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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2025-08-08 21:51:30 -0400
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2025-08-08 21:51:30 -0400
commit5802571a5680c65e2fcdd39bceac26d42f490d64 (patch)
tree371d72242beb595fd0887c025846062cf7a75efa /src/d/d_detect.cpp
parentb24d8574cdef4f7e4521b2b0c72e0a8775706d9c (diff)
Add SQUARE macro to improve readibility for distances
Diffstat (limited to 'src/d/d_detect.cpp')
-rw-r--r--src/d/d_detect.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/d/d_detect.cpp b/src/d/d_detect.cpp
index 5fc21747..333d4406 100644
--- a/src/d/d_detect.cpp
+++ b/src/d/d_detect.cpp
@@ -95,7 +95,7 @@ void dDetect_c::set_quake(const cXyz* pos) {
/* 8009C254-8009C32C .text chk_quake_area__9dDetect_cCFPC4cXyz */
bool dDetect_c::chk_quake_area(const cXyz* pos) const {
daPy_py_c* player = daPy_getPlayerActorClass();
- f32 maxDist2XZ = attr().maxDistXZ * attr().maxDistXZ;
+ f32 maxDist2XZ = SQUARE(attr().maxDistXZ);
f32 dist2XZ = player->current.pos.abs2XZ(*pos);
f32 diffY = pos->y - player->current.pos.y;
return dist2XZ <= maxDist2XZ && diffY <= attr().maxY && diffY >= attr().minY;