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authorLagoLunatic <LagoLunatic@users.noreply.github.com>2023-11-21 01:43:18 -0500
committerLagoLunatic <LagoLunatic@users.noreply.github.com>2023-11-21 01:43:18 -0500
commitd27ea6acebb26868fef20259634732eb2d307059 (patch)
treefd388c0caaf4962b93942c8b40148e0355b65fe3 /src/d
parenta20c2ff1fcc275305ba8e2fc31aaef0a456046b6 (diff)
d_a_rd, d_lib etc work
Diffstat (limited to 'src/d')
-rw-r--r--src/d/actor/d_a_npc_md.cpp30
-rw-r--r--src/d/actor/d_a_player_main.cpp15
-rw-r--r--src/d/actor/d_a_rd.cpp178
-rw-r--r--src/d/d_lib.cpp25
-rw-r--r--src/d/d_npc.cpp29
5 files changed, 154 insertions, 123 deletions
diff --git a/src/d/actor/d_a_npc_md.cpp b/src/d/actor/d_a_npc_md.cpp
index 1f18a3c1..34d10459 100644
--- a/src/d/actor/d_a_npc_md.cpp
+++ b/src/d/actor/d_a_npc_md.cpp
@@ -218,21 +218,21 @@ daNpc_Md_HIO2_c::daNpc_Md_HIO2_c() {
/* 00000274-00000574 .text __ct__14daNpc_Md_HIO_cFv */
daNpc_Md_HIO_c::daNpc_Md_HIO_c() {
- m08C.m04 = -25.0f;
- m08C.m08 = 0x2328;
- m08C.m0C = 0x2328;
- m08C.m0A = 0x0;
- m08C.m0E = 0x1F40;
- m08C.m10 = -0x2328;
- m08C.m14 = -0x2328;
- m08C.m12 = 0x0;
- m08C.m16 = -0x1F40;
- m08C.m18 = 0x1000;
- m08C.m1A = 0x800;
- m08C.m1C = 130.0f;
- m08C.m20 = 0x4000;
- m08C.m22 = 0x0;
- m08C.m24 = 150.0f;
+ mNpc.m04 = -25.0f;
+ mNpc.m08 = 0x2328;
+ mNpc.mMaxHeadRot = 0x2328;
+ mNpc.m0A = 0x0;
+ mNpc.mMaxBackBoneRot = 0x1F40;
+ mNpc.m10 = -0x2328;
+ mNpc.mMinHeadRot = -0x2328;
+ mNpc.m12 = 0x0;
+ mNpc.mMinBackBoneRot = -0x1F40;
+ mNpc.m18 = 0x1000;
+ mNpc.mMaxHeadTurnVel = 0x800;
+ mNpc.m1C = 130.0f;
+ mNpc.m20 = 0x4000;
+ mNpc.m22 = 0x0;
+ mNpc.m24 = 150.0f;
mpActor = NULL;
m0B8 = 770.0f;
m0BC = 250.0f;
diff --git a/src/d/actor/d_a_player_main.cpp b/src/d/actor/d_a_player_main.cpp
index d63936a1..83e8a222 100644
--- a/src/d/actor/d_a_player_main.cpp
+++ b/src/d/actor/d_a_player_main.cpp
@@ -3941,8 +3941,19 @@ void daPy_lk_c::autoGroundHit() {
}
/* 8011AD9C-8011AE20 .text checkAttentionPosAngle__9daPy_lk_cFP10fopAc_ac_cPP4cXyz */
-BOOL daPy_lk_c::checkAttentionPosAngle(fopAc_ac_c*, cXyz**) {
- /* Nonmatching */
+BOOL daPy_lk_c::checkAttentionPosAngle(fopAc_ac_c* actor, cXyz** pOutPos) {
+ if (actor) {
+ s16 targetAngle = cLib_targetAngleY(&current.pos, &actor->mEyePos);
+ int angleDiff = cLib_distanceAngleS(targetAngle, m34DE);
