diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-01-04 15:57:55 -0500 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-01-04 15:57:55 -0500 |
| commit | 830d3c80fee4a8d15a72838165c04c4b2ead5e7f (patch) | |
| tree | bea5aa377562a0ebe591576ae5e0415900492922 /src | |
| parent | d19c0890a160af9a25e82c34a1aa8cc41d8d292c (diff) | |
Add drawlist inlines
Diffstat (limited to 'src')
| -rw-r--r-- | src/d/actor/d_a_boko.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_drawlist.cpp | 26 | ||||
| -rw-r--r-- | src/d/d_event_data.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_kankyo.cpp | 28 | ||||
| -rw-r--r-- | src/d/d_resorce.cpp | 8 | ||||
| -rw-r--r-- | src/d/d_s_logo.cpp | 4 | ||||
| -rw-r--r-- | src/d/d_s_open.cpp | 2 | ||||
| -rw-r--r-- | src/d/d_stage.cpp | 12 | ||||
| -rw-r--r-- | src/m_Do/m_Do_ext.cpp | 8 |
9 files changed, 41 insertions, 51 deletions
diff --git a/src/d/actor/d_a_boko.cpp b/src/d/actor/d_a_boko.cpp index ede83d17..117423d8 100644 --- a/src/d/actor/d_a_boko.cpp +++ b/src/d/actor/d_a_boko.cpp @@ -5,10 +5,12 @@ #include "d/actor/d_a_boko.h" #include "dolphin/types.h" +#include "d/d_com_inf_game.h" /* 000000EC-0000017C .text keDraw__8daBoko_cFv */ void daBoko_c::keDraw() { /* Nonmatching */ + dComIfGd_set3DlineMat(mpLineMat); } /* 0000017C-00000620 .text keCalc1__8daBoko_cFP6ke_c_si */ diff --git a/src/d/d_drawlist.cpp b/src/d/d_drawlist.cpp index 344d2ba7..53cb8267 100644 --- a/src/d/d_drawlist.cpp +++ b/src/d/d_drawlist.cpp @@ -494,14 +494,13 @@ char l_bonbori2DL[0x2a8] ALIGN_DECL(32) = {}; /* 80082838-80082E44 .text draw__22dDlst_alphaModelData_cFPA4_f */ void dDlst_alphaModelData_c::draw(Mtx viewMtx) { - /* Nonmatching - color and data order */ Mtx mtx; MTXConcat(viewMtx, mpMtx, mtx); GFLoadPosMtxImm(mtx, GX_PNMTX0); GFSetCurrentMtx(GX_PNMTX0, GX_IDENTITY, GX_IDENTITY, GX_IDENTITY, GX_IDENTITY, GX_IDENTITY, GX_IDENTITY, GX_IDENTITY, GX_IDENTITY); - GXColor color = { 0, 0, 0, 0 }; - color.a = mAlpha; + GXColor color; + color.a = mAlpha * 4; GFSetChanMatColor(GX_ALPHA0, color); if (mType == 0) { @@ -586,7 +585,7 @@ void dDlst_alphaModelData_c::draw(Mtx viewMtx) { GFSetArray(GX_VA_POS, l_cubePos, sizeof(*l_cubePos)); GXCallDisplayList(l_backRevZMat, 0x40); GXCallDisplayList(l_frontZMat, 0x20); - GXCallDisplayList(l_cubeDL, 0xe0); + GXCallDisplayList(l_cubeDL, 0x40); } else if (mType == 4) { /* Bonbori2 */ GFSetArray(GX_VA_POS, l_bonbori2Pos, sizeof(*l_bonbori2Pos)); @@ -709,7 +708,6 @@ char l_shadowVolumeDL[] = { /* 80083064-800832C4 .text draw__22dDlst_alphaModelPacketFv */ void dDlst_alphaModelPacket::draw() { - /* Nonmatching */ GXSetNumChans(1); GXSetChanCtrl(GX_COLOR0A0, GX_FALSE, GX_SRC_REG, GX_SRC_REG, 0, GX_DF_NONE, GX_AF_NONE); GXSetChanMatColor(GX_COLOR0A0, mColor); @@ -917,7 +915,6 @@ void dDlst_shadowControl_c::draw(Mtx) { /* 800850D4-80085170 .text setReal__21dDlst_shadowControl_cFUlScP8J3DModelP4cXyzffP12dKy_tevstr_c */ int dDlst_shadowControl_c::setReal(u32 key, s8 size, J3DModel* model, cXyz* pos, f32 f0, f32 