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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2026-05-26 00:11:58 -0400
committerGitHub <noreply@github.com>2026-05-26 00:11:58 -0400
commit102042628fa139f4e509251bdd9095493f031e28 (patch)
treea5b37fcd76d8c0105f2e9b379b7e2daa7eae2266 /src/d/d_detect.cpp
parent79277cb2b2672104b87172d8ff620f923f450658 (diff)
Process profiles and enums cleanup (#1031)
* Fix some profile comments * Add missing static for local visibility data * Move proc name and draw priority enums to f_pc * Add _e suffix to daObjBarrier_c proc enum * Change proc name enum format to match TP * Change draw prio enum format to match TP * Change ItemNo enum format, finish fixing item names * Revert static for cb1 hio * Clean up formatting of profile comments * Fix comment alignment
Diffstat (limited to 'src/d/d_detect.cpp')
-rw-r--r--src/d/d_detect.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/d/d_detect.cpp b/src/d/d_detect.cpp
index f8723a30..8fc19768 100644
--- a/src/d/d_detect.cpp
+++ b/src/d/d_detect.cpp
@@ -8,7 +8,6 @@
#include "d/d_com_inf_game.h"
#include "d/actor/d_a_player.h"
#include "d/actor/d_a_tag_light.h"
-#include "d/d_procname.h"
const dDetect_c::Attr_c dDetect_c::M_attr = {
/* maxDistXZ */ 500.0f,
@@ -105,7 +104,7 @@ bool dDetect_c::chk_quake_area(const cXyz* pos) const {
/* 8009C32C-8009C588 .text search_tag_light__9dDetect_cFPvPv */
void* dDetect_c::search_tag_light(void* i_proc, void* i_pos) {
- if (fopAc_IsActor(i_proc) && fopAcM_GetName(i_proc) == PROC_Tag_Light) {
+ if (fopAc_IsActor(i_proc) && fopAcM_GetName(i_proc) == fpcNm_Tag_Light_e) {
daTagLight::Act_c* light = (daTagLight::Act_c*)i_proc;
const cXyz* pos = (const cXyz*)i_pos;
if (light->chk_inside(pos)) {