+ if (angleDiff <= 0x6000) {
+ *pOutPos = &actor->mEyePos;
+ if (actor->mGroup == fopAc_ENEMY_e) {
+ onNoResetFlg1(daPyFlg1_UNK400);
+ }
+ return TRUE;
+ }
+ }
+ return FALSE;
}
/* 8011AE20-8011BE08 .text setNeckAngle__9daPy_lk_cFv */
diff --git a/src/d/actor/d_a_rd.cpp b/src/d/actor/d_a_rd.cpp
index 33be2b46..11991a54 100644
--- a/src/d/actor/d_a_rd.cpp
+++ b/src/d/actor/d_a_rd.cpp
@@ -101,10 +101,10 @@ daRd_HIO_c::daRd_HIO_c() {
m30 = 650.0f;
m34 = 650.0f;
m38 = 500.0f;
- m3C = 125.0f;
+ mAttackRadius = 125.0f;
m40 = 0x2000;
m42 = 0x1B58;
- m44 = 0x6000;
+ mAttackSpreadAngle = 0x6000;
m46 = 0xA;
m48 = 0x5;
m4A = 0x3C;
@@ -122,22 +122,22 @@ daRd_HIO_c::daRd_HIO_c() {
m78 = 0x2D;
m54 = 0x87;
m52 = 0x96;
- m7A = 0x3C;
- m04.m04 = -20.0f;
- m04.m08 = 0x1FFE;
- m04.m0C = 0x4000;
- m04.m0A = 0x0;
- m04.m0E = 0x2000;
- m04.m10 = -0x9C4;
- m04.m14 = -0x4000;
- m04.m12 = 0x0;
- m04.m16 = -0x2000;
- m04.m18 = 0x250;
- m04.m1A = 0x150;
- m04.m1C = 50.0f;
- m04.m20 = 0x7FFF;
- m04.m22 = 0x0;
- m04.m24 = 400.0f;
+ mParalysisDuration = 2*30;
+ mNpc.m04 = -20.0f;
+ mNpc.m08 = 0x1FFE;
+ mNpc.mMaxHeadRot = 0x4000;
+ mNpc.m0A = 0x0;
+ mNpc.mMaxBackBoneRot = 0x2000;
+ mNpc.m10 = -0x9C4;
+ mNpc.mMinHeadRot = -0x4000;
+ mNpc.m12 = 0x0;
+ mNpc.mMinBackBoneRot = -0x2000;
+ mNpc.m18 = 0x250;
+ mNpc.mMaxHeadTurnVel = 0x150;
+ mNpc.m1C = 50.0f;
+ mNpc.m20 = 0x7FFF;
+ mNpc.m22 = 0x0;
+ mNpc.m24 = 400.0f;
}
/* 0000027C-000002A8 .text searchNeadDeadRd_CB__FPvPv */
@@ -179,10 +179,10 @@ BOOL daRd_c::_nodeControl(J3DNode* node, J3DModel* model) {
if (mJntCtrl.getHeadJntNum() == jntNo) {
static cXyz l_offsetAttPos(0.0f, 0.0f, 0.0f);
static cXyz l_offsetEyePos(24.0f, -16.0f, 0.0f);
- mDoMtx_stack_c::multVec(&l_offsetAttPos, &mCC4);
+ mDoMtx_stack_c::multVec(&l_offsetAttPos, &mAttPos);
mDoMtx_stack_c::XrotM(mJntCtrl.getHead_y());
mDoMtx_stack_c::ZrotM(mJntCtrl.getHead_x());
- mDoMtx_stack_c::multVec(&l_offsetEyePos, &mCD0);
+ mDoMtx_stack_c::multVec(&l_offsetEyePos, &mRdEyePos);
mDoMtx_stack_c::XrotM(mD1A);
mDoMtx_stack_c::ZrotM(mD1C);
mDoMtx_stack_c::YrotM(mD1E);
@@ -218,7 +218,7 @@ BOOL daRd_c::_nodeHeadControl(J3DNode* node, J3DModel* model) {
cMtx_copy(mDoMtx_stack_c::get(), J3DSys::mCurrentMtx);
cXyz temp3(0.0f, 0.0f, 50.0f);
- mDoMtx_stack_c::multVec(&temp3, &mCD0);
+ mDoMtx_stack_c::multVec(&temp3, &mRdEyePos);
