diff options
| author | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-09-07 16:16:17 -0400 |
|---|---|---|
| committer | LagoLunatic <LagoLunatic@users.noreply.github.com> | 2024-09-07 16:16:17 -0400 |
| commit | a42fd39a9f85b86d593158bf7ba0a6b78a48ddd0 (patch) | |
| tree | fe033eb935b899aede93a1f72bf6cdf537a29825 /src | |
| parent | ba203cc5fb87abea3399406f3848355fa7ecaf96 (diff) | |
d_a_att OK, d_a_bgn header work
fixes #89
Diffstat (limited to 'src')
| -rw-r--r-- | src/d/actor/d_a_andsw0.cpp | 6 | ||||
| -rw-r--r-- | src/d/actor/d_a_att.cpp | 216 | ||||
| -rw-r--r-- | src/d/actor/d_a_bgn.cpp | 4 |
3 files changed, 210 insertions, 16 deletions
diff --git a/src/d/actor/d_a_andsw0.cpp b/src/d/actor/d_a_andsw0.cpp index ad600418..bba802cd 100644 --- a/src/d/actor/d_a_andsw0.cpp +++ b/src/d/actor/d_a_andsw0.cpp @@ -186,11 +186,11 @@ static void* bk_s_sub3(void* i_this, void*) { } /* 0000055C-000005D4 .text bb_s_sub__FPvPv */ -static void* bb_s_sub(void* i_this, void*) { - if(fopAcM_IsActor(i_this) && fopAcM_GetName(i_this) == PROC_BB) { +static void* bb_s_sub(void* search, void*) { + if(fopAcM_IsActor(search) && fopAcM_GetName(search) == PROC_BB) { s32 count = check_count; //regswaps without this if(count < 7) { - ac[check_count] = i_this; + ac[check_count] = search; check_count++; } diff --git a/src/d/actor/d_a_att.cpp b/src/d/actor/d_a_att.cpp index 87e85b73..2734f643 100644 --- a/src/d/actor/d_a_att.cpp +++ b/src/d/actor/d_a_att.cpp @@ -5,35 +5,227 @@ #include "d/actor/d_a_att.h" #include "d/d_procname.h" +#include "d/d_com_inf_game.h" +#include "f_op/f_op_actor_mng.h" +#include "d/actor/d_a_bgn.h" + +// Needed for the .data section to match. +static Vec dummy_2100 = {1.0f, 1.0f, 1.0f}; +static Vec dummy_2080 = {1.0f, 1.0f, 1.0f}; +static u8 dummy_1811[] = {0x02, 0x00, 0x02, 0x01}; +static f64 dummy4[2] = {3.0, 0.5}; + +static bgn_class* boss; +static cXyz non_pos(-30000.0f, -30000.0f, -30000.0f); /* 000000EC-000000F4 .text daAtt_Draw__FP9att_class */ -static BOOL daAtt_Draw(att_class*) { - /* Nonmatching */ +static BOOL daAtt_Draw(att_class* i_this) { + return TRUE; } /* 000000F4-00000140 .text boss_s_sub__FPvPv */ -void boss_s_sub(void*, void*) { - /* Nonmatching */ +static void* boss_s_sub(void* search, void*) { + if (fopAcM_IsActor(search) && fopAcM_GetName(search) == PROC_BGN) { + return search; + } + return NULL; } /* 00000140-0000052C .text daAtt_Execute__FP9att_class */ -static BOOL daAtt_Execute(att_class*) { - /* Nonmatching */ +static BOOL daAtt_Execute(att_class* i_this) { + if (i_this->m2B5 == 101) { + i_this->attention_info.position = i_this->eyePos = i_this->current.pos; + fopAcM_OffStatus(i_this, 0); + i_this->attention_info.flags = 0; + i_this->mSph.SetC(i_this->current.pos); + dComIfG_Ccsp()->Set(&i_this->mSph); + } + if (i_this->m2B5 == 100) { + i_this->attention_info.position = i_this->eyePos = i_this->current.pos; + } else { + boss = (bgn_class*)fpcM_Search(&boss_s_sub, i_this); + if (boss == NULL) { + return TRUE; + } + int r30 = i_this->m2B5; + + if (i_this->m550 != 0) { + i_this->m550--; + } + + if (i_this->m550 == 0 && (i_this->mCyl.ChkTgHit() || i_this->mSph.ChkTgHit())) { + i_this->m550 = 10; + boss->mAAA8[r30].m308--; + if (boss->mAAA8[r30].m308 <= 0) { + boss->mAAA8[r30].m2D0 = 1; + boss->mAAA8[r30].m304 = 6000.0f; + mDoAud_seStart(JA_SE_LK_W_WEP_HIT, NULL, 0x21, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this))); + if (r30 <= 1) { + if (boss->mAAA8[1-r30].m2D0 != 0) { + boss->mC7B0 = 600; + } + } + } else { + boss->mAAA8[r30].m300 = 15; + mDoAud_seStart(JA_SE_CM_BGN_D_STRING_PLINK, NULL, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(i_this))); + } + } + + i_this->current.pos = boss->mC33C[r30]; + cXyz sp08 = i_this->current.pos; + + if ( + boss->m02B5 == 0 + && + (boss->mC748 != 0 || boss->mC74C != 0 || r30 != 7) + && + (boss->mAAA8[r30].m2D0 == 0 && boss->mAAA8[r30].m2EC < 1.0f) + ) { + i_this->attention_info.flags = fopAc_Attn_LOCKON_BATTLE_e; + i_this->mCyl.SetR(200.0f); + i_this->mCyl.SetC(sp08); + sp08.y += 1000.0f; + i_this->mSph.SetC(sp08); + i_this->eyePos = sp08; + i_this->attention_info.position = sp08; + } else { + fopAcM_OffStatus(i_this, 0); + i_this->attention_info.flags = 0; + i_this->mCyl.SetC(non_pos); + i_this->mSph.SetC(non_pos); + } + + dComIfG_Ccsp()->Set(&i_this->mCyl); + dComIfG_Ccsp()->Set(&i_this->mSph); + } + return TRUE; } /* 00000568-00000570 .text daAtt_IsDelete__FP9att_class */ -static BOOL daAtt_IsDelete(att_class*) { - /* Nonmatching */ +static BOOL daAtt_IsDelete(att_class* i_this) { + return TRUE; } /* 00000570-00000578 .text daAtt_Delete__FP9att_class */ -static BOOL daAtt_Delete(att_class*) { - /* Nonmatching */ +static BOOL daAtt_Delete(att_class* i_this) { + return TRUE; } /* 00000578-00000768 .text daAtt_Create__FP10fopAc_ac_c */ -static s32 daAtt_Create(fopAc_ac_c*) { - /* Nonmatching */ +static s32 daAtt_Create(fopAc_ac_c* i_this) { + static dCcD_SrcSph sita_sph_src = { + // dCcD_SrcGObjInf + { + /* Flags */ 0, + /* SrcObjAt Type */ 0, + /* SrcObjAt Atp */ 0, + /* SrcObjAt SPrm */ AT_SPRM_SET | AT_SPRM_VS_PLAYER, + /* SrcObjTg Type */ AT_TYPE_HOOKSHOT, + /* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_IS_ENEMY, + /* SrcObjCo SPrm */ 0, + /* SrcGObjAt Se */ 0, + /* SrcGObjAt HitMark */ 0, + /* SrcGObjAt Spl */ 0, + /* SrcGObjAt Mtrl */ 0, + /* SrcGObjAt SPrm */ 0, + /* SrcGObjTg Se */ 0, + /* SrcGObjTg HitMark */ 0, + /* SrcGObjTg Spl */ 0, + /* SrcGObjTg Mtrl */ 0, + /* SrcGObjTg SPrm */ 0, + /* SrcGObjCo SPrm */ 0, + }, + // cM3dGSphS + { + /* Center */ 0.0f, 0.0f, 0.0f, + /* Radius */ 90.0f, + }, + }; + static dCcD_SrcCyl cc_cyl_src = { + // dCcD_SrcGObjInf + { + /* Flags */ 0, + /* SrcObjAt Type */ 