f1, dKy_tevstr_c* tevstr) { - /* Nonmatching */ if (key != 0) { dDlst_shadowReal_c * real = &mReal[0]; for (s32 i = 0; i < (s32)ARRAY_SIZE(mReal); i++, real++) { @@ -977,7 +974,6 @@ bool dDlst_shadowControl_c::addReal(u32 key, J3DModel* model) { /* 80085274-800852D8 .text setSimple__21dDlst_shadowControl_cFP4cXyzffP4cXyzsfP9_GXTexObj */ int dDlst_shadowControl_c::setSimple(cXyz* pos, f32 f0, f32 f1, cXyz* floor_nrm, s16 rotY, f32 f2, GXTexObj* tex) { - /* Nonmatching */ if (floor_nrm == NULL || mSimpleNum >= ARRAY_SIZE(mSimple)) return false; @@ -1205,12 +1201,12 @@ void dDlst_list_c::reset() { mp2DOpaTop = &mp2DOpaTopArr[0]; mp2DOpa = &mp2DOpaArr[0]; mp2DXlu = &mp2DXluArr[0]; - g_dComIfG_gameInfo.drawlist.mpAlphaModel->mNum = 0; - g_dComIfG_gameInfo.drawlist.mpSpotModel->mNum = 0; - g_dComIfG_gameInfo.drawlist.mpLightModel->mNum = 0; + dComIfGd_resetAlphaModel(); + dComIfGd_resetSpotModel(); + dComIfGd_resetLightModel(); mShadowControl.reset(); for (u32 i = 0; i < ARRAY_SIZE(m3DLineMatSortPacket); i++) - m3DLineMatSortPacket[i].setMat(NULL); + m3DLineMatSortPacket[i].reset(); } /* 80086490-80086540 .text entryZSortXluDrawList__12dDlst_list_cFP13J3DDrawBufferP9J3DPacketR4cXyz */ @@ -1249,7 +1245,11 @@ void dDlst_list_c::wipeIn(f32 speed, GXColor& color) { mWipe = true; mWipeSpeed = speed; mWipeColor = color; - mWipeRate = speed >= 0.0f ? 1.0f : 0.0f; + if (speed >= 0.0f) { + mWipeRate = 0.0f; + } else { + mWipeRate = 1.0f; + } ResTIMG* texture = (ResTIMG*)JKRGetResource('TIMG', "wipe_00.bti", dComIfGp_getMenuArchive()); JUT_ASSERT(0x1637, texture != 0); mWipeDlst.init(texture, -9.0f, -21.0f, 659.0f, 524.0f, 0, 1, 1, 2.0f, 2.436f); @@ -1257,7 +1257,7 @@ void dDlst_list_c::wipeIn(f32 speed, GXColor& color) { /* 800866C8-800866F0 .text wipeIn__12dDlst_list_cFf */ void dDlst_list_c::wipeIn(f32 time) { - wipeIn(-time, g_blackColor); + wipeOut(time, g_blackColor); } /* 800866F0-80086790 .text calcWipe__12dDlst_list_cFv */ diff --git a/src/d/d_event_data.cpp b/src/d/d_event_data.cpp index 28c73fac..5ae0c381 100644 --- a/src/d/d_event_data.cpp +++ b/src/d/d_event_data.cpp @@ -637,7 +637,7 @@ void dEvDtStaff_c::specialProcDirector() { { f32* rate = dComIfGp_evmng_getMyFloatP(staffIdx, "Rate"); JUT_ASSERT(0x384, rate); - dDlst_list_c::wipeIn(-*rate); + dDlst_list_c::wipeOut(*rate); if (*rate > 0.0f) mWipeDirection = 0; else diff --git a/src/d/d_kankyo.cpp b/src/d/d_kankyo.cpp index 6e74f8ec..a1c2be73 100644 --- a/src/d/d_kankyo.cpp +++ b/src/d/d_kankyo.cpp @@ -1776,8 +1776,8 @@ void setLightTevColorType_sub(J3DMaterial* i_material, dKy_tevstr_c* i_tevstr) { fog_p->getFogInfo()->mStartZ = fog_p->getFogInfo()->mEndZ; } - fog_p->getFogInfo()->mNearZ = g_dComIfG_gameInfo.drawlist.mpCamera->mNear; - fog_p->getFogInfo()->mFarZ = g_dComIfG_gameInfo.drawlist.mpCamera->mFar; + fog_p->getFogInfo()->mNearZ = dComIfGd_getView()->mNear; + fog_p->getFogInfo()->mFarZ = dComIfGd_getView()->mFar; fog_p->getFogInfo()->mColor.r = i_tevstr->mFogColor.r; fog_p->getFogInfo()->mColor.g = i_tevstr->mFogColor.g; fog_p->getFogInfo()->mColor.b = i_tevstr->mFogColor.b; @@ -3091,10 +3091,10 @@ void GxFogSet_Sub(GXColor* pFogColor) { fogColor.b = pFogColor->b; fogColor.a = pFogColor->a; - if (g_dComIfG_gameInfo.drawlist.mpCamera != NULL) { - if (g_dComIfG_gameInfo.drawlist.mpCamera->mNear >= 0.0f && g_dComIfG_gameInfo.drawlist.mpCamera->mFar >= 0.0f && g_dComIfG_gameInfo.drawlist.mpCamera->mNear < g_dComIfG_gameInfo.drawlist.mpCamera->mFar) { - near = g_dComIfG_gameInfo.drawlist.mpCamera->mNear; - far = g_dComIfG_gameInfo.drawlist.mpCamera->mFar; + if (dComIfGd_getView() != NULL) { + if (dComIfGd_getView()->mNear >= 0.0f && dComIfGd_getView()->mFar >= 0.0f && dComIfGd_getView()->mNear < dComIfGd_getView()->mFar) { + near = dComIfGd_getView()->mNear; + far = dComIfGd_getView()->mFar; } } @@ -3141,10 +3141,10 @@ void dKy_GxFog_tevstr_set(dKy_tevstr_c* pTevStr) { fogColor.g = pTevStr->mFogColor.g; fogColor.b = pTevStr->mFogColor.b; - if (g_dComIfG_gameInfo.drawlist.mpCamera != NULL) { - if (g_dComIfG_gameInfo.drawlist.mpCamera->mNear >= 0.0f && g_dComIfG_gameInfo.drawlist.mpCamera->mFar >= 0.0f && g_dComIfG_gameInfo.drawlist.mpCamera->mNear < g_dComIfG_gameInfo.drawlist.mpCamera->mFar) { - near = g_dComIfG_gameInfo.drawlist.mpCamera->mNear; - far = g_dComIfG_gameInfo.drawlist.mpCamera->mFar; + if (dComIfGd_getView() != NULL) { + if (dComIfGd_getView()->mNear >= 0.0f && dComIfGd_getView()->mFar >= 0.0f && dComIfGd_getView()->mNear < dComIfGd_getView()->mFar) { + near = dComIfGd_getView()->mNear; + far = dComIfGd_getView()->mFar; } } @@ -3162,10 +3162,10 @@ void dKy_GfFog_tevstr_set(dKy_tevstr_c* pTevStr) { fogColor.g = pTevStr->mFogColor.g; fogColor.b = pTevStr->mFogColor.b; - if (g_dComIfG_gameInfo.drawlist.mpCamera != NULL) { - if (g_dComIfG_gameInfo.drawlist.mpCamera->mNear >= 0.0f && g_dComIfG_gameInfo.drawlist.mpCamera->mFar >= 0.0f && g_dComIfG_gameInfo.drawlist.mpCamera->mNear < g_dComIfG_gameInfo.drawlist.mpCamera->mFar) { - near = g_dComIfG_gameInfo.drawlist.mpCamera->mNear; - far = g_dComIfG_gameInfo.drawlist.mpCamera->mFar; + if (dComIfGd_getView() != NULL) { + if (dComIfGd_getView()->mNear >= 0.0f && dComIfGd_getView()->mFar >= 0.0f && dComIfGd_getView()->mNear < dComIfGd_getView()->mFar) { + near = dComIfGd_getView()->mNear; + far = dComIfGd_getView()->mFar; } } diff --git a/src/d/d_resorce.cpp b/src/d/d_resorce.cpp index dc2fd3c0..aa429f1a 100644 --- a/src/d/d_resorce.cpp +++ b/src/d/d_resorce.cpp @@ -76,9 +76,9 @@ static void setToonTex(J3DModelData* pModel) { const char * pName = pTextureName->getName(i); if (pName[0] == 'Z') { if (pName[1] == 'A') - pTexture->setResTIMG(i, *dDlst_list_c::mToonImage); + pTexture->setResTIMG(i, *dDlst_list_c::getToonImage()); else if (pName[1] == 'B') - pTexture->setResTIMG(i, *dDlst_list_c::mToonExImage); + pTexture->setResTIMG(i, *dDlst_list_c::getToonExImage()); } } @@ -120,9 +120,9 @@ static void setToonTex(J3DMaterialTable* pMaterialTable) { const char * pName = pTextureName->getName(i); if (pName[0] == 'Z') { if (pName[1] == 