model->setAnmMtx(jntNo, mDoMtx_stack_c::get());
cMtx_copy(mDoMtx_stack_c::get(), mCE8);
@@ -437,7 +437,7 @@ bool daRd_c::createArrowHeap() {
/* 000009D0-00000A38 .text checkPlayerInAttack__6daRd_cFv */
bool daRd_c::checkPlayerInAttack() {
- return dLib_checkActorInFan(current.pos, dComIfGp_getLinkPlayer(), shape_angle.y, l_HIO.m44, l_HIO.m3C, 100.0f);
+ return dLib_checkActorInFan(current.pos, dComIfGp_getLinkPlayer(), shape_angle.y, l_HIO.mAttackSpreadAngle, l_HIO.mAttackRadius, 100.0f);
}
/* 00000A38-00000AA0 .text checkPlayerInCry__6daRd_cFv */
@@ -453,7 +453,7 @@ void daRd_c::lookBack() {
mJntCtrl.clrTrn();
mJntCtrl.offHeadLock();
mJntCtrl.offBackBoneLock();
- mCC4 = player->getHeadTopPos();
+ mAttPos = player->getHeadTopPos();
} else {
switch (mMode) {
case MODE_WAIT:
@@ -494,7 +494,7 @@ void daRd_c::lookBack() {
mJntCtrl.onHeadLock();
mJntCtrl.onBackBoneLock();
}
- mCC4 = player->getHeadTopPos();
+ mAttPos = player->getHeadTopPos();
break;
case MODE_RETURN:
if (dLib_checkActorInCircle(m300, this, 100.0f, 1000.0f)) {
@@ -502,23 +502,23 @@ void daRd_c::lookBack() {
mJntCtrl.onHeadLock();
mJntCtrl.onBackBoneLock();
}
- mCC4 = m300;
+ mAttPos = m300;
break;
case MODE_SILENT_PRAY:
break;
default:
- mCC4 = player->getHeadTopPos();
+ mAttPos = player->getHeadTopPos();
break;
}
}
if (mJntCtrl.trnChk()) {
- cLib_addCalcAngleS2(&mCDC, l_HIO.m04.m1A, 4, 0x800);
+ cLib_addCalcAngleS2(&mMaxHeadTurnVel, l_HIO.mNpc.mMaxHeadTurnVel, 4, 0x800);
} else {
- mCDC = 0;
+ mMaxHeadTurnVel = 0;
}
- mJntCtrl.lookAtTarget(&shape_angle.y, &mCC4, mCD0, shape_angle.y, mCDC, r29);
+ mJntCtrl.lookAtTarget(&shape_angle.y, &mAttPos, mRdEyePos, shape_angle.y, mMaxHeadTurnVel, r29);
}
/* 00000D78-00001650 .text checkTgHit__6daRd_cFv */
@@ -572,40 +572,40 @@ bool daRd_c::checkTgHit() {
case 0x19:
case 0x1A:
case 0x1B:
- m2C5 = 1;
+ mHitType = 1;
break;
default:
- m2C5 = 0;
+ mHitType = 0;
break;
}
break;
case AT_TYPE_LEAF_WIND:
r29 = false;
- m2C5 = 3;
+ mHitType = 3;
mCE0 = 40;
break;
case AT_TYPE_BOOMERANG:
case AT_TYPE_BOKO_STICK:
r29 = false;
fopAcM_seStart(this, JA_SE_LK_W_WEP_HIT, 0x44);
- m2C5 = 4;
+ mHitType = 4;
mCE0 = 40;
break;
case AT_TYPE_HOOKSHOT:
fopAcM_seStart(this, JA_SE_LK_HS_SPIKE, 0x44);
r29 = false;
- m2C5 = 12;
+ mHitType = 12;
break;
case AT_TYPE_SKULL_HAMMER:
case AT_TYPE_STALFOS_MACE:
