diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2023-10-22 23:46:03 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2023-10-22 23:46:03 -0400 |
| commit | 9e9f2b3d41a135ae3bfd7650b30bc2b32f293b2a (patch) | |
| tree | b0d5186d1a8564233134c796c4ea8d100e2aa27a /src/d/d_com_inf_game.cpp | |
| parent | 74944b4a8158bac142f6e00b98ec25a8dfe91740 (diff) | |
daPy_lk_c::commonProcInit match
Diffstat (limited to 'src/d/d_com_inf_game.cpp')
| -rw-r--r-- | src/d/d_com_inf_game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/d/d_com_inf_game.cpp b/src/d/d_com_inf_game.cpp index cfd001e0..5ff9fcb1 100644 --- a/src/d/d_com_inf_game.cpp +++ b/src/d/d_com_inf_game.cpp @@ -638,13 +638,13 @@ void dComIfGp_setNextStage(const char* i_stageName, s16 i_point, s8 i_roomNo, s8 if (daPy_getPlayerLinkActorClass() != NULL) { u32 mode = daPy_getPlayerLinkActorClass()->mNoResetFlg1; - if (mode & daPy_lk_c::daPy_FLG1_EQUIP_DRAGON_SHIELD) { + if (mode & daPy_lk_c::daPyFlg1_EQUIP_DRAGON_SHIELD) { i_lastMode |= 0x8000; } i_lastMode |= daPy_getPlayerLinkActorClass()->field_0x354e << 16; - if (mode & daPy_lk_c::daPy_FLG1_UNK8000) { + if (mode & daPy_lk_c::daPyFlg1_UNK8000) { i_lastMode |= 0x4000; } } |