'A') - pTexture->setResTIMG(i, *dDlst_list_c::mToonImage); + pTexture->setResTIMG(i, *dDlst_list_c::getToonImage()); else if (pName[1] == 'B') - pTexture->setResTIMG(i, *dDlst_list_c::mToonExImage); + pTexture->setResTIMG(i, *dDlst_list_c::getToonExImage()); } } diff --git a/src/d/d_s_logo.cpp b/src/d/d_s_logo.cpp index fe611151..53c1b263 100644 --- a/src/d/d_s_logo.cpp +++ b/src/d/d_s_logo.cpp @@ -722,11 +722,11 @@ s32 phase_1(dScnLogo_c* i_this) { toonImage = (ResTIMG *)dComIfG_getObjectRes("System", 3); JUT_ASSERT(VERSION_SELECT(1208, 1426, 1466), toonImage != 0); - dDlst_list_c::mToonImage = toonImage; + dDlst_list_c::setToonImage(toonImage); toonImage = (ResTIMG *)dComIfG_getObjectRes("System", 4); JUT_ASSERT(VERSION_SELECT(1213, 1431, 1471), toonImage != 0); - dDlst_list_c::mToonExImage = toonImage; + dDlst_list_c::setToonExImage(toonImage); i_this->field_0x1f8 = mDoExt_getGameHeap()->alloc(0x3c8a0, 4); return cPhs_NEXT_e; diff --git a/src/d/d_s_open.cpp b/src/d/d_s_open.cpp index 5ff15721..0d30336b 100644 --- a/src/d/d_s_open.cpp +++ b/src/d/d_s_open.cpp @@ -64,7 +64,7 @@ BOOL dScnOpen_c::execute() { /* 80232CAC-80232D38 .text draw__10dScnOpen_cFv */ BOOL dScnOpen_c::draw() { dComIfGd_setWindow(dComIfGp_getWindow(0)); - dComIfGd_setViewPort(dComIfGp_getWindow(0)->getViewPort()); + dComIfGd_setViewport(dComIfGp_getWindow(0)->getViewPort()); for (create_tag_class* pTag = fopDwIt_Begin(); pTag != NULL; pTag = fopDwIt_Next(pTag)) fpcM_Draw(pTag->mpTagData); dComIfGd_set2DOpa(mpProc); diff --git a/src/d/d_stage.cpp b/src/d/d_stage.cpp index 46c95ece..ff02b3f9 100644 --- a/src/d/d_stage.cpp +++ b/src/d/d_stage.cpp @@ -2239,18 +2239,6 @@ void dStage_roomControl_c::SetTimePass(int i_timepass) { m_time_pass = i_timepass; } -static inline u8 IkadaGetRoomNoArg0(fopAc_ac_c* i_actor) { - return (fopAcM_GetParam(i_actor) >> 4) & 0x3F; -} - -static inline u8 IkadaGetLinkIdArg1(fopAc_ac_c* i_actor) { - return (fopAcM_GetParam(i_actor) >> 10) & 0xFF; -} - -static inline u8 IkadaGetIkadaIdArg2(fopAc_ac_c* i_actor) { - return (fopAcM_GetParam(i_actor) >> 0x12) & 0xFF; -} - /* 8004360C-80043900 .text dStage_changeSceneExitId__FR13cBgS_PolyInfofUlSc */ int dStage_changeSceneExitId(cBgS_PolyInfo& i_poly, f32 i_speed, u32 i_mode, s8 i_roomNo) { int exit_id = dComIfG_Bgsp()->GetExitId(i_poly); diff --git a/src/m_Do/m_Do_ext.cpp b/src/m_Do/m_Do_ext.cpp index 3615de74..39ec0d1e 100644 --- a/src/m_Do/m_Do_ext.cpp +++ b/src/m_Do/m_Do_ext.cpp @@ -1514,10 +1514,10 @@ void mDoExt_3DlineMat1_c::update(u16, _GXColor&, dKy_tevstr_c*) { JUT_ASSERT(5243, size_p != 0); } -// /* 80016518-8001657C .text setMat__26mDoExt_3DlineMatSortPacketFP18mDoExt_3DlineMat_c */ -// void mDoExt_3DlineMatSortPacket::setMat(mDoExt_3DlineMat_c*) { -// /* Nonmatching */ -// } +/* 80016518-8001657C .text setMat__26mDoExt_3DlineMatSortPacketFP18mDoExt_3DlineMat_c */ +void mDoExt_3DlineMatSortPacket::setMat(mDoExt_3DlineMat_c* pMat) { + /* Nonmatching */ +} /* 8001657C-800165E4 .text draw__26mDoExt_3DlineMatSortPacketFv */ void mDoExt_3DlineMatSortPacket::draw() { |