fopAcM_seStart(this, JA_SE_LK_HAMMER_HIT, 0x20);
- m2C5 = 7;
+ mHitType = 7;
if (player->getCutType() == 0x11) {
- m2C5 = 8;
+ mHitType = 8;
}
break;
case AT_TYPE_BOMB:
- m2C5 = 6;
+ mHitType = 6;
break;
case AT_TYPE_ICE_ARROW:
r29 = false;
@@ -613,22 +613,22 @@ bool daRd_c::checkTgHit() {
mEnemyIce.mFreezeDuration = l_HIO.m4A;
enemy_fire_remove(&mEnemyFire);
mHealth += 4;
- m2C5 = 9;
+ mHitType = 9;
break;
case AT_TYPE_FIRE_ARROW:
r29 = false;
fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x44);
mEnemyFire.mFireDuration = l_HIO.m4C;
- m2C5 = 0xA;
+ mHitType = 0xA;
break;
case AT_TYPE_LIGHT_ARROW:
r29 = false;
fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x20);
mEnemyIce.mLightShrinkTimer = 1;
- m2C5 = 0xB;
+ mHitType = 0xB;
break;
case AT_TYPE_NORMAL_ARROW:
- m2C5 = 5;
+ mHitType = 5;
if (!dLib_checkActorInCircle(current.pos, player, l_HIO.m38, 1000.0f)) {
fopAcM_seStart(this, JA_SE_LK_ARROW_HIT, 0x44);
mCE0 = 40;
@@ -643,13 +643,13 @@ bool daRd_c::checkTgHit() {
if (mEnemyFire.mState == 0) {
mEnemyFire.mFireDuration = l_HIO.m4C;
} else {
- m2C5 = 0xD;
+ mHitType = 0xD;
}
break;
case AT_TYPE_GRAPPLING_HOOK:
dComIfGp_particle_set(0x27B, &mAttentionInfo.mPosition);
fopAcM_seStart(this, JA_SE_LK_W_WEP_HIT, 0x44);
- m2C5 = 0xE;
+ mHitType = 0xE;
r29 = false;
mCE0 = 40;
break;
@@ -661,7 +661,7 @@ bool daRd_c::checkTgHit() {
if (r29) {
cXyz* temp = mCyl.GetTgHitPosP();
cc_at_check(this, &atInfo);
- if (m2C5 == 1 || m2C5 == 7 || m2C5 == 8 || mHealth <= 0) {
+ if (mHitType == 1 || mHitType == 7 || mHitType == 8 || mHealth <= 0) {
dComIfGp_particle_set(0x10, mCyl.GetTgHitPosP());
cXyz scale(2.0f, 2.0f, 2.0f);
dComIfGp_particle_set(0xF, temp, &player->shape_angle, &scale);
@@ -674,7 +674,7 @@ bool daRd_c::checkTgHit() {
dComIfGp_particle_set(0xD, temp, &player->shape_angle);
modeProcInit(MODE_DAMAGE);
}
- } else if (m2C5 == 0xE) {
+ } else if (mHitType == 0xE) {
s8 origHealth = mHealth;
mHealth = 0xA;
cc_at_check(this, &atInfo);
@@ -821,7 +821,7 @@ void daRd_c::modeDeathInit() {
fopAcM_monsSeStart(this, JA_SE_CV_RD_DIE, 0);
setAnm(8, false);
speedF = 0.0f;
- m310 = 10*30;
+ mTimer1 = 10*30;
}
/* 00001E68-00001F14 .text modeDeath__6daRd_cFv */
@@ -840,7 +840,7 @@ void daRd_c::modeDeath() {
// Do not consider the ReDead to be a living enemy while its death animation is playing out.
