summaryrefslogtreecommitdiff
path: root/src/d/d_com_inf_game.cpp
diff options
context:
space:
mode:
authorJasper St. Pierre <jstpierre@mecheye.net>2024-07-13 09:47:17 -0700
committerJasper St. Pierre <jstpierre@mecheye.net>2024-07-13 09:47:17 -0700
commitd4a36b32e4ffd2184336bea077e1a94e4abed174 (patch)
tree40b6e7ee99d64a3a6448fbca6de02e62a0a5c11b /src/d/d_com_inf_game.cpp
parent597c49efb7fa9c050b08a4087f2114a820cf2aaf (diff)
some scene/overlap documentation and fixes
Diffstat (limited to 'src/d/d_com_inf_game.cpp')
-rw-r--r--src/d/d_com_inf_game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/d/d_com_inf_game.cpp b/src/d/d_com_inf_game.cpp
index 10a51417..d093a02f 100644
--- a/src/d/d_com_inf_game.cpp
+++ b/src/d/d_com_inf_game.cpp
@@ -15,6 +15,7 @@
#include "d/d_item_data.h"
#include "d/d_magma.h"
#include "d/d_particle.h"
+#include "d/d_procname.h"
#include "d/d_tree.h"
#include "d/d_wood.h"
#include "f_op/f_op_scene_mng.h"
@@ -487,7 +488,7 @@ int dComIfG_changeOpeningScene(scene_class* i_scene, s16 i_procName) {
dComIfGp_getNextStageLayer());
dComIfGs_setRestartRoomParam(0);
- fopScnM_ChangeReq(i_scene, i_procName, 0, 30);
+ fopScnM_ChangeReq(i_scene, i_procName, PROC_OVERLAP0, 30);
fopScnM_ReRequest(i_procName, 0);
return 1;
}