_game.cpp b/src/d/d_com_inf_game.cpp
index f58a164a..0ce78705 100644
--- a/src/d/d_com_inf_game.cpp
+++ b/src/d/d_com_inf_game.cpp
@@ -1171,13 +1171,12 @@ void dComIfGs_setGameStartStage() {
daPy_lk_c* player_p = daPy_getPlayerLinkActorClass();
point = player_p->mRestartPoint;
- s8 temp_r3 = player_p->current.roomNo;
- room_no = temp_r3;
+ room_no = fopAcM_GetRoomNo(player_p);
- stage_scls_info_class* scls_p;
- if (temp_r3 >= 0 && point != 0xFF && dComIfGs_checkSeaLandingEvent(room_no)) {
+ if (fopAcM_GetRoomNo(player_p) >= 0 && point != 0xFF && dComIfGs_checkSeaLandingEvent(room_no)) {
strcpy(stage_name, dComIfGp_getStartStageName());
} else {
+ stage_scls_info_class* scls_p;
if (dComIfGp_getShipActor() != NULL) {
scls_p = dComIfGd_getMeshSceneList(dComIfGp_getShipActor()->current.pos);
} else {