mGroup = fopAc_ENV_e;
- if (cLib_calcTimer(&m310) == 0) {
+ if (cLib_calcTimer(&mTimer1) == 0) {
fopAcM_createDisappear(this, &current.pos, 5, 0, 0xFF);
fopAcM_delete(this);
}
@@ -880,23 +880,26 @@ void daRd_c::modeParalysisInit() {
if (!isAnm(0xC) && !isAnm(0xD)) {
setAnm(0xC, false);
}
- m310 = l_HIO.m7A;
+ mTimer1 = l_HIO.mParalysisDuration;
speedF = 0.0f;
}
/* 000020EC-000021F0 .text modeParalysis__6daRd_cFv */
void daRd_c::modeParalysis() {
- /* Nonmatching: isStop inline regalloc + modeParalysis return value? */
+ /* Nonmatching: isStop inline regalloc + checkTgHit() clrlwi. missing? */
if (isAnm(0xC) && mpMorf->isStop()) {
setAnm(0xD, false);
} else if (isAnm(0xD)) {
- if (cLib_calcTimer(&m310) == 0) {
+ if (cLib_calcTimer(&mTimer1) == 0) {
setAnm(0xE, false);
}
} else if (isAnm(0xE) && mpMorf->isStop()) {
modeProcInit(MODE_WAIT);
}
- checkTgHit();
+
+ if (checkTgHit()) {
+ // Did something in here get optimized out weirdly?
+ }
}
/* 000021F0-0000223C .text modeMoveInit__6daRd_cFv */
@@ -958,8 +961,8 @@ void daRd_c::modeCryInit() {
}
fopAcM_orderOtherEvent2(this, "DEFAULT_RD_CRY", 1, -1);
fopAcM_monsSeStart(this, JA_SE_CV_RD_SCREAM, 0);
- m310 = l_HIO.m54;
- m318 = l_HIO.m78;
+ mTimer1 = l_HIO.m54;
+ mBreakFreeCounter = l_HIO.m78;
}
/* 000025A8-000028B8 .text modeCry__6daRd_cFv */
@@ -992,25 +995,25 @@ void daRd_c::modeCry() {
if (mD3C > 0 && stickPosX < 0.0f) {
mD3C = -1;
- m318--;
+ mBreakFreeCounter--;
} else if (mD3C < 0 && stickPosX > 0.0f) {
mD3C = 1;
- m318--;
+ mBreakFreeCounter--;
}
if (mD40 > 0 && stickPosY < 0.0f) {
mD40 = -1;
- m318--;
+ mBreakFreeCounter--;
} else if (mD40 < 0 && stickPosY > 0.0f) {
mD40 = 1;
- m318--;
+ mBreakFreeCounter--;
}
if (CPad_CHECK_TRIG_A(0) || CPad_CHECK_TRIG_B(0) || CPad_CHECK_TRIG_X(0) || CPad_CHECK_TRIG_Y(0)) {
- m318--;
+ mBreakFreeCounter--;
}
- if (cLib_calcTimer(&m310) == 0 || m318 < 0) {
+ if (cLib_calcTimer(&mTimer1) == 0 || mBreakFreeCounter < 0) {
dComIfGp_event_reset();
modeProcInit(MODE_CRY_WAIT);
} else if (checkPlayerInAttack()) {
@@ -1025,8 +1028,8 @@ void daRd_c::modeCry() {
/* 000028B8-000028CC .text modeCryWaitInit__6daRd_cFv */
void daRd_c::modeCryWaitInit() {
- m310 = 60;
- m314 = 45;
+ mTimer1 = 60;
+ mTimer2 = 45;
}
/* 000028CC-000029E4 .text modeCryWait__6daRd_cFv */
@@ -1045,12 +1048,12 @@ void daRd_c::modeCryWait() {
// The dComIfGp_event_runCheck inline breaks the codegen here.