0, + /* SrcObjAt Atp */ 0, + /* SrcObjAt SPrm */ 0, + /* SrcObjTg Type */ ~(AT_TYPE_WATER | AT_TYPE_UNK20000 | AT_TYPE_WIND | AT_TYPE_UNK400000 | AT_TYPE_LIGHT), + /* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_IS_ENEMY, + /* SrcObjCo SPrm */ CO_SPRM_SET | CO_SPRM_IS_UNK4 | CO_SPRM_VSGRP, + /* SrcGObjAt Se */ 0, + /* SrcGObjAt HitMark */ 0, + /* SrcGObjAt Spl */ 0, + /* SrcGObjAt Mtrl */ 0, + /* SrcGObjAt SPrm */ 0, + /* SrcGObjTg Se */ 0, + /* SrcGObjTg HitMark */ 0, + /* SrcGObjTg Spl */ 0, + /* SrcGObjTg Mtrl */ 0, + /* SrcGObjTg SPrm */ 0, + /* SrcGObjCo SPrm */ 0, + }, + // cM3dGCylS + { + /* Center */ 0.0f, 0.0f, 0.0f, + /* Radius */ 200.0f, + /* Height */ 2000.0f, + }, + }; + static dCcD_SrcSph bm_sph_src = { + // dCcD_SrcGObjInf + { + /* Flags */ 0, + /* SrcObjAt Type */ 0, + /* SrcObjAt Atp */ 0, + /* SrcObjAt SPrm */ AT_SPRM_SET | AT_SPRM_VS_PLAYER, + /* SrcObjTg Type */ ~(AT_TYPE_WATER | AT_TYPE_UNK20000 | AT_TYPE_WIND | AT_TYPE_UNK400000 | AT_TYPE_LIGHT), + /* SrcObjTg SPrm */ TG_SPRM_SET | TG_SPRM_IS_ENEMY, + /* SrcObjCo SPrm */ 0, + /* SrcGObjAt Se */ 0, + /* SrcGObjAt HitMark */ 0, + /* SrcGObjAt Spl */ 0, + /* SrcGObjAt Mtrl */ 0, + /* SrcGObjAt SPrm */ 0, + /* SrcGObjTg Se */ 0, + /* SrcGObjTg HitMark */ 0, + /* SrcGObjTg Spl */ 0, + /* SrcGObjTg Mtrl */ 0, + /* SrcGObjTg SPrm */ 0, + /* SrcGObjCo SPrm */ 0, + }, + // cM3dGSphS + { + /* Center */ 0.0f, 0.0f, 0.0f, + /* Radius */ 200.0f, + }, + }; + + att_class* a_this = (att_class*)i_this; + fopAcM_SetupActor(i_this, att_class); + + a_this->m2B5 = fopAcM_GetParam(a_this) & 0xFF; + a_this->attention_info.distances[fopAc_Attn_TYPE_BATTLE_e] = 4; + + if (a_this->m2B5 == 101) { + fopAcM_OnStatus(a_this, fopAcStts_UNK10000000_e); + a_this->mStts.Init(0xFF, 0xFF, a_this); + + a_this->mSph.Set(sita_sph_src); + a_this->mSph.SetStts(&a_this->mStts); + } + + if (a_this->m2B5 < 10) { + boss = NULL; + + a_this->mStts.Init(0xFF, 0xFF, a_this); + + a_this->mCyl.Set(cc_cyl_src); + a_this->mCyl.SetStts(&a_this->mStts); + + a_this->mSph.Set(bm_sph_src); + a_this->mSph.SetStts(&a_this->mStts); + } + + return cPhs_COMPLEATE_e; } static actor_method_class l_daAtt_Method = { diff --git a/src/d/actor/d_a_bgn.cpp b/src/d/actor/d_a_bgn.cpp index 1f436566..a5fe94ba 100644 --- a/src/d/actor/d_a_bgn.cpp +++ b/src/d/actor/d_a_bgn.cpp @@ -7,6 +7,7 @@ #include "d/actor/d_a_bgn2.h" #include "d/actor/d_a_bgn3.h" #include "d/d_procname.h" +#include "f_op/f_op_actor_mng.h" /* 000000EC-000003F0 .text __ct__11daBgn_HIO_cFv */ daBgn_HIO_c::daBgn_HIO_c() { @@ -269,8 +270,9 @@ static BOOL useHeapInit(fopAc_ac_c*) { } /* 0000B9DC-0000CA80 .text daBgn_Create__FP10fopAc_ac_c */ -static s32 daBgn_Create(fopAc_ac_c*) { +static s32 daBgn_Create(fopAc_ac_c* i_this) { /* Nonmatching */ + fopAcM_SetupActor(i_this, bgn_class); } static actor_method_class l_daBgn_Method = { |