// if (dComIfGp_event_runCheck()) {
if (g_dComIfG_gameInfo.play.getEvent().runCheck()) {
- m310 = 60;
- m314 = 45;
+ mTimer1 = 60;
+ mTimer2 = 45;
} else if (m6D9 == 6) {
- if (cLib_calcTimer(&m310) == 0) {
+ if (cLib_calcTimer(&mTimer1) == 0) {
modeProcInit(MODE_MOVE);
- } else if (cLib_calcTimer(&m314) == 0 && checkPlayerInAttack()) {
+ } else if (cLib_calcTimer(&mTimer2) == 0 && checkPlayerInAttack()) {
modeProcInit(MODE_ATTACK);
}
}
@@ -1059,9 +1062,9 @@ void daRd_c::modeCryWait() {
/* 000029E4-00002A58 .text modeAttackInit__6daRd_cFv */
void daRd_c::modeAttackInit() {
mAcchCir.SetWallR(70.0f);
- m310 = l_HIO.m52;
- m318 = l_HIO.m50;
- m314 = 30;
+ mTimer1 = l_HIO.m52;
+ mBreakFreeCounter = l_HIO.m50;
+ mTimer2 = 30;
setAnm(6, false);
speedF = 0.0f;
}
@@ -1101,11 +1104,11 @@ void daRd_c::modeAttack() {
}
if (dist <= 20.0f + g_regHIO.mChild[12].mFloatRegs[2]) {
cLib_addCalcPosXZ2(&current.pos, player->current.pos, 0.3f, 1.0f);
- if (cLib_calcTimer(&m314) == 0) {
+ if (cLib_calcTimer(&mTimer2) == 0) {
if (!daPy_getPlayerLinkActorClass()->checkNoDamageMode()) {
daPy_getPlayerLinkActorClass()->setDamagePoint(-1.0f);
}
- m314 = 30;
+ mTimer2 = 30;
}
} else if (mAcch.ChkWallHit()) {
player->changeOriginalDemo();
@@ -1125,25 +1128,25 @@ void daRd_c::modeAttack() {
if (mD3C > 0 && stickPosX < 0.0f) {
mD3C = -1;
- m318--;
+ mBreakFreeCounter--;
} else if (mD3C < 0 && stickPosX > 0.0f) {
mD3C = 1;
- m318--;
+ mBreakFreeCounter--;
}
if (mD40 > 0 && stickPosY < 0.0f) {
mD40 = -1;
- m318--;
+ mBreakFreeCounter--;
} else if (mD40 < 0 && stickPosY > 0.0f) {
mD40 = 1;
- m318--;
+ mBreakFreeCounter--;
}
if (CPad_CHECK_TRIG_A(0) || CPad_CHECK_TRIG_B(0) || CPad_CHECK_TRIG_X(0) || CPad_CHECK_TRIG_Y(0)) {
- m318--;
+ mBreakFreeCounter--;
}
- if (cLib_calcTimer(&m310) == 0 || m318 < 0) {
+ if (cLib_calcTimer(&mTimer1) == 0 || mBreakFreeCounter < 0) {
dComIfGp_event_reset();
setAnm(5, false);
modeProcInit(MODE_CRY_WAIT);
@@ -1213,8 +1216,8 @@ void daRd_c::modeSilentPray() {
daPy_py_c* player = (daPy_py_c*)dComIfGp_getLinkPlayer();
fopAc_ac_c* dyingReDead;
if (fopAcM_SearchByID(m6D0, &dyingReDead)) {
- mCC4 = dyingReDead->current.pos;
- if (dLib_checkActorInCircle(mCC4, this, 200.0f, 1000.0f)) {
+ mAttPos = dyingReDead->current.pos;
+ if (dLib_checkActorInCircle(mAttPos, this, 200.0f, 1000.0f)) {
setAnm(1, false);
speedF = 0.0f;
} else {
@@ -1255,7 +1258,7 @@ void daRd_c::modeSwWait() {
/* 00003480-00003514 .text modeKanokeInit__6daRd_cFv */
void daRd_c::modeKanokeInit() {
setAnm(0xB, false);
- m310 = 90;
+ mTimer1 = 90;
cXyz offset(0.0f, 0.0f, 150.0f);
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::YrotM(shape_angle.y);
@@ -1264,7 +1267,7 @@ void daRd_c::modeKanokeInit() {
/* 00003514-0000355C .text modeKanoke__6daRd_cFv */
void daRd_c::modeKanoke() {
- if (cLib_calcTimer(&m310) == 0) {
+ if (cLib_calcTimer(&mTimer1) == 0) {
modeProcInit(MODE_RETURN);
}
}
@@ -1546,8 +1549,9 @@ bool daRd_c::_execute() {
}
mJntCtrl.setParam(
- l_HIO.m04.m0A, l_HIO.m04.m0E, l_HIO.m04.m12, l_HIO.m04.m16,
- l_HIO.m04.m08, l_HIO.m04.m0C, l_HIO.m04.m10, l_HIO.m04.m14, l_HIO.m04.m18
+ l_HIO.mNpc.m0A, l_HIO.mNpc.mMaxBackBoneRot, l_HIO.mNpc.m12, l_HIO.mNpc.mMinBackBoneRot,
+ l_HIO.mNpc.m08, l_HIO.mNpc.mMaxHeadRot, l_HIO.mNpc.m10, l_HIO.mNpc.mMinHeadRot,
+ l_HIO.mNpc.m18
);
if (mMode != MODE_PARALYSIS) {
@@ -1594,7 +1598,7 @@ void daRd_c::debugDraw() {
pos.y += 10.0f;
(GXColor){0x00, 0xFF, 0x00, 0x80}; // Unused color, needed for the .rodata section to match.
dLib_debugDrawFan(pos, mD18, l_HIO.m42, l_HIO.m38, (GXColor){0xFF, 0xFF, 0x00, 0x80});
- dLib_debugDrawFan(pos, shape_angle.y, l_HIO.m44, l_HIO.m3C, (GXColor){0xFF, 0x00, 0x00, 0x80});
+ dLib_debugDrawFan(pos, shape_angle.y, l_HIO.mAttackSpreadAngle, l_HIO.mAttackRadius, (GXColor){0xFF, 0x00, 0x00, 0x80});
dLib_debugDrawFan(pos, shape_angle.y, l_HIO.m40, l_HIO.m34, (GXColor){0xFF, 0x00, 0xFF, 0x80});
dLib_debugDrawAxis(mCE8, 50.0f);
}
@@ -1649,10 +1653,10 @@ void daRd_c::createInit() {
mAcch.Set(&fopAcM_GetPosition_p(this), &fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, &fopAcM_GetSpeed_p(this), NULL, NULL);
mAcch.SetRoofNone();
J3DModelData* modelData = mpMorf->getModel()->getModelData();
- mJntCtrl.setHeadJntNum(0x0A);
- mJntCtrl.setBackboneJntNum(0x08);
- modelData->getJointNodePointer(0x0A)->setCallBack(nodeControl_CB);
- modelData->getJointNodePointer(0x08)->setCallBack(nodeControl_CB);
+ mJntCtrl.setHeadJntNum(0x0A); // ree_kubi_1
+ mJntCtrl.setBackboneJntNum(0x08); // ree_mune_1
+ modelData->getJointNodePointer(0x0A)->setCallBack(nodeControl_CB); // ree_kubi_1
+ modelData->getJointNodePointer(0x08)->setCallBack(nodeControl_CB); // ree_mune_1
setBtkAnm(2);
if (m2BC == 0) {
diff --git a/src/d/d_lib.cpp b/src/d/d_lib.cpp
index 32f35274..f28d2d99 100644
--- a/src/d/d_lib.cpp
+++ b/src/d/d_lib.cpp
@@ -124,18 +124,31 @@ void dLib_setFirstMsg(u16, u32, u32) {
}
/* 80057F30-80057F78 .text dLib_checkPlayerInCircle__F4cXyzff */
-bool dLib_checkPlayerInCircle(cXyz, f32, f32) {
- /* Nonmatching */
+bool dLib_checkPlayerInCircle(cXyz center, f32 radius, f32 halfHeight) {
+ fopAc_ac_c* link = dComIfGp_getLinkPlayer();
+ dLib_checkActorInCircle(center, link, radius, halfHeight);
}
/* 80057F78-80058098 .text dLib_checkActorInCircle__F4cXyzP10fopAc_ac_cff */
-bool dLib_checkActorInCircle(cXyz, fopAc_ac_c*, f32, f32) {
- /* Nonmatching */
+bool dLib_checkActorInCircle(cXyz center, fopAc_ac_c* actor, f32 radius, f32 halfHeight) {
+ f32 distXZ = (center - actor->current.pos).absXZ();
+ f32 distY = fabsf(center.y - actor->current.pos.y);
+ if (distXZ < radius && distY < halfHeight) {
+ return true;
+ }
+ return false;
}
/* 80058098-8005820C .text dLib_checkActorInFan__F4cXyzP10fopAc_ac_cssff */
-bool dLib_checkActorInFan(cXyz, fopAc_ac_c*, s16, s16, f32, f32) {
- /* Nonmatching */
+bool dLib_checkActorInFan(cXyz center, fopAc_ac_c* actor, s16 angleY, s16 fanSpreadAngle, f32 radius, f32 halfHeight) {
+ f32 distXZ = (center - actor->current.pos).absXZ();
+ f32 distY = fabsf(center.y - actor->current.pos.y);
+ s16 targetY = cLib_targetAngleY(&center, &actor->current.pos);
+ int angleDistY = cLib_distanceAngleS(angleY, targetY);
+ if (distXZ < radius && distY < halfHeight && angleDistY < fanSpreadAngle) {
+ return true;
+ }
+ return false;
}
/* 8005820C-80058250 .text __ct__9STControlFssssffss */
diff --git a/src/d/d_npc.cpp b/src/d/d_npc.cpp
index b17dd377..a09a3848 100644
--- a/src/d/d_npc.cpp
+++ b/src/d/d_npc.cpp
@@ -95,23 +95,23 @@ bool dNpc_JntCtrl_c::move(s16 param_1, int param_2) {
}
/* 8021AABC-8021AC6C .text lookAtTarget__14dNpc_JntCtrl_cFPsP4cXyz4cXyzssb */
-void dNpc_JntCtrl_c::lookAtTarget(s16* outY, cXyz* param_2, cXyz param_3, s16 param_4, s16 maxVel, bool param_6) {
+void dNpc_JntCtrl_c::lookAtTarget(s16* outY, cXyz* pDstPos, cXyz srcPos, s16 defaultY, s16 maxVel, bool param_6) {
s16 deltaY;
s32 maxY;
s32 minY;
s16 r23;
s16 targetY;
- if (param_2) {
- cXyz temp;
- temp.x = param_2->x - param_3.x;
- temp.y = param_2->y - param_3.y;
- temp.z = param_2->z - param_3.z;
- f32 temp2 = sqrtf(temp.x * temp.x + temp.z * temp.z);
- targetY = cM_atan2s(temp.x, temp.z);
- r23 = cM_atan2s(temp.y, temp2);
+ if (pDstPos) {
+ cXyz delta;
+ delta.x = pDstPos->x - srcPos.x;
+ delta.y = pDstPos->y - srcPos.y;
+ delta.z = pDstPos->z - srcPos.z;
+ f32 distXZ = sqrtf(delta.x * delta.x + delta.z * delta.z);
+ targetY = cM_atan2s(delta.x, delta.z);
+ r23 = cM_atan2s(delta.y, distXZ);
} else {
- targetY = param_4;
+ targetY = defaultY;
r23 = 0;
}
@@ -129,11 +129,14 @@ void dNpc_JntCtrl_c::lookAtTarget(s16* outY, cXyz* param_2, cXyz param_3, s16 pa
}
/* 8021AC6C-8021ACA8 .text setParam__14dNpc_JntCtrl_cFsssssssss */
-void dNpc_JntCtrl_c::setParam(s16 param_1, s16 maxSpineRot, s16 param_3, s16 minSpineRot, s16 param_5, s16 maxHeadRot, s16 param_7, s16 minHeadRot, s16 param_9) {
+void dNpc_JntCtrl_c::setParam(s16 param_1, s16 maxBackBoneRot, s16 param_3, s16 minBackBoneRot,
+ s16 param_5, s16 maxHeadRot, s16 param_7, s16 minHeadRot,
+ s16 param_9)
+{
mMaxAngles[1][0] = param_1;
- mMaxAngles[1][1] = maxSpineRot;
+ mMaxAngles[1][1] = maxBackBoneRot;
mMinAngles[1][0] = param_3;
- mMinAngles[1][1] = minSpineRot;
+ mMinAngles[1][1] = minBackBoneRot;
mMaxAngles[0][0] = param_5;
mMaxAngles[0][1] = maxHeadRot;
mMinAngles[0][0] = param_7;